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Second Life needs YOU!

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Second Life Needs YOU!

(I will do my best to keep my opinions out of this post while promising I will voice it sometime soon in some other more appropriate venue. For this I will stick to the facts. JL)

New Second Life platform to come from Linden Lab

Many of you have heard by now that Ebbe Linden (CEO @ LL) slipped news at Friday’s Third Party Viewer Meeting that LL is moving resources to developing a new platform, a next-generation platform built “in the spirit of Second Life.” I will provide links to related media and articles at the bottom of this post, and I highly encourage you to read them to form your own opinions. But for now, here are a few facts as we know them.

  • The current plan is that the new platform will not be open source at least initially. (This means there will be no Third Party Viewer alternatives at least initially, and there will be a new viewer built by LL.) This could change over the course of time.
  • LL intends to continue maintaining and developing Second Life while they develop the new platform and will operate them in parallel even after the new platform is launched. SL will remain as long as it is profitable for LL to continue operating it.
  • The new platform will be built “in the spirit of Second Life” and will put focus on content creators as the primary customer. LL wants to make it so good SL users will want to migrate to it.
  • Assets (inventory) from Second Life will “likely” not be transferable because they do not want to constrain what is possible by maintaing backwards compatibility. This wasn’t said with complete certainty, though, which suggests some content may be permitted.
  • Second Life will continue to be improved, albeit on a smaller scale. Oz Linden is now Technical Director and in charge of a small team who will keep development in SL going.
  • This new platform is still in very early stages, and it is unlikely even a beta will be seen before next year.

Reaction

For some, this will be very exciting news and for others it will come as very scary news. For most it will create a level of uncertainty toward the future of our current virtual world. I’ve read and heard some people stating they will now stop buying content, stop building, sell their land, etc., wondering what’s the point. Please don’t do this! Whether you are on the side of keeping SL alive and well or not, this type of action/reaction is the worst you can do for all of us.

Personally, while I would love to see a new platform succeed I would also like to see Second Life thrive well into the future, but it is going to need a boost! Here is where you come in!

Where you come in!

Your opinion matters more than ever! Think of one thing, whether a feature, fix, improvement or whatever, that you feel will achieve the following goals best and drop it in a comment on this post.

  1. What will add the greatest value to existing users?
  2. What will attract new users to Second Life?
  3. What will improve profit margins for LL by encouraging spending among all its users? This can include anything from Premium signups to land sales to user-generated content sales.
  4. What can do these things without breaking existing content and without requiring changes in LL policies?
  5. THINK BIG

We are looking for a magic silver bullet to give Oz that can be introduced to SL to make it bigger and better than ever before!
Lets hope you have it! Good luck, and in the meantime keep doing as you always do! Also, don’t panic!

 

Related media and informational links:

 

Sincerely,
Jessica Lyon
Project Manager
The Phoenix Firestorm Project, Inc

  • Wow. This really makes me want to stop buying lindens and save my money if they shut down SL in the future I can’t count all the money that will mean I’ve wasted, and they’ll want me to move on to their “other” platform, and waste more money. Probably not going to happen. But, if you think continuing to buy lindens will help ensure the survival of SL, I’ll keep doing it .. For me, this is scary news. Even the possibility of turning off SL, sigh. I guess .. will the new platform also be free and have fake money I can spend real money to buy it? If it is pay-for only, I’ll go back to buying games from Gamehouse I guess. They’ll be happy to have my business back.

    Distraida

    June 23, 2014

  • i have been on for about 1 1/2 yrs. cant even begin to count how many lindens i have spent in SL. learning new stuff everyday and now they want to change platforms and get rid of this one? and we cant transfer anything over?…that sucks and i know a LOT of ppl would be pissed to lose their SL. hell i dont want to do anything on SL because of this….i for one will not go to the new platform…this SL closes then im off. and i agree with alynna vixen…InWorldz is looking real good

    wynchi

    June 23, 2014

  • I haven’t read the whole comments yet but just some of them already made me wanting to write this… C’mon people, don’t you read things right? Who said they are going to shut down SL? They just stated that SL won’t be their main project for a while, they did not say they will stop supporting SL. Also, they didn’t say they will force people to go to their new platform, they just expect it to be so good that people would wish to move. Please c’mon, read things properly before saying bullshit.

    No suggestions for now but just a fact: if people stop buying, creating or whatever they do on SL it would cause the opposite effect. It would lower LL income and it would really give them a reason to shut down SL instead maintain and improve it.

    Shadow

    June 23, 2014

  • > Who said they are going to shut down SL?

    You think they’ll buy new servers for the new system and keep the old crappy run running too? Are you stupid?

    I, for one, welcome this. I already stopped using SL because the textures are so blocky, the avatars are so crude, and graphics are so crappy.

    Faye Kane ♀ girl brain

    June 23, 2014

  • @Faye: First off, please don’t offend, I was just trying to express an opinion and calm tempers of some pessimistic people.
    Yes, I know and I’m aware SL won’t last forever and it will shut down at some point in future and yes, some changes are always welcomed.
    What I meant was they DID NOT state they would shut down SL EXACTLY WHEN the new one comes out, they said they wouldn’t do it that soon. Just that.

    Shadow

    June 24, 2014

  • Perhaps if you’d acquire a computer and graphics card worthy of the name, you wouldn’t have such problems with SL resolutions.

    Welsley

    June 25, 2014

  • “The avatars are so crude, and graphics are so crappy.” Yeah, sounds like you should have worked on your avatar more get a new computer or update your graphics card. What you claim you see am not what I or many others see. Try to be less angry and insulting the next time you comment as well (if you wish to be taken seriously).

    Trem Ember

    June 27, 2014

  • So while it sucks major to have this happen right after I open my business, I agree that it would be careless to stop everything simply because they are moving to a non-open source platform. For all we know it just might be so much better that third party viewers will not be necessary. Not supporting SL would definitely cause the opposite effect and make it so that the game will be gone completely. And it is a choice to switch to the new platform or not. I hate to lose all of my four years plus inventory, but I’m going to just have to reimport my creations onto the new platform if I like it enough to switch.
    *PS there is always Inwordz and Opensim if the new platform sucks!

    Okami Aquila

    June 24, 2014

  • C’mon, Shadow, get real — sorry. If enough people won’t be moving to the new platform they will shut down SL to force them moving. Should I remind you that according to the current ToS none of what you have in SL is yours? It is quite clear to me that the Lindens only care about your assets enough to keep you putting money into SL, but once the new platform is up and running more or less stable their real attitude will come to the surface.
    Still I do agree with this: “if people stop buying, creating or whatever they do on SL it would cause the opposite effect. It would lower LL income and it would really give them a reason to shut down SL instead maintain and improve it.”
    Mr. Altberg opened Pandora’s box, and he doesn’t seem to understand the implications of what he has just done, which is something that worries me some. How can he be a CEO? We need further info about how it is going to be, not vague words like “it will be better.” I already know it’s going to be better, supposedly, and don’t need him to telling me that. What I need is to know what assets can be ported.
    I’m sorry, but I don’t have nice words to write about all this when a CEO started a major mess-up and clearly shows he is in a totally different universe than the one that puts money in his pockets.

    MBeatrix

    June 24, 2014

  • @MBeatrix: Again as I mentioned in other post and for clarifying, yes I’m fully aware that they might shut down SL at some point, I know it won’t last forever. What I meant is they DID NOT state they would shut it down WHEN the new one comes out. Also yes, I DO know that nothing in SL belongs to us actually, all stuff are virtual items and can be deleted at any time at LL’s will (actually I don’t know why you mentioned that, I didn’t say anything about we losing our stuff or what not).

    Shadow

    June 24, 2014

  • Actually your partially wrong, what you create you have Intellectual property rights to, BUT what you buy still belongs to the creator

    Brexxie

    June 25, 2014

  • Indeed people got angry without reading it better and it is true that if they stop buying etc, *that* will be the silver bullet that will kill SL instead. Moreover I’m reading alarmed notes, but we don’t even know if the new platform will have success (just look at how many supposed SL-killer virtual words have been born and dead). Of course this time is LL itself moving resources there, so SL is likely to become more stagnant and kept alive just until it remains profitable. Servers and employees have a cost.
    SL profitability is just part of the problem though. I suspect it isn’t even the main one: in the IT world, changes are fast, so if you want to survive and not being another of those ex big names that now are just history, you need to stick your vision to the future and try to anticipate the changes, instead of trying to just stay afloat. Now, even simply keeping SL on par, updating and improving it from its old design is a big task.

    So I see these problems:
    1. Improving SL is probably is a such complex task now, that it is likely easier to restart it from scratch.
    2. The stigma that Second Life received in the past years: every time you read news of SL now, you read comments bashing it with prejudices. SL needs to improve its public image, but it is likely easier with a new name (Windows 7 is essentially Vista with some improvements and a different name).

    So what I’d like to see:
    1. I’d like that everyone could easily have their own little parcel in town, to create, decorate, etc.
    2. I’d like that everyone can find it easy to socialize and meet new friend. Now it is like you jump to random desolated places and often if feels like a ghost town. I know there is the destination guide, but I think how would it be if it was like towns, with our little parcels (see point 1 above), the streets and a central square, where people can meet, socialize, dance and have fun… and a way to not make it laggy.
    3. I love to travel among the streets and the road, I’d love to travel and explore the virtual continents coast to coast with my ride, and enjoying it, without sim crossing or at least without to end in sky or underground or crashing every time.
    4. I’d like that when people read about SL they think: “wow it’s cool! I could create this and that, It would be useful for this and that”, and not: “get a real life”, “it is a game with no goals”, “does that buggy and laggy pointless crap still exists?”. I even miss a website to to point them out, to show them what you can do in SL now, from sailing, to quickly build a project or recreate an ancient structure that is now gone, and see how it feels and looks in 3D, maybe with Oculus.

    Pointer

    June 24, 2014

  • I’m sorry, Pointer, but this just seems like a pipe-dream. Asking LL to improve SL when they are pouring money into building SL2 and have already stated that they will keep but not continue developing SL1 seems contradictory. And that “assurance” (that they’ll keep SL1 until it stops being “profitable”) seemed merely a sop tossed to the residents they threw into a panic with their premature announcement. We all know that once they’ve got SL2 up and running they’ll want most of the assets to go there and not here.

    THAT BEING SAID: we can only REALLY ask Firestorm what THEY can do to advertise the many virtues of this world. The first thing I suggest is that they get a more interesting webpage. My question: as a third party viewer, are you allowed to showcase pictures taken in your viewer using your windlight? Or is that violation of copyright? What I’d like to see are better photographs than the ones LL has up. I’d like to see a focus on the dynamite communities in here: not only extraordinarily beautiful sims but the brains and brawn of its communities: Machinima. Poetry readings at the Blue Angel Poet’s Dive in Chelsea Manhattan. Art Galleries. Can you post pictures of such things or are you prohibited from it?

    Ideally, I would like FS to emphasize (*I* will emphasize) one of the truly unique aspects of this world: the infinite MALLEABILITY of the “default avatar.” If the default avatar is taken away from us and replaced by the godawful mesh option (in all its reductiveness), that would strike a blow to our ability to create endless variations such that each of us is different from one another, and each of us can modify our look any time we want. I’m paraphrasing Medhue here from a site that posted immediate responses to Ebbe’s announcements: if SL2 hasn’t thought yet how it is going to design the avatar, then what is the point of making content? Our avatars are intimately connected to our sense of self-expression, and if that is limited in SL2, it is SL1 that can maintain it. That fact should be trumpeted!

    What also should be trumpeted is the OPEN SOURCE quality of Second Life: we build using prims. We modify the shapes of the default avatar. We contribute to each other: our builds are “found art” in that we use the talents of others to make them: this person’s animation, that person’s textures, our own structures. What beauty! What resourcefulness!

    Sally Caves

    June 25, 2014

  • No one is saying “bullshit”, except perhaps you. People are expressing concerns and frustrations. Got a problem with that?

    Alex

    June 25, 2014

  • AND WE ALL KNOW EVENTUALLY EVERYTHING YOU SAY IS RIGHTLY SO CORRECT . BUT AT SAME TIME WE ALL KNOW THIS WILL INDEED HAPPEN …….IF THE NEW PLATFORM WAS AN OPEN SOURCE PLUS PEOPLE ALREADY MEMBERS IN SL COULD TAKE THEIR INVENTORY ALONG WITH IT TO THE NEW PLATFORM I COULDNT SEE IT BEING A PROBLEM …. OTHERWISE I DO SEE AND UNDERSTAND WHY EVERYONE SHOULD BE WORRIED ABOUT THIS … FORGET NEW PLATFORMS, CONCENTRATE ON PUTTING OUR BASIC PLATFORM RIGHT INSTEAD ……

    MIDNIGHTANGEL

    June 25, 2014

  • Very well said, Shadow. Do people not know how to read? Why do they say things that the article didn’t even suggest?

    I think if I had one suggestion it would be to make the default regional lighting on second life stop casting harsh and disgusting shadows on avatars faces, causing gross lines to appear around the mouth. Or, better yet, improve the skins (or shapes) so that these lines aren’t there to be exposed when the lighting is less than optimal. Everyone knows how awful and annoying face lamps are. People can change their windlight settings but that only makes them look less ugly to themselves, not to others. And having to buy a mesh head is just tedious and doesn’t offer the ability to modify the facial structure via the SL appearance editor sliders. If you buy one you’ll end up looking exactly like all the others who bought it. So, please, I’m tired of having to use my own custom windlight just to avoid seeing the gross flaw in the shape/default skins of SL avatar’s faces.

    VioletCities

    June 25, 2014

  • And this is exactly the type of reaction that was asked NOT to be posted. Clearly, you’re already forming your own thought of what’s happening, aka Them thinking of shutting down SL in the future, and money you’ve wasted. If you fully reread the post from Jessica, it states that LL is NOT planning to shut down SL, and will continue to keep it maintained, as long as it’s profitable. You’ve automatically posted a “panic post” in response, and let your mind take over your logic. Please, relax, and don’t make this out into something bigger than it is currently. That’s how rumors begin circulating. For the foreseeable future, SL is going to live on.

    ChinaStarYiphan

    June 23, 2014

  • This behaviour can not be evaded in any way. Take a look a the economic principle:

    http://en.wikipedia.org/wiki/Tragedy_of_the_commons

    We all know that it doesn’t make sense to buy stuff if the servers shut down. And since it is at least uncertain whether and for how long they will stay buying less to nothing is the most logical response on a personal level. As is stopping to create new items. Especially scripts.

    There is only one thing LL can do to avoid this: announcing 100% backwards-compatibility. ASAP

    Christine Jacobs

    June 30, 2014

  • This is not the news I wanted to here. I am an avid ( perhaps even rabid ) supporter of SL — I spend on average of $40 US per day. If I cannot migrate my inventory, I see little use to continue my spending habits. Perhaps it is time I migrate to another world.

    kristisummer resident

    June 24, 2014

  • And how is migrating to another world or going to another game etc going to be any different than going to their new sl? My understanding is your inventory isn’t going to be available on another world either. May as well think of it as creating a new fresh account. Least there is some chance some things may still be able to be used there and least their planning on keeping this sl running though if we all run off their going to have less reason to keep it open. Let’s hope they do try to do a little more to reduce the difficulty of transition though.

    I myself regret that stuff spend on here may be stuck where it isn;t used eventualy. But it’ll take time for content creators to pick up on the new one as well for the time being we have sl to keep us entertained I guess.

    Aodh

    June 24, 2014

  • Here is why I will transition to another world if my inventory is whipped out — simple (1) Linden Labs charges far more for in world cash than any other world out there. I can get DOUBLE and TRIPLE in world cash. (2) there is competition now for Linden Labs that is doing just as good of a job and perhaps better — the draw back now is they don’t have the population ( i.e. users ) like SL. I predict that will change with these proposed changes (3) it is a serious slap in the face to all of us LOYAL users — the average shelf life of a game is often measured in months .. many of us have supported Second LIfe for YEARS … now they simply want to erase everything we have gathered over the years without ANY FORM OF COMPENSATION .. that pisses me off more than anything (4) I have not seen any plans to reduce the cost to users for purchase of land … I am willing to bet it will go even HIGHER.

    So, that is a few reasons why I and a lot of loyal users will simply go “poof” and move to another world who want our money and respect us as players.

    kristisummer resident

    June 24, 2014

  • You think you are entitled to compensation for being a consumer? That has got to be the funniest thing I’ve heard today.

    Seriously, though, people, Linden Labs isn’t completely stupid as a company. They said your inventory doesn’t migrate, they never said anything about your wallet. They also said nothing about your property, so I’m willing to bet if you bought a parcel and you transfer your account to the new launch in however long it takes from now, you will likely be given a suitable replacement as a “grandfather” account and complete, or nearly so, transfer of current funds.

    Yeah, sucks to lose inventory. Just think of it as living through a virtual Haiti earthquake, but without any real pain or loss.

    Tmathe

    June 25, 2014

  • Ok…I think you have me beat with the $40/day. I spend a few hundred a month on Lindens, and I thought that was a LOT lol. But I have also had a premium account for over 9 years now, and I have been paying a $75 Tier fee for a little over 3 years now.

    But, I won’t lie…this REALLY makes me reconsider if I want to continue to pour this money into SL. I have SO much stuff that I just can’t see justifying to myself trying to reacquire in a new world.

    I think it also will punish us as consumers because the creators will be split. Some will go to the new world, some will stay. Both worlds will have half the content. And really, that is being optimistic. I think more creators will “go” rather than “stay” if it is truly being geared specifically towards content creators.

    Juliana

    June 24, 2014

  • Ok… I would like to add to my own post here. I know I will keep spending money here. Hell just this weekend, I went on a few shopping sprees. I have a PROBLEM, I KNOW I do lol. I’m ok with it. I just really cry at the thought of losing what I have to move to a new game. I’ve been here 9 years and I have a LOT of stuff. I just finally found land I had been searching for, for probably 6 months. It took me over 2 weeks to get things “set up” and I know I will be keeping my land until they literally pull the plug on me.

    As long as the creators keep creating, I know I will keep buying. So, in all that, I am just more saying the “prospects” worry me but I will never close my account over a panic. I have way too much inventory sorting that I keep meaning to do…. lol.

    Juliana

    June 30, 2014

  • Peter has already made a statement about Second Life. He said that Second Life is NOT, let me repeat.. NOT, closing. They are just moving some resources over to the building of the new project. LL is still going to function normally, and there will still be focus on SL and it’s growth.

    What Linden Labs is doing is completely normal. They see a door, they go through it with their bundle (SL) cradled in their arms. The project is still in the early stages, so this whole freaking everyone is doing is un-needed. We will still have our precious SL. Plus, Peter said that when the new project comes to a finish, and is released that SL residents will be able to move some of the SL over to the new project.

    JustAGirl

    June 25, 2014

  • I read make the cost of tiers lower as for half a sim it cost a lot to try and get ppl there when you open a club is impossible. I never see my 300 lindens I get for doing my yearly membership??? make it more friendly user to advertise to the ppl that are trying to get a club going . I would love to see the ppl that pay the prim every year get a break as we are supporting you with trying to keep sl above board. I have had my half sim now for 7 months and still learning maybe start a mag where you show case the newer sims and clubs get them to take pic of the newer ones, I love the game and plan on staying but the price is way to high . so that is about it for my comment hope it helped

    littleReta resident

    June 23, 2014

  • A way SL could improve profits is lowering land prices for premium account avatars, also giving more prims and/or changing prim limits. Its insane they have same price (plus expensive setup tax) for sims. And u cant compare server costs when SL has begun working and nowadays. Its much less expensive to them to keep a sim running.

    Jimmy Warbaum

    June 23, 2014

  • Non premium members can not buy land at all. Premium members already get a free 512 plot, whether they wish to have it be a LL home or apply it to a land purchase.

    Drake1 Nightfire

    June 23, 2014

  • this is a ridiculous comment..of course non-premium members can buy land…Ive been buying land for 6 years and ive never been a premium member and wouldnt want the crappy plot they give premiums anyway!

    Jasmin Lacourte

    June 24, 2014

  • No, you have not. The only land you can ‘buy’ as a non-premium user are whole regions or parcels on private regions that are being rented out.

    Kindly know what you are talking about next time

    Dark Wolf

    June 24, 2014

  • Non-premium members cannot buy land “directly” from LL and such. The only land then can buy are rented or reselled parcels on regions owned by someone else. Non-premium members cannot own a full region, only parcels inside regions.

    Shadow

    June 24, 2014

  • No Jasmin you are not buying land. If you default it goes back to a third party not LL. You are renting from a 3rd party that allows you to have the same privileges (or most of them) that LL gives them for their purchase. The cost was the initial payment you made to the 3rd party. You do not get any…ANY…of of the higher support privileges that come with land ownership. But as far as what the Post that you have responded to asks for? That’s right non basic accounts can not own land and they should not because they are not committing to 12 months of support as premium member do. Land can be purchased and abandoned at will and is not an income that LL can depend on.

    Gnosis Acanthus

    June 25, 2014

  • Tier cost, yes, they could lower them.. And have you seen the amount of locked land that has been abandoned by users? there needs to be more LL employees involved in turning that land back out to the public.. For instance, I found a parcel that was next to mine and on the water, it had been abandoned since 2010, this was in 2013. It was 10,000 meters, so I had to request LL sell it to me to push them to put it on the auction block… If they would release resell of abandoned land as soon as it is abandoned, people would buy it, hence increasing their tier! OPEN your eyes LL, there is a lot of revenue sitting in abandoned land all across the grid, right under their nose. Hell they might even make enough to be able to lower ALL tier because they are selling more! think about it!

    badmutt Resident

    June 23, 2014

  • they don’t want tier lowered… they want more money coming in and like all things… land costs more if there is less of it around! why do you think people BURN massive amounts of diamonds to reduce product and increase demand? More money for less product!

    Silver

    June 23, 2014

  • I have to agree, the tier has been too high for YEARS. We need a break. If they want us to stay and build THEIR financial future they need to lower it ASAP. By letting this info “slip” they’ve created a panic, which will drive down sales, make others pull out and we’ll all be doomed. If we want this world to live we HAVE to stay. If they want to open their new platform, cool, who says they won’t let us go back and forth? Let’s keep an open mind and give it sometime before we pull out an bail. But yes tier needs to come down ASAP!
    -Shannon Bramlington
    Sweethearts Jazz

    Shannon Bramlington

    June 23, 2014

  • You’re spot on that tier is too high and needs to come DOWN.

    If tier were low enough, I would return to SL, buy a region and start creating again. As it is, I can’t afford to maintain a parcel, even though that is one thing I really wish to do. So, I play in a different venue, a game where there is something achievable and doesn’t cost what I can’t afford.

    Lisaine Raymaker

    June 24, 2014

  • I wholeheartedly agree – There is so much missed opportunity with Abandoned land, but perhaps because the resident who owns it doesn’t realize they’re still paying for it despite leaving SL for whatever reason (or perhaps they’re dead in some cases), it may be difficult to tell whether they’d come back to reclaim it.
    Perhaps signing a form saying if the land hasn’t been used in a year, it’ll become Open space (depending on it’s location) then people can buy it as such.

    Sketchkat Blackflag

    June 24, 2014

  • In addition to making land more available, I would like to see some possible zoning implemented. I have searched high and low for land to place a house. The size I wanted, the terrain the way I wanted, and mostly, not having some terrible, ugly, obnoxious crap built all around me. I think they should possibly have some residential zones, commercial zones and then a sort of sandbox zone where people can put up all the neon ugly crap they want to. It’s so frustrating to see people just muck up the land with nonsense.

    I would also like to get more prims for each size of land. Maybe 25% increase per parcel, or something. I don’t know how this could work, with lag and such. But, I do know, I have upgraded sizes 3 times now, in 9 years. I like the higher prim count but then when I have more area, I still run out of prims before I can actually decorate it fully. It’s a vicious little circle lol.

    Juliana

    June 24, 2014

  • If that land could have been sold by it’s previous owner in the first place, it wouldn’t have been abandoned.

    The reason it IS abandoned is because LL ruined the land market, fixing the price by dumping millions of square meters of land on the open market at 1 $L per square meter and making it impossible to get what you paid during the land boom back out of your private land, let alone making any profit out of it.

    The reason abandoned land stays empty is that thanks to the Linden Lab created collapse, not enough land is selling to make it worthwhile to recycle the deserted land back to the market.

    Let the real estate market drive land sales and profits again and you’ll see a much more lively land market.

    Welsley

    June 25, 2014

  • That. To run a full sim for RP is insanely expansive and puts a lot of stress on the owner in different ways. And if they already have to pay insane prices they should at least have double the prim and a higher avatar limit on their sim. But I guess that will be among the things that shall make people want to change platform? Would be to hope at least that those restrictions will be taken care of with the new thing if already not possible or wanted to be improved on the old one, though it might end with even higher prices, as well, I suppose.
    But yea, that would be my wishes for the ‘old’ SL – lower land prices and more prims, so more people can realize ‘their’ piece of SL dream.

    Taeem

    June 24, 2014

  • I would hope that they keep both kinds of viewer and those who are complaining about their content being stolen can go to that new platform… and see if they Can make L $ , those of us who just wanna live in sl as it was in the beginning user content created this is a win win for LL they get Money in both …….

    Loomie

    June 23, 2014

  • Good post.

    One small niggle, however:

    “The current plan is that the new platform will not be open source. (This means there will be no Third Party Viewer alternatives, and there will be a new viewer built by LL.)”

    This isn’t actually fully representative of what Ebbe said, although it is being widely circulated. What he did actually say was:

    “Right now we’re suggesting that it’s not open-source to start with. But as we think about extensibility, and about how you guys can contribute to making it better, it might not be that the only solution is open-source. There might be other solutions to it. So it’s not a requirement from day one that’s it’s open-source. But like I said; ‘day one’ was very recent.

    “This product is so early, with so much complexity, that we didn’t add that [making it open-source] on top. It does not necessarily mean that it might not become open-source later … but we’re not starting open-source.”

    So really, the most that can be said is that right now, the project is close-source, but the jury is still out on whether all of it will remain that way, or whether the Lab might yet decide on different approaches to different elements of the project – which may or may not include open-source for some of those elements; if not right away, then as things develop.

    Inara Pey

    June 23, 2014

  • I’ll make an alteration there… ty!

    Jessica Lyon

    June 23, 2014

  • If they care about sl content creators, why “closed source”? SL is the wonder that it is because it’s “open source”. Thanks to Pheonix/Firestorm even the LL viewer improved. That never would happen in “closed source”. Blender, GIMP, High Fidelity embrace “open source”. If LL really want a future that is more than a one day wonder, they should also.

    EllaGuru Wellesley

    June 24, 2014

  • ….. sounds like mealy mouthed blabber to me.

    Welsley

    June 25, 2014

  • I have been saying this since about 2008 – NO MORE PERMANENT FREE ACCOUNTS! 90 day free trial then premium accounts only. Free accounts promote multiple avs, most of whom do not spend money inworld, or buy land, or do anything much other than create problems.
    People who are willing to pay the small monthly fee are FAR more likely to benefit our world AND up the profits to LL.

    Marisa Naheed

    June 23, 2014

  • Sorry dear, you’re dead wrong.

    If Linden Lab wanted to kill Second Life quickly, they’d follow your ludicrous ‘advice’ to the T.

    Furthermore, there are plenty of griefers with paid accounts – the difference? They don’t get caught nearly as often.

    Do yourself a favor – learn a bit more about Second Life before you spout off again.

    Dark Wolf

    June 23, 2014

  • Absolutely agreed with you..if they forced people to have a premium membership …just no. I spend an ungodly amount of money in sl as it is. if i had to pay for a premium account that’s less money going to the creators…giving them less financial motivation to create. I don’t play games like W.O.W and such BECAUSE they charge a monthly fee. People are drawn to sl for many reasons but one of them is its technically free…This person saying alts don’t make LL money…lol. I have a few alts..i build with them and use them as shop models and such. For each one i make i have to buy skin, make a shape…then clothes and I’m a slink/lola fanatic… anyway…yes. i totally agree with you.

    Amy Atlass

    June 24, 2014

  • Do us a favor, wolf… think before you spout as well. There may be paid griefers out there but the elimination of endless free accounts would put a dent in ALL griefing.

    Welsley

    June 25, 2014

  • I realize I am only ‘small potatoes’ with the dozen sims I own, but I have empirical evidence that free accounts are problematic…

    On the five RP sims I personally run, I have gone to blocking NPIOF (no payment info on file) accounts implicitly, and manually adding the fifteen or so people who are okay, but are also free accounts.

    This has had the effect of reducing my ‘ban load’ by about 100% over the last two years. I literally have had to bad three people in two years.

    Meanwhile my rental sims, which are managed by the renters, are open to everyone and get the daily deformo afro nazi lol-cube graphics crasher entitled 13 year olds… Which is nothing but a giant time waste and frustration factor. Which is just GREAT when you are already on the hook for $300 a month in tier…

    So, while getting rid of free (as in beer) accounts *would* fix this, I also agree that it is not the best method.

    What I have proposed since 2008 is adding one field to the account database for everyone: Sponsoring Paid Account.

    Now we can still have “free” accounts, but they remain locked in the starting regions until someone with a vested interest sponsors them out into the general public. Then, if they get AR’d for being a dumbass, the account with something on the line burns as well.

    Free accounts, with accountability.

    This my friends is a proverbial win-win… for everyone.

    Valinye Cerveau

    July 2, 2014

  • An interesting concept but I don’t think it would work. I have seen often that griefers work in groups, mentor new arrivals and set goals for the new, such as getting themselves banned. Additionally I would like to state that while I enjoy and use SL frequently, it is historically provable that time and time again, the management makes decisions that in some way attempt to control the user experience and do not benefit the users. I have seen sims stolen and nothing done, I have seen content rights limited, and customer service problems, including griefings largely ignored, except for a short period where LL had a team on the scene. Whole civilizations have moved off the grid to another platform because of these abuses (http://elfclan.ning.com/profiles/blogs/iron-curtain-virtual-reality.) I have been here almost 10 years and the basic ideology has not changed.

    Anonyuser

    November 8, 2014

  • Dearest Marisa,

    I once belonged to a chat that operated in the method you are suggesting. They lost money, and eventually fizzled down to about 150 users with tons of alts. They paid for all that, but at the same time you never really met anyone new. Just a liar behind the screen trying to re-invent themself.

    As a community we need to promote SL. We need to share that we are out here. I have told so many people about this wonderous place and how much better it is that let’s say WOW. The idea that we are user built is very appealing to so many people. The idea that our Avs are more advanced, that we have a voice and we can talk, party, dance and even sing in sl intrigues people.

    We are our best advertising. It also helps when you can get Sheldon on The Big Bang Theory to talk about his sim in SL. Maybe we need more of that? Please Chuck Lorre?

    Anyway, your idea is great but I have seen what it does first hand. Its won’t make anything better. Neither will a new SL. We won’t go there. We the community if SL has spent too much money and have to many hours invested here to start over.

    Thank you for this Second Life, I don’t want a Third.

    Laz Dresler

    June 23, 2014

  • I do not want to see free accounts taken away. I have 45 alts that I use for various role play situations and I have spent thousands of dollars on each one customizing them to such wonderful detail for that specific character’s back story and role play situation, buying armor, clothing, weapons, HUDs, AO’s, etc. that there is no way I couldn’t afford to pay for 45 alt accounts. The idea that most free account alts the people don’t spend money isn’t true. I can’t speak for everyone, but I DO spend money…TONS of it on all my alts. I buy huge amounts of Lindens every week and LL is making a profit off of me and all my FREE 45 alt accounts. So this whole idea that those who have free accounts don’t spend money is just BS! The more alts residents have, the more they buy stuff from merchants and the more Lindens they buy to buy stuff from merchants. Duh! If free accounts were eliminated then the purchasing power of residents with multiple accounts (alts) would be significantly reduced. Also eliminating free accounts would cause a problem for those who for whatever reason, be it being stalked, a broken heart or just unhappy with the way things are going with their current avatar’s life, want to start over with a fresh account. If residents had to pay every time they opened a new account, then many people wouldn’t have the ability to abandon a bad situation and start fresh. They probably would just leave SL altogether and never return. Having a free account makes it possible for residents to return without worry and adds to the purchasing power for vendors as these residents return to SL with a new account to purchase new inventory for their new account.

    Max

    June 23, 2014

  • Hear hear, Max. I have only three, and I have bought clothes and animations for them too. My creative work depends on it. I hadn’t heard that greedy SL2 is going to eliminate free accounts. Tell me this isn’t true. See my comment above (when it gets approved) in response to pointer about the malleability of the default avatar and how important that is.

    Sally Caves

    June 25, 2014

  • Hi Marisa, my in world partner and I have many avatars as we played on different role-play sims, or different characters within a sim, and therefore decked out our Avatars with the full equipment related to that character, whether it be horses, dragons, spell casting, you get the idea, so believe me, many lindens were spent on each and every one… Setting up a new role-play avatar is VERY expensive, just fyi.

    Xiana Zenovka

    June 23, 2014

  • NOPE with a double helping and side dish of Hell NO, that would totally kill Linden Labs, when SL was in Alpha stage they had premium accounts once they released SL to the gen public did they start offering free accounts i have been on SL 11/25/2007
    (6 years 7 months; 2403 days) at first i was a free resident, then about a year later i upgraded to Premium to support LL, but im still 100% in favor of the free accounts, because if they dont, SL would die

    Brexxie

    June 25, 2014

  • @Marisa Naheed I’m sorry but you obviously do not know anything about the gaming community. Many games that I currently play “MMORPG’S” used to be paid to play and are now free to play because they were on the verge of going bankrupt! I like many people who have already posted have tons of stuff in SL and I could safely say it has been hundreds if not thousands of dollars have been spent on Second Life! This includes my inventory as well as land. Furthermore my bf has contributed to my spending habit as well as to our land on his account. You fail to recognize that some people do have significant others that are buying lindens on their account for their bf or gf in SL. People in SL do have different means of acquiring lindens. If I were no longer in SL he would have left SL years ago. I really do not understand why LL couldn’t be focusing on the stability of SL and not creating a whole new viewer. I spoke to someone months ago who surprising knew that LL was planning on creating a new viewer and the only reason this guy seemed excited about it was because he said SL has too many “stability” issues. So my plan for improving SL “as we know it” would to fix the stability issues the viewer already has! Freeing up abandon land (which has already been mentioned) and giving “better” incentives for people who own public “hang out” or “recreational” Sims. I think the look of SL as well as avatars has drastically improved in the past years with the creation of mesh etc., but many times I wonder “what is there to do in SL other than shop?” which I seem to always be doing. This is usually when I log out of SL and will play an MMORPG; people who own public hang out areas should be rewarded! Shopping is always fun and necessary for the SL economy but having things to do in SL is also important! So to sum it all up, give is something to do in SL! Don’t create a new viewer and take our stuff away! Making a pay to play version of SL is a recipe for going bankrupt believe me the MMORPG community has found this out! They know that people DO spend more money on free to play games than they do on pay to play games. As an SL user of over 6 years, I have no interest in moving to some “new second life”. I certainly will not be one of the residents that would be interested in this new viewer and I really think this new viewer will just split up residents, some that will prefer to stay in SL and some that may want to try this new viewer. In a social community “which is what SL really is” anything that would split up residents is a very bad idea and I feel introducing a new viewer will do this. This is my 2 cents…

    Trem Ember

    June 27, 2014

  • Adding this note Land prices come down and the users will improve the eco … why not name the new platform SLeet
    putting the elite in a special place
    im sure that businesses will follow there

    Loomie

    June 23, 2014

  • As far as I can see, this “new” metaverse will have significant restrictions on creators, since sculpted prims will not be supported. Mesh is good but there are somethings it cannot do and some graphics packages that do not render it well. Those issues will be significant barriers to uptake by anything other than wealthy and well-equipped users….that is no selling point.

    Ayesha Askham

    June 23, 2014

  • Actually sculpts are horrible: they are inefficient, slow to load, can’t be rigged etc. Some mesh seem laggier because noob creators put lots of 1024×1024 textures, one in each face of the object, even if it is as small as a ring, instead of optimizing it. A good designer would do this: pennycow.blogspot.com/2013/06/building-better-second-life.html
    They may not be rendered well if they have been loaded in a wrong way by noob makers again, who didn’t optimize the LOD, so that they look crappy few steps away. And so on…
    The only disadvantage with mesh is resizing, because it increases the “land impact”, but it is just a rule introduced by LL, it is not necessarily so. Also a well made mesh item can stay low with the LI, while still being quite large and very detailed (a well know example: Motor Loon’s Loonetta)

    Pointer

    June 24, 2014

  • How can LL encourage people to stay with SL/spend more? How about they STOP BREAKING SL with every new feature or update! One of the biggest critiques about SL that I hear from people that have actually played is that SL does not work well at all. SL is getting laggier and laggier with each new feature cause they are poorly implemented.

    Something else they could do would perhaps be to increase security in a way that doesn’t crush creativity. There’s an insane glut in the SL market of resold freebies and the copybot is still a problem, whether people want to address it or not.

    Restrictions on building are also an issue. My sim group has been approached twice now with offers to go to private grids for free that have no limitations in an effort to build traffic to their new grids. If LL could increase the server side performance of their grids, these others would have less of a leg to stand on.

    Forti

    June 23, 2014

  • SL is very complex and made even more complex by the attempts to improve the outdated system designed between 1999 and 2002… and keeping compatibility with the old stuff, breaking it as less as possible. Project Sunshine, was the latter of those efforts and it improved SL quite a bit. Yet there are issues. Indeed it is true that there were poor implementations, but on the other hand it is not so easy to insert stuff into something that wasn’t designed for. And SL is so complex, that when you fix a thing, you risk to break something else. Even Firestorm, with all the care that the team puts into it, introduces new issues in every new release.

    As for being laggier and laggier, isn’t really true. SL now is noticeably better than let’s say 2010: I could enter into a club and load the avatars way faster (thanks to SSA and mesh, instead of loading tons of sculp attachments), the avatars have a much lighter rendering cost, less people go around with hundred of scripts, scenes are loaded quicker and so on.

    Anyway new features require more computing resources, plus there is a problem with memory leaks and a nasty problem with content creators using huge textures now.
    The problem with the memory taken, either because of memory leaks or other reason, is that when your are getting out of memory, your frame rate drops noticeably and eventually you may even crash. 64 bits gives some extra breath, anyway the last release of the official LL viewer addresses some of those issues.
    Also now I’m seeing too many builders not caring for the textures they use: they just put multiple large textures everywhere, no matter if it is a tiny object, instead of to use a single well optimized texture. When you have many of these items in your scene, your graphic memory is filled quickly, you start to see some texture blurring etc. Also they are way slower to load and when your viewer is loading, it gets laggier.

    I removed from my home all the sculps and the no-mod mesh items with insane textures and now it loads quickly and the frame rate is always high.

    Pointer

    June 24, 2014

  • People lacking knowledge of the basics make laggier even the Net: just look at those SL blogs stuffed with pictures that are a couple of megabytes each, and it takes a while to load the page, because the author of that blog didn’t discovered jpeg images yet.

    Pointer

    June 24, 2014

  • oh…and one more point…NO FIRESTORM!!!

    Ayesha Askham

    June 23, 2014

  • Most obviously, since Mesh objects are created by external programs and imported to SL in an industry-standard format, I don’t see big problems for creators of un-rigged Mesh objects. And anyone who works with programs such as Poser will know how many different ways there are of rigging a Mesh for a human figure and their clothing. There’s some learning for a different figure, but making good rigged Mesh today is a skill that can be transferred. Likewise, good textures will still be good textures.

    It’s possible that some totally new tech will be used, but Mesh-related skills are likely to be useful.

    Wolf Baginski

    June 23, 2014

  • I think second life is fine the way it is. I love the fact that everything is mesh, and am loving the new flexi mesh

    Michelle Johnson

    June 23, 2014

  • I publish a magazine so I am invested in props, machines, sites, etc and have thousand or so pictures. When I heard things wont be transfered that makes me worried. Since you went to server side hosting, I dont see how transferring data would be a problem for you, unless its too bothersome. I dont think I can afford to start from scratch.

    laurel renfold

    June 23, 2014

  • You know, LL they don’t care about current users : they’re willing to make new experiments and go forward and to achieve this goal they just need to make another brand new sl, this is why the’re not going to make any effort for transfer or the such, IMO. They don’t care if current users don’t follow : they know they’ll get new users for their new sl and they’ll make it good and interesting. Sry to say so but this is my thought.

    Luna

    June 23, 2014

  • Luna, SL viewer is a confusing mix of windows that hogs the space around the viewer, I never used it after a few false starts. LL just doesn’t know how to make a very user interface like Emerald/Phoenix/Firestorm has been. Its a hodgepodge of problems and windows in a choatic order.

    I Dont think LL thought this through and SL wont be greater than ever. A lot of people I know all over the world cant afford to start over as they are under or unemployed. I personally put anywahere from $2,000 to $5,000 lindens each month tipping, buying and publishing a magazine

    As a former programmer, the items in inventory they say are ‘bad’ can be easily removed with batch processing, as the 3 things they say are awful; high prim count, file size, etc are things embedded in the object and can all be seen if you Edit any item. They can toss off items on the server side, about items where the makers are no longer online. but most stuff I bought works very well.

    Lately, the US has been destroying things that work well and are popular, and I don’t understand this idea. It has been years and SL viewer is the least used viewer that I know of.

    laurel renfold

    June 25, 2014

  • what i feel would be most valuable is to take a firmer hard line against griefing. it seems to be a thing that is on the rebound and if a hard line could be more steadly inforced i think this would give a greater value cause then people would want to come more and spend more time here cause who wants drama? i think the part of attracting new users comes in the form of the next part, on encourageing spending….the simplest idea…increase the ammount of L’s on the dollar…this way not only do others then want to buy L’s and spend, but then they start talking more positively abut their experience in sl to people in rl, they come to check it out and it becomes a rock rolling down hill…and word spreads out a bit faster. this may not seem the biggest idea but going in logic, i think this might hold a bit of a key. back when i first started, 20us bought nearly twice what it buys now….and there was tons of buying and spending then…then things slid down cause of to many freebie chairs freebie boards free this and that and god knows what else…so if we can counter the free with buying…it might very well pull things ahead.

    n8tivepride dragovar

    June 23, 2014

  • Oh I disagree about cutting out free content. But I agree completely with making lindens cheaper. That is a good idea as it will allow people to spend more as you said. If lindens were cheaper I would still spend the same amount I spend now, but I’d be able to go farther with it and content creators would get more, etc etc.

    Distraida

    June 23, 2014

  • I tried out InWorldz, open sim of SL. Izzies (game currency) is double the amount of Lindens. I can get 500 Izzies per one USD. Thats 4000 Izzies for $8 (0r the price of 2000 Lindens). Also in InWorldz you get 45k prims for a sim. It costs $75 to buy a sim and $75 a month maintenance. There is only one problem to InWorldz I see, it’s lack of population. But…if LL goes ahead and puts SL on the back burner and lets things in world slip, get laggier, InWorldz would be already set up. It’s EXACTLY what SL is now.

    Gabriella Meriman

    June 24, 2014

  • Actually, http://www.kitely.com/ which is moving along with current technological improvements and innovations, allows up to 100k prims and 100 avatars per region [or worlds, as they call them, which can be up to 16 regions].

    Here is one example [tho I just now see it has been limited by the world owner to who can go to it] http://www.kitely.com/virtual-world/Lawrence-Pierce/Serenity-Island-Prim-Capability-Test-2

    As well, I once loaded 381k prims on a special region [the region was run up by a friend who only had the one region in his simulator instance and the computer he has was a bit beefed up…sorry but I do not recall the specs on that computer] in the Metropolis TestGrid found here:

    http://hypergrid.org/metropolis/wiki/en/index.php?title=Testgrid

    Limitations to prim amounts are an artifice that grids use to maximize their profit margins. Less prims = less simulator instances = less servers needed = less RAM needed = increased profit margins.

    You can fit more regions on a single simulator instance with lower prims allowed. One of the ways they also increase profit margins is by further limiting various other aspects such as scripting [or at the very least cautioning to watch such things].

    Just clarifying things.

    Minethere Always

    June 25, 2014

  • I disagree as well about making L$ cheaper, because of your reasons, plus merchants will lose trust in the virtual currency, as soon as they see the value of their money is going to be halved all at sudden. Merchants will cash out at the first smell of it and will hardly keep L$ again, afraid of another similar move.

    Pointer

    June 24, 2014

  • All that would do is make merchants raise prices. Lets say LL makes 1 USD equal to 500L$, it would take twice the L$ for a merchant to get the same USD when and if they cash out. No merchant that does cash out will want to take a 50% cut.

    Drake1 Nightfire

    June 23, 2014

  • There is an easy way to fix the linden cost too… make it more difficult for people to convert lindens into cash. Keep more of the cash in SL rather than taking it out. This was meant to be a place to gather socially, not a place to earn a permanent real life income.

    Laz Dresler

    June 23, 2014

  • Not sure where you got that idea from.. There was no original plan for SL. “Your world, your imagination.” Personally i have never cashed out but there are plenty of big merchants that do, and pay their RL bills with that money. how many of them would bail if you told them they could no longer cash out?

    Drake1 Nightfire

    June 23, 2014

  • I know of some sims where the donations of L$s are used to pay the tier bills. Unless tier costs went down or were tied to L$ rather than US$ a change in valuation would be disasterous for the owners. SL Lindens are a true currency and (almost) behave like real currencies.

    Arjay

    June 23, 2014

  • Making more L$ for the USD wouldn’t help anything, it would only lead to people charging more for their products, that’s just how an economy works. People charge what they can get paid (there are exceptions of course). If people can suddenly afford to pay more because they have more L$ then prices just go up.

    Jessica Random

    June 26, 2014

  • Was anything said to ensure us that any of these suggestions would go towards SL and NOT be taken into the planning of the new grid? OZ may be in charge technically, but I am certain SL has not been signed over to him. Still worried.

    Adam

    June 23, 2014

  • A reasonable response. In fact it would be entirely likely a silver bullet that comes out of this would also be used in the new platform. But as long as it helps SL remain profitable it’s all good. Remember the end goal here is to keep SL profitable.

    Jessica Lyon

    June 23, 2014

  • LL should hire the Firestorm team to create the new viewer on the new platform since you know what the users want and have implemented it fabulously. If I had to use the LL viewer for SL right now, I would cry. It’s just not user friendly.

    NaughtyPrincess Milneaux

    June 23, 2014

  • Well, that is why they are doing this so they don’t have to deal with Firestorm anymore, Why would you think they would want Firestorms help?

    As for the new platform this isn’t shocking, those of us that have been in Sl since day one knew that LL was wanting to kill SL. Oz may get angry with me if he wish, but he knows it to be true. He tried to kill the TPVs long ago with silly rules and restrictions. Now he has the chance to do it.

    As for it being a 30 day then having to pay (No more free accounts) I ask LL to look at Knight of the Old Republic to see what happens to a MMO that does this.

    Entropia Universe has to be laughing at this right now…

    Goodbye Second Life, Im sorry to see you go, but e knew this was coming. I am sad 🙁

    StacieMeier

    June 23, 2014

  • Note and Clarity: I am also responding to someone’s post saying about a 30 day free period. I forgot to quote that Posting…My Apologies.

    StacieMeier

    June 23, 2014

  • I agree

    Okami Aquila

    June 24, 2014

  • Just my thought, but I have watched numerous people get in free and 5-10 people follow to live free. They must pay to keep our program afloat. Another thought no more free housing. The word is out get in free live free and mooch off others. This will also help this program not have to put up with lower class actions of others that are here just for sex and dancing. Maybe stop the weekly stiphen to paying members. I get it every week but if one problem is money these suggestions will definetly help, maybe making the program smaller as mentioned, so we may keep our home , avatars and clothes. A limit can be put on the amount we can have. I am willing to give up some to keep some and my life the way i know it. I will think more and be back with proposals…I hope this helps and the community agrees with some or all. The freebees won’t, this I am sure.
    Peace and God Bless our program. CappinJack Mubble aka Cobra Night Wolfen

    CappinJack Mubble

    June 23, 2014

  • The problem with making it so freebie people can’t pester rich people is that it will be a lonely world out there. Sure you can have it, but I would rather have a populated world instead.

    Virtualban Alex

    June 25, 2014

  • Thanks for the information Jessica – time to go and ponder and think.

    Tattoo Lane

    June 23, 2014

  • Inworldz must be doing something right if they have LL this scared.

    Chicken

    June 23, 2014

  • the ONE thing i would say is

    BRING BACK LIVE HELP.

    if SL is truly getting thousands of new users a day NOW, one goal must be to KEEP THEM IN. That means a way for them to get LIVE HELP that and make a RELATIONSHIP immediately.

    The platform is far too hard for a new person.

    The old live help was VOLUNTEER and when it stopped (as well as the mentor program) retention of new sign ups fell.

    It seems like a no brainer to me.

    So that is my ONE. As a freebie I will toss in…

    SPEND AS MUCH TIME AS YOU CAN IN SL IF YOU ARE A DEVELOPER, AS YOU HAVE NO IDEA HOW IT WORKS AS FAR AS THE “MAGIC” IF YOU ARE IN AN OFFICE “WORKING ON IT”. YOU MUST SPEND TIME USING IT!!! SL is UNIQUE and it’s NOT a game.

    YOU MUST USE IT TO KEEP YOUR SELF CONNECTED TO THE HEARTBEAT OF THE COMMUNITY OF SL, WHICH BY FAR IS THE GREATEST ASSET SL HAS.

    sorry for the CAPS on that but there is just no other way i could emphasize that. SL is unusual… no amount of money or new technology will help if they over look this. NONE.

    thanks for opening up a thread of ACTION rather than reaction!! 🙂

    Callie Cline

    June 23, 2014

  • +1

    Jessica Lyon

    June 23, 2014

  • fIf i am reading this source and another correctly, Second Life is going to get very little support for now on.

    Here are the two best hints of the future of the current SL

    “The new platform will be built “in the spirit of Second Life” and will put focus on content creators as the primary customer. LL wants to make it so good SL users will want to migrate to it.”

    “Second Life will continue to be improved, albeit on a smaller scale. Oz Linden is now Technical Director and in charge of a small team who will keep development in SL going.”

    Note that both hint that the current SL is going to be more or less an after thought.

    StacieMeier

    June 23, 2014

  • Linden labs can write lots of “pretty words” but they have a history of not listening to their residents and pushing changes on users even when they do not want them. This is no good news for Secondlife.

    “What will attract new users to Second Life?” Have these guys ever looked at IMVU? IMVU advertises like crazy, thats where all their new people come from. If only Lindens Labs would advertise like they do.

    Oh No

    June 23, 2014

  • It a small thing but just a simple way for someone to shake someone hand in friendship like men do in real you can call someone a brother but when you put your hand out in friendship it means something

    The Doctorr

    June 23, 2014

  • the biggest thing that will make or break them is the inventory. if they don’t let anyone’s inventory transfer over, and everyone has to start over with things, that will not go over well at all. people have spent way too much time effort and money on their avatars for so many years, to just have it all taken from them. they really need to find a way to transfer peoples inventories and have them compatible or there will be a lot of problems. I know for fact, I have spent WAY too much money on my avatar, and now i have 3 that i am actively using and spending money on. if i lose all of their inventories i don’t know that i would want to ever return to sl.

    ashley

    June 23, 2014

  • I totally agree!!!! I have so much stuff that i worked hard to get. It totally upsets me to hear maybe my stuff will be thrown away in some cyberspace garbage can!!

    suziepoozie

    June 23, 2014

  • I agree totally on the inventory being an issue in the changeover. In this economy there is less and less real money available to go to SL or the replacement SL to buy masses of new things to replace the old and that is VERY discouraging. If they won’t let me take over my inventory of like 6 years that I spent an insane amount of money on, I’m just not interested and the only thing that MIGHT change that is if I was reimbursed for each and every inventory item and given enough startup cash in the new world in exchange for me not having my stuff to buy new- and I’m not talking about some piddly amount per item either. I’ll probably just stay in the old SL for the most part or quit.

    And I’m sorry but other than the breedables I have to feed, I’m not going to go out of my way to spend any more money in SL from this moment forward on clothes or anything else and I’m going to try to wean down or out of the breedables too. I’m far from well off and scrimped and saved for the things I have. Everything I have in inventory is there because I wanted it and like it and don’t really want to lose it.

    As long as they keep the traditional SL then one can treat the new version as a whole new world which isn’t so bad and maybe at some point they’d become comfortable enough there to switch over. But I have to tell you that I will restrain the spending in the new world because I don’t want to go through potentially losing all the things I have gotten used to and attached to again. And the worry is that they’ll drop kick SL eventually no matter WHAT they say and my slow but substantial investment in my entertainment will be gone. Better to just keep it social and not invest too much in it.

    Windchyme Shepherd

    June 24, 2014

  • … breedables … oh, poor soul…

    Virtualban Alex

    June 25, 2014

  • Something sowing that making real cash is possible in second life showing what is hot or up and coming etc With some sort of a real credited business college or any other type of colleges so you could learn by using your avi in a class room and receipt credit just like in the real

    The Doctorr

    June 23, 2014

  • There are a lot of things in Second Life that I really like, and very little I don’t….as I currently see it, I think the best option for LL to add into this imagination simulator might be just a bit more behind the scenes optimization….as it currently is, its nearly impossible to play on any sim other than sandboxes without some lag unless you have a top-end brand new computer or one designed specifically for the kind of strain that SL puts on a computer. I can usually run it fine myself on my quad core laptop…but a friend of mine has a brand new laptop with dual core that can run most multiplayer games fine (provided they are on minimum graphics) but on SL, he lags out when even a single avatar is near him. I admit there are other, more glamorous features around; but they really wont mean much if you lag too much to use them. Anywho, thats my personal suggestion for this and I hope it sparks at least some ideas.

    Saphiria Demen

    June 23, 2014

  • I do have to say that lowering costs of land would definitely be beneficial to all. I DO NOT agree that making people pay is going to help in ANY way. I know several people that yes don’t pay a monthly amount…HOWEVER they spend TONS on items from vendors and I know as a builder that LL gets a bit of each sale that comes off the marketplace. Taking care of griefs would be a dream come true because that’s all some people do and it makes life harder for all those involved. If they do this and things are not transferable I will NOT move to the new viewer. I have been in SL for way too many years and as a builder have hundreds of dollars invested in my supplies. Right now nothing is set in stone so not going to freak out and continue on my daily routines.
    By the way, I had a paid account for nearly three years and had serious issues with my avatar that would temporarily fix with LL’s help and then revert back. Free member now for this reason and also the 115 prim or whatever on the house you pay for is too little prim and way too laggy. Fix these issues and should help possibly.

    MissKitty

    June 23, 2014

  • Looking at the map and seeing all the unsold parcels makes my first thought, lower the cost of land. Make it affordable for everyone. Not just the well-off. I was a premium member for about a year and got less with that membership than it was worth. As far as having to be a premium member to own land (as someone said earlier), thats completely untrue as I’ve owned the parcel I’m on now for almost a year. Back to basics is what it needs to do. Stop focusing so much on making it pretty and actually make it functional. I’ve spent thousands of L’s and earned thousands of L’s, I’d hate to see it go down the tubes any further.

    Lady Torvalar

    June 23, 2014

  • on another note i keep seeing people saying no free accounts. I had premium for a year, but now i financially can not afford it. I however, do have multiple free accounts BUT i also spend money on and pay for all of them with money and new things. I can not afford the premium right now because 70+ dollars for a year vs 10 dollars every few months. I may not spend an arm and a leg, but i do spend money on linden to make my avatars look decent. I do not think that they should make free accounts only a trial, but i DO think they should have a way for if people DO have free accounts, they must spend some sort of money every x amount of months to keep it. that way we dont HAVE to spend a whole super lot of money but still some little amount that is enough to still contribute. I didnt really like the premium acct. i never used the house i never needed it, and the L it gave me was never enough for me to do anything with.

    ashley

    June 23, 2014

  • Damned good idea. Make all non premium accounts maintain their status with a few $Ls in purchases from time to time. Gets rid of griefing, mooching deadwood and helps the economy too. Good thought.

    Welsley

    June 25, 2014

  • SL could turn out an empty place without the free accounts. That’s because with free accounts gone, or forced to pay occasionally, the place loses a bit of vitality, which in turn makes it a bit less desirable and a bit more of people getting away and a bit less vitality and a vicious circle that could roll down to a huge benefit for the other platforms where the freebie people will gather resulting in a two way attack and on the numbers.
    As you said, people will spend, free or premium account. But forcing the hand does not feel good. It’s one thing to want the pretty dress, it’s another thing to be told to get one. And with this principle, people will continue spending where not forced to, the other platforms, bringing the vitality over there. The people who never spend anything are just a small price to pay to carter to the actual live of everybody else, just to make the world come to life.

    Virtualban Alex

    June 25, 2014

  • Like many I have spent thousands and thousands of £ creating an inventory based on purchases from quality designers as well as purchasing parcels. Whilst I know those are all virtual goods I could have probably gone on various long haul holidays but instead of this opted to created a virtual home to switch off from the RL stress. What for? For someone to suddenly decide that they will create a new platform on which our belongings (which we paid for with real money) cannot be transferred? This is certainly not fair! If everything is taken away from me, without me having an option to keep what I paid for, I do not think I would ever want to return. This would be the biggest scam ever affecting millions of users!

    Fae Nocturne

    June 23, 2014

  • Hang in there Firestorm. You are useful to LL. Your user-friendly viewer (which btw you know we all love) brings in a great amount of revenue. You must continue to be useful to LL but also find a way to plant your virtual profit-making feet in High Fidelity. Group hug!

    Kindred Heartsdale

    June 23, 2014

  • I’m not sure whether to say I’m for this or against it. I’m definitely against it since I do own land and pay tier every month. Granted I have 4 free accounts…I did have premium, but went back to the basic since it’s easier for me and less costly. Every month, I am spending my hard-earned money just to get products and half the time am coming up against fucked up problems that Firestorm and LL REFUSE to fix. Going to an exclusive program or w/e isn’t going to solve ANYTHING. Get off your bloomin’, fubared arses and fix the problem ALL of us have…DAILY!

    Windchaser

    June 23, 2014

  • So join the team and write it. Oh hire a person to write your desried
    improvements and share them. waaaaa fix my problems for free you volunteers.

    Folcard

    June 24, 2014

  • As an 8 year resident of SL I have a lot of opinions on this subject but will keep most to myself to wait and see what happens.
    I love SL. I’m not going anywhere.
    One thing they can do to improve profit margins for LL by encouraging spending among all its users is bring back last names and charge for last name changes for marriages, divorces etc. As many people that get married and divorced in a 24 hour period in SL, that alone could boost the economy!
    Also somehow make land and housing more available to all.

    Caemlyn Witherspoon

    June 23, 2014

  • Bringing back last names would be a great thing for SL, since it is designed around last names anyway, and they look better for diversity rather than accout2014xxx.resident

    Virtualban Alex

    June 25, 2014

  • I am excited about improvements. I expect to see easier and better in world building tools for a beginning level of builder or in world only builder, the ability to make rigged objects that are not avatars that we can animate with .bvh files (animals, npcs), and a better scripting language!

    I hope they find ways to deal with griefers better so that we do not have to limit what we can do out of fear of what griefers will do with those tools. As a content creator, I would be willing to sacrifice some of my anonymity to achieve that. For example, it could be a requirement that only those who have verified identity or attached payment information could save a script or place a script in an object. Those who created griefing objects could then be more easily identified in real life, and dealt with.

    If it is possible, perhaps SL could bring in another script language that would work in SL alongside LSL, such as javascript or C# or Lua, whatever it is they are looking at for the new grid. This way we could learn it and get used to using it before the new grid arrives. Perhaps some of our scripts could even be used in the new grid, making the transition a little easier for content creators. We would be more prepared to hit the ground running, and that is good news for everyone, because the new world would be interesting all that much faster.

    I am very excited by it all. Time marches on. Nothing lasts forever, Adapt to the new technologies or die. This is inevitable.

    Vivienne Daguerre

    June 23, 2014

  • Idea: Pay for CPU resources.
    Free accounts will have a basic CPU allowance time that will barely allow them to use a shooting tool for the combat stuff, and maybe one or two scripted objects in-world, and 10-15 non scripted objects. This way a grieffer will have to practically pay for the scripts to use to slow the region down or all the objects to fill in, which would make it economically uninteresting, and would still pay for the moderator times to clean up the mess.
    Also would make people be more careful with the trash they leave behind.

    Virtualban Alex

    June 25, 2014

  • I very much hope they do decide eventually to open source the viewer, since third-party bug-fixes, tweaks and improvements have been a big part of SL for as long as I can remember. I can see why they don’t want to commit to anything right now, but I really hope that they do decide to open source it at some point.

    As to a feature I really want to see — one way or another, I hope RLV/RLVa make it to the new SL, whether as parts of the official scripting language or, as they are now, an add-on requiring a TPV.

    Innula Zenovka

    June 23, 2014

  • One thing that LL really has to understand at this point is that Second Life is a legacy that should be shared with future generations. It is the most important reason why Oz should keep this alive. Once the new grid is finished, SL will become history, but that history is a legacy that I am sure no one will want to forget nor lose.

    In those days i would suggest that LL lower the price of tier, so that all that can afford it can log in and enjoy this legacy what all of us have created, as well as be educated in the way the virtual world was actually created. SL should also be used as a place of promotion of their new grid as well. Both grids should be recognized equally.

    One day also, LL may need a place to fall back on should their new grid fail to garner enough support. They know everyone here will remember SL and will still log into it every once in a while.

    Lets hope for the best in the new grid, and lets preserve history at the same time! Hollywood did it, so why can’t Silicon valley?! May peace be with you all.

    Larre Leborski

    June 23, 2014

  • Ff the new platform will not be backward compatible, or at least allow migrating accounts, and assets from old to new, Linden Labs migh be in way over their heads. I bet there will be people suing them for the time, creativity and real money invested in this world as it is. I trust LL recognises the fact that while LL created the core and gave us tools, it is us that are creating this world.

    Lamia

    June 23, 2014

  • I am horrified. After spending 8 years creating designs for my store in Second Life, the idea of not being able to transfer them is unimaginable. After all of their rhetoric about how we own our own creations, this would be completely opposite to what they have promised us. I seriously hope Linden Labs makes arrangements for transferring items. This is a lawsuit waiting to happen.

    SunQueen Ginsberg

    June 23, 2014

  • ○ What will add the greatest value to existing users?

    – Focusing on the SL we have now and not a new platform that will most certainly anger people who won’t (more then likely) be able to transfer their account to it. As a few have mentioned above, there’s a lot of people who have spent a lot of money in their avatars, lands, etc.
    – As also mentioned above.. Lowering tier prices would help. There are so many people wanting to get their own little area.. Whether it’s for their shop, roleplay area, artistic area, clan land, family land, smexy area land, markets, places to keep breedables.. so on. I think they should maybe focus on this too. There are so many great places that tend to close because of sim funding.. I’ve had this happen personally and see it happen a lot throughout SL.
    – Improving LSL scripts? If possible.. I find that these can be so limiting. While I believe they mentioned this was something to be improved on the new platform, I feel that they could just improve what we have right now. And I may be biased saying this, because I’m one of the ones who is more wary of what this new platform might do to the current SL .

    ○ What will attract new users to Second Life?

    The main webpage of SL.. I find it’s very.. basic. I feel there could be a lot more detail on it, what people can actually make and create, take a few examples from in-world places and items.. we have so many great areas in SL that I feel they aren’t using the webpage to their advantage. The first time I came onto SL I was completely lost as to what I could do. The full potential of it, anyway, and I find this could maybe be a way to help new members.

    I’m just saying what same have said already but.. I can’t help but to dislike these news =P Unless they can somehow transfer all of my avatar/inventory to the new platform.. then hey, I’m in… sort of. I like SL as it is, there’s room for improvement sure.. but. Bleh, I’m not good with changes and the thought of loosing what I have invested in for so long now.

    Klayra Ahren

    June 23, 2014

  • I hope the new version gives you a decent walk to start out with.

    claudia

    June 23, 2014

  • Wipe out what everyone has built up and make them start from scratch. What a scam. At any rate, if it’s closed-source and there is no Linux support, I’m out anyway.

    tylendel

    June 23, 2014

  • I’ve had a feeling this was coming for a while.

    What LL can do to help content creators–take a cue from InWorldz and stop upload fees! There are no doubt plenty of other ways to make money!

    Also, I agree with other users here–make current inventories accessible on the new platform. Actually LISTEN to users here for a change!

    As for no free accounts–I have to disagree with this one. With money as tight as it can be sometimes for individual users, knowing that after X number of days you’ll have to pay can kill interest fast. Look at an MMO like Star Trek Online. Free to play. Period. Yes, you can buy premium content but the necessities are there, with the possibility to earn more premium if you’re willing to work for it.

    Shalenda Littlebird

    June 23, 2014

  • Actually, the majority of grids outside of SL do not charge for uploads, and most also do not charge for classifieds or much of anything other than land rentals, of which most are less than inwz also.

    They are all too much interested in getting content in to do anything to make that less convenient.

    Of course, I would add that the free Meta, outside the shackled environments of the handful of commercial sl clones allows full freedom to people, plus hypergating, and this is where most people are going, or have gone.

    If SL is worried about anything [and I don’t think they are] it is the vast and mostly uncounted [due to stats not being of much interest for non-profits, educational, hobby and artistic places in the Meta]…one can be sure they at least keep an eye on the direction current OS is going, even if just to know, rather than not know.

    Current OS has recently deployed VarRegions which allow vast expanses of land that blow away the concept that SL started with 256×256 region sizes [and which one can expect they will incorporate in some regards]. Current OS has also added as default the new Bullet physics, a joint project of an Intel team and current OS development, as seen here and following links there:

    http://minethere.blogspot.com/2014/06/q2-2014-opensim.html

    There is much innovation going on in VR nowadays, and one can be assured a corporation such as SL is following it closely, regardless of any other opinions some folks may have.

    Just points of clarification.

    Minethere Always

    June 25, 2014

  • It is sad & scary. I am amused however about all the crying
    over the Lindens. I am medium aged here so many are much older than me. Yes I have free accounts and the truth is I spend way to much money on SL taking care of my avis but I do love it.
    I use fire storm before that emerald, the linden viewers were crap
    maybe still are I have no idea. We are encouraged to keep spending our money to help firestorm. I will ponder that a lot. I am just a person that loves SL, not a builder or anything of that nature. But I can see why people who build and make would not want to dump more serious cash here. Do I buy more quality clothes for a year? Do i buy the wonderful new houses coming now- for a year. So many questions and very few answers. I loved emerald and now its gone. Things change but perhaps if they change to much I will find other ways to spend my time. We will see.

    sarie

    June 23, 2014

  • Tier cost, yes, they could lower them.. And have you seen the amount of locked land that has been abandoned by users? there needs to be more LL employees involved in turning that land back out to the public.. For instance, I found a parcel that was next to mine and on the water, it had been abandoned since 2010, this was in 2013. It was 10,000 meters, so I had to request LL sell it to me to push them to put it on the auction block… If they would release resell of abandoned land as soon as it is abandoned, people would buy it, hence increasing their tier! OPEN your eyes LL, there is a lot of revenue sitting in abandoned land all across the grid, right under their nose. Hell they might even make enough to be able to lower ALL tier because they are selling more! think about it!

    badmutt Resident

    June 23, 2014

  • “The new platform will be built “in the spirit of Second Life” and will put focus on content creators as the primary customer. LL wants to make it so good SL users will want to migrate to it.”

    I don’t understand this at all. I am not, and never have been a “content creator” I admire and appreciate the content creators of SL, and they make SL somewhere I want to go to play, and enjoy my SL. But, if you don’t have users such as myself, who want to play and enjoy, and not just work, then your system folds. What about us? What about the people who don’t want to use SL as a platform to create? Are we not customers and residents as well? It sounds to me like LL has nothing to do with providing an online community to play, socialize and relax, and only a platform to make themselves more money. From what it sounds like, everything they are doing is to increase their bottom line, and not the creative flow of the community. I’m super disappointed in this money hungry attitude. I would be willing to pay a small monthly membership fee for an online platform to do the things I enjoy, but I don’t see this going in any direction I can get behind.

    Siona

    June 23, 2014

  • i wish linden lab would just stop messing about with the game .. if they are planning on shutting it down and making a new game …with just there viewers..im a big fan of firestorm love it ….easy to use and better than the official sl viewer…we make the game i think linden lab forget about that…without its loyal players they make no money….maybe its time to stop spending real money on land and clothing and full perm stuff … it seems the game that has no future….. sad ..i used to love creating things inworld ..thanks for letting us know

    dem

    June 23, 2014

  • I like Firestorm the viewer and I use it but I think Jessica and Ed think they run SL or something. I watch the 3rd party meeting videos and the Firestorm Q&A’s. Sure you have the majority of the userbase on your viewer but I think it has gone to your heads. I hope this knocks Jessica and Ed down a level and I for one am glad it will be closed source. Let the people who run the company and the experience also provide the tools as they think they should be. I seriously hope that LL will not involve any of the FS team or any 3rd party dev in the development of this new platform. Lord knows we dont need anymore “I know better than thou” from Jessica and Ed. That’s all.

    JJ2k

    June 23, 2014

  • Wow JJ2K nice copy paste but you haven’t really explained just how it is that third party viewers and devlopers have interfered with SL. I have seen a great number of features and developments incorporated by LL from TPVs e.g. Physics, RLV, interface improvements etc. I didn’t see LL doing a thing about fit mesh until the outsiders basically had to rub their noses in the practicality and need for it. I cant understand why LL doesn’t have the AO built n or features like phototools’. You are an obvious malcontent and seem to be something of a troll so my words here aren’t for you. I am speaking merely to provide a little reason and balance alongside your little pointless ( and by this I mean you offer no points to support your position) little screed.
    I might also point out all the general runaway conjecture about what the new platform will be or will/won’t allow etc. Take a breath people, change is inevitable and it is usually not nearly as painful as we assume it will be.

    Gird your loins my darlings the future awaits your eager eyes and willful hands, grab it like you own it, and you WILL.

    Love,

    Georgie <— tatsujin

    Georgie Tunsgten

    June 23, 2014

  • Don’t feed the troll. 🙂
    Maybe a thumbs up/down system for the forum could help here, thumbing trolls down to oblivion without having to censor them.

    Virtualban Alex

    June 25, 2014

  • things that will keep SL going for the long term and get mroe people spending money on it ?

    1) a lower monthly subscription fee. if its lower, more people will join. 7.99 instead of 9.99 per month ?

    2) Lower land prices. i realize opensim and the other clones use a much smaller area than SL does as far as the number of sims on thier grids. but there’s no reason why it should cost what amounts to a car payment per month for a piece of virtual land that i cant take with me. sims should have never gone over $195 a month and you should beable to buy a homestead without the need to own a full sim first. opening up the ability to purchase a homestead by itself without the need of a pre-requisite land purchase, will generate alot of income for SL. I’d buy one.

    3) better build tools. i really dont understand how the server calculates Land Impact. but we all know there’s a problem when you link an inworld prim to a mesh object and its land impact goes through the roof instead of just up by 1.

    anyways, thats all i can think about right now. i’d comment on lag. but i don’t see that changing in the next version of SL or any version in the far flung future hehe 🙂

    Darius Wilberg

    June 23, 2014

  • First, I’m going to apologize for the book lol.

    I’ve been in sl for 8 years, consistently, come this October, and while this is not my first avi, it is my main, and it is a paid account, and it is also my creator account. I don’t mind paying the premium, I think that it’s only fair that I do, because I also have several free accounts. However, the lag on my Linden house, is horrid, I can’t even walk sometimes, and I have a nice computer, I can’t imagine how bad the lag is for those who aren’t rigged out. Fixing that would be a lovely start.

    As for the money end of things; Just as a creator, in my time here, I have spent thousands of real dollars in world. I haven’t really kept precise track, and I admit, I’m afraid to go back and figure it out, lol, but between textures, sculpts, meshes, land, the % the marketplace took while i was still creating, etc, etc. it was easily that much, probably more. It would completely suck to have everything I bought, and created, fair and square, become suddenly worthless.

    That said, I also want to touch on the suggestions that they eliminate free avi, and the sex industry in general. That would be a HUGE mistake as most of us on the naughtier side of SL are a massive chunk of the income generators and spenders. My dancer av is a free account, I already pay for one premium account, and all I get is a house I can’t use lol. On my dancer alone I easily spend upwards of 10,000 $L each month just on clothes, shoes, hair, etc. Toss in renting land, tipping at other clubs, donating to various sims, etc, and you could probably double that.

    I could say more, but I’m short on time, I will address the no third party viewer portion of the news before I go. Please, for all that is holy, for the sanity of those of us who have been here a long ass time, don’t eliminate them. No offense, but the LL viewer sucks. I learned it, out of necessity, so that I can help clients, etc, when need be, but it is so unfriendly to creators and those of us who helped you make Sl grow that unless I have no option, I refuse to use it.

    Have a great day.

    Rita

    June 23, 2014

  • InWorldz is looking pretty good right about now..

    Alynna Vixen

    June 23, 2014

  • +1

    Folcard

    June 24, 2014

  • Why can’t it just be the same? Keep everyone happy and continue developing in-world content.

    Cathy

    June 23, 2014

  • The Linden Homes were a good idea to attract premium members but a mistake in the long term because they resulted in fewer premium members buying land. A wise course, if it can be managed, is to go back to the old system, but with one change. instead of a 512 tier free, make it a 1024. Then chop up the abandoned land into 1024 segements instead of leaving it as huge, empty plots that few people want to spend the money on. That will cut down on the amount of empty land and increase revenue for the lab.

    Argonthedevil ormega

    June 23, 2014

  • If inventory is going away, I am going away.

    peabo alderbury

    June 23, 2014

  • A successful virtual world will use a redefined graphics engine. We open doors and enter games. We enter Google, Facebook and Co. The connection of Virtual Reality and Social Communities is powerful. Services are dominating. We enter shops. We are working and buying. We are living in and for it. We melt virtuality and reality. Dreams are coming true. Thats the key. We are looking forward.

    Janic Ouachita

    June 23, 2014

  • I think the tantric hot yoga studio is hiring a meditation councillor… 😉

    Saki Nan

    June 24, 2014

  • Virtual Reality glasses, feedback gloves that also transmit movements in-world, feedback jacket, ultrasounds to emulate cold and warm and not just touch…
    Yeah… the future looks fun.

    Virtualban Alex

    June 25, 2014

  • ** What will add the greatest value to existing users?**
    -Introduction of other types of simulators outside of the current three. For example, a sim that allows 40 avatars that has 7500 prims available to it, a sim that allows 100 avatars but has 45000 prims available.
    -Also updating the simulators already available…for example Homesteads being given a higher priority, avatar limit raised to 30 etc
    -Tier prices being altered to suit the new sims….taking into account sl land companies…… with the 45k prim sim being considered the most expensive at $299 with the 15k, 7.5k, 3,750k and w/e prim sims being ranked under.
    -Revamp of the current land count system so our meshes do not take up so much land count, i.e terrain, cliffs, houses etc
    -Voxel Engine! (thrown in for giggle)
    -Linden representatives returning in world and making their presence known i.e in world linden helpers like we used to have.
    -A revamped scripting language or at least more features added to the current one to make it more dynamic like other languages.
    -Easier accesibility in world for new accounts, once you rez in your kinda left to it in truth….that puts people off before they even start.
    -Improved creative development tools to bring sl upto at least some form of industry standard…maybe altering the the way in which we build slightly to allow us to perform basic mesh functions on in world prims i.e divide to add vertices, extrude from faces….just those two would make a huge difference to the way in which a non mesh builder can create.
    -Have a system set up to encourage users to create in world stores, for example if you sell on market place then you will only receive the money you ask for your product. If you decide to set up a shop in world then any items you sell in world will give you an extra bonus percentage of lindens per…say….1kL you make. i.e if you sell 1K worth of stuff in world and you have one of the new fabulous premium accounts…you gain an extra $50L ontop of your $1000L…it may not be much but would create a reason to have a store in world rather than just a market place presence, thus giving players more shops to browse and places to go.

    ** What will attract new users to Second Life?**
    -Updating the platform with some of the above i have mentioned and then advertising maybe?
    -Greater focus on outer world to in world connectivity….in the case of music groups, singers etc..
    -Showcasing the best of second life to the outside world so potential creators and players can see what is on offer.
    -Not so much for attracting new custom BUT once they rez in world updating the awful linden starting areas to something that at least looks semi professional?

    **What will improve profit margins for LL by encouraging spending among all its users?**
    -Premium accounts offering more….i.e 1024-2048 land plot, 1k lindens a week stipend, option for land plot to come blank or pre built, to prevent people from stock piling weekly stipend to just transfer to USD…have the weekly stipend only spenable in world or on marketplace….i.e the stipend will not show up in the option to transfer lindens to usd.
    -The different types of sim ideas i stated earlier.
    -The addition of linden labs OWN webserver setups for developer to use to store data. Rather than having to learn php, buy a web domain, rent a webserver. The average player can, buy a premium account and with that account could come ONE free database that they can use to store data for one product. If the developer needs another storage database beyond that then each database added would be rentable at 100-500L a week. The user would simply log into the sl website, click on the database management link and add and setup or delete their databases to their hearts content. A immediate payment of one weeks or one months rental is payed in advance of course. With this comes the creation of new scriptping functions that allow the developer to fetch and recieve the data that is stored. It does not need to be overly complciated just a simple….send data+av key to database…..does user exist in db…..if so feedback or save new data…..if not create new entry and save data to assigned slot and feedback that this has been done to script in world.

    **What can do these things without breaking existing content and without requiring changes in LL policies?**
    Unsure if anything i have mentioned would require any policy changes and im pretty sure none of it would break existing content….it would more just enhance what is already available and add to our toolset and experience.

    Im sure i could think up more but my mind has gone blank now :/

    dark

    June 23, 2014

  • Yeap. We’ll see. So far Linden Lab hosts three other services in addition to SL: Desura, BlocksWorld, and Patterns (see: lindenlab.com). Obviously that’s been forcing us all to leave SL, right?

    Meanwhile, if all the hubbub is to be taken as seriously as it has been (since when has any SL Doomsday Plot ever came to fruition, thus far), and Linden Lab is, in fact, not making a profit on SL (I’ve seen sources that say it’s extremely profitable contrary to popular belief), then I guess my time is limited. Not worth me wasting the rest of my life in a semi-disposable environment.

    For the time being, you may all indulge in the oncoming doom. I won’t be holding my breath.

    TechInider

    June 23, 2014

  • Well isn’t this special. LL wants a new platform that we cannot migrate our land or inventory, which will generate a lot for them initially after they destroy SL with their small group left to work on SL and push the “NEW SL”. A better platform improvement for SL is what they should do. If money is all they care about, how about lowering the monthly land “TAX” for the land we “bought”, thereby letting more people able to buy land, it is simple economics, more people at a lower price can end up more customers and more profit, also not break the bank for the customers. We have been on SL for 7 years, own about a SIM and a half of land, have paid LL a fortune in RL $’s, this is the worst proposal they have come up with so far, and yes I am lividly mad. The prim count is terrible, we cannot buy more land without the “TAX” going up (and being a loyal customer for so long has no benefit there). Put SIMS on separate servers, not 3 SIMS on a server, LL is responsible for a lot of the lag as well as the customers, but they say it is all the customers’ fault. Get rid of Marketplace for Inword to be more vibrant. Put RLV ability into SL viewers, it could enhance things so much, it’s only use does not have to be adult island. Make free accounts have to maintain some transactions within a certain amount of time. The public thinks SL is just one big sex orgy/perverted/dating site, and a huge protion is, but some advertising about SL and what all it has is something I never see on the Internet, and since kids are now on the same SL more catering the general places with advertising would bring profits in as well. There are a couple other platforms that people already migrated to because they can buy land and not pay “taxes” the land costs less, no limits on how much and much more prims. Those of us who stayed because we have a huge investment here and are established will NOT go to the “new” SL if the walls come tumbling down here eventually as SL plans, but WILL go to another platform! If the “doom and gloom” does happen like I predict here, the is a possibility of a group law suit maybe? As LL is planning the destruction of SL and many will have huge investments lost here.

    Starry Questi

    June 23, 2014

  • I wish there was a world out there where freebie accounts hare requested to pay/buy something, making them effectively not free. So that people like you can gather around and stay all cozy in that world.
    While competing worlds will get all those free accounts, and still get all the transactions that people feel like doing without being forced to and which has turned out to be the case.
    Oh, yes, and land to be taxed. You know, tax-the-rich style.

    Virtualban Alex

    June 25, 2014

  • My list of things to improve SL buy in.

    1) Loyalty tier. In this arrangement for every year you own an amount of land your amount of land available for that price increases by 25%. So, if you have been paying for 1 sim for eight years, you are entitled to own 3 sims for the same tier amount. (of course actually buying the land is still your own problem).
    2) As others have suggested, return last names.
    3) For free accounts, if there is no L$ activity for 3 months your account is terminated.
    4) Return viewer identifiers. Or at least add a capability string of some kind to the LSL api.
    5) Return adult areas to the mainland.

    That’s my short list.

    Fmagick Zymurgy

    June 23, 2014

  • Every freebie account forced to pay will no longer be a freebie account. And those people will move to other worlds, leaving you all happy in your world. And most those people will still continue spending without being forced to, and those who are not spending at least are providing vitality to the world which is the reason why it is called Second Life. Without vitality there is no life.

    Virtualban Alex

    June 25, 2014

  • when i was new to sl i was determined not to spend a cent of real money on it ~ ltl by ltl tho i got sucked in ~paying rent, running a music stream, raising 2 Zooby babies etc~ all along i knew it could all just ~poof~ & maybe it will … if so i’ll be sad but it wont kill anyone ~ i’ll keep in contact w/ my SL friends via FB or some other medium … i’m NOT going to use a LL viewer that’s for sure ~ & looks now like things like sim crossing crashes for boats & vehicles will never be fixed ~~ ~ oh well tho nothing lasts forever … ~sigh~~ ~

    Jeanne Anne Decosta

    June 23, 2014

  • There are many people like you, determined to never spend, and still spending, because the world looks better spending.
    Imagine if you were told from the beginning that your free account would only last 90 days, as some suggest, unless you start paying. You could maybe go to some other world instead, where you would not be forced to pay, but you would still end up paying because fun and pretty things cost, and fixing, combining or creating new things is not a skill everybody has.

    And even if you actually ended up paying nothing, ever, you would still be providing vitality to the world. And vitality is important in SL, with so many empty and dead regions with no activity.

    Virtualban Alex

    June 25, 2014

  • Well this sucks. I suppose I wouldn’t mind a new version of SL as much if there wasn’t the huge chance that I’ll lose everything I have amassed so far playing in game.

    I rent land, I have a premium account and an inventory full of clothes and trinkets which I love and have spent plenty of my hard earned real life dollars on. I want to keep those things; I want to continue to ignore that the reality is, I spend actual money on items that are just made up of code and pixels.

    Second Life isn’t supposed to be like real life, I don’t want to get kicked off the land I rent because now the rush is on to jump this sinking ship. I don’t want to shut down my store and have to put my virtual pets to sleep.

    This is real life bs and I want no part of it. I want SL to stay as it is, sometimes it’s clunky and laggy and random avatars ask you for sexual favors. Sometimes it’s fantastic and wonderful and you get to see and do and be things you never could out there in the real world.

    I don’t want my second life destroyed by hurricane new platform. That’s a stupid name for a hurricane anyway.

    I’m on board here; I’ll pay the ticket to ride if that is what makes this ship run. LL doesn’t even need to give me a hobbit house or $300 Lindens a week to stay on board, they had me at hello.
    I just hope that the great and powerful Oz realizes how very important life here is to so many people.

    Yes, new things are awesome and fancy and well, new but those shiny freshly made things get old in time. The new platform will always become the old platform and people will always move on and forget.

    But some things aren’t forgotten. The destruction of lives even virtual ones isn’t something likely to be overlooked. Powers should always be used for good even if there isn’t always more profit in that and I hope that technical director Oz Linden and his small team understand what a significant role they play in the future of SL.

    Second Life should have a future just as it is because let’s face it we live in a world that changes every second of every day and that’s scary. This is our solace, this is the place we come to relax and get away from our daily lives. And in the end trading up won’t be the smart way of doing things because so many more of the tried and true members will leave the game and be replaced by newbies that will always be just that.

    The new generation of “Residents” will be wooed by that sparkly new platform over there and then that one, ooh look over there Jenny2564152417102836 that new game has avatars that look just like… insert popular hunks name here.

    So let’s hope that LL realizes just how much the stalwart residents of this pixel world are worth because if they don’t I’m getting my virtual pitchfork ready for the pixel riots.

    MargeKinson

    June 23, 2014

  • I couldn’t have said it any better. I am disabled, and my RL sucks the life out of me even further with all the government BS i have to deal with on a daily basis. ((It ain’t no pick-nick livin off of welfare, it’s a great big clusterduck of bureaucracy and it kills your pride and sense of self worth in soo many ways)) SL is the ONLY current source of pleasure i have in life. All jokes aside, I probably would have offed myself if it weren’t for SL. And now they want to do what’s “profitable”. I realize SL needs to make money in order to continue to function. But uprooting EVERYTHING and creating an entirely new SL is NOT the answer. All SL needs is a great PR campaign in RL, and I’d be more than happy to head that up for them. Appeal to the people like me, the one’s who can come into SL and be what they never got the chance to be in RL. Something Great. That’s what I do in SL, it’s the very best of me and ONLY in this platform is it allowed to shine through. If they take that away, I might as well go play in traffic.

    Yvonne Shadowcry

    June 23, 2014

  • Think big? Connecting the current asset server to the new platform would be a good thing 🙂

    This way we can enjoy all our current stuff on the new platform and you wouldn’t even need to worry about transferring anything!

    Denim Robonaught

    June 23, 2014

  • Or maybe, since they wish to redo all the scripts and objects and physics and animations, you can walk over to the new world with only your skin with you, and try to build a new life there, knowing that you can walk back anytime and have the old world and old inventory there ready to use. If the new world will be so much better, people still will hold on to the old world if it is a one way trip and having to start from scratch.
    Keeping the same friends and able to IM back and forth between the new world and the current SL is a must. But who knows what the new world can offer that the current SL can’t. Maybe hair or clothes that fall off with gravity, are blown by the wind, and do not go through the avatar. Maybe steps that actually hit the ground and move instead of being just animations. Maybe a kinect + oculus rift mix that allow those who can afford it to transmit their movements in world.

    Virtualban Alex

    June 25, 2014

  • My first suggestion to make money would be to make it billable to something less revealing than SECONDLIFE screaming across the credit card statement. Make the name of it something more of a “Gamepay” because I have had multiple people tell me they cant have something like that showing up on a statement. I understand not everyone wants the first life knowing about the second life.. DUH!

    My next suggestion would be to encourage the growth of new businesses on second life and stop contributing to the few who know how to get things on the destination guide and offer to sponsor the new business on the destination guide to give them half a chance of surviving. It should be encouraged.. not squashed under the large groups working together to make sure that the only businesses are the ones who thrive. SL has some amazing sims that are always deserted and much less nice ones are over run with people because that’s where everyone goes. Even if that everyone is a room full of zombie bots standing or sitting there to make it look popular.

    Third, Show a little support to your long time members and offer them upgrades of prim count or discounts on land. If someone has been around 4 to 9 years on accounts that have homes and multiple land sites and even content creators need a break. If someone is a content creator why not provide them with more free land to try to encourage growth not discourage it by offering nothing to your long time supporters that someone who joins today gets. Try showing a little support to those who have supported you. Seems a small thing to ask. Everyone loves to celebrate a rez day.. make it like a Rezday gift . for each year you get a perk.

    Hope this helps.. just my humble opinion.

    Thanks for listening

    Erica

    June 23, 2014

  • LOVED the idea of changing the name on the Billing statement!! After my first 300 bucks, my husband asked me what Second Life was. He’s not a gamer at all so I just told him it was an online game. However, if he did some research on it which he never did do thank goodness, all he would have seen was “SL Addict commits suicide”, “SL destroys marriage”, “Second Life and virtual dependency”, etc etc that you find on the search engines. How does one explain that they have a virtual reality to their very “this world” spouse? Eventually I had to filter all my L’s through paypal so PayPal came up on the statement, but then it takes a week for bank transfers to go through so LL doesn’t get their instant dividends, and I don’t get my instant L’s or instant gratification when I buy whatever I’m buying, which really hurts my gaming experience!!

    Saki Nan

    June 24, 2014

  • I have no idea of how they are going to make the “new” sl but i think it will never be worse than the actual one is (except maybe for some ppl who have been there for ages and know others and all) but, from a newbie point of vue, there is nothing to do in sl except shopping, dancing and sex, sex, sex (sex is absolutely omnipresent in sl and how do you want ppl out of sl to think otherwise than : sl is just full of sex and perversion that’s what ppl coming in see and just cannot miss!!!). I believe LL might try to give sl another extend than just that and they would be absolutely right in doing so. Speaking about zombie bots standing in a place to make it look popular, do you really think that only can make ppl want to come to sl???

    Luna

    June 24, 2014

  • you want to safe sl kill market street bring buying back in world that would mean shops rent land to buy or rent.

    candy Goldshark

    June 23, 2014

  • Then someone else will reinvent the marketplace again, in the best of the cases. For sure it is likely that if you shut the MP down, you get loads of angry merchants and people who liked to shop there, although the site is terribly slow, not so well organized and the search tools so so (I’d like a checkbox to filter mesh and demos, at least) and, for merchants, the order summary etc kinda sux.
    In RL, online shops are doing the same with the normal shops. You won’t kill Amazon by law, won’t you?
    But inworld shops are still useful: you can have hunts, you can let your costumer to try your furnitures or rez your demo vehicles, and so on. Also it is more fun. Cheaper lands would help the inworld shops better.

    Pointer

    June 24, 2014

  • I’m speechless. I can’t think of anything to say that is constructive at this time so I will refrain.

    Wisdom d'Avi

    June 23, 2014

  • Good idea, I wish other people would follow your example.
    Constructive comments welcome of course.
    I think it is exciting, a brand new inventory to start from scratch. I can shop till I drop all over again.

    Kandy Cundey

    June 25, 2014

  • Well, my computer is sooooo old now (someone in the support group asked me once if my graphic card was signed by Jesus Christ – you get the idea) that it can’t run SL properly anymore. I’ve been out of SL for many months now (although I still like to follow what’s happening). However, since I can’t even log into SL properly without my computer gasping for air, I pretty sure I won’t be joining in this new platform.

    But good luck to Lindens, and everyone else who move/join there. I do hope SL will still be around for many years to come.

    Keth Saunders

    June 23, 2014

  • Oh and lower land prices by 10-20%.

    Denim Robonaught

    June 23, 2014

  • Here is your magic silver bullet Linden Lab.

    In the best interest of your customers, and your employees, and your investors,
    close up shop.

    Someone else will fill the void.
    Someone more concerned with their customers,
    their employees, and their investors, technology and society.

    Business fail all the time, when they CAN NOT, or WILL NOT serve the marketplace,
    and try instead to serve only themselves.

    You had a good run…

    When you start considering options, like the one
    you are proposing, it’s time to pull the plug.
    Do us all a favor. Do the right thing.

    And don’t blame the messenger!
    You asked.

    Anstett Brandenburg

    June 23, 2014

  • You’re so right… but the “someone else” who will fill the void will come from the next gaming generation. SL will teach the current users not to trust, but more importantly, not to spend!

    Saki Nan

    June 24, 2014

  • SL is trying to reach the audience of people wanting more, more realism in in-world physics/clothes/hair, more realism in environment, more everything, while still allowing people to be in touch with their old world and old friends. If they can make it so people can travel back and forth, not just start a new life on the new world, it will be great.

    Virtualban Alex

    June 25, 2014

  • So the SL reboot “will put focus on content creators as the primary customer”. I think I heard that about 8 years ago and invested much money, time and emotion getting to a very happy SL. Now I feel like a happy Windows XP user who is being told I’ve to move to Windows Vista, but all of my pictures, video and music files will be deleted, but that’s ok, I can just buy some more. Well, just like I can’t recreate a picture of my infant son, I also can’t just recreate the one-off build I live in now. Some of the precious music I have is no longer available, and even if it is why should I rebuy it? Fool me once, shame on you, fool me twice, shame on me.

    Magnus Brody

    June 23, 2014

  • just keep on your everyday routine and if LL and the others see the improvement in the number of people populating it. Secondlife will be here for a very long time

    Winter Dream

    June 23, 2014

  • I’m excited about the thought of a new and better second life. I hope they will make it paid access for everyone. $10.00 A month, now who can’t afford $10.00 a month. I hope they will still allow kid avatars.

    CallieH

    June 23, 2014

  • World of Warcraft is only 12.99 a month for the basic membership, and it’s graphics are what make it worth the money. I wouldn’t come in world for a monthly fee of ten bucks a month. Even for free there are months at a time where I can find something better to do and often don’t log on at all. I do not agree with your suggestion.

    Saki Nan

    June 24, 2014

  • Maybe they can afford 10$ per month, but they will spend them elsewhere and won’t even try the platform. The few people who do that, will end in a desolated world with less socialization chances and the platform will lose interest and die.
    Who can’t afford 10$ per month to use Facebook? It will be long dead by now.

    Pointer

    June 24, 2014

  • If they make it so people need to pay, or buy stuff, the rest of the free platforms around will cheer.
    And people will still keep spending even if they had no obligation to buy, or rather precisely because they had no obligation to and the joy of new stuff purchased is not stained by the feeling of being forced to.

    Virtualban Alex

    June 25, 2014

  • I answered everything so this is long. really good viewer stability for both PC and Mac and Ubuntu/Linux users, not crashing when u go to an Event! Providing an external way to process your inventory so you can search for items between dates, and delete really old stuff while offline… it takes forever inworld so this would be really helpful. For Creators allowing a temporary upload capacity in the LL and other viewers so they can try textures out on their creations before taking a final snapshot. To manage this perhaps Creators within SL could pay a small $15 or $20L fee to be registered as a content creator… if this is too hard to create and police, then just bring in temporary upload ability, as has been in the past, that only lasts for 1 hour.
    I still think there is the myth out there that most people in SL are just there for sex or underage sex or perversions, as opposed to the large population of people who access SL to ease their disabilities, illness, immobility due to that or age, or general shyness in meeting people, which i have found to be far more prevalent. So, as a Psych who enjoys being in SL to maintain a social life while i’m stuck in bed post cancer/radiation i would like to see more of our stories out there, and the amazing work done within SL as fundraising for Cancer, Parkinsons and all the other good causes is highlighted. Perhaps an incentive into SL could be living the first 3, 4 or 6 months at the Premium level with full help access, or giving a voucher to a new player for that amount of time, which allows them a small prefurnished apartment, rather like the Bay City project. And should they wish a slower orientation, then perhaps changing what used to be the Teen Grid to a sort of Chaperoned introduction to SL, where what used to be the Mentors of SL are brought back in as Chaperone/Helpers to get new users on their feet within that initial 3/4 months.
    I think at the end of the initial free period, an incentive to sign up for a 6 months, or ayear, whilst being upgraded to the house on 512m.. perhaps knock out the shorter terms… perhaps a pet zooby cat or dog would be an incentive. I also think people would like to feel closer to their LL leaders, so things like chaperones, mentors who can work in to help the moles/builders etc thru apprenticeships would be a big incentives to some… Perhaps sell Licenses to people who want to Sell/Rent SL land. if Gaming rooms still pop up, perhaps have a way of licensing/controlling the areas this can happen, like the old Teleport Central with its gambling machines, or a set Las Vegas sim or something. Could also add a new layer to the General, Mature, Adult levels, Licensed Adult… and move those who want to run sex sims, services etc. to specialised sim locations where they must pay a license to operate these premises. This will both help to identify them so people not wanting to be involved can stay away, and those wishing to participate know which locations they are likely to find the services at. Also if SL is to make a new platform, then as with wow where you can transfer characters across for a small fee of $5 or $7dollars, complete with posessions, guild stuff etc, then perhaps to offer the same service to Avatars within SL, and for those who roleplay with many avatars, perhaps discount for bulk as i know roleplayers (and bulders) can have huge inventories and would hate to lose their tools, dragons, and expensive inventory items.
    see above, i don’t think it breaks content policy or big changes to LL policy.

    I think the creation of the Homestead sims was a good move, perhaps creating a way to move towards tier only payment (call it renting if you will) of halfsized homestead or 1/4 sized homestead, that still seems isolated from the other parts… and at the other end, creating sims for the well cashed up player, perhaps, homestead with incorporated golf course, stables and Mansion, all pre set up and sold, with attendant tiers.
    SL could perhaps give lessons in building, making jewellery etc. for a fee, as general creators do in SL

    I have run courses for a University on how they could recreate a recently demolished historic library in SL and archive its books as pdfs the students could access through their computer… whilst also giving the students an introduction to SL. Naturally a few students decided to explore SL instead of paying attention, but if run by SL for a fee, they could ensure the attendants could only access a certain region lol.

    Xiana Zenovka

    June 23, 2014

  • All right folks, this new grid thing is an incredibly bad idea. It’s going to put a ton of people out hundreds or even thousands of real-life dollars in in-game builds, textures, avatars and other purchases. All for what? I fail to see the “new and improved” nature that this new viewer suggests it will have. It sounds like false promises intended to placate corporate naysayers, rather than a legitimate product offered to increase the value of the Second Life virtual world to the consumer.

    Don’t make a new grid. Reinforce the current one. Keep SL open-source – allow it to maintain the viewer-created world that so many came to experience. People are spending plenty of money… I know I have spent my hundreds. Furry avatars and clothing get expensive fast.

    If I could suggest one thing to make SL continue to grow, it would be to continue development of fitted mesh apparel and cosmetic enhancement items. Increase graphic quality in-world with modern building tools that cut down on server resources. Mesh is the way to go. You guys have it right with that. You don’t need a new grid to make SL all it can be, when the current one already has so much going for it.

    Cepheus Solaris

    June 23, 2014

  • Wow. I won’t be buying anything else unless I just must. I can’t imagine starting over; I won’t. I have an IW acct, so I will be getting over there to get comfy asap. I refuse to deal with LL and a blank slate.. I haven’t been here but a few years, but thousands of dollars have gone into my play here. I…just can’t.

    curvygirl

    June 23, 2014

  • I am not at all amused by the prospect of a forced destruction of the many items I have purchased inworld. I will not be emigrating to a new world carrying absolutely nothing with me. Ridiculous.

    Una

    June 23, 2014

  • Maybe it’s just me, but I don’t think there ever was any kind of guaranty that Second Life would continue, certainly not for the 11 years it has so far. I firmly believe that Second Life will come to an end at some point. I don’t know when, but the reason it dies will not be that some other platform is replacing it, it will die because we the users stopped supporting it.

    I think there are several obstacles to new user retention, and some of those affect us all:
    1) Mentorship of new users. One thing that has been lacking for many years is a dedicated team of mentors who have the ability to take new users by the hand and walk them through orientation, in voice or in text, who are also skilled in making the most of the viewer and SL in general. Every time I go to a place where new avatars might appear, the most often asked question is: “How do I play this game?” And there are usually either no answers or snarky ones, which are quite offputting.
    2) Linden Lab duties and responsibilities. For me personally, a big problem I have with LL’s apparent lack of concern for the upkeep of their list of attractions. Their Destinations list is very out of date, and attempts to light a fire as it were to get them to do anything only resulted in them asking me for examples. I may as well do the culling for them in that case, but easier is to just not use Destinations. Also in this would be the user experience affected by repeat griefers, which appear to survive abuse reports. Again, from the user’s point of view, the lack of apparent action and the nearly total silence from Linden Lab does not help the company.
    3) Performance and uptime. Second Life as a whole doesn’t have a good track record of consistently working well. That may be a skewed observation because I can only see from the user’s point of view, but it seems the 80/20 rule applies: 20% of the problems affect 80% of the user base. Server performance and asset management, to name just two. Linden Lab have the ability to enhance servers and improve asset management; they are the *only* entity in all the world who can, and the observed action is naught.
    4) Call a shovel a shovel. LL have declared that the Linden Dollar (L$) has absolutely no value, yet they sell them through an exchange. So when a few thousand L$ go missing, either because the balance just changes or because something purchased with that worthless currency disappears (see polint 3), it represents a loss of real-world currency and LL appear reluctant to do anything about it. To maintain the actual value of the L$, LL need to acknowledge that it does have value, and they have to take action when something they can prevent, or at least remedy, must be done. Again, LL are the only entity in the world who can affect server improvements to mitigate many of the problems users experience.
    5) Don’t stop. LL should not stop or even slow down its development and improvement of the existing platform. On the contrary, LL should actively continue to innovate and improve Second Life and reap the benefits of that investment. Second Life has lasted 11 years this month, which is amazing by nearly any standard. In my opinion it has many more years of life left in it. It can coexist alongside the new platform, and I believe it will for a very long time.

    Mister Acacia

    June 23, 2014

  • As an original mesh artist, I’m guessing these changes would require re-uploads of everything I’ve made, recreating texture HUDs, re-fitting shoes to new feet (unless Slink, etc, doesn’t change at all), and re-rigging. I currently only have a few creations that are rigged. Seeing this information is a little daunting, but I can’t imagine what clothing creators with giant product lines must be thinking in response to this. How will this affect standard sizing and fitmesh?

    I can only assume that mesh creations will be safe to re-upload, but I do hope they clarify with details as soon as file types, allowances, etc are decided. I’m going to keep on doing what I’m doing, but if most of us are running around like chickens with our heads cut off, we may see a dip in the economy for no reason other than fear.

    Aya

    June 23, 2014

  • The dip in the economy may snowball and turn into an avalanche.
    I think it was a bad move to announce the new world first, without having thought about how to smooth the transition, unless ‘treating SL with low priority for as long as it’s profitable’ is their way of smoothing the transition.
    I think the ability to log in back and forth through the new world and the old one is a must. Along of course with keeping L$, groups, friends and IMs the same for either world. The inventory may have the unusable objects pertaining to the other world, and textures/notecards/sounds usable everywhere. And all these should have been declared along with the new world announcement, else the avalanche will happen fueled by panic and mistrust.

    Virtualban Alex

    June 25, 2014

  • ps, not at all against provision of sex services, dancers etc, just in case this reads like it 😉

    Xiana Zenovka

    June 23, 2014

  • Wow. Are you kidding me, LL? It doesn’t matter how ‘good’ you make the new platform, you’re making people waste hundreds of dollars by not transferring over inventory and other such information. That alone will make people jump ship faster than you can say “Well that was a dumb move.” Face it, LL. Without us users, you’re out of luck. Don’t insult us with this cockamamie scheme. Drop it while you still have a chance to make things right.

    FiraFirecat

    June 23, 2014

  • rightttt!!!

    MsGroove

    June 23, 2014

  • I think there is a terrific business opportunity that LL is missing. The openGrid has some nice places, but many people lose interest because they came from SL and left much of their inventory behind.

    LL should become the asset server host for the entire open grid. Create an open interface to LL’s asset servers, rework the permissions to allow content creators to choose whether to allow their content on other grids, develop some way to protect those assets once they leave the asset server so they can’t be copied, and — for an annual fee — allow people to access inventory wherever they happen to be.

    That’s potentially money from EVERY user, not just premium users. (Perhaps some fraction gets shared with the content creators).

    Admittedly, SL users are locked in to Second Life now, and that’s a good thing for a business like Linden Labs. But I think the potential for additional revenue would be considerable, and would boost the growth of non-SL grids enormously. Which would benefit LL, since they’d have a brand-new revenue stream that would track that growth.

    Rejeanne Cannoli

    June 23, 2014

  • I’ve been a resident in Second Life since August 15, 2006.

    I’ve seen CEOs come and go; I saw Cory Linden forced out. Blue is gone, Q, and nearly every other Lab employee I can name. All of the visionaries that made LL what it is today are gone. Oz is there, and Kelly, but generally, from what conversations that I’ve had, there are a few LL employees who are going to be attached to the SL maintenance project who do not actually like SL. This is a death knell.

    Here’s how it can be saved: open it. This is the big idea. Develop a new, decentralized inventory database, once that maintains creator security at least to the level we have now, but no longer sits behind an LL firewall. Ditch Havok, open the server. OpenSim is killing the SL server in terms of features and is becoming more stable by the minute. Allow residents to serve their own regions and watch the OS exodus reverse. People would keep their inventories, and LL can streamline themselves into nothing more than the Lindex and a server dev / gridmonkey crew.

    That means no more VAT for EU customers and no more data center costs, and no more need bandwidth discounts from their backbone provider.

    FS and the other TPVs have the viewer well in hand. If LL stripped the proprietary code from the server and released as they promised 6 or 7 years ago (albeit by those same people who are now ex-LL), they can hang back and watch the Lindex pay for every venture they might get a crazy hair up their collective butt to pursue.

    They’re wasting position and HF is going to kill them commercially, and the hundreds of OS grids out there are going to kill them in concurrency unless they think very, very far outside this box.

    That’s my $0.02.

    GC

    June 23, 2014

  • nice

    Saki Nan

    June 24, 2014

  • I understand that LL and everyone else who makes money on SL wants everyone to keep spending, but to me that seems wasteful. The already commented that they won’t move our inventory to the new place (yes, this could change.) Sure, I might get some really cheap items now. But as a person who can easily toss $300+ a week or so, on buying stuff on SL, I won’t be spending nearly as much now. They will be lucky if I even manage to spend $20 here now. Buying anything that is pricey too much seems pointless now. I’m pretty sure I am the minority here though so everything will probably keep rolling as normal.

    Aqua

    June 23, 2014

  • No, everyone who’s taken the time to read this I’m sure is thinking the same thing, even if they know that the sudden decline of monies flowing through SL only means a faster death. People have to chose between spending their money like they never read this, or saving their money (when often times they didn’t have it to spend in the first place) because they read this recent announcement. For those that have not read it, word will spread fast in world, but they won’t be saying “oh LL is launching a new platform, every things cool, don’t panic etc. etc.” It will surely sound more like, “SL is closing, save your money”.

    Saki Nan

    June 24, 2014

  • you have it in a nutshell, there will be panic, we all will think twice before we spend. Had LL guaranteed the the inventory would be safe. Then we may have embraced the NEW with hope. They choose to be unclear about this. Thats not good for SL, sad day, I think.

    EllaGuru Wellesley

    June 24, 2014

  • Idea… Music is the life blood in SL… What if we could buy music in here? A Sony or Apple Music Store? We can buy and rent Videos… what if we could buy music? It might be a winning relationship. The Music Industry would need to rent huge land… and staff the places etc. They could also promote new talent in here. All generating more income for everyone.

    Laz Dresler

    June 23, 2014

  • You really think those video rental stores are legit? They do not have the authority to sell copies of those movies. Seriously, Marvel is going to let someone sell copies of their blockbusters for $1.25? Days after they hit the stores? Seriously?

    Drake1 Nightfire

    June 23, 2014

  • i think he was refering to the actual companies sony and apple opening up sims in here and marketing thier items inworld. other companies have done it. IBM use to and may still have several sims in world. BMW also did and may still have. Dell did and may still have.

    i’ve been here going on 8 and a half years. quite a few real world companies as well as education institutes have set up shop in here.

    Darius Wilberg

    June 24, 2014

  • Maybe… but what if SL entertainers could get THEIR films and music sold in SL? Like what if SL had a platform that sold songs by users in SL? It might not be huge right away, but all it takes is one person to put down some beats or record a song that everyones loves for people to start taking notice.

    Saki Nan

    June 24, 2014

  • That’s a great idea but you see the real problem is any serious business and enterprises will never get involved in sl as it is now because it has such a bad reputation and I do believe that is one of the main reasons LL want to start a brand new sl. i’m very sry to point out the fact that sex in sl is killing sl. Anyway, why shoud there be sex in there? unless in very special places like someone said but I think they should just take it out of the new sl because it doesn’t fit many things : for ex, there can’t be classes with teens or anything like this with a sl as it is now. There must be a choice and maybe the choice will be : make an interesting, fiable and serious new platform and leave the old sl as it is : no more than a porn game, let’s face it!

    Luna

    June 24, 2014

  • There are places with rules of conduct, and there are places where people can do whatever. Making it so all places are of the kind where no sex can happen will only push this part of the demand in the demand-and-suppy system on to other grids. I am sure you would like that, but the LL won’t since with it comes a good portion of their revenue.
    I think the issue is easy: let people do what they want to do, as long as they are not doing it in your face. Go to a regular club, no sex. Go to a sex club, sex. Easy. Unless you want to force the people who otherwise would not mind and wander around where people can do all they want, to be on the same land as you.

    Virtualban Alex

    June 25, 2014

  • If my entire inventory can’t be moved to the new platform, and if they make a horrible, unintuitive, and unsupported viewer like they have now, I will not participate in the new platform. I’ve spend a lot of money on my inventory, I won’t risk being tricked again. And even though I’m premium, I’ve never received any useful support from Linden. From Emerald/Phoenix/Firestorm, I learned how to enjoy SL.

    Lorraine

    June 23, 2014

  • I understand the LL is thinking of profitability with the creation of a new platform that focuses on content creators… but why cant they integrate the 2? It keeps all happy. I think LL needs to fix Second Life… they don’t have to create a ‘new platform’ but rather gear this one to what they want.

    I have friends who are creators in SL.. some who have stopped creating due to high amount of people stealing their creations, and those who continue and fight those same people. I think that SL needs to focus their attention on making this product the best that it can be so it maintains profitability.. however, if they choose to go forth with this new platform, they should give all CURRENT, premium or not, members the option to merge over to it, without losing their inventory or their lindens.

    I don’t own a sim, but would someday like too. It would be nice if the overall cost lower and we could see what we, as the supporters of LL, benefit by owning a sim.

    Nyx Feiri

    June 23, 2014

  • I’ve been in SL for five years and have used Firestorm for at least 3-4 years. I can’t even log into SL using their viewer anymore Unless it is a whole new set of worlds where there is no way our current inventory items will be usable, why kill off SL. There is a difference from moving from creating and selling prim-made items, sculpted items(in whole or in part)and mesh(again in whole or in part) and having to start all over again, especially for creators and landholders that pay their premium membership(I think I gladly ponied up that money shortly after getting a stable SL server in my RL area. For me, SL is relaxation, entertainment, and escape from my workdays. I bet many members who are homebound or stay indoors as much as possible during impossible summer and winter weather find SL a cheap hobby, entertainment , or a first or second income, a much cheaper alternative. Going to one movie can cost me nearly as much as my premium member fee and land tier. It is not all virtual sex, drugs and rock and roll, per se–there are a million different worlds to explore, enjoy and create too. I don’t want to see SL mess it all up!

    cynthia abel

    June 23, 2014

  • My biggest concern out of what I just read? No cross-compatibility between the current platform and a future platform. I have, literally, thousands of items in my shop, many outfits with dozens of textures, each at 10L$ a pop to upload. Then the fees to upload the items on Marketplace. What happens to all of my inventory? Do I get a refund on every L$ I spent on this platform so I can import on the new one? This sounds like a HUGE scam on the part of Linden Labs to force content creators to have to pay again to upload items, assuming we can even use our existing base pieces (tga files, etc) on a new platform – which does not sound like it is likely.

    How on EARTH can you (LL) be presenting this as “for the creators”??? This is the opposite of being for the creators, it is taking advantage of them by forcing them out of the market unless they pay whatever fees you come up with to reupload content after figuring out how to make it compatible.

    As a consumer, do I get a refund on the items I’ve purchased over the years and enjoyed using, which it would seem by your press release, I will not be able to use on the new platform?

    Please, rethink this truly horrific idea

    Murron Rossini

    June 23, 2014

  • LL should reduce the price of land tiers. I had at one time two homesteads but now I can’t afford it with the price of tier as it currently is. Many vendors have abandoned the idea of having inworld stores because of the price of tier and instead have opted to put their merchandise on Marketplace as a result of the over pricing of land tiers. LL should make it more worth a resident’s while to become a premium member by giving premium members L$1,000 weekly instead of L$300 and making the choice of premium member Linden housing better. The choices are limited, not attractive and the prim count makes it difficult at best to decorate a Linden house attractively. Create an inventory “bank” where the contents of inventory are owned by an account that can be linked to all of a resident’s alts and all inventory within that “bank” can be shared and used (and worn) by all alts for that resident. Create an inworld bank so that residents can deposit their Lindens in it, earn interest and use the Lindens in their account for all their alts. I do not want to see free accounts taken away. I have about 45 alts that I use for various role play situations and I have spend thousands of dollars on each one customizing them to such wonderful detail for that specific character’s back story and role play situation that there is no way I couldn’t afford to pay for 45 alt accounts. I noticed one person’s comment that they said most free account alts the people don’t spend money. I can’t speak for everyone, but I DO spend money…TONS of it on all my alts. I buy huge amounts of Lindens every week and LL IS making a profit off of me and all my FREE 45 alt accounts. So this whole idea that those who have free accounts don’t spend money is just BS! The more alts residents have, the more they buy stuff from merchants and the more Lindens they buy to buy stuff from merchants. Duh! If free accounts were eliminated then the purchasing power of residents with multiple accounts (alts) would be significantly reduced. Also eliminating free accounts would cause a problem for those who for whatever reason, be it being stalked, a broken heart or just unhappy with the way things are going with their current avatar’s life, want to start over with a fresh account. If residents had to pay every time they opened a new account, then many people wouldn’t have the ability to abandon a bad situation and start fresh. They probably would just leave SL altogether and never return. Having a free account makes it possible for residents to return without worry and adds to the purchasing power for vendors as these residents return to SL with a new account to purchase new inventory for their new account. I truly don’t understand why LL would want a new platform that is similar to SL. Why have two? Now if the new platform was significantly different, say another type of world with a very different theme, like some type of sci fi thing maybe Deep Space 9 or Battle Star Galatica, etc. or underwater or whatever, then I could see how a new platform might attract people over to experience a DIFFERENT type of virtual reality. But to have a platform that is too similar to SL doesn’t make any sense to me. Now if LL is hurting for profits, then what they can do instead of forcing out those who want and need a free account is to have a small tool bar at the top of all viewers that have flashing advertisements that they sell advertising spots on that tool bar for not just inworld merchants but also companies and products outside of SL. Those who do don’t want to see the flashing ads at the top of their viewer can pay for a premium membership and won’t have to see the flashing ads. Annoying…yes, but it would be an added source of revenue for LL since this whole discussion on creating a new platform is really about revenue generating. LL needs to ramp up advertising to draw more people in. TV spots, radio spots, magazine ads in computer magazines, tech magazines, anime, art magazines, etc. LL also needs to improve how a new resident learns what SL is all about and all the possibilities. My spouse tried SL and before I had a chance to say anything, my spouse left, saying there was no way to tell what in the world SL was about or what to do. She was confused and said all she did was just stand there. I can’t tell you how many times I’ve met newbies in SL who had no idea what all can be done in SL other than just stand around at a rock music club and spam in local chat annoying gestures or hop on sex pose balls. SL is so much more than that. Many don’t even know there are real universities inworld and residents can take real courses or attend lectures or discussion groups, etc. All they seem to think is SL is about music dance clubs and pose ball sex. LL needs to improve that image of SL. I have been in SL since 2005. I have spent THOUSANDS of dollars inworld. So not being able to transfer my avatar, my avatar’s inventory to a new platform would seriously be a determent to wanting to migrate to the new platform. I just won’t continue to spend that kind of money. Now that it’s possible that LL MIGHT discontinue SL for the new platform, I hesitate to make any expensive purchases or invest in creating a new role play avatar until I know for sure that it isn’t all going to disappear within a year or two. I know the folks at Firestorm say not to do this, but seriously folks, how can anyone possibly feel secure spending their hard earned money in SL when everything they bought may soon disappear? And to not have Firestorm viewer in the new platform…OMG! I HATE HATE HATE the LL viewer!!!! I have repeatedly tried to use it and it just sucks!!!! That alone would make a lot of residents not want to jump ship and move to the new platform.

    Max

    June 23, 2014

  • Amen

    Saki Nan

    June 24, 2014

  • I will probably think of more later, but if the SL developers aren’t going to allow TPV, then they need to take a long look at Firestorm to see why so many people use it. As far a free accounts go, I have two paid accounts (one was transferred to my ownership when my partner passed away in RL), and we have a handful of free accounts which are used for banker alts, group inviter alts, and creator alts. I understand that LL needs to make a profit, and if those with free accounts spend $L then that’s fair. I would hope that LL would allow us some way to keep our “business” alts as free but perhaps limited accounts, even though they don’t “spend anything”.

    Bopete Yossarian

    June 23, 2014

  • Another Lag Hole?.. oh puhh Fix this!!

    MsGroove

    June 23, 2014

  • 1. Landscaping and building my parcel (Frank Lloyd Wright inspired “Falling Water”) has taken years and at least $1,000 to build and get right. Will I be able to move en masse this work and contents, or will LL make it just disappear?
    2. Laptops with Intel graphics were purchased by many of my friends a few years ago, “the latest and greatest with longer battery life”. But they never worked with SL, which none of them realized in advance. Since they are not made of money, they simply left SL forever. Sad, eh? Will the new world finish off the rest of us without the kick-ass PCs your LL engineers all have?
    3. What if the “new world” fails to draw people away from their HUGE investments in old SL? Remember, 80% of SL isCHAT with a wonderful community (now half the size it once was), with the world itself being fun but NOT the core of SL imho.

    Domitan Redenblack

    June 23, 2014

  • A few more thoughts. Someone earlier mentioned advertising, like IMVU does. IMHO, LL should not only advertise, but hold RL workshops in cities across the country /world. Build excitement, and SHOW people – hands on – how to use SL! SL is finally starting to look good with mesh. I can’t get excited about HF yet, as I am not sure I want to spend the $$ on Oculus Rift, much less have to wear it the whole time I am logged in.

    Bopete Yossarian

    June 23, 2014

  • 1. Stop worrying about implementing all of this new stuff, new platforms, etc, and just FIX WHAT YOU HAVE GOING NOW. The biggest complaint that I hear about SL is that its laggy and buggy and nothing works correctly. There are JIRA issues from years ago that still have not been fixed.

    2. Be more interactive with the people on the grid. This means the good and the bad. Example … do you know how hard it is to keep a club up and running these days? Why? Because of traffic gaming – “Traffic builders” and etc and so on. What happened to dealing with all of that?

    3. Go back to taking SL down for a few hours once a week and fix the issues that are being reported to you. Yes, I know for the content creators, that was a pain in the butt, but for SL to work for EVERYONE, you can’t be just concerned with one group over everyone else. To quote Spock – “The needs of the many outweigh the needs of the few or the one.”

    4. Release all of the abandoned land. There’s a lot of income to be made there.

    5. Reduce the price for buying land, and make it more available. Example – Right now, I could go and buy a private estate, and rent it out to a bunch of people for a pretty decent price. I pay my 295.00 tier, and I still have some money left. If LL were to reduce the price of land, and make it available for everyone to purchase, it would be more income in their pocket.

    6. Give me a reason to go back to being a premium member. Sorry, for this, but 300L a week stipend won’t even buy a decent pair of shoes anymore.

    7. Worry about ALL of SL, and not just the content creators. We all spend lindens here. We all bump your bottom dollar in some way, no matter how small.

    RIver Abonwood

    June 23, 2014

  • Firstly, I’ve been on the grid nearly 7 years now and quite frankly, I’m more then fed up with Linden Lab interfering with what WE have built. They don’t do anything except screw everything up & screw the creator (as in the case with the recent TOS).

    If they screw us further by us losing everything we’ve worked hard on over the years, you can bet we’ll have our day in a courtroom for one, and for two.. I surely won’t be there to get kicked in the teeth by Linden Lab again.

    This for me, will be the final straw.. the grand finale. I’m tired of Linden Lab screwing us. Secondlife was supposed to be a way to escape the real world – yet they act more & more like the real life government.

    Shaggy Collins

    June 23, 2014

  • Oh and I forgot to mention that if LL wants more revenue, then why don’t they open up LL to being a public entity on the stock exchange and sell stock? Geez, that alone would generate HUGE amounts of revenue. Seriously? I think between LL not advertising enough and in the right places and not turning the company over to being a publicly owned company trading on the stock exchange like NYSE and/or Nasdaq is just going to further hurt them down the road. And if they ever do decide to sell stock, let them not do it like Google did. Google’s stock doesn’t pay dividends so investors outside the company really have no incentive to buy Google stock unless they want a long term investment that can just sit for years before cashing out. To really get the revenue a company needs to have stock that pays dividends to attract a wide range of investors.

    Max

    June 23, 2014

  • Do what I suggested years ago. Become the VR equivalent of FB, a common ground BETWEEN other virtual worlds, where users can access every grid with common access to the inventories they have spent years accumulating.

    http://www.hplusmagazine.com/editors-blog/virtualization-rise-avatar-open-sim-project

    http://hplusmagazine.com/editors-blog/virtualization-avatar-mirrorworlds-part-two

    http://hplusmagazine.com/editors-blog/virtualization-virtual-reality-part-3

    Valkyrie Ice

    June 23, 2014

  • I get that they must be worried about the complexity of SecondLife for new users, but to think a new platform is the answer is crazy talk.

    It’s not true in this sense the saying “You can’t teach an old dog new tricks”. SecondLife is an improvable platform. The ‘improvements’ they want in this new platform can easily be added to SL, allowing for it’s reputation and respect to be left untouched.

    When I started, I was welcomed with a mentor. I can’t stress enough how helpful that was! Nevermind having someone to explain things, it was effectively a friend from the word go – and who doesn’t want that? This mentor ended up becoming a good friend of mines and if it weren’t for him I’d have never met my calling in SL – which was to build.

    I think they need to take in to consideration categories within SecondLife. If it’s too overwhelming when you first start, then they need to offer a direction. I think a good idea would be to have mentors back, all of whom specialise in different categories. (i.e builders, scripters, photographers, animators) etc etc. The list could go on. It gives the new users a focus and path to work along, which in the end will keep them there.

    That’s just a general idea but the detailing of it isn’t too difficult to discuss. They’d be mad to ditch SL.

    GavinPeter

    June 23, 2014

  • I think that they better give up on this type of new platform. Basically if you want to play a game with no endgame or point, then you already are in it. The one thing that they should do is either a) lower the conversion of US/Euro/Aud/Gbp/etc to Linden balance or lower their tiers. What this would mean is that someone like myself with a 1/4 of a sim or more will likely say hey why not, on a new lot. I always keep adding more space if I can afford it but the lindens to US area rather high for me. I also love to shop as well, and would love to be able to have more purchasing power which in turn means a higher profitability for Lindens.

    I would suggest 1 to 6.5 conversion for Linden vs USD.
    And a lowering of land cost by 15%. Make it an incentive.
    Not a disaster.

    Irene A aka Irina Forwzy

    June 23, 2014

  • i dont want it to close down ill do whatever it takes to keep it

    Celina devin

    June 23, 2014

  • I can personally say if they do away with SL I’d be done. I’ve invested too much money and time into it just to have it thrown away like that. The idea of making a new platform is great, just don’t shut down you’re old one because you want to make a new one. That’ll just piss your customers off imo. Do like any other gaming system does, keep the old stuff around, stop creating new things for it even if you want people to upgrade, but don’t close it off completely. People still have the original Nintendo and play it just fine, let people keep the original SL. I know I wouldn’t be the only one to quit all together either if they shut it down completely. I like the idea I read of opening up stocks for it, do that, it’s a great idea. Hell sell gift cards for SL in stores too like IMVU does, I know I was in Walmart a few weeks ago looking at their gaming cards and wishing that there was a SL one. It’s a great idea for people who have cash and no credit card to buy L online. It’s a way to charge tax through that too for it instead of having to buy a prepaid visa to buy L. I honestly think if they do shut down SL they’ll lose more then they gain.

    Nevela

    June 23, 2014

  • Let’s face it. The core viewer will never ever again be open source. LL has learned it’s lesson there. There are at least three major improvements to viewer performance that the majority of SL users won’t get to see for 2-3 months because it’ll take that long for FS to get them implemented and released. People are so set in their mantra of “The LL viewer sucks” that they have missed the fact that it’s managing not to at this point. It doesn’t have all the bells and whistles of Firestorm, but it’s a LOT higher performance these days. Sort of like a bare bones street racer compared to an RV with all the options.

    That said, the things that would be of most help immediately would be to get those performance improvements into a release and get it out. FS is a great viewer, but it’s also the biggest anchor on LL’s getting improvements and innovations to the users at this point.

    If we take Oz at his word that content creators are LL’s major customer, then how about some things to lower the bar to doing content creation?

    An inworld texture editor, even a basic one would be a tremendous help.

    Get rid of the fee for texture and mesh uploads and encourage more item creation. People buy L’s to spend on stuff so more stuff means more L’s getting purchased. Alternatively, make them free for premium users to encourage more premium users.

    Allow land purchases by non-premium members up to and including full sims. Heck for those who purchase beyond a certain amount, include the premium membership for no additional charge. Land is already stupidly expensive in SL. People who own land are going to have more stake in staying and likely more inclined to make improvements (ie spend L’s on stuff).

    Speaking of land. The current system that favors a few land barons, allows extortionate pricing, and makes it difficult to add abandoned or effectively abandoned land to a parcel adjoining it is pretty screwed up. Land profiteers create nothing, add nothing, and the profits they take don’t benefit LL at all. Put a cap on the amount one can resell land for. Perhaps even make it so one can’t resell for more than the purchase price for a period of 3-6 months after purchase. Make purchasing abandoned land easier and make it possible to get a property that has no activity at all declared abandoned. Get the land into the hands of residents who’ll use it and keep it out of the hands of speculators.

    Connect the continents for travel by plane, train, and automobile. How expensive would it really be to bridge the continents together for vehicle travel between them (and I mean fully protected guaranteed clear routes). There are a lot of pilots, boaters, and owners of various vehicles who’d be some of the biggest advocates and word of mouth advertisers if this were done.

    As for retention, that was covered at the meeting. Bring back qualified mentors and make sure newcomers are greeted or given some easy way to contact them. Maybe autoadd them to a group for that purpose. While I was never an official ‘mentor’ I’ve helped newcomers to SL. More than one was on the verge of quitting SL because they didn’t know how to do the basics or find places that were interesting to them. 15 minutes later, they knew the basic stuff, had landmarks for a few places I figured would match their interests, and were out happily exploring. Most of those are still around in SL. There are any number who would be willing and capable to do that if LL would simply give some basic management for it and maybe a little recognition.

    Encourage Lindens to socialize some inworld as Lindens. Even as busy as Ebbe is, he even manages to once in a while. Even as long as I’ve been inworld and as jaded as I’ve gotten about certain things, I still think it’s kind of neat to see one of the LL crew when I’m out and about.

    I could probably think of more, but at least some of these could be implemented without a huge time investment.

    Crim Mip

    June 23, 2014

  • Ok, so I read through all the comments and I’m gonna kind of mush many of them together, while adding my own take on things:

    First, I’ve only just started spending money in SL, and right now, if they were to come out and say SL will be done and over, I will very quickly take out everything I can, and delete my account, not ever supporting anything by LL again. If SL were to stay forever, while this other platform ran, I would stay. I like SL, but unless my stuff, things that I’ve paid personal RL money for, can be transferred, I won’t be switching. I just signed up for the premium, but I know that I won’t be renewing my membership. I’d much rather spend the 70$ on buying lindens. I don’t use my “free” home because it’s so packed in, with no privacy, super laggy, and I can’t really put anything out.

    I don’t overly mind there possibly only being one viewer. I mean, who cares? As long as it’s good, with the potential to get better, why need multiple viewers? I work at a company that constantly has updates for the special tools in AutoCAD. It seems like every time I finally get up to date, there’s a new version. They seem to get better, even if some of the choices don’t make any sense. SL on the other hand, with constant updates, that just make things worse = not good. I recently had to buy a new computer just to be able to run SL. I never used to have a problem, and then suddenly my MacBook Pro is like dying. Even my new one can only take so much, and it’s much, much better than my old one.

    I’ve been in SL for almost 4 years. Yea I know, compared to some, I’m still a baby. But I’ve tried to quit multiple times. And guess what? I keep coming back. Because of my friends. And the thing’s I’ve bought or gotten from friends over those years. I’d gladly pay for things, instead of having freebie things. (in fact, I’ve gotten so used to mesh and higher quality things, that the look of prim things and free/cheep things make me cringe a bit.) For newbies, yea, having an area where they can get free things is useful. Gets them out of their default clothing, and into SL where they can meet others who will help them out, and show them higher quality items that they will eventually want to get. Free housing for newbies….maybe for a few months, but not for too long. That defeats the purpose.

    I don’t take kindly to feeling like I’ve been scammed or stolen from, and this is exactly what will happen if I loose everything in my inventory. I know that what I’ve spent does not by any means compete to what most others have spent, but it doesn’t matter. What does is that I held out for as long as I could, and finally put money into this game, only to have it basically be stolen from me for some company that only cares about making money. How about, just once, a company all about making money focuses on their customers, and not money. Guess what? Money isn’t everything Linden Labs.

    Sorry for the book. This is just NOT ok with me.

    alwaysalice

    June 23, 2014

  • If we can’t transfer inventory I will not move to a new platform period! To much money invested!

    evie

    June 23, 2014

  • If inden labs decides to make this closed source and our inventory is non transferable, I will be hugely disappointed. I have spent thousands of real life dollars over my time in sl, not fake money, real money…How can they just decide to come along and take that away? To make this platform closed will be the end of sl. I do not see many people that are looking forward to this change. Distant as it might be, it definitely does not make me want to run out and spend more of my money. There are other games out there that will be dying to pick up where sl left off. As a matter of fact, I hear final fantasy is now moving toward the idea of having housing, and theres always WOW or inworldz. Wake up sl, this may be a huge mistake.

    Celine

    June 23, 2014

  • One of the most important make-or-break factors of Second Life right now is it’s ability to run properly on machines. Obviously there are other games with graphics that trump SL’s and still run like silk on older computers.

    In my opinion, the most important aspect of this new platform will be it’s ability to maintain graphic appeal and still run without crashes, lag and other similar issues. Obviously since they’re not worrying much about backwards compatibility it’ll be easier, but could also easily be overlooked.

    While we’re on the subject of graphics, it might also be helpful to point out that their focus SHOULD NOT be entirely dedicated to them. Users want enriching content and freedom, which is why Second Life has been so popular amongst many in the past and present. Instead of making nothing more than eye-candy, they MUST offer freedom to the players.

    Well, that’s my two cents. Paws out.

    Sparklepaws

    June 23, 2014

  • not giving us a choice of veiwers is pretty sucky! I have been a resident of sl for nearly 9 years. I first used the sl veiwer, that was all there was, then i moved to Pheonix finding it a more user freindly veiwer, hence i am now on firestorm and pheonix has gone!! If they arre going to change the platform altogether they should alow the 3rd party viewers to do it also,,cos eventually it will happen and they may have lost alot of users by then!

    Lara

    June 23, 2014

  • My original avie was born in 04. I’ve been in Sl consistently since 2004. I’ve seen some pretty good suggestions here, and some pretty ludicrous ones. So imma toss mine in too.
    1. In the past, its well known that LL really did NOT listen to what the residents had to say, or offer. That needs to change. I feel that if you have a PAID account, then you should have a vote. They have premium members only areas, and it should not be a big deal to have regular PAID members only meetings again and meet and LISTEN to what the folks have to say. I’m not saying that free members should be ignored, but the fact of the matter is, if it wasn’t for PAID members with open sims, the world would be small and dull. I’m not talking JUST land owners, i mean ANY paid account.
    2. The lack of Lindens (people, not $$) these days is appalling. Once upon a time, the Lindens walked the grid, met people, were sociable. That seriously needs to come back. this ties into mentoring… that needs a return. There are plenty of older Sl folks that have no issue helping the newbs. Why not utilize them? Land all newbs in one central location, have Lindens and volunteers there 24/7 to meet, greet and assist new members.
    3. Tier… i think monthly tier is reasonable, but the transfer fees and set up costs to buy land from LL makes it nearly impossible for newer people to get land. Also, Make the land Barons accountable. If you own land and you rent it out, that contract should be just as binding as buying land from LL.
    4. Advertise Sl. We get a lot of negative publicity from a very…very small fraction of Sl users, and all the amazing things going on get overlooked. There are a lot of adult themed sims that do not break TOS, so dumping us all together with the .05% of idiots is a serious injustice to us all. On the flip side, Fundraisers, incredible content… all deserve the spot light also.
    5. If SL actually stuck to their adult content on adult sims only policy, then that would make things better too. I’ve owned a full sim since 2006. Moved it with the adult content changes, and rolled on about my second life. Face it folks, sex sells. people come to Sl to experience the things they can’t Rl, sex is part of that. If its not a TOS offense, or if you don’t like, don’t go to adult sims, but for the love of whatever you hold holy, don’t try to police what other people do. It would be a simple matter of a drop down before you TP….*Caution, entering adult land. Adult themes, including sex and (extreme) violence may be present. Click yes to enter, no to cancel.* If you say yes, you void your right to complain about what you find when you land. This means people can’t “stumble” into adult scenes then be “offended”.
    Oh, and like Mister Arcadia said above… I’m more than happy Sl lasted 11 years. My 10 years in have been amazingly diverse. I’ve met more than a few people RL as well, and it would break my heart to see it go.
    Here’s hoping for another 11 years 🙂

    ~Brie

    Brieanne bomazi

    June 23, 2014

  • I agree with you fully on every point you made mostly regarding TOS for adult sims and LL being more active and supportive with it’s residents. What LL needs desperately now is new members and to do this they need to focus on positive and fresh approach of advertisement to bring them in, also members need to turn to family and friends who may have grown tired of all the BS of the chat rooms, blogs etc. and introduce them to the wonders of SL.

    Milo Paolino

    June 24, 2014

  • Jessica.
    I want to thank you for bringing this to our attention. You and your team have been superb over the years

    I am most likely a bit older than many on here and come from a very different type of environment. Before I retired, I was VP of Marketing and Technology for one of the largest Business to Businees direct mailers (as we were called then) in the country. I dealt with the issues of the first early days of the new world wide Web and how to position our company to take advantage of it

    The response here requires some careful thought and suggestions, which I hope to craft over the next week or so and wil send you and LL a copy. My true fear is that LL.and to a certain degree the firestorm team(to your credit!) have been too emeshed in the “supra-technology” side of the business and have overlooked basic business principles of who is the customer, what do they want and how do we attract new customers.

    LL is first and foremost a business…run to make profits. To do that well, it needs to really understand its customer base and the source of its revenue stream. A move to a new “platform’ in my humble opinion would be the death knell for many reasons which I will try and outline it violates too cardinal rules and alienates two very large customer and revenue sources……..existing customers (many of who are NOT technicaly savy) with a new “thing to learn” and losing their hard bought inventory…..and the content creators viewer developers like your on group that thrive in the Open Sim environment and help, in some cases force, positive changes for the better of the general user community. Will either group wait around for those 2 things to be fixed? Highly unlikely. This is a major undertaking LL and I sincerely hope the non-technologist business people (call them bean counters for lack of a better term) are involved in shaping such a shattering policy.

    As I said.this needs careful thought and a well laid out plan of addressing, which I will try. I have loved the fun of Sl, have invested thousands of USD$ in things and ppl over the years. A quick response here is mostly going to be reactionary and the usual “net snippets”……it deserves much better than that

    But I appreciate you taking the forefront in bringing it to attention of folks worldwide who form the base of the largest viewer users on sl

    u43hr4play lanley

    June 23, 2014

  • I am Creator of Jp Collection Yachts in Secondlife We have over 100 Boats in our collection I have been aware of this side project from LL for a few weeks now and I do not approve Of this BUT in the same sence I hope it keeps out the Stolen content thta is found all over secondife One can easly go purchase a model from a website and import it to sl and sell it calling it there own.. It make us hard creators that spend 5 months on a project to just not want to bother when some bloke comes along and uploads a mesh yacht that is 100% amazing since it is movie quality and they never did a thing to create it 🙁 Shame on LL for forgetting about what made them what they are today

    Josh Piper

    June 23, 2014

  • IF IT AIN’T BROKE, DON’T FIX IT! Why a new platform, just change the existing one little by little. The small changes will encourage current users to stay and bring in new users. Maybe they could advertise a little more, get some celebrities on TV and radio, similar to what WoW did. If I waqsn’t a resident of SL, I would probably be in World of Warcraft right now just because of those advertisements.

    Arf Runningbear

    June 23, 2014

  • I think people are misunderstanding LL’s position.

    LL haven’t said they’re not going to let people transfer inventory. What they’ve said is that they’re not going to commit, at this stage, to ensuring all existing content will work in the new SL. That seems fair enough to me. At this stage, they don’t want to rule anything out, simply in order to ensure all old content can be brought over.

    Back in 2003, the people who designed SL took decisions based on the technology available at the time. There’s now so much stuff available that wasn’t around back then. Permanently to lock yourself out of the new technology simply because you can’t ensure backwards compatibility with ten-year-old content doesn’t look to me the right way to proceed.

    Innula Zenovka

    June 23, 2014

  • I Love second life. I however don’t much like the ones running it. I think LL should spend more time ‘IN’ the community. SL viewer is a great application. However, It is limited. That is why more advanced users use 3rd party viewers, such as Firestorm.

    LL prides itself on having a big community. But to get rid of the resources, this would be, “a step backwards.”

    TechnoDelta

    June 23, 2014

  • ive been seeing changes uncountable in SL. Back in 07, for 3or 4 yrs, ive had a great experience before things from LL became uncomfortable. the bitter changes were not really welcome but i could still manage to have fun, create, and mostly accept inevitable change. i can’t believe LL would snub the long standing plethora of content that’s existed and attracted millions of users to SL. wipe out all the old stuff? 90% of it is just prims.. we can accept avatar clothing, anim changes. but land will always be an asset with it’d ownership and those are the core of ppl spending money to play. LL will respect those users and try to enhance their cash flow. I’m not worried that they will totally ruin SL for the average user. I expect some viewer-related changes/enhancements but the long standing content that brought millions of paying users and kept them these years will remain. don’t panic! we’ll still have our SL for a long time 🙂 even when there is a change, there will be a transition period and opportunity for content creators to convert existing assets (to the new format)

    tal tuqiri

    June 23, 2014

  • I think land costs are a big issue. The only reason I have kept my full sim for 2 years is my passion for my art gallery, which I make no income from. $300 a month is frankly ridiculous. Plus the premium membership fee. And owning this sim wouldn’t even have been a possibility if I hadnt bought it for half the cost from a desperate seller. Anyone in the land sales/rental business knows that when the tiers went up, the land economy crashed.
    Aside from that, I think membership hasn’t grown is because of lack of advertizing. Where I live, not one person I have ever mentioned SL to even knows what it is. Most of the people who found SL were people already interested in online games and communication programs. (chat rooms, etc. ) But there are many other ways SL could be marketed. SL could be useful to people who for whatever reason can’t get out much, which many in SL are like that. But there are many more who have no idea of it’s existence. Family and friends that live far apart. Here’s an original idea…dating site. Pay a membership fee that gets you a choice of better avatars to start with, when they log in they get immediate assistance to learn to “walk and talk” and are shown to a sim where they can meet other people who have also joined this dating group. (maybe even a little bit of SL etiquette info so they aren’t walking around nude propositioning everyone.) Some dating sites charge more that $20 a month. Which is double the premium membership fee.
    I also agree with the previous post about stock trading.

    angel Kingmaker

    June 23, 2014

  • Well we knew this was coming, and I for one will be thrilled if we can simply carry over our avatars. I’ve been in SL for going on 8 years and have watched as a rich, diverse amazing world has devolved to Barbies and porn. I cannot begin to start counting the astounding sims that have gone away because LL gave NO special deals for amazing builds (Anyone remember Greenies?) CONTENT is what keeps people in. Places to see and re see and bring new people to. Its not about the stuff in your inventory, its about places to go once you put it on.

    Aimhigh Seelowe

    June 23, 2014

  • Over the course of well over six and a half years, I’ve spent far more money than I care to think about on Second Life. Most of which is inventory for multiple accounts. I can understand Linden Labs wanting to work on newer softwear and spend less time, effort and resources trying to keep the current platform attractive to new users as well as old ones. Many I’m sure will rush to Second Second Life because it’s new and shiney. I probably would as well, IF I could take that which I’ve accumulated with me.
    For me, that would be the deal maker or breaker. If they (LL) seriously expect I would start over from scratch with a company that has cost me what basically is a huge investment, Then I would have to doubt their marketing skill or their collective sanity.
    Over the years, each time when I’ve logged in, when the information has been available, I’ve looked at the Users Online entry. It has grown very little In the time I’ve been here. If you take that number (and bear in mind that over sixty percent are alts or bots), This is the number of people in the world at large interested in Second Life. If you split that number into those that will run to the new Second Second Life and those that will stay where their investment is, Linden Lab will have to work nearly twice as hard serving the same number of customers. So one platform is doomed. I think it’s safe to say, many like myself won’t start over from scratch if we lose our investment here. This means the majority of users that move to Second Second Life will be those that spent very little in First Second Life.
    As for rallying to bolster the current Second Life, isn’t that kind of what Linden Lab’s marketing team is suppose to be doing, instead of starting a panic that will cost them paying customers. If any of the Linden Lab employees actually read through these comments, might I point out that the very thing I’ve cited as my main complaint is what’s kept me from migrating to their competetors’ grids. If it comes to starting from scratch, who do you think i’ll go to? The people that just kicked me in the nads for a rehash of their world or on to a truly new experience with people that haven’t.

    Ferron

    June 23, 2014

  • Idk what the solution is..but I can say..I have been in second life since 2008. I have invested ridiculous amounts of money on my av..on homes..on clothes..ect..there is NO way I’d start over.

    heather

    June 23, 2014

  • I know it is early, but this is very worrisome. In the 5 1/2 years I’ve been in SL, I have never seen LL do anything competently. In fact, I think they have botched just about everything the have tried to do. Frankly, I think most people won’t move over to the new platform.

    Harry Mossman

    June 23, 2014

  • Only thing I reacted on as a believer in open platforms for any online life was the statement

    “…will “likely” not be transferable because they do not want to constrain what is possible by maintaing backwards compatibility.”

    I know Linden Labs is a corporation that wants to make a dollar or two from Second Life but doing that and thus forcing people that have been around for a long time to start from scratch will sadly kill large parts of the community. I am leasing land that is true, but for long I relied of what was there for free in SL.

    If Second LIfe turns in to a “you must pay to have fun”-platform I am out the door faster than any Linden can say “Primcount”. Even if that means killing of what now is 7,5 years of good virtual life…

    Erestor Streeter

    June 23, 2014

  • and im sorry i have to add this for shitz N Giggles but there are many users in sl that make L $ ………https://www.youtube.com/watch?v=YRgNOyCnbqg

    Loomie

    June 23, 2014

  • Some of us may remember the fiasco that occurred when M Linden took over – anyone remember Project Nebraska / Second Life Enterprise? He thought his innovations were going to bring in great profit, and instead nearly sank everything. Let’s hope this doesn’t happen again. It’s much more cost effective to keep current customers than it is to cast them aside and invest in trying to get new ones. Lesson learned?

    Bopete Yossarian

    June 23, 2014

  • The big thing that SL needs is the ability to have events that can handle 1000s of people. Once you achieve that you could host a live concert with a big name act. As long as 30-40 people can crash a sim, SL will linger at its current user level.

    Harlan McMahon

    June 23, 2014

  • The big thing now is a social network and ways to enhance it for group leaders, role players, the media and celebrities. I have seen Linden Lab do a few thing haphazardly that could have improved and built upon community in SL over the years. They need to invest in 4 professional community managers with good track records. Have one entice celebrities and television networks to launch events in SL. When we had CSI, MTV, JayZ, the Suicide Girls and “The L Word” involved with SL, we at least had some mainstream media buzz. Another community manager just concentrates on the first hour of the new user. Another concentrates on the social tools and the other concentrates on the adult content.

    We need group tools, notecard tools and offline tools that really work. There has been no innovation of the notecard since its inception in 2003. When LL bought that company that was touted as the ‘Facebook for avatars’, they should have promoted it instead of picking at its carcass and disbanding it.

    FIRST LAND needs to become a reality again. Linden Homes doesn’t work because there is no way to expand that acquisition. If you have no prim allowance, you are not buying furniture, pools, and huge castles to live in. First Land stimulated Marketplace Sales, Linden Homes does not.

    The event listings is as bad as the notecard as far as innovation stagnation goes. Once we talked about there being a way to purchase a ticket to a live show or club straight through the event listings. This would financially stimulate venues and entice people to create more social clubs for people. More club staff would be hired and the economy would grow.

    Lias Leandros

    June 23, 2014

  • No matter which way you slice it… Sex and/or being Sexy attracts a lot people to SL and sells A TON of content . Will the new SL 2.0 allow for Sex, BDSM, RLV/RLVa, Fetish, Escorts, Adult Content, Penises, Breasts, Sex Furniture, BDSM Equipment, Scripted Collars/Cuffs/Devices, Sex or Adult related content, Adult photos, Adult clothing? SL is one of the few places where Sex and Adult Content is allowed. Perhaps…. SL 1.0 will become Adult SL and the new SL 2.0 will not have Adult Content Allowed. Oculus Rift and other types of VR Sex could be HUGE in the very near future (Sooner than we all think) and SL could be a leader and relatively safe portal in this area in SL 1.0 and or SL 2.0.

    Aprille Shepherd

    June 23, 2014

  • Yes, true. Sex sells and its ok its even lots of fun. but YOU who glorifies prostitution, exploitation (yes you exploit people) and slavery (not the kind one) should be banned from SL. You and your toybrothel sim should be banned. sex yes abuse and glorification of prostitution and exploitation NO. So go away already.

    anne torfs

    November 3, 2014

  • Kay i’m going to break the rhythm of whiny over action. and ACTUALLY suggest something. For builders,, a build menu similar to what is found in Blender, where you can create vertexs ,link them make a face and with a collection of faces,that you could then make a UV map that you could texture.However, i wouldn’t go to far out trying to imitate a 3d modeling program. For noobs and folk not to technically inclined this would be a huge boon.

    rhonin

    June 23, 2014

  • Because SL is/was hung up on building, it miss golden opportunity to be what Amazon.com is now.
    Suggest use SL to make deal with Amazon.com to illustrate and display a selection of their inventory, by theme, like cameras or power tools. The customer is referred to SL where customer can meet users of the product and actually try it out in SL simulation, can chat questions and responses. Then, SL has substitute for the dying malls by adding community and human interaction to selling and marketing.
    Problem with all current on line buying is no trial before buying and limited reviews and interactive questions about products. SL could re-inject the social aspect of shopping. However, I think the SL staff are too small thinkers for this idea.
    Could also be the real time Facebook, but again too dumb to think his big and that is why SL is dying. Too bad.

    Peter Bliss

    June 23, 2014

  • Smaller regions at cheaper prices for buisnesses and creators.

    Decent linden reward for a new sign up might help newbies to deck themselves out, which i think will keep them around.

    Easier profile customisation, not having to goto the website and sign in a million times to change certain parts of it, i.e partners and so on.

    Better servers for the websites as they load quite slow.

    Better mesh uploading system for creators, sometimes we get very vauge errors that say the same thing yet tell us nothing.

    Less lag on sims with larger amounts of people.

    More staff on hand to deal with incidents and reports of abuse.

    That is all…. and its a lot 😛

    KooK

    June 23, 2014

  • One idea I had was to close down market place.
    Now before anyone shoots me down.Let me explain.Rather than people placing their products on market place they would need to have land or to rent a shop so that they could display their goods.That increases land purchase.Then there are the off sets.The advertising needed,The photography needed,etc..It would make people walk the streets of SL rather than scrolling the pages of market place.It could possible promote new business.
    Second idea could be the Firestorm buy into second life as an owner operator.I know one thing Id hate to have to learn to use a new viewer.But whether we like it or not LL will do what they want for profitability.

    Lakotay

    June 23, 2014

  • Wow… so much negativity! I for one am excited about the possibility of LL building environments that take into account what has been learned over the years. Yes, I have more $USD invested in SL than I care to admit to those who wouldn’t understand, and I don’t relish the thought of “losing” that… but bottom line I come to SL because I *enjoy* being in SL… and I’m willing to keep investing $USD for that reason alone.

    The reason companies like LL don’t openly communicate about new projects is *specifically* because of the panic that ensues – most of it needless (like what I see demonstrated here). Kudos to Ebbe and Oz for being willing to bear it! Count on me to remain a resident in *both* worlds if and when that is possible!

    Diana Herberg

    June 23, 2014

  • There’s nothing to worry about. They’ll continue operating SL as long as it’s profitable for them to do and right now, that is very profitable for them to do. I have no intention of stopping spending, or giving up. I may think a little more carefully in the future, perhaps, but the future is always uncertain. What we do today, may very well be meaningless tomorrow, anyway. That’s true for a lot more than SL. I’m going to be starting up a little business in SL, this will in no way affect my decision. I’ll be doing it for the same reason I do anything else in SL, to have fun with it. I’ll happily spend money to have and have fun today, even if tomorrow, it was a waste. There’s not much room for regret in your life. As others have said, and Jessica said, if you STOP SPENDING money in SL, you will HELP LL decide it ISN’T PROFITABLE. You want to KEEP spending money, the more, the better! The more money they have coming from SL, the surer they are to keep it around. Furthermore, Jessica said this is a new project to be run on the side of SL, not to replace it. (Not yet anyway). They may shift a lot of their staff to it but honestly, they probably know enough about SL to let a skeleton crew continue running it and it’ll be fine. And, like someone else, end of the day .. if LL pulled the plug on SL tomorrow, and launched a new program. I, for one, wouldn’t use it. And I’m sure a good majority would be with me on that. Especially since we trusted them once with SL, and if they betray us with this, then we won’t trust them again. I, personally, would be furious at them for taking everything I have here from me, and never, ever use anything they put out again. It’d be suicidal for them to shut down a successful, profitable product and >pray< that their new product is good enough to recruit them an entirely new customer base, since they'd be suiciding most of (if not all) their current customer base, and they'd have to combat the bad rep that would come from virtually every SL website and media resource in response.

    There's nothing wrong with them developing a new platform, and finding new, future business models to help them grow as a company, but they need to remember why they were ever successful to begin with and *ALL* of us need to keep doing what we're doing, to help make sure they remember why we're here.

    Cain

    June 23, 2014

  • personally, i spend over $300.00 a on a sim, I also am a premium member, I have spent well over $3000.00 on my club in 2 yrs+ buying lidens and spending them on the best Sl builders have to offer and stuff that wasn’t what I thought it was lol. This comes as a shock to me, I am pissed at the thought that all this I have built and funds I have spent may have been pissed in the wind in the near future. And even the thought that LL wouldn’t allow me to transfer all 50,000+ items to their new platform makes me even madder. In saying that, if they want to make it more profitable, Raise the cost of a membership from 22.50 every 3 months to 33.50. make the free membership change to 10.00 every 3 months and keep the rules the same for them, LOWER the price to buy a private sim! so more people can afford to buy one, and then you will be getting more maint fees. People that are willing to buy a sim are most likely to stay with you. Have people that build and make things to sell, pay a small fee for each Item they sell. There are hundreds of folks selling stuff! Make SL a better place for us, with better graphics and less lag, and we will be willing to pay more! Myself, my husband and most my friends spend half the day and more on SL! Stop wanting to move on to something else and make SL better! There are hundreds of thousands of dollars to be made in just these small things. I hate to say it but if I am going to lose everything I have paid for….I and my hubby will leave and not come back.

    biscuit8

    June 24, 2014

  • One area where I see that LL can realize a profit is with an aspect of the premium members perks that they offer now. I think it would be an easy thing for them to do and would incur them very little cost to implement. As it is now, they give a free Linden home to premium members. Instead of doing that, they could give the option to have the free home or to offer them a free shop to sell products. Those stores could operate on a 5% commission to LL the same way the MarketPlace does. That would benefit both LL and the merchant. I had a premium account and the free home for a few years and I would have been very happy with a deal like that.

    Wistful Mactavish

    June 24, 2014

  • “SL will remain as long as it is profitable for LL to continue operating it”

    Might wanna read that portion again guys. 😛

    Sparoku

    June 24, 2014

  • ROFL Jessica, did you think you would get concise, well though out responses to the specific questions you asked ?????
    *
    Before all of this I would have said they should do something about the totally unreasonable setup fees. Now that is irrelevant to me until I know what SL2 is like and the conditions for being there. Why would I go to the trouble and expense of setting up a region, only to discover I would rather it was on the new grid?
    So my answer is for LL to continue to improve overall performance in SL the best they can. Oz should keep an eye on what the SL2 team is doing and when something can be ported into SL, take advantage of the head start that team had given him.

    Shug Maitland

    June 24, 2014

  • I can not agree more with the cost of tier. The price of land is extremely high. The profit a creator earns in terms of linden doesn’t even come close to the price of owning a plot to run your business on. It might be one thing if one’s content is extremely high volume, but for a small animator such as myself, the land costs are really too much. I think if LL dropped the real estate price, more people would buy into it.

    Lag is always an issue. Granted, there are techniques on improving it, but it’s not always enough. SL is a huge social platform. It encourages people to get together for events, concerts… but the more avatars you have together, the more impossible it is to enjoy the experience because of lag.

    And for the love of all that is holy, not allowing inventory cross over will be a huge killer for any new idea that LL might have. Those of us who would be enticed to try out a new platform would already be those of us who are fans of the SL experience. All of us paid real money for content and not allowing it to be “transferred” is kind of a real shame – and thus will keep those content creators that LL values (on top of the content buyers) over on the SL grid; the new grid falls to the wayside.

    Keliah Angelis

    June 24, 2014

  • I’ve been in SL since 2007 and have invested more $$$ and time then I care to count building things, improving my inventory, etc. If LL decides to create a platform that would put me in the situation of my current inventory being unusable I see very little reason on stay ‘in world’. If LL can decide to invalidate all that I’ve done and collected over the last 7 years this time, there’s nothing to say they won’t do so again.

    Tmayla

    June 24, 2014

  • I for one would like to see lower land tiers across the board for mainland and islands. This would bring in lots more new users (and retain those thinking of migrating) than the free accounts ever did simply because it would be more attractive if someone can get a full region for say $60 a month instead of the price it is today.

    Chris

    June 24, 2014

  • Simple, half the price of tier! The current price on both estate and mainland is causing users to be unable to create and grow in business ect.. the price is prohibitive. Theres been a Global Financial Crisis in the last few years and yet the prices on Land did not drop to reflect this and has continued to the detriment of all users in SL. Not just the landowners. Sim after sim has vanished because people just cannot afford to pay the exhorbitant prices they continue to charge. I would suggest to half the price of tier and watch sl explode again as users come back and create their dreams. Also bring back the grandfathering system. Offer a discount to people who have had their sims for more than 2 years and watch them feel confident that they can purchase more sims!
    Just my two cents.
    This post though Jessica.. it feels by LL doing this that they’re trying to kill sl….
    Why else freak everyone out so much?
    It worries me.

    Onagh

    June 24, 2014

  • Although this is scarey the way I read it means you can still use fs in this platform or choose to go to new platform… too ealry to tell and I dont understand it all yet

    Shaylin Morane

    June 24, 2014

  • Putting my user hat on for this one. I have read a lot of posts about the new platform and fears of Second Life falling off the earth. I know there will be no one else who brings this up but it important to note.
    Second Life is the only grid that allows for accessibility and diversity because of the open source status. It is the only grid that I have found in my internet travels that has not only one but 2 viewers that were developed on this grid that are accessible to those with disabilities. Firestorm because of it’s feature rich viewer and one hidden gem that no other viewer I have come across has. That is something that is so simple we all take for granted, at least the majority of people take for granted, and that is the ability to set chat and IM text to “huge”. This is the only viewer that is accessible to low vision users. Radgast was designed to help those who need to use assistive techknowlodgy to access Second Life. Which brings me to my suggestion to keep Second Life accessible to people with disabilities, we bring money too. With out accessibility the grid would loose a chunk of profit they didn’t realize they had.
    Second Life has been a literal life line to a lot of people with disabilities and it allows us to do things we couldn’t do in RL. This is far more valuable then the money and yet it creates profit’s for SL. The potential is endless.
    The new platform is all well find and good for those looking for something new to try. One thing I highly doubt will be any kind of accessibility even for low vision users. If this is true that will cut out a lot of the user base and that userbase will stay with Second Life grid. If folks can’t use the product especially the main viewer its’ pointless to stick around. The population is getting older there for Vision issues are on the rise, younger folks have vision issues too and other disabilities. So in that sense Second Life already has a HUGE jump in that area, as long as it is kept accessible.
    This is where my passion is because I am legally blind and hearing impaired. I will stay where it will be accessible.

    Amaya Summers

    June 24, 2014

  • (I’m not sure what the formatting commands, if any, exist for comments, so I’m pretend bolding the original questions)

    What will add the greatest value to existing users?

    Bring our accounts over to the new platform, our names and premium / basic status as appropriate. As a dedicated SL user, I don’t want to just plop down money on a new unproven environment, but a trial period where I have the same level of access and I keep my identity would be a good start. Oh, and finally base animations, like walking or running, that don’t look so screwball. Get a nice simple mo-cap of real people being normal doing normal things (walking, running, etc.).

    What will attract new users to Second Life?

    Truly usable meshes that can import from industry standard tools without the need for occult incantations and whispers to the east wind to make them work. I build a nice generic digital piano in Google Sketchup and it mostly imported nicely. What didn’t import nicely was the texture wrap and some of the shapes were under the minimums and got boosted (a thin grove was made a fat grove, that kind of thing). Even OpenSim did better on the import (still didn’t load the texture properly – I’m not whispering to the right wind, I think).

    Also a nice physics engine that can manage cloth wrapping around and over things, like curtains, table cloths and clothing. I don’t want the tails of my coats to poke down through the ground or furniture. Proper bones so I can wear shoes and not need “invisi-prims” or alpha textures to hide my heel. That’s so 2006.

    What will improve profit margins for LL by encouraging spending among all its users?

    I’m not sure what influences their profit margins. I don’t buy much land because the tier adds up too quick to do anything useful with the land within my budget. I don’t create the kind of content that makes big money so my SL experience is a hobby I pay for out of pocket, not a source of profit. I don’t think parcels should be free, just that I can’t afford large parcels myself.

    This can include anything from Premium signups to land sales to user-generated content sales.

    All the above, of course.

    What can do these things without breaking existing content and without requiring changes in LL policies?

    So TEXTURES ought to copy across just fine. I actually don’t want to constrain the new environment too much. I think the long term success depends on limiting restrictions caused by backward compatibility. Perhaps a tool to import scripts from SL to the new environment, and a way to convert prim builds over. No matter what they do, stuff will break, but tools to aid importing have to be created so some of our effort can be recovered.

    THINK BIG

    I hope I did.

    jbs

    John Sandlin

    June 24, 2014

  • ooo – the “pretend bolding” syntax I used was the actual syntax. Cool.

    John Sandlin

    June 24, 2014

  • A few comments:

    Technology: It is naive considering Facebook’s acquisition of the rift, Apple developing metal, Pixar releasing Renderman and seeing so many other big shifts on 3D that big changes aren’t bound to happen on the 3D social arena. Big companies are spending billions and SL it’s on a very good place. I can only hope Linden Labs will actually listen to what needs to be and how this time around.

    Market collapse: It will be interesting to see the next six months. The trading market in SL is bound to slow down. It’s already slowing down when LL pissed of so many content creators last October. Many of them have left or moved their stores to Marketplace. This is just another blow but this time to the consumer. The apocalyptic death spiral has begun and by that I mean no Hollywood drama. If the government tells you. We are all moving to Mars because earth is doomed but your currency and goods can’t come with you. First thing that goes would be the global markets and its trading channels.

    Open source: Imagine if you are the lead developer for Firestorm and someone tells you over night all of your work is now deemed obsolete. However, I don’t see anyone jumping off a bridge from this post. That means they know something we don’t. They are aware of a future we can’t be told about yet. I first logged into Second Life nine years ago. It was shitty. I could have never imagined what it would become not only for the world itself but even for me personally. I may be overly optimistic but I see a bright future opening up with many possibilities ahead of us.

    Inventory: It’s not the thousands of dollars you spent to fill it up with shit. It’s what you’ve done with it. It’s how much it’s grown you as a person. How much fun you had with it and how much you learned from the experience which now makes you way ahead of the game on what’s coming. That gives you plenty of opportunities to go and create the SL on the new platform you never thought you could have due to limitations of the current one.

    If SL became what it is now is because people thought big. I imagine most of the people making SL happen today in world aren’t even on this forum or are worried about this. Visionaries like the ones I’ve met and seen pushed SL over and over are the kind of people who can see through this change and make something awesome out of it. Furthermore, I would like to give my many thanks to the Firestorm team. I will see you on the other side.

    Xacred

    June 24, 2014

  • A new SL, at first blush, seems very exciting. However, as I think about it, the first thing LL needs to do is allow existing users to migrate their inventory to the new platform. If they don’t allow this, many of the existing users will not transfer over to the new platform due to the amount of L$ invested in their inventory (assets). If LL does not allow this it will create a dichotomy; exiting users with large inventories will stay with the old platform but new users will join the new platform. LL will lose because LL will not have the resources to support 2 platforms for very long. In essence, while the new platform may gain new users, is it worth the cost of losing current users?

    Another thing to consider if this dichotomy were to transpire, are current SL businesses; commodities and/or entertainment. for example, hat about all the items and the group following that a clothing store has acquired? Is it now just a total loss for them because they cannot move to the new platform due to inventory loss? Will they lose many from their group from migration to the new platform? To me it seems incredibly sad that someone who has worked so hard in creating SL commodities and/or entertainment has the potential to lose their group (their regular clients) that they have worked so hard to acquire because they cannot migrate their inventory.

    As a paying member, I find this incredibly sad as I know how much work goes into creating commodities and trying to develop a regular clientele.

    To reiterate, allowing existing users to keep their inventory would allow existing users to move to the new platform with minimal loss.

    DuplICat Resident

    June 24, 2014

  • Well, I, for one, can’t wait.

    ► The thing SL needs most is “real” graphics instead of the embarrassing joke it has now. Second life gives a whole new meaning to the phrase “graphics primitive.” It was state of the art in 2001, and it’s shameful today.

    Run an Nvidia demo. Hell, run a 5 year-old demo like Dawn. Even back then, smoke was simulated using fluid dynamics. It looked and behaved absolutely real when you moved your hand through it. Fire looked real 8 years ago.

    I have yet to make a SL avatar face look like a person instead of a blocky robot with parts jutting out. The mouths supposedly can open and shut like ventriloquist dummies, though I haven’t even seen that. Modern simulated faces are indistinguishable from photographs. They can express a full range of emotions with mouths that pronounce words. They model facial muscles, skin oil, individual pores, subsurface blood vessels, and diffuse subsurface scattering.

    Hair is now rendered as thousands individual strands using vector geometry shaders (object repeaters) that don’t use more prims. It blows in the wind, and when you turn your head, it flows like real hair. It floats and spreads out realistically underwater, and has for years. SL hair is a single texture mapped to a curved 2D surface.

    Phys-X (which has also been around for years) allows objects to interact dynamically. A ball will roll off a table and bounce up and down on the floor, and roll into the corner of the room.

    Compare that to SL’s crude “bounding boxes.” In second life, you see yourself walk through trees that look like flat cardboard.

    Even three years ago, simulated water flowed over rocks, dripped off of edges, ran through glass pipes, swirled, sloshed into barriers, and fell back down. Walk into it and it splashes. SL water is just a rippling 2D surface.

    The ground in Second Life is a few large flat, blurry-textured triangles. Roads are just dark places on the textures. Modern worlds have detailed, bump-mapped cobblestone paths with raised stones that all look different. Rock walls are individual extruded rocks generated by tesselation hardware.

    Send Life graphics are BULLSH IT. I’d be ashamed to say I was a Linden programmer.

    -faye kane ♀ girl brain
    sexiest astrophysicist you’ll ever see naked
    tiny url dot com slash kanecave

    Faye Kane ♀ girl brain

    June 24, 2014

  • Hello Faye – you have brought up some things that have provoked a lot of questions in my mind and I would love to discuss them with you if at all possible, but not in this forum. My questions are about things you have said that are not really related to the topic being discussed here. Would you consider connecting with me in world so I can discuss my questions with you please? TY

    synergistic Merryman

    June 26, 2014

  • I have been here only a few weeks and in that time I have bought some land, a house, furniture, clothes etc. Now it seems as if I might have to start all over again and lose my inventory. Sounds like a bit of a scam to me.

    Teddy

    June 24, 2014

  • I can kind’a see both sides of the fence here. Long time SL user, with an inventory I’d *VERY MUCH* hate to lose. So, trying to keep my personal feelings to a minimum, here’s my suggestions how to make a new platform as successful as possible:

    1: INVENTORY – I realize there are some real relics in SL, but there should be a way to either retain, or ‘port over much of our existing inventories. How to do this without breaking (too much) content, or to what extent, I leave up to people with greater expertise than I have.

    2: Money – we should also be able to ‘port over our L$. Hey, after all, it *IS* you wanting us to migrate, not us.

    3: Land – let’s be realistic. Land in SL costs far more than it should. We are essentially leasing server space from you. I get something like 100 gigs of free unlimited email from my current provider, why should I pay just shy of US $300 for a sim? I’m honestly surprised there aren’t more companies competing for this business. And while we’re on the subject of land, why are we still stuck with a 15000 prim limit? Because your servers are old dinosaur Pentium machines with a gig of memory? (I have no idea). New platform needs some new modern hardware.

    4: Performance – another peeve of just about everyone in SL. Name something that doesn’t lag in SL. Scripts, movements, group, local and IM chats. We’ve been complaining for YEARS, and still these basic services don’t work as they should. And even high powered gaming computers take all they have to run SL, let alone those of us stuck with older dinosaurs. Fix the viewer so that it optimizes itself for the system it is on, yet leave the options in place for those of us to tweak as we wish.

    4a: Reliability – Not just viewer crashes (which should *NEVER* happen), but grid “crashes” and other grid-related items as well. Perhaps a viewer “reconnect” option, in case we lose connection temporarily. Possibly even with the ability to view any local chat we missed during the disruption?

    5: Newcomer friendly – as noted by other posters, the first SL experience isn’t exactly easy. I remember the old days of guides, mentors, and SL help staff. I was even a mentor until the group was disbanded (Can you say Bone-headed move?) There are enough volunteers, why is this so difficult to retain?
    Just about every game I have played (Yes, I realize SL is more than just a game, stick with me here) has some sort of intro and tutorial on how to do basic things like move, cam around, use chat. Those are easy enough in SL, but how about other “basic” things, such as switching outfits, rezzing and opening packages, basic building and editing?

    6: Griefers and content theft – As previously noted, SL has a long standing reputation for being very lax on griefers and content theft. Tools (or staff!) need to be in place to deal with these two things effectively. Content theft goes much further than just seeing “Stolen” items pop up on Marketplace. I have seen many instances of copied items simply being used by the “pirate”, and this usually goes unreported, or simply ignored.
    As an addition to griefers, I realize we have land tools to help regulate land griefing, but I think this can be greatly expanded upon. I have seen sims with xxx time rezzing allowed (for temp use, or RP use), but it’s far too easy to abuse that (say, with object rezzers). And using group rezzing can be a hassle, if group is open for anyone to join, you just bypassed the security, and if it requires an invite, then that can be a hassle, too. How about something that allows someone to rez something (to unpack a box, or temp rez an RP item), but that item cannot rez any “children” unless set to the appropriate group?

    I’m sure there’s more I can think of, but these are the ones that come to mind in short notice.

    Brad71 Mills

    June 24, 2014

  • I’ve been using SL since 2008 as a user and a builder. I am not against LL create a new/better New Second Life (NSL) platform where we can have a better NSL experience and enjoy it better. It is not fair to not allow to transfer what is already created by builders/scripters to NSL. That would be a great waste of time/money/energy for us. If they will only allow LL viewer there, then it must be equal to or better than Firestorm otherwise it would be a failure for LL. I agree with Jessica, we should not panic and keep using the existing SL and I am sure LL will make many changes to that new Project in accordance with our reactions.

    Selo Wozniak

    June 24, 2014

  • a few suggestions:
    One: make land reasonably priced so people have a chance to buy it. Look at InWorldz – free to get the land, 99 dollars a month, and 45 000 prims. This will encourage people to buy land and stay in world. It also encourages all that spending to decorate that land, furnish houses, etc etc. Think in terms of selling 100 people a 100 dollar a month sim instead of 2 people a 350 dollar a month sim. DON’T encourage Land Barons so you end up with 5 people with all the land. That is stupid, when you can instead encourage 50000 people to have their own land.
    Second: although marketplace can be fun, it virtually kills inworld commerce. Ditch it, or make some kind of new marketplace set up that encourages people to go to the inworld store and buy even after they find what they want on marketplace.
    Three: for the love of god, don’t make it a Sims type game. The appeal of SL is that it is NOT the Sims. NO one in SL wants the stupid crap ya’ll have tried out in the last 2 or 3 years for premium members.
    Four: Fix the dang problems. Why is it, for example, MIRC chat worked better 10 years ago than SL group chat and notices do now? That is insane.
    Five: Go back to basics. Remember what made SL so wonderful in the beginning, and still DOES make it wonderful. For example, SL is the best place online for live music, for getting together with friends and family.

    Cerridwen Lynagh

    June 24, 2014

  • with the big mess now going on with all the chat rooms, blogs etc. many people are leaving them and their friends behind beside e-mails, what better way to get new members than to introduce them to SL so they can have a even better more fun filled experience. many might even get with others from a chat rooms to start clubs, groups or other meeting places where they can actually be able to see, move and even speak with others, not to mention all the revenue they would generate. Just a thought to mull over.

    Milo Paolino

    June 24, 2014

  • I’ve been in Second Life since 2007. When I joined, what made it so appealing was the sense of wonder and seemingly endless places to explore. Shortly after, I knew I wanted to learn to build and script and run a business. I’ve been doing it ever since. SL has been one of the most rewarding creative outlets, a hobby that is just as fun today as it was back in 2007.

    I’ve seen a lot of changes over the years. Today, SL is a shadow of its former self. One might be tempted to blame the decline on the economy, but if you look a little deeper (or if you’ve been here to witness it), you’ll see that it all leads back to decision by LL to ignore its customer base. Which begs the question – Why the sudden interest in what we think?

    I’m not sure it’s possible to bring SL back from the brink, but here are my ideas:

    * Reduce tier costs across the board.
    * Open up land ownership to all who would pay, even free members, as long as they have pay information on file.
    * Require Premium membership to have a store on the marketplace.
    * Create a tier structure for the marketplace, so that you pay more tier the more items you have on the marketplace.
    * Moving marketplace to Premium with tiers will foster more in-world stores and businesses by design.
    * Create a support community of mature and responsible (vetted) volunteers that are in-world and available to help.
    * There needs to be common-sense incentives that will bring real-world businesses and organizations into Second Life again. What better way than to have incentives for users to get that ball rolling through referrals?
    * Restore confidence for creators and business owners, so that they feel comfortable creating again in an environment that is safe and free of content theft.
    * Improve customer service. LL, if you can’t do it yourselves, have volunteers help (like they did with Everquest GM’s).
    * LISTEN to what your customers have to say, rather than doing the complete opposite.

    The beauty of Second Life is it has its own allure, its own magic, which is like a magnet that draws people in. Despite the damage done over the years, SL is still that place I want to come on a daily basis and live a virtual life. Take what makes SL magical and use it to bring it back to its former glory. It’s not rocket science. It’s common sense, really. Magnify what makes SL such a fun place to be and have the resources to make it work.

    I have more to say, but I’ll wait until more people post.

    Freth Foulsbane

    June 24, 2014

  • ya this worries me as a buisness owner in SL with over 2k items for sale…… would be devistating if this new platform took over without a connected market place at the least!

    as for keeping second life fresh i was really liking the newest fitted mesh coming out and plans for new mesh avatars with more skeletal joints and realistic movement. not to mention the avatar choices at creation reeeeally need to be upgraded. These are the first impressions to new players and those are just so out dated!

    dont get me started on the newb island where you start off at………. so many lost new players no real tutorials or greeters anymore. These poor new members are reluctant to stay if thats their first impression of the game and how they look move ect. a basic AO for the beginning avatars is soarly needed aswell

    again first impressions are everything to a new player!

    but they also need to keep their prices more competitve with recent virtual worlds example inworldz cheaper land but abit more prims for your buck would lighten the burden in SL.

    as well new scripting to solve the lag issues and avi limits on land.
    instead of the past just adding to the scripting to patch it i think some major issues should just be re scripted to help all of us enjoy our SL lifes more.

    ive been playing this game nearly 5 years and own a flourishing buisness with 2k items for sale. a new platform is exciting but i wouldnt put all this work into it again. if this new platforms a must do thing i cant express how important it is to atleast link mp and let the players use their excisting inventory collection to build and help the new one grow.

    id much rather keep SL improve it keep the large player base happy!

    dravenrose

    June 24, 2014

  • I can understand the desire for LL to go down a new path and release it from the legacy side of things as that makes economic sense – if you attract people to the new thing.

    They have said that the current platform will have less support as the team is smaller. By this I read that the current platform will have minimal support in the medium term and that this will become more of a patch and fix rather than new features thing.

    Despite what many are saying you have to face up to the facts of life. If you know that something is on its last legs then you have to make a decision. Money is not as easy to come by for a great many people as it was a few years ago. Do these people seriously want to continue to pour what is already a limited budget into something which may fizzle out in a couple of years or so?

    Do these people have the courage and willingness to move to a new platform, abandon all that they have created (homes, land etc.) and start over again?

    Personally I would not start over again – what’s the point? What guarantee do you have that LL would not just do the same when the next shiny thing comes along?

    I’ll stay in the old world but (like it or not) the days of me adding my RL money into this is now over as I am not investing more into something that is just going to fade away.

    Tan Tantalus

    June 24, 2014

  • After watching the conference; I got some recommendations and maybe some wish.

    1. A viewer for consoles (xbox, playstation, and such)
    2. A lite version for android/ios
    3. Hire, “mentors” I’d do it!
    4. Please: make it possible to import from Autocad/inventor. Also make it easier to import low prim-count mesh from sketch-up.

    TechnoDelta

    June 24, 2014

  • What will improve profit margins for LL by encouraging spending among all its users?
    That’s their problem to figure out isn’t it? They’re claiming rights our creations under the ToS and charging US to upload THIER content. That’s enough of a profit one would think.

    What can do these things without breaking existing content and without requiring changes in LL policies?
    Personally i think they need to change their policies and giive creators the right to their own content back. Best way to do this? Let all of the current content break and then reform the ToS.

    What will add the greatest value to existing users?
    Better building tools/layout. Better and shorter scripting functions, Creator Oriented Intellectual Property Rights, booting the NSA out of SL and securing users privacy.

    What will attract new users to Second Life?
    Less Open GL to suck up resources and more directX so that the world is more adaptable to laptop users.

    xavier novelli

    June 24, 2014

  • […] <IMG SRC="http://static.comicvine.com/uploads/original/10/104681/2038397-loki_facepalm.jpg&quot; So Apparently theres news that LL is making a new 'Third life', with no inventory and a viewer that isn't third party' more info here: here […]

  • i think it crazzy ll have always been hurting the little man in all this i have been in sl for over 6 years linden labs not gave me much surport but phinix have hurrrryyyy for the little guy

    winelodge

    June 24, 2014

  • For those of you whining and giving props to Inworldz, just stop..

    And to the girl that suggests a 90 day free trial then pay, just because she thinks free users don’t pay.. You are completely wrong. I have my main free ava that I joined on 3 years and 3 months ago, and I have spent alot of Lindens on that account. Between Hair, clothes, gestures, etc.. So just because you might pay for your account, it doesn’t mean everyone else should too. Consider the poor people that would like to play Second Life without worrying about paying..

    I don’t like to see all the people sitting here complaining, and saying that they are leaving because they are unhappy with this decision from LL. Firestorm is asking us for Support, so why not give it?? I’m not going anywhere as far as that goes!! Me and my Partner are very happy with Second Life and 100% staying.

    All I gotta say for you Inworldz fans, have fun trying to do things when you run off there. It’s very limited on places to go where in SL, you can do just about everything possible!

    iiSnuggleBunny

    June 24, 2014

  • I dunno… I have mixed feelings about SL vanishing. I think all my inventory being rendered obsolete would turn any “new project” into the ebola virus for me, I’d lose all my trust (along with my $) and stay far, far away. How to make SL “better than ever” .. make it about fantasy again. Give it an identity. Right now it’s just the “space” in the machine. Over time it’s felt more and more like RL and less and less like any “second” life I’d ever want. Sex, jobs, expensive shit, tools, sex, business, deadlines, manners and etiquette, “what a dumb’ass, who walks around dressed like that”, sex….. I mean come on. Sure, let me keep my stuff. Let me stay my beautiful, expensive paid-for self. But encourage Fantasy again! Fantasy is NOT modelling, BDSM, or shoe shopping. Make it about actual communities of fantastical creatures, all the great sims are empty all the time! Fighting and magic and costumes and non-human NON-TWILIGHT creatures aren’t considered “cool”. MAKE it Cool again! But DON’T TAKE ALL MY SHIT. Or anyone else’s, or you will lose Everyone and SL will be forever considered the Hindenburg Disaster of virtual reality. The biggest scam to go down in flames while you watch your “investment” burn up with it. In fact, just MENTIONING the idea of SL closing, or all my items being “stuck” in the “archived” project of LL which they no longer give a flying rats ass about makes me realize that all that money I spent wasn’t really an investment at all, and that I may as well have bought hundreds and hundreds (lucky me, many of you spent thousands) of bags of chips and fed them to the birds who then gave me the middle flight feather before shitting on my car.
    Ok, onto your questions:
    1. What will add greater value to existing users?
    Permanence of investment. This idea of SL going under has always been the thing we all knew was inevitable, and has kept many of us from really investing. Those noobs who have been walking around ruthed for the past 5 years are the ones who will start spending if you can somehow guarantee that SL won’t go anywhere. How would you do that? Find investors outside of the community. You’ve tapped this well dry, we all know what SL has to offer and it’s not enough to ask that kind of money. Chat rooms and porn are still free and multi player video games still keep us connected. Maybe SL going down will actually do us a favour and force some of the basement lurking fanta addicts to actually get laid… like with their penises.
    2. What will attract new users to SL?
    An identity. SL doesn’t stand for anything right now. It’s the land of “everything and anything” and therefor nothing. Don’t create limitations, just give it a direction. Too many people spend their SL just… wandering. Give them a reason to log on and be embraced by a community. Give them a goal.
    3. What will increase profit margins?
    Your profits are in the oil sands of the veterans still noobing it out in SL. These people have money, they’re just too wise to spend it having virtual sex, but they meet buddies online to reach a common goal on say… WOW for a steady $15 (like 3800L’s) a month… Let that just sink in for a sec. Now imagine upgrades, better graphics, being able to switch to a SL supported gaming platform with multi player and voice abilities to do anything from shoot weapons to hunt big game animals or navigate a jungle for a treasure or survive the zombie apocalypse. How about cashing in on this whole prepare thing and make a game about surviving post-apocolypse but make it really graphics heavy. Perhaps rather than FLUSHING everyones inventory, just force them to get good hardware to handle in-world graphics. Make it FUCKING SPECTACULAR.
    4. How can we do this without blah blah blah-
    Just stay SL, and make these changes. Adult verified, same policies.
    5. Think big-
    You know, what SL actually SL IS limits its abilities to one thing- Online virtual entertainment. If that’s what SL will continue to be, then you’re competing with VERY AMAZING video games, and other virtual worlds (IMVU, etc.) at your heels. The very content of sl and it’s main attraction (sex) means that you’re also competing with free porn all over the inter webs.
    The big diff is that in SL, it can be interactive. So why not run with the only thing you have going for you. Like…. Imagine this:
    I log on. STILL GOT ALL MY SHIT BTW. Walk around a bit, see my bf whatever. Then I get down to business and connect to another platform through SL where suddenly I’m in a graphic-heavy atmosphere with some supplies, some weapons and surrounded by the jungle. Suddenly I’m playing a PS3 level game Through SL. Lets say if I wanted, I could withdraw from this platform and go to a different one where I’m in another graphics-heavy atmosphere… outer space! I’m on the space station, or on a shuttle headed for Mars or Europa and what do you know, there’s LIFE… make it like Pandora from the movie Avatar. Fuck… I could keep going.
    – There’s only one thing limiting my imagination and that’s me… and I’ll be damned if I fantasize about shopping and getting butt raped in a dark alley by a black guy or a furry. Point SL in a new direction, but let me KEEP MY SHIT. ‘s all’I’m saying.

    Saki Nan

    June 24, 2014

  • Should have known these were moded. Here’s the “clean version” of my comment, sans curses just in case.

    I dunno… I have mixed feelings about SL vanishing. I think all my inventory being rendered obsolete would turn any “new project” into the ebola virus for me, I’d lose all my trust (along with my $) and stay far, far away. How to make SL “better than ever” .. make it about fantasy again. Give it an identity. Right now it’s just the “space” in the machine. Over time it’s felt more and more like RL and less and less like any “second” life I’d ever want. Sex, jobs, expensive things, tools, sex, business, deadlines, manners and etiquette, “what a jerk, who walks around dressed like that”, sex….. I mean come on. Sure, let me keep my stuff. Let me stay my beautiful, expensive paid-for self. But encourage Fantasy again! Fantasy is NOT modelling, BDSM, or shoe shopping. Make it about actual communities of fantastical creatures, all the great sims are empty all the time! Fighting and magic and costumes and non-human NON-TWILIGHT creatures aren’t considered “cool”. MAKE it Cool again! But DON’T TAKE ALL MY STUFF. Or anyone else’s, or you will lose Everyone and SL will be forever considered the Hindenburg Disaster of virtual reality. The biggest scam to go down in flames while you watch your “investment” burn up with it. In fact, just MENTIONING the idea of SL closing, or all my items being “stuck” in the “archived” project of LL which they no longer give a flying rats ass about makes me realize that all that money I spent wasn’t really an investment at all, and that I may as well have bought hundreds and hundreds (lucky me, many of you spent thousands) of bags of chips and fed them to the birds who then gave me the middle flight feather before pooing on my car.
    Ok, onto your questions:
    1. What will add greater value to existing users?
    Permanence of investment. This idea of SL going under has always been the thing we all knew was inevitable, and has kept many of us from really investing. Those noobs who have been walking around ruthed for the past 5 years are the ones who will start spending if you can somehow guarantee that SL won’t go anywhere. How would you do that? Find investors outside of the community. You’ve tapped this well dry, we all know what SL has to offer and it’s not enough to ask that kind of money. Chat rooms and porn are still free and multi player video games still keep us connected. Maybe SL going down will actually do us a favour and force some of the basement lurking fanta addicts to actually get laid… like with their penises.
    2. What will attract new users to SL?
    An identity. SL doesn’t stand for anything right now. It’s the land of “everything and anything” and therefor nothing. Don’t create limitations, just give it a direction. Too many people spend their SL just… wandering. Give them a reason to log on and be embraced by a community. Give them a goal.
    3. What will increase profit margins?
    Your profits are in the oil sands of the veterans still noobing it out in SL. These people have money, they’re just too wise to spend it having virtual sex, but they meet buddies online to reach a common goal on say… WOW for a steady $15 (like 3800L’s) a month… Let that just sink in for a sec. Now imagine upgrades, better graphics, being able to switch to a SL supported gaming platform with multi player and voice abilities to do anything from shoot weapons to hunt big game animals or navigate a jungle for a treasure or survive the zombie apocalypse. How about cashing in on this whole prepare thing and make a game about surviving post-apocolypse but make it really graphics heavy. Perhaps rather than FLUSHING everyones inventory, just force them to get good hardware to handle in-world graphics. Make it FREAKING SPECTACULAR.
    4. How can we do this without blah blah blah-
    Just stay SL, and make these changes. Adult verified, same policies.
    5. Think big-
    You know, what SL actually SL IS limits its abilities to one thing- Online virtual entertainment. If that’s what SL will continue to be, then you’re competing with VERY AMAZING video games, and other virtual worlds (IMVU, etc.) at your heels. The very content of sl and it’s main attraction (sex) means that you’re also competing with free porn all over the inter webs.
    The big diff is that in SL, it can be interactive. So why not run with the only thing you have going for you. Like…. Imagine this:
    I log on. STILL GOT ALL MY STUFF BTW. Walk around a bit, see my bf whatever. Then I get down to business and connect to another platform through SL where suddenly I’m in a graphic-heavy atmosphere with some supplies, some weapons and surrounded by the jungle. Suddenly I’m playing a PS3 level game Through SL. Lets say if I wanted, I could withdraw from this platform and go to a different one where I’m in another graphics-heavy atmosphere… outer space! I’m on the space station, or on a shuttle headed for Mars or Europa and what do you know, there’s LIFE… make it like Pandora from the movie Avatar. … I could keep going.
    – There’s only one thing limiting my imagination and that’s me… and I do NOT fantasize about shopping and getting butt raped in a dark alley by a black guy or a furry. Point SL in a new direction, but let me KEEP MY STUFF. ‘s all’I’m saying.

    Saki Nan

    June 24, 2014

  • Many of these designers that “Cash out” and pay their RL bills,work extremely hard for very little “real money” 80% of designers rely on any income they make here to survive,whether its health reasons or personal for them being on SL each day.
    Dont complain when they dont all follow and you are left with the freebie stuff you are given.
    I know many that wont continue,I certainly wont be,as i can not afford to set up again,right now i work at least 50-70 hours a week designing for maybe 100usd a week,(if im lucky) but hey that keeps my power on while i cant work
    stop knocking the designers that provide you with a better Avi,its not about them!!!!!!!!
    Think long and hard LL,you will lose many loyal lifers.for some of us SL is far better than RL

    vikki

    June 24, 2014

  • OOOOOh so many reactions. mine! Enough of the freaking out please and more of a dialog. Panic gets us no where and is largely a waste of everyone’s time. It’s hard to find the responses here that have something relevant to say – for all the usual moaning and bitching going on.

    So what actually constitutes more profit for LL (thus insuring that they have an interest in maintaining Second Life)? Is it more income per person – not avie? Or is it about bring in and RETAINING more new people? Those each have differing solutions.

    If it about the first then SL may in fact be doomed in the long run unless it can attract and keep users who have more resources financially. I don’t have much in the way of suggestions for that, but if that is where the discussion needs to go, we should do some general brainstorming bout it – without all the hyper drama please!

    If it is about retaining more of those who find their way to the platform in the first place, then I do have a few ideas.

    Access to information about what is going on in world is vital. There are so many places to go and things to try and it is so hard to know or find them for the noobies. and the introduction to SL, while it has been improved a bit, is still way below par. I won’r begin to go into specifics here because then I would be writing a seminar paper, but if this is what is needed then a forum devoted to it or a series of conferences might be a way to find some direction to solving that problem.

    But I do not know if more avies means more expense to LL and thus exacerbates the problem.

    I do know that to even spend the time and person-power to look at a new platform is tremendously expensive and it encourages me because that means SL must be profitable.

    Mostly I wish there was a way of figuring out what is driving this new direction. Sadly I am never trusting of what comes out of corporate PR. I have become a cynic. I wish I understood what market LL is seeking to satisfy with a new platform. I wish I knew if it it a technology driven decision.

    I, also, wish I understood some of the unspoken things that have driven the moves over the last number of years, each of which seems to have diluted SL’s focus.

    I have not been here from the beginning, only about 6 years, but it seems to me that things started to go off when they were apparently harassed about adult content and moved to segregate it. I am an adult and frankly adult content is primarily what got me into SL and kept me involved until I was able to learn my way around and develop a wide range of other interests, including building. I know that is not PC to speak about out loud, but it is a fact. Sex is a big motivator and if you want to be successful with a world based community, then it needs to be included in the discussions. But again this is something that requires an open forum to exchange ideas, which we all have and are very different from one another.

    I am hoping for the best and will not panic for a long time yet. After all “there’s many a slip between the cup and the lips…”

    Rosamoo Mendelsohn

    June 24, 2014

  • Rather than focusing on something new, why does LL not focus on fixing Second Life and all it’s bullcrap? They’re so focused on coming out with new crap when half the time the game does not even function right. That’s what ticks me off.

    Jenni Stormcrow

    June 24, 2014

  • My hunch? We are no longer interested in the “small potatoes” of SL. We want to attract a different clientele – one who will most likely earn more money for us. It’s very similar to the tourism philosophy – do away with the small, family-friendly places and build the lavish mega structures to attract the wealthy. In the end what happens? It fails. Think I’m wrong? Compare the number of players in the first few years SL started to now. This, too, will fail unfortunately. Been around the business world long enough to know. Watch and see.

    Fantasie Babii

    June 24, 2014

  • There are two or three things I would really like to see in SL, which in my opinion would really sell the platform, even if only one or two of them was implemented.

    1. Fully functional mesh authoring tools, including support for rigging and the creation of bump and shiny maps. With a simplified, SL-focused interface, it could make SL a playground for hobbyists who want to learn these skills, but have been overwhelmed by the complexity of most external software capable of doing such things.

    2. Improved scripting. LSL is a good language to tinker with, but for serious applications it could really benefit from an overhaul. At present I’m not even sure if it’s Turing-complete, so that would be the first thing I would want to see addressed. I know a lot of other programmers on SL feel the same way, and I think that the change would allow users to get more interactivity, and thus fun, out of their creations.

    3. A functional, secure client-side scripting language, so that power users could create and share their own extensions to the viewer without the need to modify the source code of the viewer itself. This would have similar effects to what the modding communities did for other games such as Minecraft.

    4. Lower land prices, and/or higher land capacity. Right now, land in SL is prohibitively expensive. Most of the time, my creativity exceeds the amount of land/PE I can reasonably afford on a hobbyist budget, and I know a ton of other people in SL who are in the same situation. Lowering the tier for land, perhaps to just a little above cost, would go a long way in terms of user retention. The same effect could be had in some cases by raising land capacity, allowing users to make better use of the land they already have at a given price. This would be easily possible, in my opinion, since people tend to create multiple, stratified builds, and tend to only use one or two of those at any given time.

    5. Decent perks for upgrading to a premium account. At present, most of the premium membership perks seem a bit gimmicky and thrown-together, considering that premium membership exposes a user to having their entire account deactivated should a billing issue arise. This suggestion could also be seen as ‘make premium membership less of a liability’. As above, lower tier for virtual land would be a perk, or, though this would require more code, a land capacity bonus. Such a bonus would be a lot more attractive of an offer than a small, unmodifiable house crunched together like a sardine with others exactly like it on a sim, to say the least.

    Alex Carpenter

    June 24, 2014

  • What will happen to your existing main Avi (name) who has a name that you hold dear and have related to for perhaps many years – will the new platform, when it opens for enrolment, be a free for all where other users who may have a grudge against you get in and grab your existing name just for spite to make it unavailable to you ?

    jaki graham

    June 24, 2014

  • I love SL but the one thing that has turned many of my real life friends and family away is the cost of land. Land is required in SL for everything but the prices are the equivalent of a real life car or house payment, which is ridiculous. In real life, the more one owns the more one pays in property taxes, etc. and it would make more sense in SL too. I hope they revamp land prices and requirements to obtain more land too.

    Lisa

    June 24, 2014

  • P.S. Good management means paying attention to those who know best – in this case the “citizens” of SL. Even though it a business and as we all know, businesses are like mini dictatorships.

    And one other thing: SL is a community not a game. It has become a lifeline for many of those who “live” here. On some level there is an overriding moral responsibility to not abandon SL. It is different than and goes beyond shutting down a game.

    Second Life has (for better or worse, intentionally or not) created a place that started to change the psychology of personal interactions. I think this is very good, but it imposes a kind of commitment the precludes just walking away from those who have come to rely on it.

    Please pay attention not to the paniced comments but to the fact that there is real panic stirred up in those who feel that their second life is being threatened.

    Rosamoo Mendelsohn

    June 24, 2014

  • Personally, I’m leaning towards the “excited” side of things. I’m hoping that we’ll see things like Havok Cloth, improved efficiency on physics and network, a more efficient/robust inventory system server-side, better base-shape creation (look at what games like Sims 4 and EVE Online offer), better tools to create mesh-type content in-world (leave Blender for the really advanced stuff)… I can’t think of one single “silver bullet” feature for either the current or future iterations of SL, but there is tons of space for improvement and evolving, and I imagine wanting to grow into this space is the reason for the new platform.

    E

    June 24, 2014

  • First to those who want to abandon free memberships – how elitist an you be?

    There are actually people who can’t afford the cost. I have a permanent injury and have to be in a facility, which allows me $30 s month – I take my little bit of money and spend that in SL. And people who come in free do spend a lot of money.

    I’ve been here four yrs, and after coming in for free, I bought a membership…because I got better support. And during that time, when I was at home I had money and I spent several thousands of US dollars in SL My inventory has 108,290 items. They weren’t free.

    I understand the theory of a big idea to make SL profitable, but it doesn’t seem like the right course to me.

    They are taking the profits from SL to build this new project. So the more profitable we make SL, the more they have to spend on the project, and the sooner it will get done.

    The only thing I can think of is to bury them in protest messages, letters thru snail mail and just inundate them with tons of protest IM’s and letters telling them we will not follow them to another platform if we cannot have 3rd party viewers that have different benefits than the SL viewer.

    Tell them to be thankful for 3rd party viewers…their equipment takes some of the burden off SL and allows even more members. Let them know that free members spend money in SL too. Lots of it.

    Tell them we will not follow them even if they let us take our inventory, that we want that same amount they are spending on the new project, to go into SL. That they should conference and convene with the major 3rd-party viewers to make SL better, and to allow some benefits for each viewer to attract more members.
    Let owners and administration get creative here, like the rest of us get to be.

    Then they should some how get the message that SL members will not follow them – build a coalition of members who will not leave SL and build that up. Just like AARP has so many members they can use their influence at the Capital to stop or support the issues they care about. The more people in SL who band together and refuse to transfer – they more influence we have over what SL does.

    Yes we are user-built, That’s part of the joy of SL. We can be creative in so many ways. Start listing the things you love and dislike in SL. Refer to it often and write letters about both issues

    I don’t know. All I do know is that SL is my widow to the world, and it’s unbelievable but I actually talked to a shepard in Yemen tending his flock of sheep while he sat under a tree with his laptop That was one of the best conversations I’ve had here. Let;s please find away to get this notion of another platform out of Ebbe’s mind and to turn their attention to SL, We will support SL. The question is. why won’t they.?

    Someone is playing God here, but he’s just a man, and we can influence him, but it’s going to take a lot of us standing together, that much I do know.

    Erin Sleydon

    June 24, 2014

  • I have only one thing that can keep this sucker alive- in world editing tools for assets. And believe me, I already know this will be a dealbreaker for the new platform if it doesn’t have it. I can customize and essentially program in Minecraft by placing down what essentially are blocks of wire, pistons, and slime blocks. If I can’t do in world editing of content in the new setup, it will be no better than what we already have in SL and I won’t see much of a reason to move to it.

    There are a LOT of consumers here though, and not a lot of backbone, technical people in the comments. A lot of these people seem completely unaware of the things that are hard if not next to impossible to properly implement in Second Life as is. I have for too long dealt with particles as the only way to express moving fluids in world. Mesh is completely rigid to us once uploaded- all you can do is swap a texture depending on how many faces you gave it when you created it. That’s fine for consumers, but for tinkerers I am so beyond disappointed.

    Not to mention the utterly broken copy protections which are viewer enforced, not server enforced. I wouldn’t worry about all your content not migrating to the new platform- everything but scripts CAN be salvaged with the abyssal way DRM is managed on Second Life. And you’ll be able to take it to some other grid. And if you’re worried about the legality of that, guess what? DRM doesn’t make much sense if the service that provides it disappears. Or, learn how to make a private OpenSim server for you and your friends and keep your content there. You always have that option.

    DoomRater

    June 24, 2014

  • It’s concerning that they are going to divide their time and resources on a new platform when with a few minor tweaks you wouldn’t be able to top SL.

    One tweak that would encourage more people to buy premium membership is an option of empty land thrown in. I had a subscription, on an old account, for a while yet ended up with two homes because the LL provided one wasn’t to my style. If subscribers had a small plot of land they could build their own home on thrown in with their subscription you would see an increase.

    Rock Clancy

    June 24, 2014

  • My suggestion would be.. sadly.. take what makes the TPV viewers so attractive and incorporate it into Second Life.

    And also.. what makes SL so profitable is the community and content that’s ALREADY THERE… you can’t just copy that. Other grids have tried and fail to mimic what the main grid has.

    I personally think LL should keep their focus on Second Life as they’re risking the ire of their biggest source of income, which affects our community.

    They should drop the “we know better than our customers” attitude as well. Listen to their customers and see what they’re looking for. Don’t pander to investors.

    Rosen

    June 24, 2014

  • Second Life is 11 years old. That’s an age in computing. We are still for the most part doing what we did on day one, in the way we did it.
    Second Life will continue as long we all support it and promote it. We have all invested much time and money in it. But whether from LL or someone else, something new will emerge to tempt new users. If they go there, rather than to SL numbers will fall – eventually to the point where SL loses money. Then it will close as Linden Lab is not a charity.
    The next big thing looks like being virtual reality. My guess Ebbe has looked at VR which is slated for fall 2015 with the launch of Oculus Rift. The question for us I think is how can SL work with VR?
    On one level it becomes a fantastic immersive experience – on the other you are in permanent “mouse look”, mistyping everything as you can’t see your own keyboard.
    So will the new platform be designed around VR? Even if it is, can legacy SL also be made to work for users with VR? And who will do it?
    Finally, is there a way to deal with the fundamental problem with SLs business model? Content creators generally can monetarize products easily and have relatively low ongoing costs. Landowners who put together the experiences we all enjoy find it hard to get an income – usually relying on tips which go nowhere near covering costs. How can we get to a point where those who enjoy what is provided on land in SL pay those who create it so more places stay open and don’t disappear the moment the owner has to tighten their belt in real life?
    Ultimately Ebbe’s new world will have to be good and the migration path easy or it will fail. After all, many of us keep an alt on another grid like Inworldz, don’t we? And for that we can all use the viewer we already know and love.
    My fear is that even if we think of significant changes to SL, they will be user experience changes which require LL to make them happen. And LL will not have the resources to devote to SL for that.

    Kay Wittels

    June 24, 2014

  • 1. What will add the greatest value to existing users?

    To have less expensive rents for a Region/Parcel OR give more prims – both these things stop existing users from being creative!

    2. What will attract new users to Second Life?

    LL has to promote it better and more like as a Real-world where you can do stuff you can in do for real but even more inside, to really promote it as a 3D-virtual life simulator where everything is possible – even to meet a partner that even could get to be your RL-partner as the trend goes that way in generations anyway these days.

    3. What will improve profit margins for LL by encouraging spending among all its users? This can include anything from Premium signups to land sales to user-generated content sales.

    To create sorta real-life scenarios: Like Themed regions like for example a neighbourhood, and then I don’t just mean a street in the middle but like a lot/land/property you could buy that looks like something you would be able to buy in RL and build your house on or even have a premade brought there or standing from start. THEY have to think of what peeps mostly dream of and create that to attract peeps into the world. Mostly SL is about you living your fantasy or dream. This means they have to do some researches what peeps dream about mostly to meet that need!

    4. What can do these things without breaking existing content and without requiring changes in LL policies?

    Well, it’s all about showing the RIGHT things outside SL, for example now sometimes when I look at SL frontpage there is a dancing Panda there – I mean come on, is that a dream someone at 45 years of age dream about??? No, that would more look like SL is for a 9 year old, which won’t make them play or even try SL. They need to promote it as a Reality-virtual world cause that hat peeps want, it doesn’t matter if it is Pirates or space.suits as long as it is HUMAN stuff – and it doesn’t matter that you later or in world can be whatever, cause thats just going to make it better.

    5. THINK BIG – I am thinking BIG, I already try to create all this in my own parcel and do live my RL-dream sorta and keep SL a place where I build and create things I both can and can’t create later in RL – but its a god start to even begin your dreams here and not only come here to live them.

    Kim McWest

    June 24, 2014

  • My guess is they’re trying to eliminate the known flaws of old and tangled Second Life by making new platform from scratch. I know how difficult it is to fix and refactor old projects damn well. And I believe Firestorm team knows it too. So, these changes SHOULD be for good. Depends on how well LL do it.

    Mystery Keeper

    June 24, 2014

  • I have noticed a trend among the comments but it seems that no one has noticed it’s implications. Everyone is saying that this new platform will doom SL. However, they are also saying that if their inventory is not transferable then they will not move to the new platform. Think about this. If we will not move to the new platform due to inventory (and money) loss then the new platform may very well fail. SL would automatically be saved by that alone. LL would have no choice but to maintain and improve SL because their new platform would not be profitable. In this scenario, the only way for LL to make the new platform profitable would be to allow inventory transfers (or a new credit balance for the Lindens spent in SL).

    LL should also consider the lesson of Electronic Arts on Facebook. I played The Sims Social and spent a lot of money on that game. Then, Electronic Arts closed the game down rather suddenly and all that money was lost. Personally, I will NEVER play another of their games on Facebook because I learned my lesson the hard way.

    Everyone SHOULD keep in mind that LL specifically said that all these ideas are just their starting point and they are subject to change. We should also keep in mind that LL is a business and, like any other business, seeks to generate a profit. At some point, they too will probably realize the simple reality of what I posted (based on what almost everyone has said in previous posts). More than likely your inventory will have to be transferable or some credit will have to be given. Otherwise, all they have done is angered their paying customers who, logically, will not be enthusiastic to move to the new platform. They will be far more likely to “cut their losses” and give up on LL all together, exactly as I, and many others, did with Electronic Arts on Facebook.

    Stacy Seranade

    June 24, 2014

  • I’m all for evolving and making our virtual worlds better! It would be very sad if they create a viewer as sucky as the current SL viewer and not allow third-party viewers in the “new SL”. Personally, if it ain’t broke don’t fix it. And one thing that is DEFINATELY broke is the Inventory system. There’s GOT to be a BETTER way to manage the thousands of objects that fill up our inventory every day…. and with the influx of mesh and demos OMG!!!! They should make a “Hal/2oo1spaceodyssey” or “SiriiPhone” system. You can set up parameters and folders/subfolders customized to “YOU”. When a new item arrives, a system asks you questions and by process of elimination moves your new “stuff” to where YOU want it without YOU having to collapse/expand/change tabs/open 2nd window and drag where you want to put it. I also think, even though “WE THE PEOPLE” of SL have created everything in SL, there’s got to be a BETTER way of packaging up ones wares. Huds for mesh clothes are a HUGE help, but not all creators use them. I think LM’s should go the way of 8-track tapes and laser discs. There should be an auto LM in a creator’s profile and NOT in the picks. There should be an auto LM on Group Info for wherever a store or groups HQ is. I’m suggesting “solutions” and not just bitching and moaning about the current system. One of the things that drives me nuts is the Russian Tea Doll process with packaging “stuff”. Get object need to rez (“wear to unpackers” help) Open object….NOW we have folder….go find folder… go back and delete copiable object….go find folder again… OMG NO PIC in the folder of what is in it!! NOW I have to try it on or rez it…OMG I can’t rez here…. OMG I’m gonna have to get dressed again if I don’t like what it is I’m trying on…fuggedaboutit…. I have to go RL for awhile… fast forward… log in check notices/notecards, IM’s etc etc… never remember to try on that outfit ever again….hence… creator loses potential for repeat sales since I’m NOT wearing that outfit cuz I couldn’t see what it looked like before I tried it on…cuz I didn’t have time and it was a hassle. Ok so here’s where content creators can help all of us and them in the process. We are walking advertisements for their creations. “Work with us people!” , “Help me, Help you”! So, I’m still rambling aren’t I? So I think no matter where SL evolves to, we need better inventory management tools and content creators need to “GO GREEN” with their packaging material… “As above, So Below” time to minimize our digital footprint! AMEN

    Miyushu Babii

    June 24, 2014

  • I have been in SL for over eight years. The one move that I think will help SL gain more users that spend money is making buying a private sim a little more affordable …. drop the prices a little….doesn’t have to be a lot … but sometimes a somewhat lower price will bring in a number of new land buyers, where enough of them more than make up the loss of profit from the existing ones …the second move I would make is increase the weekly stipend for premium users back to the old L$500 / week …. that makes having a premium account more desirable

    Amber Palowakski

    June 24, 2014

  • THINK BIG – exactly. BACKWARDS COMPATIBILITY – work on it. Make it work. Why does Microsoft occupy the position it does? Because we trust the backwards compatibility they work hard at. Remember the trusty MYOB business management? If you used this a few years ago you now can’t access your business information. And that is a bad memory – I wouldn’t go near a software provider with the sort of track record that LL are heading towards making. Long term you need trust from your users and this is how things flourish, not jumping from one opportunity to another. I think it’s lacking as yet in foresight.

    Jane Ixtar

    June 24, 2014

  • I’d rather see third party developers work on figuring out a way to migrate or convert existing content into the new format than have LL worry about it. This avatar mesh base NEEDS to go, a fluid representation would be useful, and being able to create and edit content ENTIRELY within the world would sell me over in a heartbeat, especially if there’s a powerful collaboration feature that lets multiple people work on the same project, without the hackiness of today’s system.

    DoomRater

    June 24, 2014

  • Bring on a new “platform” – what a great adventure for all of us. If it means the end of “third parties” then I am very disappointed and I will miss Firestorm and others. Losing thousands of dollars worth of stuff is upsetting – but “business is business” and provided the result is a much needed improvement then i am all for it. As for not buying more items – well either you do or you don’t. Like Linden most of us are interested in fun AND money.

    leila refenoir

    June 24, 2014

  • Jessica Lyon wrote:

    “Second Life will continue to be improved, albeit on a smaller scale. Oz Linden is now Technical Director and in charge of a small team who will keep development in SL going.”

    What are they going to use? Spit, gaffer tape and cardboard cutters? As long as the viewer keeps crashing on me due to texture memory errors (they should be able to address VRAM properly, shouldn’t they?) and as long as the viewer keeps telling me I’m stuck with OpenGL 2.1 instead of 4.1 (current is 4.4 but my Mac Pro early 2008 with an ATI HD 5870 can’t handle more according to the test app OpenGL Extensions Viewer) because they don’t or can’t clean up their render pipeline, which, from what I hear, still uses legacy OpenGL and doesn’t use core profile, I’m not overly enthusiastic what with Linden Lab’s plans in any respect. And, truth be told, I stopped having land two years ago because I found the value-for-money wasn’t good enough by far – that saved me about 1200 US$, I think, which, translated into groceries, is good enough. I’ll of course take a look at their new stuff but I don’t expect me to be as overwhelmed as I have been in early 2007 when I joined Second Life. In other words: If Second Life stays and it’s not more of a pain in the pickles as it is now, well and good. If it closes down, it wouldn’t matter as much to me as it would have a couple of years ago.

    And I’m wondering why I have to think of Mark Kingdon right now.

    Rufus Rittersporn

    June 24, 2014

  • PS. BRING BACK LAST NAMES!!!! It’s getting a little ridiculous trying to pronounce names like:
    2tO0oorrryyyd3tymz2cOmUPwythAname Resident.

    Miyushu Babii

    June 24, 2014

  • “If you are interested in further reading, simply use Google. The news is all over the blog-o-sphere.”

    Then you’d think that- using Google- I could turn up a single. Stinking. Hit regarding this topic. I can’t. I’m going to go with:

    A) You’ve been gulled into believing a hoax, or…
    B) This is the usual, panicky, telephone game of drama-mongering that people on the internet have been partaking in more or less since the internet was invented.

    Either way, I don’t find it particularly encouraging behavior.

    VereM

    June 24, 2014

  • I have been in SL since day 1 (literally) and saw things come and go.

    Lag? It will remain an issue because SL is not a static world, that being said, it can be improved.

    SIM costs? Yes, should be reduced and this can be done, also I read about the abandoned SIM’s in this thread; when SL started there were Lindens in world all the time to correct issues like that.

    My idea is instead of actual LL employees logging in, appoint a vast group of volunteers, give them rights to correct issues like mentioned above and let this be overseen by a Linden (or a small group).

    This will save LL money, issues that people have been complaining about for years can be resolved, giving LL the time to focus on implementing new features.

    Look at it as the ‘3d party viewers’ but with people…and I am sure there are hundreds, if not more, people more then willing to help their favorite platform ahead.

    Just my two cents.

    Mandy Carbenell

    June 24, 2014

  • Yes, they should bring in more of a Wikipedia model.

    Andromeda Prime

    June 24, 2014

  • I will not do a single thing differently than I am now. I have invested a lot of $’s here for my enjoyment, and will continue to do so. We do not know all of the plans or how long before this happens – and everyone with their knee-jerk reactions is so typical.
    Instead of showing your support of SL as we know it, withholding activities and $’s to LL is only going to prove that THIS Second Life is not worthy to be continued. Why would you do that?
    I have friends here I cannot spend time with anywhere else…..my most wonderful man is here…..so I will do everything I can to keep this place going.
    Of course – if migrating to a new SL in the future is in the cards, I am sure I will migrate. At the least it is worth letting the Linden’s know that there are people here who are loyal to SL as it is.
    I can’t imagine that they would ruin the goodwill of all their patrons by making us walk into the unknown naked – with no polished nails, fluffy hair or pretty lipstick! And my shooooooes, MY GODS MY SHOOOOOOOES!

    I have seen changes in SL in the 2 + years I have been here. I have read over and over how pathfinder did not change SL or cause lag problems – but something during that time did. We used to wander about everywhere and anywhere with few if any problems – then BOOM! Lag Lag Lag and more Lag.

    At any rate . . am here to say I support SL and will continue to do so. Those of you who are having these huge reactionary issues are, indeed, the ones who will not help the situation at all.

    Maybe with enough input from everyone they will try to find a way to combine the 2 SL’s and make one fantastic platform for us all to enjoy. Maybe we will eventually be able to TP from one to the other the way we do now going from place to place.

    Not the time for the doomtards to

    Ayla Zhoy

    June 24, 2014

  • …ooops . . .premature send!
    …..to finish, not the time for the doomtards to start a panic rush . . . but watch, it is just what they will try to do.

    Ayla Zhoy

    June 24, 2014

  • Ultimately, it makes no sense of Linden Labs to run essentially two versions of the same idea. So I take this news as an early death knell for Second Life. But we all knew that day would eventually come; nothing lasts forever.

    What really remains to be seen is how Linden Labs deals with it. By giving us all this warning, they’ve provided us all an excellent opportunity to focus our building and design in out of world tools like Blender, zBrush, etc. Where, potentially, with a new grid and a new mesh format, it may be as easy as saving an old project as a new file format, and re-uploading. Then again, it may not.

    As optimistic as I’m trying to be, I’m also a little sick, thinking of all the items in my inventory, and all the money spent they represent. I know, without LL committing to some sort of transfer or compensation path, I will be hesitant to spend money in SL over the next period of time, as there is certainly no guarantee that money will be spent well. I agree getting away from backwards compatibility makes sense, but so does avoiding flushing good money down a sinkhole.

    My FEAR, and I’m not sure how realistic it is, is that too many cautious people such as myself will be joined by the rage and the panic quitters, and that the financial bottom will fall out of Second Life before the new grid (or whatever they call it) is established, thus leaving us all with … nothing.

    So I’m grateful that LL is giving us a huge advanced warning, taking a chance on users wanting to stick around and be a part of a new grid/format/whatever, as it transitions in to replace the old, but I don’t see them continuing both over the long term. In my mind, the only long term future for Second Life is if LL splits it off as its own company, or sells it. But both seem unlikely, as they re-introduce the same buggy old legacy code from which LL wants to escape.

    Of course, I would LOVE if there were to be some sort of peer-to-peer version of SL, where anyone with enough server power could host his or her own SIM, and LL’s only involvement would be to facilitating some sort of central asset DB and server, and then teleportation routing, but I have no idea if that’s even feasible. In which case, LL would make money from selling the server software without having to pay to host and maintain a superfluous grid.

    Tesla

    June 24, 2014

  • The new version will leverage users available bandwidth to create a better in-world experience for everybody – The Matrix is getting ever so much more closer to reality! Beware!

    The Real Techno DJ

    June 24, 2014

  • Linden Labs no longer cares, and won’t give anyone any advance notice on what they’re doing because they don’t want people to get wind and start any mass protesting. Once word leaks out (as it has here), you’ll see LL be very non-committal on what they’re doing not because they don’t know or haven’t decided, but because they don’t want their customers to know so they won’t complain before it’s too late.
    Many businesses, many talented individuals, and many of those who started SL, left long ago because LL puts their own needs, and their need for profit, above all else. Linden Labs has never felt anyone else has a right to earn money here, and all money earned by others is money LL should be earning instead. Now, LL probably feels starting a new world they can get back all those they lost here to start over under the promise of rebuilding again. They just really have no concept of why people have left.
    This is all about their profit, and nothing else, and they will always feel justified in putting their profits before all else because like any big business profit is the most important thing to them, and they feel that is a justified, normal, and necessary attitude. You’re all just the little hamsters they can manipulate into running the wheel to generate their profits, and that is all they will ever see you as.

    Me

    June 24, 2014

  • there is a lot I think LL can do. First, I think the Lindens need to be more visible, and available to EVERYONE. Not just those with premium accounts. Like others have said, I also have multiple avatars, and for each avatar, I have spent a pretty penny, and continue to do so in order to keep them up to the standards they deserve. So I am contributing to the SL economy as well. Yet the Lindens are totally out of reach to me. They should make themselves known, and available to us. Let us, their community know they are there if we need them. Give us more communication, residents to Lindens, Lindens to Residents.

    Stop adding things, fix things! Group chat has been borked since I started SL back in 2007, and remains borked to this day. And yet, instead of fixing it, and improving lag issues, they just add more stuff. Fix what is broken, leave what’s not broken, alone.

    Bring back last names. It’s hard making an avatar. Every name has been taken. Back when we had last names, there could be several Kimmy’s. Now, there can only be one, Kimmy Resident. All others have to have a number after.

    Bring education about all of the different communities of SL right to the front, so there is less division, and more unity. Maybe even have PG rated Linden run events where the Lindens show up, with large prizes as incentive to be there. Cash for instance, it’s free for LL! Not only will this bring people together, but will help us get to know the Lindens. Of course, everyone would be permitted, with judgement and exclusion strictly prohibited. Make SL a friendlier place <3

    Discounted land to those with large, successful stores. Someone mentioned that free accounts cost LL money. I do not believe this. I do believe that us buying lindens gives linden labs more money then if we just had a premium account. Even if we never buy lindens, every linden dollar we spend makes linden labs money. Someone, somewhere has had to buy that linden. Every currency that changes hand is more money for Linden Labs. So if a store is doing really well, make it easier for that store to keep their prices low, while pumping out more items for us to buy. And thus, more lindens being purchased. I for one have purchased lindens, not only for my avatar's accessories, but for cats!

    Going back to my first point. Communication. I have had friends banned for having items in their inventory they didn't even know was in there. For instance, the free hairs that go around. Instead of just hitting ban, contact us in Second Life. Explain what is going on, and give us a chance to either explain, or correct the problem. Give us some feeling of security in Second Life that some kind of god is not going to come down and kill us off, making us trash tons of real life money that has been spent.

    Release the limitation of 5 avatars per e-mail address. As i said above, alts really do make linden labs money. Reality, Alts make all of us money. They need to be skinned, shaped, clothed, and like others have said, the proper equipment bought for their role plays. A person without an alt would be SHOCKED what a person with an alt spends on it. All of this is money in Linden Labs' pocket.

    Unless there is a storage reason for keeping a limit on groups, lift the limit. 45 or whatever it is groups is not enough. That also will help stores with advertising as one had mentioned.

    Finally, make me a Linden 😀 lol!

    Kimmy Demina

    June 24, 2014

  • One simple thing to be done , Integrate GTA (Grand Theft Auto) into second life. Amalgamation of both would be the best thing for online experience.. The ones who have played GTA-5 Online, should get the idea … all this possible in GTA type of action

    Katrina

    June 24, 2014

  • I am tired of seeing the “content creators” complain about those of us that have alts like we are free loaders. Do they honestly think I will spend as much on “content” for one account as I do now across multiple accounts if I have to 1) Pay to be a member and 2) Don’t have X number of alts to outfit? Yes, by all means, send the disgruntled content creators to InWorldz and they can sell to one another.

    claudia

    June 24, 2014

  • As others have already said, and I can just repeat – a LOT of real money was invested into SL. Losing all this, will only disappoint and piss a lot of people.
    Making new platform? Great. but why closing this one, that so many people love and pay for?
    When you close SL, all this would be gone and all that amounts of money people have spent went for nothing.
    Maybe in 10 or 20 years I would want to login and see/use this content because I SPENT MONEY for those things. Please, Even if the new platform would be successful DO NOT close down Second Life. Think about it carefully you may lose customers because of this. And about “SL will remain as long as it is profitable for LL to continue operating it” – SL is already profitable imo. Look how much people pay to LL, buy crazy amounts of Lindens, buy land (which is quite expensive). so why not improving it more. For once, LL should listen to their customers. Why customers should be interested in spending amounts of money in a new virtual world when they know – from now on – that all what they spend is not safe. Nothing is impossible. If it is a question about money or time, LL should grab it to ensure not only high quality creativity, but also high quality service. Services are successful because of satisfied customers. Linden Lab want money but how about customer care? If this requires too much efforts, how there could be a future for a new platform? Shop owners are king if customers buy, and not because LL decides.

    final words – keep sl running.

    Esmeralda Janic

    June 24, 2014

  • If LL was running an ethical operation, I’d welcome change, but with so many content thief’s they allow to stay in world and profit, I doubt there will be an improvement. The moles will have the inside track on everything new, and the friends of someone on the inside will keep selling stolen idea’s

    DeadCat Mumfuzz

    June 24, 2014

  • The main thing that has stopped me migrating to Inworldz which is now almost on par with SL and far cheaper is the amount of money I’ve invested in Novatech Tardis and portal systems. If nothing from old SL is going to be allowed to be ported to new SL then I no longer have an incentive to stay. While other virtual worlds develope Hypergates to TP between them let SL become more exclusive and isolationist. Money will talk.

    Tahuti Mormagus

    June 24, 2014

  • well, my gut reaction is to stop putting anything into SL, including buying, but I will offer my opinion. I think the biggest fix they should be looking at is the inventory system. For over a year, I have been losing items on a regular basis and for seemingly no reason. I think LL should stabilize the asset servers as well as come up with a better method of maintaining the inventory. For every piece I do know I lost, how many more am I just not seeing?

    LadyWriter

    June 24, 2014

  • Personally, I see this as a good thing, another wake-up call, if you will.

    While it has far to go in terms of activity and such compared to SL, the free and hypergated Metaverse has been in a growth mode as more and more see that being free to stretch their imaginations as well as see what others have done.

    As this is where many of the Educators, Artists, and Visionaries have gone to from SL, perhaps this would be a time to further reflect on other options.

    For example, http://www.hypergrid.org/metropolis/wiki/en/index.php/Spezial:Letzte_%C3%84nderungen, the Metropolis Grid, allows those who can understand, or learn, to run their own simulator instances, for free, and connect them to the grid’s services.

    This allows one to have full control of all aspects of region controls where you actually do own rather than rent from various of the commercial grids that are smaller versions of SL.

    It gives you true freedom to explore the vast hypergated Metaverse and true freedom to save all you place in your region[s] in a file [called an OAR] directly to your computer, to use anyplace in the free Meta you wish.

    As well, those who prefer the commercial aspects of Opensim, running on current Opensim Code in a grid manner, and at the forefront of content permissions as well as many other aspects of tech moving forward, can find much to appreciate here http://www.kitely.com/

    Where land costings are in line with current standards and it is also on the hypergrid.

    More and more are finding enjoyment and freedom hypergating to amazing and fascination builds, many of which some here may be very surprised to see are ones who had left SL for this.

    Some examples can be found here:

    http://the-hyperzette.blogspot.com/ and Zaphod himself may be recognizable to some.

    Here are some other places I have suggested:

    http://minethere.blogspot.com/2013/08/metaverse-destinations.html

    So, there are options that perhaps some may wish to use this new issue as a time to check them out.

    Metropolis, as some may note, is a non-profit and survives mainly on donations, tho they do rent regions for the proper current pricing. Kitely, though a commercial grid, has all it’s pricing in line with current Metaverse hosting companies, such as http://zetamex.com/

    Enjoy.

    Minethere Always

    June 24, 2014

  • I’d like to see the following features in order to move to a new platform:
    1. RLV-like API with force-sit, force-attachments etc. Basically the experience tools that were promised but never came.
    2. Object oriented scripting language with a higher memory cap and preferably script includes.
    3. Move more stuff client-side such as movement and certain script functions.
    4. Compress animations less.
    5. Ability to upload and have rigged NPCs.
    6. Larger region size, maybe the ability to host our own regions.

    I feel without these features the new SL will just be a glorified chat-room without any room for interesting entertainment or game content.

    Jasdac Stockholm

    June 24, 2014

  • I’ve been in SL for ten years and in that time I’ve seen many changes for the better and for the worse but lets get down to the nitty gritty and try to work out why do or don’t people stay in SL. For many people, myself included, SL is an escape from RL, a way of “living” an alternate life where my legs work and pain doesn’t exist, in SL I can walk, run and dance like everyone else, I have friends and companions, someone to talk to when things are difficult so I don’t feel so alone.
    What Philip envisioned at the start was a world created by residents for residents, a platform where everyone was equal even if it was just a virtual equality, it was a way to meet new people, make friends and be able to do things that are impossible in real life.
    The thing most people tend to forget is that LL is a business, they need to make money as that is the point of a business, they aren’t a charity dedicated to giving everyone an expensive to run platform for free. What I’ve noticed over the last couple of years is the amount of residents who seem to think they have a God given right to use the platform and never contribute a penny to keep it running. The amount of free stuff available on the market place has become ridiculous, you can, and many many do, exist without every spending a cent and still manage to look good etc.
    My suggestions are…..
    1/ Charge a reasonable fee just to list an item on the market place, lets say L$10 a week per item, not only would this be another income but it would get rid of the minefield of badly made freebie crap, some of which was put on there by people who left SL years ago, another thing it would encourage is creators to remove anything not selling and push them to create new items which do.
    2/ (someone else above suggested this) Many people complain because they have no credit card and therefore are stopped from having the means to spend money in SL, I can go to any supermarket and buy an Amazon card to use for purchases on Amazon, surely this is not beyond the realms of possibility, maybe a partnership with another company could make this work.
    3/ Bring back the Mentor program, SL is a nightmare when you first arrive, walking around in a daze wondering how to get started, if newcomers were welcomed by vetted residents who could show them how to get started, what is on offer and what you can do in SL, they would be far more likely to stay, SL can be a very lonely and forbidding world at the start. I believe that many newcomers would be more likely to stay if they were made to feel welcome from the moment they arrive, if they were greeted by a friendly face who didn’t want anything from them except to make them feel part of SL.
    LL are shooting themselves in the foot with this new platform, the thought of re-uploading, scripting, making new huds etc etc etc, for my extensive range of products is mind boggling, not to mention the cost involved. They will ruin the new grid like they have SL with their corporate choices made exclusively based on profit instead of the most basic of all business principles, “give the customer what they want” instead of the one they have adopted…”screw you”
    That’s my 2 cents worth.

    Larisa Tylman

    June 24, 2014

  • […] Firestorm Viewer […]

  • I have spent too much money on SL to lose it, and i will most likely keep on buying content as i’ve always done. but if they shut down SL without being able to transfer everything i’ve bought to the new platform, then i wouldn’t migrate, i would dry my eyes and wave good bye to SL and hopefully get skype names from my friends so i’ll at least have those.
    But all these ideas in the comments may be useless, if LL can see a profit in shutting down SL they will probably do it. it would detroy many people but LL would get more money… win?

    Stenen

    June 24, 2014

  • Better security. There has been an atrocious lack of response to griefer attacks, content violators and encroachers. To keep people AND not drive new people away they must make it safe and ensure unauthorized TMI are addressed quickly and definitively. That above all technical fixes needs to improve yesterday!

    Holocluck Henly

    June 24, 2014

  • Hi all,

    I am a homestead sim owner/ lessee. I have owned the sim for past 6 years. Basically it is a second life home. I am in second life because I have dreams.. dreams of what rl cannot give, but in SL, it comes true.

    To keep this dream alive, I pay my tier on time and spend as requires. In real money terms, its not a small sum.

    A responsible platform change should allow all existing assets be transferred over for I had spent a fortune by SL standards, averaging L$30k a month. But I do understand if LL decide to switch off its server for whatever reasons, thats it and ultimately, there isn’t much we can do about it. It will be too expensive to sue LL on individual basis and I am not a US resident.

    What will keep LL keep SL on-going and alive? Here is my take:
    1) Skin/ shape/ Mesh avatar – everyone needs it and everyone spend to keep up with appearances. If the 3D model is to improve to be more life-like, people will pay for it. I did..

    2) Housing and furniture – like avatar, the environment is why we are all here to dream how life could be … I “own” an island, clubhouse, yacht, planes, apartments, city.. etc… If LL can make land ownership less expensive or at least more competitive, content makers will definitely have more business. The current model is still viable, but if they can have something between a full sim and a homestead, I am sure we SL consumers will spend more to fill up these pockets of dreamland with contents –> raising the demand for more furnishing and contents. Currently, only Full sim owners and their support group pays for the contents or people like me maintaining our little homesteads. How many times I wish I can have more prims, but there isn’t any in between sim options. Either I buy a few homesteads or pay through the nose for full sims. I see many good full sims closed due to high tier cost for full sims.

    3) RL Business applications – so far I don’t think LL is as successful in getting this in SL. Virtual conferencing, virtual fashion/ housing displays.. well, I think the US copyright laws pretty limit LL in getting it to work.

    If I can have a rl-equivalent avatar buying rl fashion using SL as a display platform, that would definitely open more new users potential. Perhaps the platform should be for rl consumers to logon and see and use.

    I notice the SL-Go is only limited to US residents and its on separate platforms. LL needs to remember that not to abandon the PC-base SL and go for mobile solutions. Though mobile solutions are good, it can never replace the joy of scripting and building which I think it is hard to do on a smartphone or a tablet.

    I am not a Facebook person, mainly because I have SL. It is a social platform that uses a 3D avatar which can walk, chat, run, fly, fight and f**k. In my opinion, the SL model is years ahead of 2D platform like Facebook and Twitters.

    The way ahead… I think SL shouldn’t restrict 3rd party viewer development as it proves to be better. It had proved to work for the past years. Instead of excluding 3rd party viewer development, they should thank good people like the Firestorm team and continue to work with them. I can bet SL wouldn’t survive till today if 3rd party viewer isn’t available.

    I hope LL won’t be like Apple, who is losing market share because in my opinion Apple think they can force the market with the iphone 5 series by creating wastage like having different charger size standard. I was a iphone fan once, but by repackaging without real value adding and even creating “waste”, it really put me off. I am fully Android now. I hope LL as a company do not go down that path and I am very sure the Apple will fall to the ground due to its pride.

    XenoD

    Dickson101 Xeno

    June 24, 2014

  • I’ve been a user of SL for 4 and a half years. When I started out in SL, I could not afford to spend RL money to purchase lindens, so I worked in SL for what I wanted to buy.

    As time progressed, and my RL situation improved to the point where I could afford to spend my RL money on lindens, I began making regularly monthly purchases, renting land, and advancing my avi even more. So the idea of putting time limits on free accounts, and possibly banning free accounts all together is offensive to me.

    Although I could not purchase lindens, I worked my butt off for every item I bought, and in the process I contributed to the SL economy. I most certainly didn’t free load, as one person implied that free account users do.

    The SL society is a lot like RL society, you are always going to have multiple classes of people, especially where finances are concerned. If LL were to discontinue or limit free accounts, they will drop a large portion of the SL ’employed’ members. These are the people who are go go dancers, hosts, and DJ’s for club events. These are the people who spend hours modeling clothing in in-world stores and work as store assistants.

    These people are the true heart and soul of the SL entertainment and commerce community, they are the ones making events entertaining, and shopping more enjoyable.

    Banning or limiting free accounts would gut these two SL industries.

    While I understand the need for progress, especially in a virtual world environment, I don’t understand why LL feels the need to limit backward compatibility.

    While I wholeheartedly agree that Mesh is where everything should be headed, stripping away backward compatibility isn’t something I would encourage.

    If they want to get away from sculpts, why not have the server auto-convert them into mesh the first time they are rezzed? then update the object in inventory with the sculpt-to-mesh conversion, so the next time the object is rezzed, it now contains a mesh object instead of a sculpt?

    Questionable Inventory Portability is also a big concern of mine. I’ve worked too many hours in the last four and a half years in order to build my inventory, and customize my avatar, only to have some faceless project manager who doesn’t even known me, arbitrarily decide that I don’t need to keep what I have earned. Sure, my inventory may be full of items of dubious worth, but they are -MY- Items of Dubious worth, and NO ONE has the right to take them from me.

    I believe I speak for many a SL Soul when I say, “Linden Labs, you will pry my inventory from my COLD, DEAD, ACCOUNT before I give it up willingly.” If I can’t take my toys with me, about all a ‘new and improved’ sl will get from me is a cursory look-see. This is why I haven’t gone to alternate grids, because I didn’t want to have to start over from scratch.

    Since LL has the code for the inventory servers, and the formats that those servers store information in, they -can- write translation programs that can port content to the new formats they are creating. The question is, weather or not they will actually put forth the effort to do so.

    Third Party Viewers – First off, let me say this loud and clear, I despise the linden viewers, they are the most ass-backwards, hateful pieces of software I have ever had the misfortune to install.

    I don’t care how much money LL farmed out to have the user interface designed for viewer 2, they need to get their money back, cause they got screwed.

    Prior to Viewer 2, I was an Emerald user, and once Firestorm was released I abandoned the Linden Viewer and never looked back.

    If I were forced by LL to use a Linden Viewer, I would quit SL entirely. Considering the popularity of Firestorm, and other 3rd party viewers, LL needs to keep that in mind.

    If they are concerned about asset security, to prevent copybotting and stuff like that, why not just have those routines handled by a library that a third party viewer would have to call on in order to access the asset server? This way they can open-source the majority of the viewer code for 3rd parties to work with, and distribute a ‘communications’ package with libraries that are required for securely handling communications.

    Over all, until all the un-answered, or ‘grey’ areas are addressed, I’m pretty much leaning towards sticking with the legacy SL, even after the bright and shiny new one is released.

    The idea of losing the ability to control the way I experience SL, losing the individuality that my personal inventory has brought me, and losing everything I have worked for, does -not- appeal to me in any way, shape, or form.

    LL I appreciate you wanting to improve SL, but why not start with just simply debugging the stuff that already exists?

    Drew Meriborne

    June 24, 2014

  • The first thing I would like to see is your message of the day upon login. It’s chock full of doom and gloom which is not going to educate people. It will, in fact, cause panic. That’s not conducive to any kind positive discussion, period. You might feel a certain way about this new platform, or LL, but you really shouldn’t try to incite panic into the people, that’s foolish thinking on your part. “The end of Second Life as we know it”…? Really? No, it’s not, and, as you pointed out, near the end of your rant, this is not even going to happen anytime soon. That’s providing it even comes to full fruition to begin with.
    I am all for making suggestions to LL about things that need to be fixed now, and in the future, to make SL a better place. What I am not for, is using panic, confusion, frustration, fear, and anger to get the troops on your side of an argument about something that has not even made it to what many consider an alpha stage, much less anything else.
    People look up to you, they read the message of the day, even if they don’t click through. It is, at least slightly, important that you do your best to make those meaningful, if you’re going to make them. It is not best to incite panic over something that does not yet exist, and is most definitely not threatening to SL in the least.

    Beyond that, others have already stated the one thing that would drastically improve SL as a whole, lower land costs. Even just that one change, could make a very large difference in how people view LL and SL, as well as participate. Other changes would be great too, but you asked for one.

    ImaTest Resident

    June 24, 2014

  • I posed a question…’is SL doomed?’, and then made the statement no it isn’t if we have users help. Please re-read to understand the meaning. “Is SL as we know it doomed? Not if you can help it!” It was designed to get peoples attention because this matter is important and needs attention. Got your attention didn’t it!

    Jessica Lyon

    June 24, 2014

  • I was commenting more on your doom and gloom message of the day. I will give you that, it did get attention. People discussing it is a good thing, but inciting panic with your wording isn’t good either. But then, I read all of the responses here, other forums, inworld in different groups, as well. How we word things is just as important as what we have to say. Isn’t it?
    Interesting topic, worthy of discussion, definitely.

    ImaTest Resident

    June 24, 2014

  • Hello,

    I am not in secret of Linden Lab, but they will not stopped SL, for sure. It is obvious. For me the first problem is interoperability between different platforms. It is the responsibility of platform provider of course, but merchants too.

    As software editor and 3D Designer, we are already be able to ensure people that trust us, that we will provide this interoperability between SL, future SL, Open Sim, Unity 3D, UDK, CryEngine and Anarchy. Of course, Linden will follow standard in use in 3D industry. So don’t worry about interoperability, stay optimist 🙂

    Motoko Oanomochi

    June 24, 2014

  • [05:07] Serenity Kristan-Faulds (serenity.kristan): if they don’t allow adult activities..somebody better make some nice mesh tumbleweed to blow around the ghost towns lol

    Aprille Shepherd

    June 24, 2014

  • I would like to blow bubbles rather the tumbleweed..need to try and keep my options open on that subject

    Andi

    June 24, 2014

  • Them shutting it down just would be awful for me. Over 6 years, I have invested heavily in my own wardrobe, as a geisha in sl. To have all that just gone would be horrible.

    Aileen Brashe

    June 24, 2014

  • Whitburn Blackburn

    June 24, 2014

  • One thing I would like to see change is the way you can purchase Lindens. Even IMVU has those little cards you can buy in the grocery store or even Walmart . If SL had those gift cards you could use there would be many more people buying Linden dollars as right now you can not even use a pre paid credit card as it is not revolving credit.

    Ember Adored

    June 24, 2014

  • That is not correct, I use a walmart debit card (Green Dot pre-paid card) that I buy $L with.

    Drew Meriborne

    June 26, 2014

  • Most of these comments are directed at longtime users and I get that. A lot of residents have substantial investment and if existing residents abandon SL the whole thing collapses.

    That said, as much as every established resident has been annoyed by someone at some point, the future of SL will always be the ability to attract enough new users to keep a sufficient level of activity. There’s a significant learning curve. The interface in many ways is not intuitive. There isn’t an obvious and intuitive help system that easily answers questions. “What do I do now? How do I do it? How do I find interesting things to see and do? How do I DO THINGS?” represent a significant learning curve for noobs. How many just give up before they figure it out well enough to really enjoy their time on SL?

    Jaybee123

    June 24, 2014

  • Oh nice to see LL putting the boot in before thinking about how it will affect the rest of SL residents and Third Party creators. I like many in SL have spent so much money ( and time ) in the 6 years I have been in SL and I personally want to continue to be on SL for as long as I can and not give in to LL and their tactics to narrow down this current platform and make us go to another platform they are creating, totally no sense in doing that. It’s sad its what LL want and not what we want, its people like the builders and fashion creators etc etc and us the residents that keep SL alive . But like many have said carry on with YOUR SL and don’t stop what your building and creating.

    Andi

    June 24, 2014

  • MARKETING.

    Look for whatever reason once Philip left LL that was like the end of all publicity for SL. I know what LL makes daily from SL and there is no reason SL shouldn’t have commercials, more advertising banners online etc etc. IMVU has more online ads then SL and that is SAD. Marketing and advertising is EVERYTHING.

    Also, my 2 cents. Who the fuck does this Ebbe Linden think he is?…. To come in here where people (including myself) are making livings off SL, we feed our kids from the money we make in sl. We have spent years building our sl business’ and now he wants to make a next gen SL?….

    Look, Philip Rosedale is a fucking GENIUS. Love him or hate him HE IS. He has dedicated his life to virtual worlds and that is his passion. HE is why SL is successful. Who is Ebbe? Oh yeah, the guy that saw his son playing in SL years ago…. Yeah, i’m sorry but the passion isn’t there and personally I don’t see this new virtual world doing anything but sucking money out of LL. Personal opinion of course.

    Not to mention, Philip and Ryan are working on a seriously next gen virtual world which allows use of all the motion sensor devices like Kinect and Oculous Rift… So, which world are you going to pick? Philip’s new GENIOUS world or this guy Ebbe’s little playground of doom? -.-

    This new world is for creators? Well, that’s sweet, thanks but in order for creators to thrive financially we need basic users. A world full of creators might be profitable for people like me who sell full permission stuff but the regular stores would suffer financially. If something is not profitable, the creators will LEAVE. SL is VERY profitable for many of us. Don’t play with our money. I promise no one wants to use a viewer built by LL. Open Source is how Philip wanted things, keep it that way. Remember Ebbe, you would not even have a job at LL if Philip had not built it for you.

    TY have a nice day lol

    Lexi Zelin

    June 24, 2014

  • How to get more users? Simple. 1) Find out why current users are in SL and what we would like to see as improvements. 2) Ask people about to leave to say why and offer them a better deal. 3) Do a market survey to find new users.
    Have the Lindens no marketing department? I have never been canvassed by them for my opinions and SL seems to me to have a very low profile.

    Andromeda Prime

    June 24, 2014

  • I am pretty much throwing myself into SL to deal with real life and avoid it at times. I am learning to build and continuing to bring friends from other games in. I think we all should try to do something similiar if not already to provide SL is worth keeping!

    Lisa Tidwell

    June 24, 2014

  • About me: I have over 20K hours logged with SL since 2010, run a store, have spent thousands of GBP there, and am HEAVILY invested. I’m not feeling threatened by this announcement. I welcome the march of progress. Here’s what I think.

    SL won’t be closed down for a long time, if it even gets closed at all. If it was me, speaking as a software dev, I’d run SL side-by-side with the new platform (as ADITI and other LL-operated Grids are currently run side-by-side), especially during the doubtless protracted initial construction and testing phases.

    I don’t see this new platform affecting SL in a big way unless a whole bunch of people (see above) jump the shark and thereby send a bad message to LL.

    Motoko Henusaki

    June 24, 2014

  • […] like Jessica Lyon, Firestorm Viewer Team, that are asking people to do something. See her post: Second Life Needs You!  She wants you to come up with the feature that will make SL 1.0 (I think she means 1.0 because […]

  • Linden just wants your property to resell, that is the only reason they need us to make more money, those hungry greedy thieves!

    2.3 You grant Linden Lab certain licenses to your User Content.

    “… you agree to grant to Linden Lab, the non-exclusive, unrestricted, unconditional, unlimited, worldwide, irrevocable, perpetual, and cost-free right and license to use, copy, record, distribute, reproduce, disclose, sell, re-sell, sublicense (through multiple levels), modify, display, publicly perform, transmit, publish, broadcast, translate, make derivative works of, and otherwise exploit in any manner whatsoever, all or any portion of your User Content (and derivative works thereof), for any purpose whatsoever in all formats, on or through any media, software, formula, or medium now known or hereafter developed, and with any technology or devices now known or hereafter developed, and to advertise, market, and promote the same.”

    http://baysweetwater.com/second-life-tos-nutshell/

    Facts

    June 24, 2014

  • REMEMBER THOSE QUESTIONS?

    1. What will add the greatest value to existing users?

    DO NOT PANIC

    2. What will attract new users to Second Life?
    I agree with someone at the beginning of this long rant festival that the entry page could be much better. Show what SL CAN look like with better Windlights, interactive scenes etc. In the past there were machinima films highlighted which added a look at the world. The destination guide could be integrated into the home page in part so folks would see all that there is to do and THEN sign up to be able to do it.

    3. What will improve profit margins for LL by encouraging spending among all its users? This can include anything from Premium signups to land sales to user-generated content sales.

    USE some of that empty mainland ( my shop is on a sim that is almost empty accept for me on a 1024. That is not unusual. ) Give a better group bonus on land so more could be used “free” but existing groups OR at least landscape a little so it doesn’t look so completely empty. Making the “maintenance” land all bumpy only advertises how empty mainland is.

    What can do these things without breaking existing content and without requiring changes in LL policies?
    THINK BIG

    And here is an excerpt from an article that I wrote the other day and didn’t publish :D.

    Some folks on other platforms look at this as an opportunity, thinking that SL residents will come running over in droves. Honestly, I don’t see it. Why? What is there to gain by leaving? The new project is most likely (according to Ebbe) a couple of years down the road — maybe longer. AND, since it will be so different, it may not be anything folks will embrace. It is a gamble after all. We know from the demise of many amazing virtual worlds that quality and tech doesn’t guarantee success.

    In the end The Lab could find out that the SL community is happy AS the SL community even with some inherent flaws. I suspect many will remain simply because of the real dollar investments. I have only seen one statement declaring abandonment of an SL account, and that was from someone firmly settled on another grid.

    I have read and listened and perused the media spin (always fun). For me, life is going on as usual (unlike the TOS debacle LOL). If the content creators decide to stay in SL and the citizens keep on purchasing, it will be very difficult for The Lab to abandon what some have called their “cash cow”. I believe in moving forward. I also believe there is solidity in history. We can have both.

    Chic Aeon

    June 24, 2014

  • For as many years that I have been in SL (oh, I hate to think of the lost sleep!), I have noticed that as a vendor of custom made things for the home and business, things have gone, if I may say so, to hell in a hand-basket. At one point, we had over 30 stores and everyone was making money both for the land owner and us. Now, we have one store with most of the other sims “gone with the wind”.

    Granted, I do not spend as much time as before in SL but I do watch my store every day. Whatever happens, thanx to LL for the memories. I had fun, met a number of great people (including my wife through her daughter-in-law who was one of my customers).

    RIP.

    vittorio plutonian

    June 24, 2014

  • While I think moving in the direction of new platform with updated technology is ideal, I feel that LL should allow migration of Firestorm. The current SL viewer is limited in features compared to the bells and whistles Firestorm offers. Often times it lack stability and with that being said, Firestorm support is awesome. At least include the FS team for consultation purposes.

    In order for profits to increase, LL need to place their focus on the consumer by giving more benefits. Whilst the key is to make money, people are attracted to what you can do to make their virtual reality even more appealing. Consumer happiness=More Profits.

    The premium as it stands, does not offer enough to influence buyers. In this area, I would build a community of homes (i.e. subdivisions, nice rural towns, etc.) with attractions, that people actually want to stay in. Offer a bigger size lot or more prim usage. Monthly gifts are also encouraged, but their has to be more of a widespread notification of gifts. Most of the time, I don’t even check for the gifts that are given. My point is…get more creative. If people are paying for a monthly membership, they should receive value.

    Show the community that you actually appreciate them as a customer. Give promotions for lindens buys, create bundles that people can use to make their world a better place. Get more involved. Lower tier in certain areas as part of a promo…in that instance people are encouraged to buy at an affordable deal. Get creative!

    Advertising – I agree with some previous posters here. In your adverts, show how SL actually transform lives along with the fun people have. Advertise creators, families within SL, the young and old generation, homes, creative sims, furries, pets, etc. The key is to show people more than what the reputation of SL is known for. Add more ethnicity to the adverts as well. The internet is made up of all types of people from all over the world. Advertise more! Get Creative!

    -When newcomers come to SL, they should have an in-world buddy to add them as a friend and personally show them around. Make them feel welcome. A lot of new people try SL for a day and see it as complicated, therefore they give up. It does take some getting use to. What better way to show you care in this area.

    Some creators have a lot of overhead with maintaining stores and keeping up with new releases. Why not give creators that are excelling in sales, some type of support and benefits that will motivate them to keep up the good work.

    Free accounts are a huge bonus. Creating different levels of premium (depending on perks), would be more beneficial then having everyone pay for their accounts.

    Get Creative LL – Show the Community You Care!

    AK

    June 24, 2014

  • 1. Lower the cost of Sim/Land Ownership or Increase the Size of the Standard Sim.
    Reason: Cheaper land attracts more users, More users= More $$$

    2. Bring back Last Names. Offer Premium Content for Free,
    Reason: Its impossible to get a Username “You” like. Everyone needs a starter home.

    3. Require a Premium account to access Adult rated sims.
    Reason: Sex sales and SL has enough of it pay for itself.

    4. All the Above

    TBH everything you’ve mentioned about the New Platform sounds like they are interested in making a Second Life 2 …And I wouldn’t put it past them since this is a 11yr platform. But if the only intentions they have are to give us another V2 then i believe its a waste of money and they need to be focusing on making sims bigger and more affordable because everyone wants a place to call their own.

    Sugami Osumi

    June 24, 2014

  • im totally with you on the second name, i hate *resident*

    honeymacbain

    June 24, 2014

  • If LL wants to increase sales, perhaps they could begin with sales of sims: continue to sell a sim at the going rate, but if someone buys a second sim, give them a discount on the initial price and tier. After they reach, say, 5 sims, reduce the rate further.

    Edward Ballinger

    June 24, 2014

  • Hoorey!!!
    This is scary because i must build new…but sl like the last years are running to die. Other opensim projects are offering more prims,more lands to build dreams! Sl have to change to survive!! A new platform is the only way ..and new buildings are a great way that all people can restart from new with the same chances!! Hope new SL will offer more land and prims. Think about , opensims offers 15.000 prims as standard, and a full sim region as standard.
    New SL should offer the same basis or more.. With the future technology of SL i am sure it can be the start of a new area of virtual reality!!

    The best thing to get new user in new sl i think, is a new way of building in categories which are connected …like a world of gothic, haunting, pirates and so on…where everyone can build but only in the art of the same categorie.

    The BIGGEST ERROR was in sl not the lag, it was there are no infrastruktur on the main land, to less streets, ways between the parcels..Most parcels are not reachable in the way like in real life.
    It must be possible to reach the goals not only with tp, they must be reachable with cars, trains, planes, ships or walkaways!
    So more people will walking through parcels for fun to see what is offering in the next corner.

    The next big error was the bann lines!!! Okay bannlines can be okay for privaty, but planes must could fly, ships must be crossed..
    That´s why i say there was no infrastructure, to less streets,ways…
    this roads,streets and so on must be public . With rezzable areas for vehicles and so on.

    Think about you must reach as example transylvanien through a journey with plane and train or cars, ships from station to station.
    Okay this will need more time, but on this way you meet more people, can make real journeys.

    The other way LL should offer in new sl special world for racing, for combats, and for sci-fiction.

    All must be bigger BUT with a infrastructur!!

    And at last the old sl is more a private world of residents who don´t want public visits, that´s the trend i saw…and i think old sl should be alive as the part for private closed worlds for people who want this! Thats the future of the old sl, but the new sl must be revolutionare, must be powerfull and gigantic!”!

    The problem the other opensims have, most scripts are dont working, thats why sl are the better choice. But i think its only a questions of time, until they will become better!
    And than old sl like now, will loose many user. At last changing are absolutely necessary. Perhaps all our old friends than will come back, and many more new people will join.

    The hype on sl at the beginning was that everybody have the same chances to create stuff and sell them, today only the professional creators are making the big money, not the normal user can.
    I hope new sl will offer all users the same chances again!

    The dead of sl in the last years was also the marketplace for the inword activity!!
    This was the fastest way that users are running away!

    The fun at the beginning of sl was searching inworld for good stuff, to find them, tell friends, invite them and also for reseller goods a great way to resell goods on other places. This died with the marketplace.
    That was the next biggest error to loose the most user!!

    No more traveling, less people inworld, no meeting new people and so on! It was like the death was walking through sl !!
    This can not be the future!!

    We all want to build, to sell and to meet people and want to create a second world of life, not a world of dead and empty buildings,places ..!

    To make money must be, because this is an important factor!
    But this must be inworld, not outside!

    A better way as marketplace is a shop for every parcel owner. But the webshop can only be reachable inworld from the parcel!
    That was a better way i think!

    LL can make money from advertising this new shop idea , and can earn money from advertising from any other form.

    But should not create high cost memberships, and parcel fees!
    This must be cheaper, much cheaper! Better really low fees!

    That´s what i think, and what i saw all the years i was activ in sl.

    Rhade

    June 24, 2014

  • Change is something that will come and i dont mind changes as long as issues are fixed. I love second life so im willing to give the new platform a try because of it. Things that i would like to see done
    (1) Griefing. not even existing its horrible for everyone
    (2) The use of stalker and spy huds. I cant tell you how many people i know that have been bullied out of SL because they were being stalked and griefed from the time they logged in to the time they logged off. Some people have become crazy with these things.
    (3) Alternate accounts should stay as is many people need those accounts to run multiple businesses . Roleplayers and people that come back to make a fresh start this is something vital and very much needed.
    (4) Copybot issues are still alive and thriving this needs to not even exist on the new platform
    (5)My final request would be to please let people keep there stuff that they have invested in for so many years if there is no transfer of inventory many will be angry and hurt not only because of the money but because these things are special and sentimental.
    100% agree with Caemlyn Witherspoon. there are alot of other ways that money can be brought in .

    Carmen Riaxik

    June 24, 2014

  • Ah next big idea!

    The new sl should be public only! And the old sl should be private only! And there must be a way to connecting both with hypergrid teleport or anything like this. This can keep both worlds alive and make it more interesting than ever!

    Rhade

    June 24, 2014

  • I purchased an inworld web based hud game in SL called The Hunger, First Blood. I have several thousands of USD invested in the purchase price and day to day operation of the game. Since the games conception in 2008, over 19,000 HUDs have been sold.
    We are all used to lag, crashing, all of the bad things that happen with each update. We overcome, we adapt. THIS is our world. If they do away with SL, and do not allow transfer of content, not only will I be loosing thousands of USD, the players of my game will be doing the same.
    I wish that SL would correct this issues with the platform we have now instead of trying to improve it. Fix what is wrong, then worry about all the improvements.
    If what I am hearing is true, and if we lose our SL, then I don’t know if I will go to the new platform. I cannot afford to lose what I have invested in Second Life. I am a Concierge member of SL… started as a Free account. I have multiple regions, and rent more from individuals. I just do not want to start over.
    AND speaking of alts. Our players have numerous alts who purchase lindens to be able to play my game. I have several alts, each one has a different “job”. So I hope that people that say “alts are here to cause problems” would revisit that comment.
    Thanks…Let’s keep and improve our SL, not join another.

    charliedew2 Dezno

    June 24, 2014

  • 1. What will add the greatest value to existing users?
    Prim Limits/Space/Mechanics
    Prim limits are a huge concern for me. I am not an average user, so I understand things like bandwidth and server space, and in my opinion, LL’s offerings are abysmal in terms of how much space & bandwidth are given for what you pay. There is simply no value here.

    Space
    Second Life is a virtual sardine can. Everything is so cramped and small. It is probably time to reevaluate the world’s horizontal scaling if people are being forced to build up into the sky.

    Those of us who remember virtual worlds made with VRML can attest to how cramped Second Life is.

    Both of these limits stifle what I believe is SL’s greatest offering… the ability to be creative and enjoy a sandbox game/simulator.

    NPCs & Other Game mechanics.
    Npc’s are a requirement for any simulation. The complete lack of functioning npc’s forces people who actually want to simulate them to use things like prim people or cardboard cutouts or alts. It is, for lack of a better term, laughable. There is nothing worse than walking into an amazingly designed building to be greeted by Carl the Cardboard Cutout.
    The inability to add things like this (without making sacrifices or compromises) is a huge drawback. Environments are quickly abandoned if no one is on sim, as the majority of interactions in SL require a human being.

    Other mechanics are very slow, or require cheats/work-arounds to use. One shining example is creating text on a prim. How many simulations do you know of that do not need to display a score, or value, or some other information to the user? Should I have to rely on a huge script just do update a scoreboard? Should a user have to wait for the server to update an image on a prim every time they make a play? I simply can’t find a logical reason for things to be so clunky.

    2. What will attract new users to Second Life? Give them a bit of credit.
    Most people understand bandwidth costs and the capabilities of technology… especially when it comes to choosing a platform with which to build a business. Let’s look at OpenSim. If you have a good connection, and a fairly up to date computer, you can run your own OS space; and make no mistake… folks are. Why would you pay Linden Labs when you can fire OS up and skip the prim limits and cost.

    3. What will improve profit margins for LL by encouraging spending among all its users?

    My previous points, if considered, would greatly increase profit margins. Currently, LL loses out on a huge number of sales by imposing their own limits. Would you pay 20k linden for that awesome house if you didn’t have the prim space for it? Think of all of the users who don’t have land to put these kinds of purchases on.

    This limits the purchases by landless users, to items only worn on the avatar. It also limits their creativity, which in turn, dials down the overall second life experience for others.

    4. What can do these things without breaking existing content and without requiring changes in LL policies
    Users want and need their own space. Having some sort of pocket dimension or alternate island or something, that exists within the framework of the Second Life framework would be a huge kick in the right direction. Giving people their own space (and limiting linden transactions to the second life grid) would streamline what the main grid was being used for (business/entertainment) and give users what they want without jeopardizing the security of the linden dollar.

    Combine this with a “pay for what you use”, bandwidth/diskspace setup and you can monetize the usage of these spaces. Have an upper limit based on their monthly fee and go from there. People are generally used to this model and are usually happy to pay for what they use.

    I love SL with all my heart.. but, today’s technology is outpacing it. I think Linden Labs has to reevaluate what they are offering, and always remember they are a web server, providing web services. The front end actually matters little when it’s boiled down to this detail. People are hyper aware of financial burdens these days, and the last thing LL should do is be miserly with these resources. It will only drive people away to things like Everquest Landmark and other sandbox games of that nature.

    Lita

    June 24, 2014

  • What’s so great about a Second Life future where everything we’ve built for that life disappears? How can you have a new Second Life if inventory, which created the first Second Life, does not exist?

    Liam Metaluna

    June 24, 2014

  • I’m not sure that i have a silver bullet, but if SL is designing a new platform that they want me to move to… they only really need to do one small thing… allow me to build via mesh in world, without a cost of uploading content. I’m talking building with mesh, in the new viewer in a way that is identical to building with prims in this viewer.

    There are several, in other games, you might call add ons that improve the everyday second life experience. Take polls, and find out which ones really matter to people… then.. implement their use to be free of charge in the new viewer. This would both upgrade our current Second Life experience, but also make it better than we could ever have imagined before.

    Ra'Naa

    June 24, 2014

  • SL is making LL a nice little profit. Not enough is being put back into SL. Already they are backward on the operating software and servers. I put US$500 a month through SL – and I am just one person. I for one do not think I could start over again with what has already been lost by SL and what I stand to lose now if is none-transferable to a new grid.

    Zsarynika

    June 24, 2014

  • like the grid merge and pathfinder this is iinden labs doing itself no favors. sl’s existing 11 years of content is what makes it valuable. no backwards compatibility means the loss of that value. to say nothing of the user outrage at having to repurchase everything they’re acquired over years in sl being surpassed only by the disappointment of there being nothing to buy. there’s no rational reason content cannot be backward compatible. it would be more work. as would just fixing sl. ll needs better promotion of what it has, not abandonment of their bread and butter for some pie in the sky marketing fantasy. you’d think they’d have learned something from the pathfinder boondoggle. *content* is what makes sl valuable. fixing issues with accessing that content should be job one. i won’t leave sl or take other pointless symbolic actions, but if they turn off sl i won’t be moving to their new system. i’ll be moving to one of the other sl-like grids. an unrelated question: is it really too hard for ll to realize they should move some of the nearly empty mainland sims into the adult continent? all the grid merge really did was invert the amount of land between teen grid (now all non-adult mainland) and the adult grid (the adult continent). and since there’s far too little land allocated to adult, the land prices there are back to the land baron times of old. which is pretty lame.

    Edward Vellhi

    June 24, 2014

  • Mesh Like tools in the built in SL edit tools. Extrude, Bevel, polygon point manipulation, just offering any amount of direct polygon control (highlighting individual polygons and manipulating them as pleased) is enough to spark a huge industry Boom in SL.

    all other virtual worlds would be left in the dust compared to what the IN SL builders could make if only we had access to stronger tools. any advancement in the Edit window would greatly help us make SL better.

    FOR THE LOVE OF GOD, Let us make SL better. let Content Creators make SL better. just give us the ability to do it and we will make SL shine. we did it once, let us do it again. with updated build tools we can make SL shine.

    its not easy i know but you aren’t without help. Blender is already supported externally to SL. Integrate “just Some” of the blender functions into SL and we will make you proud and wealthier, i promise.

    Aisha Marshdevil

    June 24, 2014

  • We all need to keep in mind that LL owns Sl, we do not.
    If they decided today to pull the plug (DON’T PANIC! I am not predicting doom!) it would be their choice.
    For them to even listen to our opinions instead of just changing things is great.
    Stop whining about content. We all agreed to a TOS concerning content. My suggestion is go back and read it.
    I suggest combining all the viewers into one good one if things all the people like.
    This is the only place I ever “played” online that had so many different viewers. I think that , in itself, is part of the problem.
    When teaching I have sometimes switch viewers in order to effectively teach citizens of SL. Craziness.
    If they make us start over I will certainly miss a lot of my things but at last my inventory will be cleaned out! (I’ve been meaning to do that for 7 years now!)
    I had nothing in my inventory when I came here. This will give me a chance to start collecting more stuff!!
    No, I sincerely hope our things can come with us, but if it is a platform where group chat works, BRING IT!

    Venus Soyer

    June 24, 2014

  • I for one love SL. This is where my family is, this is where my life is. My husband and I have spent so much money and time and effort building our lives and family in sl that we call it home. SL is not just a platform for people but it is a life for the handicapped the shut ins the people that have lives that have stopped in the outside world. SL gives us hope and a home. If anything could be added to sl, for me and my family it would be more amusement parks and animal parks. We love places like that and there are not enough that are like the ones on real life. Anyway, thank you LL for giving SL life and adding to mine.

    Gypsy

    June 24, 2014

  • I absolutely agree. In my opinion, the best thing SL can do, in either the original SL or the any new version, is to consider ease of use for people with all manner of disabilities. Many of the people I know in SL struggle with disabilities in their real life only to be confounded by those same disabilities in the virtual world:
    1. Physical challenges: Complex keyboarding makes it hard for those lacking dexterity and coordination. The same goes for mousing. Keyboard shortcuts aren’t the only answer. Mouse short-cuts using easily (re)configurable palettes perhaps, starting with some kind of default based on context-sensitivity?
    2. Auditory and visual challenges:Built-in speech-to-text and text-to-speech from the start. Options to control text size and presentation right in the chat windows, This would also be beneficial to those who want privacy or don’t want to listen to endless off-topic voice chat, or suffer from cognitive dissonance upon hearing the voice of an avatar. Wouldn’t it be nice to have the option of a description of a build spoken or displayed the first time you visit, especially if you have visual or auditory problems, or if you are exploring and want to get a sense of the creator’s intentions?
    3: Cognitive and memory challenges: The currently overly complex interface are an incredible hurdle for people with cognitive challenges. To take only one (of many problematic areas), inventory provides a myriad of problems. It’s often difficult for many people to recall the non-intuitive, disorganized routine required to do the simplest of conceptual tasks in Second Life. The aliased “Outfits” folder is a great help to those who like to change their appearance often, but actually putting together an outfit in the mish-mash of the badly implemented inventory system with its poor tools for searching, organizing, and editing is totally discouraging. Perhaps a tagging system for inventory, so users can choose a sorting mechanism. The fact that a pair of shoes in SL requires five different items: two prims, a base, an alpha, and a HUD is ridiculous, given that it is incredibly difficult to treat them all as a single item when putting on a pair of shoes.

    Twenyfurevir Cortes

    July 1, 2014

  • All I can say is YAY. No more snobby/rude store owners. Now if they make this new platform a pay to use program im all for it because it will cut down on the stupidity, griefing, rudeness and all those negative nillys out there. But if it is pay to use then at least have free content and free homes etc..

    Star

    June 24, 2014

  • if we could make sl or the new platform less *in your face sex* a lot of it is very *seedy* now and ive been on sl for over 5 years ,seems to be getting worse by the year, seen lots of good people leave as they think the same, more role-play and less expensive tiers . Be interesting to see what happens. Defiantly need to offer something for the SL faithful on the new platform though to make us feel less like cash cows!

    honeymacbain

    June 24, 2014

  • Well. I’ve read for hours here and the general consensus seems the same. The loss of inventory is the deal breaker. The problem is, if the ones with their hands on the reins don’t read any of this input, then I guess we’ll all be walking off the cliff together with our belongings tied in a handerchief on a stick over our shoulders while we smile and wave at the sun. (That’s a reference to a specific card in the Tarot)

    Ferron

    June 24, 2014

  • Ok where to start…
    Yes LL has been looking at imvu for a while and what have they learned? They can set up a closed source platform where the “creators are the primary customer” and then force the creators to use the LL original hunk of mesh to derive from and get a “royalty” off the top of every item every creator ever sells. In addition they have learned that by forcing the creators to derive from the LL original product there are no problems with LL reselling or redistributing any creators content to other platforms with out the creators consent because was derived from LL’s original piece of mesh. This also means everything created on their new closed grid can not be taken out and used by the people who have derived from it. No more original content from any creator. This also means content creators will most likely have to have a premium account to create at all. SO that will be extra income for LL on a monthly or yearly basis.

    What Ebbe has said in regards to sl closing was “SL will remain open as long as its profitable.” That means once the big land barons migrate (providing there is even an option for private land on the new platform) SL is no longer profitable. As anyone who has ever spent any time on the Open Sim Grid can tell you it takes around 5 minutes to set up a sim on the current platform and cost as much as the electricity used to run the server it operates on. So the $1000 US they have been banking all these years was really their gravy. Now that land purchases have floundered they aren’t as profitable. When people start migrating and no one is paying for land anymore to LL it has then become “unprofitable” and they will close SL.

    I like most people who have loved sl and spend far to much money on it will be sad to see that happen. But it WILL happen and not in the distant future. Ebbe has stated that they have already been working on this platform for 4 years, so we should see beta testing in no more then a year and after a short beta they will open and the destruction of 11 years of community will begin. We must understand LL is a business and will only support a platform they can profit from. They do not care about how their customers feel, only that LL continue to profit.

    On the upside this will be a boon for the Open Sim metaverse and that is where most of us who want off the LL roller-coaster will migrate to. We will open our own small private home grids that link to the open public grids via the hypergrid teleport system that is already in place. Its is exciting for the people who really don’t want to pay to play the new LL way and I hope to see you all there 🙂

    |Lemon

    June 24, 2014

  • What will add the greatest value to existing users?

    I will take these suggested topics one at a time. First, it is no surprise that SL is sick. We have known that for a very long time. Personally I welcome the change but “yes” am worried about all my work going down the tubes.

    What will add the greatest value to existing users? Part of the answer here is “What will keep existing users from leaving?” As they have been doing in a constant stream. Long term residence are vital to SL. They bring experience, stability, and higher quality to our environment. BUT they are always the “minority.” Outshouted in the decision making process. So they leave. Look at the SL age of who you run into….. so many young, high drop out before the age of 4 years. Our engine seems to be the 4year olds, then the 5, don’t see much 6, then the 7 and 8. Many of these folks run nice stores here in SL and do it not only to make some Linden but have wised up and do it in an enjoyable manner for themselves and their customers. Unfotunately we have seen a SL smothered in what people see as a quick opportunity to make Linden….. eventually they realize that usually does not happen and in the process drama and poor stability are created.

    SL has become more of a market for Rental Realestate, gambling and sex clubs. I have nothing against those….but we are TOP HEAVY in those areas. And those attract new users who don’t stay. Once they have exhausted their curiosity/desire….poof they are gone.

    SL needs to ask the long term residents why they are still here and they need to do this “one on one”. They are few enough of us that this can be accomplished. Why are we here? What makes us want to leave. We are the ones that pay the premium account, pay the land tier every month and provide most of the content. Make it better for us and there will be more or us.

    Gnosis Acanthus

    June 24, 2014

  • This seems a lot like being forced into buying mesh I know a of of people like mesh but a lot don’t. I have been in sl a long time if we are forced to the new platform I think that’s the death nail to my sl.

    Jay Beck

    June 24, 2014

  • Every complaint I have ever heard about SL directly points to how SL uses CPU processing power. It’s not a video card issue, it’s not an Internet issue, for most people it’s really all about the CPU, but just having a beefy CPU and “enough” RAM does not help SL. I’d be hard-pressed to describe why this is technically so, but the consensus is that it is the case.

    I have no fear and I welcome the new platform. All it needs to do to please me is be better optimized so that SL’s CPU lag problem does not become the new platform’s legacy.

    I haven’t spent an exactly exorbitant amount in Lindens, but it would be nice to be able to transfer certain things over. Still I don’t mind starting over with a clean slate if, again, this clears up the CPU lag issue! That’s all I ask!

    Pennumbra

    June 24, 2014

  • As stated in this thread by others my real concern is inventory. I’ve spent a lot of lot of RL cash building my inventory, and whatever nice names are said, I’m very concerned with LL’s stance of “keep spending money on SL”, but at the same time all the indications are there that when this new platform is done, the inventory becomes vapor-wear…the only reality is the RL cash that went into LL’s pockets…..and the fact that take the spin out of the announcements, LL seems to be dedicating the majority of their resources to this new thing, with a token group with SL. I do not appreciate the “scare tactic” of if you stop spending cash on SL, it will hasten it’s demise…but the writing is on the wall that even if we keep sinking cash into SL, at the whim of LL it could all be gone. And bottom line, if my inventory does not go with (and I have to start all over), I will not be moving to the new platform, and hoping that SL stays around.

    Crossfire Richochet

    June 24, 2014

  • Well while I love sl, I’ve been on since 2008, I look forward to seeing what LL plans to do next. If they can take what they’ve done to sl and expand on it and improve it, even without backwards compatibility, I’m all for it just so long as they, for jeez’s sake, allow for firestorm and other 3rd parties to make a viewer. I’ve always had a much better experience with third party viewers than sl’s viewers. Another thing I’d want is to allow our accounts and friends lists to transfer over that way we don’t have to hunt down all our sl friends and family in the new grid.

    Iana

    June 24, 2014

  • SL resident since 2005. My $.02, take it for what it’s worth.

    * If losing my inventory, builds, and so on means I have a better user experience then so be it. It would be nice to port creations over to a new grid, but having looked behind the scenes … this might not be possible. As for those that complain about the “money they’ve lost”, two thoughts: 1. You spent that money on entertainment, it’s gone. Or 2. It’s a business investment — and sometimes the business environment changes and you have to deal with it. So deal.

    * That being said, porting *identity* is crucial for personal and business reasons.

    * Several complaints in this thread about the cost of Lindens (L$): It’s economics, stupid. Those have to be compared against the cost of tangible assets….Like uploads and land.

    * The cost of land (converted to US dollars) is far, far too high in SL. Cloud computing now is cheap [but don’t compare to Dropbox or whatever, SL needs *processing* not storage] and LL is charging far too much in 2014.

    * LL needs to build *less* infrastructure next time, not more. Host SL regions in the cloud where computation space can be ramped up for events and idled when not in use. Don’t build another Marketplace; instead private label with a partner like Amazon to do it for you. Utilize EC2-like services with regional mirroring for your Inventory. Do what LL does best, don’t re-invent other people’s wheels… poorly.

    * SL will have to run on craptastic (re: laptop/Intel, iPad, etc..) graphics devices. Given frame rates, resolution, polygons, GPU power, and divide all of that by the wattage in a battery it’s going to be a long time before portables can run SL efficiently. Desktops are on the decline, don’t cater to them.

    Thoth Mason

    June 24, 2014

  • I am a premium account holder and I have spent literally thousands of real US dollars on SL. I pay $295 a month for a sim plus I have a lot of expensive inventory that I have collected over the past 4 years.

    I actually like SL and am happy here. As long as SL continues with the current capabilities and level of reliableness, I plan to stay on SL. At present, I don’t use any of the other grids/alternatives, just SL. I have friends here, and I have a couple of RP groups where I spend the vast majority of my time. I have a lot of build supplies/tools (textures, sculpt generators, expensive gagits, etc). I don’t really need LL to add a bunch of new features, but I do want them to keep what is here currently stable and available.

    If LL decides to shut down SL in favor of some other platform/grid and does NOT allow us to take our expensive inventory with us — I can assure you that I will NOT go to their new grid. I would be very upset at the financial loss and offended at how they treat long time customers who spend a lot of money on their SL product.

    If I am forced off of SL because it is closed down or becomes too unstable/cumbersome to use, then I will choose some non-LL alternative .. InWorldz maybe or something similar.

    I should also mention that I strongly prefer the firestorm viewer. The SL one is too cumbersome and user unfriendly to use.. esp in how it handles messages, chats, etc. I would be very uncomfortable moving to an equivalent of the SL viewer on some new platform… and strongly recommend they make it open source.

    – Teresa Firelight

    Teresa Firelight

    June 24, 2014

  • If the new world is stunning, I can live with loss of inventory.

    One thing that I am concerned about is that content creators will be viewed as the primary customers. Commercial content creation is only viable if there are consumers willing to bring RL money into the world and pay for content with it. If no one brings RL money in, no one can take money out, so no one can make money creating content. Consumers, who bring in the money, both for content creators and LL, need to be the primary focus for it to be successful.

    Jennifer Boyle

    June 24, 2014

  • And, if our inventories are not allowed to be ported WOULD the majority of people be so stupid as to risk that ALLL over again in the new SL. I wouldn’t and won’t- throwing good money after bad. In fact I am going to work towards tying up loose ends now so that I am not paying any more money into SL, no land, just what I have in my inventory and will get into no long term projects I can’t get out of on a moments notice….and in the meantime I’ll be spending just as little as I can get away with. If they port everything over then I’ll resume as normal, if not at least I didn’t make it any worse on myself.

    Windchyme Shepherd

    June 24, 2014

  • Exciting times. I think we can debate whether the cat is out of the bag too early if we want but the fact is that the news is out and we move forward. I have a few comments.

    1. CAVES! Please, please make a world that is truly 3D and allows for caves. Look at some of the work EQ Landmark is doing. Some pretty awesome videos.

    2. Modern designs for modern graphics. The new VW from LL should function well with the ever changing and more functional graphics systems in PCs and consoles. In the same way you are not designing for backwards compatibility with existing content in SL, don’t try and make the new VW work with legacy hardward…look forward not back.

    3. We should all stop referring to this as SL 2.0. It is a next generation VW from LL, it is not a new SL. make this a unique and interesting experience from the start. Sure maintain user generated content, but do it in a way that offers me something I have not seen before. Don’t migrate accounts and inventories and names and such. New world, not SL 2.0.

    4. As for content, designers should bring into the new VW meshes and objects that meet the new requirements. There should be no place for system clothes, sculpted or other non-mesh prims, meshes which lack proper materials. We all bought our items for use in SL, we will need to buy newer better things in the next gen VW.

    5. And just because i think it needs to be said, learn from the current crop of MMOs. Hunts in SL are not terribly much different from questing in WOW or EQ or SW MMOs. Learn what works there. For as many times as I hear people ask for the ability to build their own quests in MMOs, think of what you could do in a free and open world.

    Sean Brady

    June 24, 2014

  • I think the biggest issue i will have is the loss of 6 years worth of content that MY hard earned money has purchased over the years. I don’t feel that its right to take away something that we have already paid for or things we have already built/created. Furthermore, to me, Firestorm is the best viewer to use because it allows me the freedom for ease of access and better graphics. I won’t be able to start fresh on a new platform and lose everything I’ve accumulated over the years. And I will not pay to play. I pay enough to LL just from buying my linden.

    Adamski

    June 24, 2014

  • The only ‘bullet’ is the one we will have to bite, to believe otherwise is naive.
    Petitions did not stop Disney closing their virtual world, nor Google from shuttering Lively, nor SOE from ‘sunsetting’ several popular MMORPG recently.
    Users are simply floating cash to these companies.

    amy tristan

    June 24, 2014

  • Amen.

    |Lemon

    June 24, 2014

  • SL1 needs to pay for SL2. From a marketing standpoint, LL shot their own foot by announcing so soon before a usable launch. The SL economy may take a big dive because residents are becoming reluctant on spending with fear of obsolescence. So will this take a chunk out of their R&D budget? Did LL plan for economic downturn once announcing a new SL?

    Cindy Bolero

    June 24, 2014

  • LOL very true, they did sort of have an early ejaculation moment on the announcment.

    |Lemon

    June 24, 2014

  • LL messed up a few years back when they stopped the age verification process. Now SL is full of trolls made popular on youtube. That is now what SL was supposed to be about. I have seen kids as young as 7 here, giving out their RL information. I remember when people got banned and that just does not happen now. I have filed abuse reports only to have them end up in my email as ‘undeliverable’. LL does not care about SL any longer. Starting a new project just confirms it.

    Debbie

    June 24, 2014

  • In this post the following is said, “Second Life will continue to be improved, albeit on a smaller scale.” In the third party viewer meeting, it was never said that second life will be improved on a smaller scale. The only thing that the lindens said is that they will continue to develop SL as long as it is profitable, which has been true since the start of SL.

    krasnirex

    June 24, 2014

  • Learn from the past …

    Compare what LL has said on various things in the past and compare that to what they actually did.

    And then investigate the OpenSim Metaverse for yourselves.

    Sarge Misfit

    June 24, 2014

  • YES! exactly right.

    |Lemon

    June 24, 2014

  • All I know is I have been here since 2008 and have spent thousands of USA dollars so if they want to have people go to the new platform we should be able to take all our assets with us or pay back the monies we invested in this virtual world!

    colbymartin constantine

    June 24, 2014

  • yes, exactly, i agree ! new Platform better or not, i don’t care, i spent many money and want to be able to take all with me if i choose to moove !

    Atho

    June 24, 2014

  • […] Statement from Firestorm Viewer […]

  • No where have I seen Ebby say we will be about to migrate content. What I have seen him say is that there will not be a back end for moving current SL content to the new platform.

    |Lemon

    June 24, 2014

  • I have been on sl since Jan 2009. I have invested a FORTUNE of my rl money into the game. If they decide to take away current sl and not let me be able to port my inventory over, then I doubt I will continue with the game. I cannot afford to replace everything, and don’t feel that I should have to, given the investment I have already made. I am open to changes for sure…improvements are great, but NOT at the cost of us “long time users” having to start all over again with nothing! Please LL listen to your LOYAL customers and make whatever transition you want to do be a favourable one for us! I doubt all the “new users” would even begin to make the money for you that we already have, and continue to do….Tig

    Tigerkitti Eberdene

    June 24, 2014

  • There are many comments that I agree with. But I have to say, i prefer third party viewers to the LL one. The LL one seems to crash me more than a third party viewer.
    I think they really need to cut the costs of owning land. We all shouldn’t have to be premium members to own land. I have been a premium member in the past and it wasn’t that much different then being a non-premium member. The only difference I see there is the Lindens “bonus” you get for signing up and a weekly stipend. Pfft, who cares about their bonuses.
    I also agree that things would run a hell of alot smoother if they would stop trying to fix things ever few days. Once the servers settle and people come back, LL goes and screws with something and causes issues all over the servers and grids that take days for them to fix.
    As for the panic that is being caused… YEP! there is wide spread panic since this news came out. And yes, they never said they would shut down the current grid, but eventually they will if the other one works better.. but that is a big IF people. So calm down and wait to see what happens. For all we know the new grid will suck and not work.
    But… I have to say there are people here who have put thousands into LL over the years that they have been here. And those people along with the people who are new to SL should be able to take their assets where ever they go.
    I for one am going to wait an see what happens. I may not put any more RL money into SL for now. But I will continue to be inworld visiting my friends, and doing the theings I like to do in world.
    See you around the grid…..

    Kait

    June 24, 2014

  • ive bee with sl for over 5 year switching and changing avaters no for some this may seem sill but its each to their own i have done this for mulitple different reasons, however i do agree with colbymartin constantine, i have spent thousends of GB pounds putting my avatas together breeding horses, and opening an auction house onto a full sim and for LL to say we don’t have this right to be able to transfer everything over then what is the point, all they are creating by doing this is they are going to lose customers especially the ones paying 295 dollers a month for a sim which they will lose everything, i this is the case refund all the money spent to every single person how plays sl on third party viewers (which may i add is ALOT of people) or make the damn thin backwards compatible and open for the current third party viewers to use its not fair! SIMPLY NOT FAIR!!!!!!!

    Skylarbear

    June 24, 2014

  • Sighs. I have been in SL for 7 years and have seen so many changes, some good.. some bad. I have suffered through each change, but never once gave a thought to leaving SL. I have seen them make changes that have forced me to use a platform that was clunky, far too complicated for easy enjoyment, full of things that I simply didn’t need and the things I did need.. taken away. And for this reason I fled to Phoenix.. then Firestorm in order to save my second life. Now, this Johnny Come Lately fella Oz… is purporting to change things once again and from what I’ve read.. I won’t like this change very much either. I have spent untold thousands of real life money in this game in 7 years and have not regretted one moment. I think my time here will be very short if they force me to use just one viewer.. the LL version, which I hated from the very start.

    Yancy Yalin

    June 24, 2014

  • People come to second life for various reasons, mostly related to experience things in a virtual world that is not possible in their real lives. People who could never afford to open a business in real life have amazing thriving ones in second life. People can create objects out of thin air that would be impossible in real life. Meet people from around the world, and travel to places from around the world that they could not get to in real life. People live out their fantasies, day dreams, and gain fulfillment from the friends and family they have found through second life.
    I have been on second life for a very long time, almost the beginning of it. When there was gambling on SL the average for people logged in was around 100,000 a day. Then they stopped gambling. It went down to around 50,000 a day when the lindens banned camping. Now that the lindens have also added the teen grid to the adult grid and moved the “adult” estates (you know what I mean) to a special area, the average for people being logged on is around 30,000 a day.
    I never gambled on second life, and I never visit those “adult” areas, however I did camp. While I agree that the adult estates should be kept from underage users, I do not agree with the camping and gambling policies. The banning of gambling and camping had a significant impact on the amount of users that were in second life. There are people who cannot afford to poor their mortgage into buying lindens, but they can spend a few hours a night camping. Camping makes money for the lindens because the people who pay the campers have to buy the lindens to do so. The people who can afford to gamble in second life do so anyway in the games of “skill” that have been created since gambling was banned. The lindens should allow gambling but have it cost a special license fee to increase their revenue.
    While I do not know much about this new platform that the company is developing, what has been suggested seems more like turning the new platform into more of a game. There are dozens of gaming platforms already on the market. The competition to turn second life into a gaming platform would be fierce. The unique thing about second life has always been the continuity of being a place that anyone can go to experience and create their own virtual environment. A gaming platform style will only make the new platform another type to choose from in an already flooded market.
    There is a whole world of possibilities in regards to earning lindens that those in charge have not considered. For example, they could get government funding by creating estates where people get paid a small linden amount to use tutorials to learn about proper nutrition (to reduce obesity). There could be an estate designed to help people quit smoking. There could be a second life chapter for alcoholics anonymous. Large companies could use an estate on second life as a virtual office building since people work from home. (Not only would that save a company considerable money, but it would cut down on pollution because people would not have to commute.) Charities could use second life to fund raise, and not just on the small scale it is now. There could be various government estates from around the world in second life. Not ones that are just designated as a countries estate, but a real one from that countries government.
    The greatest contributor to prejudice and discord is ignorance of other people. Second life could be more than just a virtual world; it could be representative of the good will of all of humanity. It could become a global co-operation, not just on the individual level but on a governmental level; a virtual united nations. In the many years I have been on second life, I have observed how much potential there could be in a virtual world to incorporate things from the real world that have not been done. Second life could be used as a way to bring the world together in more than just a virtual way. It is simply a matter of thinking outside the bounding box.

    Jadisonica Dragonash

    June 24, 2014

  • I’ve been in SL for nearly 9 years. I think people who can own land in SL attach to the platform more readily and contribute to the economy by spending not only on their avatar, but also on objects for their homes. Tier is, and always has been, ridiculously expensive for what it is. I know so many people who would love to be building crazy and interesting things, but the tier prices put them off. I really think lowering those prices would encourage more people to spend on land, and everything else rolls from there.

    There’s a lot of small features I think would be cool, but that’s the big fix.

    Thaumata Strangelove

    June 24, 2014

  • Having only been an SL user for a year or so, I’m pretty late to the party, and even later to the point of finally having a completely custom, unique avatar that I really feel is ‘me’. So I have but one request for Linden Labs – allow users to transfer their complete avatars across the platforms. Even if it’s not possible to edit them after they’ve been transferred, just make it happen. Not everyone has a standard human avatar that can be easily recreated. My av is a complex multi-coloured, multi-textured winged creature that took a lot of time and effort to make (or rather, have made for me – I don’t have any building/modding skills). So if I can’t take her to this new world, I’m not interested.

    Pickle

    June 24, 2014

  • Silver bullet to save SL: make the new world a place where people can TP to, from SL, although they will only keep their skin along, but able to TP back and forth, and IM back and forth!

    Virtualban Alex

    June 24, 2014

  • SL needs a DEFRAG! This could be done gradually over the next few months. Here are my suggestions for doing it:

    There are a lot of mainland sims in which only a few parcels are owned. Consolidate the owned parcels onto fewer sims, and move the abandoned and unowned parcels to other sims.
    Then remove most of those unowned sims, thereby freeing up servers and the costs to run and maintain them.

    Group sims that are open to the public into ‘Districts’ by primary use of the ‘ground’ level. This would make it easier for people who have similar interests to easily FIND each other. For example, roleplay involving mermaids, boating, pirates, and sailing could all be near each other. Roleplay involving Vampire or Lycan activities in another. There could be districts for Medieval Kingdoms, Furries, Tinies, Sci-Fi, Shopping, Clubs, Education and Art. Ask the sim owner which district they want to be in. Charge a fee if they later decide to change districts.

    Group private estates that are closed to the public near each other, and classify them as residential.

    I would also suggest making the smallest mainland subdivision be 32×32, for easier dividing of the land, and when consolidating sims, allow the user to designate whether they want their parcel on a public access or a private sim, to reduce the use of ‘ban lines’.

    Rhiannan Campbell

    June 24, 2014

  • This doesnt bode well in my opinion. I have been an avid SL user for 6/7 yrs now, I have spent thousands of RL £s on inworld product, tier, even premium membership at one time. I would absolutely HATE to have to start all over again on a new platform, building up inventory etc… I think the new platform could be disastrous for oldbies, especially those who have invested time and money building their own businesses inworld, but will probably be welcomed by newer users, which is obviously what LL want to attract. I think for SL to continue to thrive, I agree that tier fees need to be reduced and regular memebers should be allowed to buy land- maybe they could get the 512 plot that current premium users get? But still pay tier for it? And premium users could get a larger plot, say 1024, cus 512 really is next to useless imo. I only ever used my premium plot as somewhere to unbox things and dress. I would love to own a largeish plot for myself, but as tier fees are SO expensive for regular, non-business owners, and not currently being a premium member, this is not feasible. So I am currently ‘lodging’ at a friends’ plot til I decide whether to go back to premium or not. If land fees were reduced then more regular people would take advantage of it.

    Trinity Beltran

    June 24, 2014

  • Think of one thing, whether a feature, fix, improvement or whatever, that you feel will achieve the following goals best…..

    The very first thing that a came to my mind was to lower costs for the customer to own their own sim………More room for them to be more creative and or set up there ideas in world ….might even drive the cost of sales for everyone in the long run if they buy there stuff off of market place …….

    YumiPepper

    June 24, 2014

  • 7 years in SL, owner of a private sim, … and was just getting ready to start a new business here. That will not happen now! Will close my sim soon before the run on lindens starts and land becomes worthless! Lindens have made many mistakes and keep missing the most important parts of nurturing a social world! It’s not always all about the money! If they make a new world where only mesh modelers can create stuff then we lose the incredible diversity that created second life to begin with!! It’s all rather depressing and I personally do not care to fund their new plans to try and make more money! Another BLUE MARS it will be …. a beautiful pristine world built by great graphic artists and modelers and looks amazing but there’s no one home!

    Bones

    June 24, 2014

  • What I hear is a variation on “Evolve or die”.
    While I don’t *like* that particular way of seeing things, I believe it reflects a considerable part of how the world works – as well as entertainment business, to which SL belongs.
    Of course, this makes me wonder (once again) what SL means to me, how much or how little I’m addicted to it and why. And that’s a topic scary enough that I keep putting it off ’til tomorrow.
    I listened through the whole second hour of the TPVM with Ebbe and all the others, because I found it quite fascinating just listening to all of them; mind you: I have NO building or coding abilities whatsoever, nor whatever creative skills in computer graphics.
    I’m just a user. A Firestorm user, that is.
    Who’s happy things aren’t changing too much, because today I spend a lot LESS time in SL than I used to – and when I log in, I want it “just to work”. Disregarding that it works a hell of a lot better than when I started to use it – which OBVIOUSLY it does thanks to the people who made CHANGES to it, to IMPROVE it. Sometimes learning all the new things in a new viewer’s version was a bitch… But I also liked the challenge, kind of like game. I’m not sure I’d be willing to put that much effort in adapting to even a very different Firestorm build today… not sure at all. I’d beg for the “old” version to remain working.
    Creating an entirely new platform… I’m actually convinced it makes sense because a thing like SL needs to reinvent itself all the time… But to me personally, as well as to the people who have found in SL a way to experience and live virtually a life they couldn’t live in the Real World because they are physically OR psychologically challenged (that latter group I suspect to be quite large, myself included) – to all those people, the idea of having to rebuild “everything” (not only the items but their relationships to sims and how they work, to people etc.) from scratch is quite scary.
    I very recently experienced the closing of my one go-to sim fro *years*. It was like being unable to go into a much loved room in my own house… I wondered if that would just be the end of my SL experience. And then I met someone I had an incredibly good time with and it didn’t matter. But I can’t count on that someone being on when I am. That’s a very good way of describing my SL experience.
    I have no magic bullet for you I’m afraid.
    I also feel like I should mention that I am a very, very small spender of Lindens. I enjoy an ALMOST FREE SL experience… even though I recently bought some to have them handy just in case.
    All that being said, do I matter?
    SL has been a part of my life for at least 6 years. Lately, there has been a lot of changes in my life, and I tend to visit SL less and less. But haven’t quite stopped.
    I would love to spend time with those people I listened to in the TPVM, brainstorming with them about where to go, if to go at all… I wouldn’t want to have to make their decisions. They all must know that huge THING may get way better just as well as it may break down…
    Scary, but so’s the future if you’re scared of it.
    I have a hunch that my comment isn’t going to help much.

    brotherheart mavendorf

    June 24, 2014

  • OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCUOCULUS INTERFACE!!!!LUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCUOCULUS INTERFACE!!!!LUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!OCULUS INTERFACE!!!!

    Shamus Jefferson

    June 24, 2014

  • Realistically…this new platform will suffer the same problem as Kitely and other virtual alternatives.
    It will be too sparse on content and residents for far too long to attract enough people.
    People come to SL because people are there and its got 11 years of stuff people have made for it!
    Sure it will have new tech, maybe better everything…kudos for updating all our stuff…but three pairs of shoes and two hairstyles…maybe four clubs…and ten people…while SL enjoys an average of 30000 people every hour of the day.
    It will take years for that balance to change.

    Alexandria Brangwin

    June 24, 2014

  • “Assets (inventory) from Second Life will “likely” not be transferable because they do not want to constrain what is possible by maintaing backwards compatibility.”

    What does this mean? Does this mean every single items I have purrchased for the past 6 years on so many alts will just go up in the air and disappear? What about money? I have been saving up through SL since 2010 and have a large amount on my alt so that I can someday transfer this to real-life currency and have my surgery (Almost there! Yay) Will I lose all my money too?

    I … am sorry, despite me being excited for new platform, I am terrified. Not scared, but terrified. I am restless, not able to think straight at the moment. I can’t lose everything. That’d be stolen from me and that, was not only a 10,000 dollars of money. I am not the only one though.

    I highly suggest, since LL decides to pull decisions out of pocket without poll discussion: Make the damn LINDENS cheaper! 10 dollars for 2500 is beyond ripping at people’s pocket and to simply… I have no words.

    I am excited to see the new platform, but the rest… I am -terrified-.

    Q

    June 24, 2014

  • As I understand it, all that it means is that LL won’t, at this point, commit to ensuring people are able to port everything over to SL2.

    From what Ebbe Linden has said, they hope that people will be able to bring most of their inventories with them, but they can’t make any promises at this stage because, if it comes to a choice between using the best available current technology and ensuring that everything made in SL ever since it started can be ported over, they’ll go for the best available current technology.

    Innula Zenovka

    June 24, 2014

  • How about lindens? Do you know if lindens will be gone up the air and missing as well, or will they be transferred along?

    Q

    June 25, 2014

  • Ebbe has said, somewhere over in the thread about this the Official Forum, that L$ will transfer between the two platforms.

    Indeed, if I’ve properly understood him, it will be the one L$ account, so we will be able to log into SL2 and spend L$ we’ve made in SL1 (or vice versa) without having to transfer funds.

    Innula Zenovka

    June 27, 2014

  • […] for the sake of not letting this ship sink very soon, Jessica Lion called out to people in her post at The Phoenix Firestorm Project website to write their ideas on improving the current Second Life […]

  • I”m fairly new to SL, about five months, and I could see its many problems within the first week. Defining its problems is the same thing as inventing its solutions. It’s biggest problem is that it’s pointless, beautiful, yes, but pointless. One of its other main problems is that it’s becoming a giant rape brothel. Another main problem is that its eldest users, generally speaking, are for the most part assholes and want it kept largely as is. Another of its main problem is that Facebook came into being. FB users know instantly when their friends are online and what they’re doing, however completely inane such an activity actually is. With SL, because the profile information isn’t databasable, there is no possible way to make new friends, which could be the only point SL actually has.

    In short, there is no way to find like-minded people without wandering through dozens of ghost-town worlds good for a single visit, or conversely go to the most popular worlds where specially purchased genitals are on prominent display, or to other well-trafficked worlds where the residents can actually be affronted when one attempts to start a conversation, only to find out that the other person is a 15 year old boy with a woman’s avatar.

    The new SecondLife is going to have the same problems, only they’re going to encourage the creative masturbation even more by encouraging builders to create things that a handful of people a day might visit.

    Our group, however, was able to give it a point, which is the only point it has, and that is to visit with friends vocally via gamer VoiP servers (since SL’s voice chat is not nearly up to snuff) while our automatons do stuff over which we have no control whatsoever, like dancing or the ubiquitous Tai Chi.

    There are three ways to save SL: 1) make profile info selectable, like interests and hobbies, and therefore databaseable; 2) add to the side of the viewer a hideable FB-like feed, 3) give it an objective.

    Since the first two are no-brainers, the third way is what I’ll discuss. In my vision a system-wide game is implemented with the grand prize being $1 million, probably by a single “sponsor.” I’ve begun to create the game itself because it’s not technology specific, and because I planned to implement it on my own property. But I planned to create a co-op of owners because the game would have clues and pieces in multiple worlds.

    Because of the co-op, worlds would be much more heavily trafficked. There would be several levels of entry, and entry fees, for the game, such as $4, $8, or $12 a month. It would in every way encourage interaction with other people…in fact it’s almost impossible to win without doing that, and the odds would be stacked in favor of self-assembling groups to win it. This would change the snooty and taciturn culture it now suffers from because the assholes and predators would be overwhelmed by new and inquisitive users, along with veteran users who cave in, throw their hands in the air and play.

    With this most recent news, I am probably going to stop paying the tier on my three contiguous regions and devote my creative energy to other projects, unless someone contacts me and says “Hey, let’s fund your idea an move forward with it.” The reason that would be smart, for LL as an example, is that the game could in effect be the very thing that causes a stampede to the new one once released. However, it doesn’t leave the old one out to dry because the game will be ongoing there as well, with the grand prize being awarded twice a year.

    You guys could get higher on the food chain by being a lynchpin in the game, and I’m almost 100% certain that LL will make it open source after a certain debugging beta period.

    I could type on the topic for hours, but for now I’ll leave it at that.

    Thanks for this opportunity.

    — Jason Davis

    Jason Davis

    June 24, 2014

  • Well all I can say is, after 9 years in sl, I have spent a lot of money in this game, along with my rl husband. To think that everything I have worked so hard for in my inventory will just poof, makes me sick. Bad enough that LL goes through your inventory and decides what to replace or delete is be on me, they didn’t pay for it, I DID! Hope they realize that all the ppl that build, create, rent sims, etc etc is what is paying their paychecks and bills. I for one will not be re buying the tools I need to do that. I have to agree with colby. Those tools are no cheap!

    Honey Rosebud

    June 24, 2014

  • Perhaps if LL offered a “tier deal” If you buy new land and pay 3 months in advance you get a discount on tier. Pay 6 months in advance…even better deal… a year…. etc. The cost of landownership is just so dang high for a lot of people..

    Blair Buccaneer

    June 24, 2014

  • Well personal I think a upgrade to SecondLife would be absolutely wonderful. I have been on sl since the very beginning, or right around close to it (August of 2006). Here we are celebrating the 11th year that this has been around, so why the hassle and bassle of change now. Change can sometimes be a good thing. With LL doing these changes I would like to think that some of the things that are newer ie. slinky hands/feet, the mesh clothing skins and even avatars would come along to the new platform. Reading over some of these comments a lot of broad points placed out there. I personally would like to see the following

    1. More groups and additional picks (so much to do in sl, the numbers are just to low)

    2. Allow non-premium members to purchase land, I have been both a premium member and switched back.. Not much difference.

    3. If people do wish to become premium members update the house selection. Its been the same since I joined with addition of a few new houses.

    4. The complaints about someone greifing another sim or causing havoc or threating someone else needs to be dealt with a lot better. Its been shown and stated that, LL does not take this seriously. Blocking people does not always fix the problem, because lets face it people make alts. I have alts. But that doesn’t mean that Im going around blowing up places either.

    5. To be able to build and script and texture items, it does look a tid bit blocky, making it more smooth and the process of being able to do it easier would be a great help.

    6. To attract new people to secondlife. even the non-believers of secondlife. Put around the fact that Netflix or even online they can find the movie called “Life 2.0” to show them this is what secondlife can be like.. not saying its for all, but everyone that I have shown this too has joined sl and are making the best of what they can do from building to rp to scripting to textures to photography. (Personal exp has shown this: My rl husband was totally against sl for about 2-3 years and now he loves it. He is a builder and very crafted at it).

    Well as more things come a long I will be back and I will be bringing friends to come see this article.. We need to get the word out there. I personally like SecondLife and Firestorm.

    Lisa Rain Matthews

    June 24, 2014

  • I’m sorry but I mainly read “bla bla”. Maybe all you Jehova’s Contestants seeing the end of the world near, should read what was actually written and not just babble along….

    MarmelaGramela Doesburg

    June 24, 2014

  • Wow….you are rude. Do you act like that in RL?

    Gnosis Acanthus

    June 25, 2014

  • I have been with SecondLife with different avatars since the beginnings. This is so not fair to loose all our inventory and the $1000’s of USD I have invested into my inventory is something that I can not loose and afford to re-purchase again.

    I believe there should be a better way to integrate the two platforms. If this happens in a few years like they say am sure will loose many current residents who have invested so much time and money into making SecondLife what it has evolved into.

    I think that LL should make their own viewer so as to remove the copybot option that is built into so many third party viewers and work together with the reliable third parties to create acceptable viewers that will not be to laggy on slower computers.

    Also other things to think about are the other in world games that residents have spent much time and money on to develop and create servers to host them.

    My suggestion to LL is that they need to rethink this and find away to make the two transfer over.

    Raguel Somerset

    June 24, 2014

  • Nice post. Thank you.

    Gnosis Acanthus

    June 25, 2014

  • Well I have to say if LL want more SL users to spend L then why not make it more Affordable for not just the high dollar Players but for all who play the game the land is so expensive that the average user is not able to buy land or rent it . As for the premier users of the game the $72.00 usd would be ok if the home was on more land and with more prims to use on it … I my self have payed alot of Money in SL and my wife has also . And wish it was more cost friendly for land …

    MightyK

    June 24, 2014

  • Make land more affordable. One reason many people leave is because of the cost of tier – for personal use, businesses etc. it’s been the biggest ongoing issue.

    Heavenly Villa

    June 24, 2014

  • jUst one thing – this reminds me of microsoft and vista / windows 8, LL and pathfinding – bringing a “wonderful” new technically advanced product without actually asking anyone if they WANT it and then wondering why no one likes it..

    Heavenly Villa

    June 24, 2014

  • I for one am NOT happy to hear this at all. It has me very worried. I am a creator in SL, and have spent thousands of dollars in inventory. I wouldn’t mind another platform as long as I can transfer my 40k inventory. It boggles my mind that LL does NOT consider the assets as ours since it is with REAL $$$ that we purchase them with. I feel that I have no choice but to tread carefully when making new purchases, if at all. I am not willing to lose what I already feel I own, and taking the chance on if they will allow us to transfer our assets just seems a tad foolhardy to me. I really think the most important decision they need to make ASAP is whether or not they will be allowing the transfer of assets or NOT! Alot of us our in panic mode and will most put a hold on purchasing, which will not be good at all for SL, but who wants to gamble on it? Aso, if the decision is made to NOT allow us to transfer our assets, I highly doubt I will ever again get so involved in a virtual world, and spend ANYMORE of my hard earned money on such!

    foxiii

    June 24, 2014

  • Maybe fire all the top executives at LL and stop them form ruining and fixing what isn’t broken while shitting on there loyal residents of SL.

    shaun

    June 24, 2014

  • The best place to start for generating revenue – memberships. The current offers with memberships have never been wholly attractive to anyone who is new to how SL works. Include REAL land with memberships- perhaps an AFFORDABLE homestead (everyone wants their own island) – don’t offer some silly little house on laggy land. This could be a gateway to job creation to sell memberships/land on SL…and JOB$ are attractive to everyone right now with the global economy in such bad shape!

    Also it should be looked into again on implementing a teen grid again or putting in place rules that would keep the chaos and perversion away from SL. I myself have always wanted to advertize outside of SL but have always been too embarrassed to because of the reflection other people’s illegal/grotesque fetishes, behaviors etc might have on my business in SL. SL has never carried a good reputation even with the gaming community because of this.

    One thing that really needs to be looked at is the “sudden” changes that have been made to SL without asking the community how they feel about it – THIS CAUSES PANIC among users and causes SL to shoot itself in the foot.
    examples:
    getting rid of the jira,
    getting rid of the teen grid,
    asking for tax info and “legally not being able” to tell users why theyre asking for it.
    changing the ToS

    Linden Labs has totally lost touch with the community in SL because things like this.
    It’s a bit late to ask now things like
    –“What will add the greatest value to existing users?”
    –“What will attract new users to Second Life?”
    Why wait until now to ask us these things?

    Offer true support and security to ALL users, whether members or not. “Support” does not entice anyone to sign up for paid memberships. In fact it can cause new potential users to walk away from SL if they think “if i want simple help, I have to pay for it”

    Christopher Coffee

    June 24, 2014

  • I’ve been part of SL since forever. I’m wholly in favour of pushing th boundaries of technology to improve the experience in world, even if it means a whole new experience.

    However, there are powerful concerns which must be addressed transparently and openly. I must have spent in excess of $3000 as a consumer in SL over the past 10 years. My SL experience is to be a shopper. A fashion slave. I CAN create. I used to create. I owned stores. I made lots of L$.

    But I am delighted to pump rl money into SL in my chosen guise as a free account resident.

    However, if I am to sacrifice my inventory – and my ACRES of carefully assembled outfits – in order to join this new world. How many think it likely that I will?

    I’ll start again, happily. But not at the expense of losing everything I’ve spent a decade accruing. (Strike that – I’ve replaced system clothes with flexis, then scultpies and now mesh, so my inventory mostly has a life cycle of 3 years.

    If LL want to encourage me onto this new platform, I’ll be there….but it will take an enticement. Compensation within the new platform in the form of linden dollars equivalent to, say, the past 2 years of inworld purchases on the old platform.

    As for thinking big, I’ve seen all too many times over the past 10 years the small handful of commercial entreprenuers in SL creating an unhealthy culture – on land for example…a very common disgruntlement. Allow those with lots of cash to make more cash by all means, but not to the extent it stifles the experience of SL. Offer VALUE. Offer CHOICE. Offer REAL and ETHICAL governance.

    Penelope Pawpaw

    June 24, 2014

  • I am all for this, but I think it would be wise to at least make items backwards compatible to a degree. If we can make avatars as big or small or crazy as we want still, then I am all for it regardless the losses. I really do think SL should have something that can convert prim builds and the like to more advanced models, but that’s just wishful and probably impossible thinking. I think regular prims, sculpty prims, and mesh still has it’s worth regardless how simple they are. I want SL to still have it’s same amount of freedom in creation, customization, and have less limits to creations.

    I have spent thousands of dollars and I’d feel it was worth it if SL was to become far more customizable, capable, and efficient than it is now. SL is very primitive at the moment running on an old engine that demands far more performance than some of the best modern games out there today.

    Haku

    June 24, 2014

  • It seems a lot of people are confusing LL with a charity when in fact, it is a business with costs to meet, which don’t materialise out of thin air.

    When the wife and I hit the town for the night (RL), it’s dinner, catch a band at a pub and a few drinks. Put it this way, I don’t have much change left from $300 but I don’t care, that’s the price of a good nights entertainment for us.

    In-world I have a full homestead @ L$7,499/pw ($30US). To me that’s pretty damn cheap for the enjoyment it provides me. I don’t whine about how much it costs because again, I see it as it supposed to be, entertainment.

    If the LL ToS deem that what I have in my inv is not mine; I have no ownership rights to it, then so be it. Again it’s a small price to pay for the enjoyment I received over the years.

    I’ve been here since 2007, back then the place was humming, malls were alive, not the ghost towns they are these days. Seems the only places to get decent traffic these days are sex sims a few dance clubs and quasi gambling places with Zingo, No Devil et al. Which is kinda of ironic, given LL banned casinos.

    I’m all for consenting adults doing their own thing. However when “sex for sale” and “quasi gambling” are the most prominent ads featured in the websearch Events and Classified sections, is it really such a shock as to why SL has lost its appeal…

    IMO before the SL community can truly embrace change, change needs to start taking place by cleaning SL’s act up a bit.

    Aussie

    June 24, 2014

  • I think LL has made a number of mistakes, focusing on change when it wasn’t needed or wanted , and ignoring stability issues for so long. This economy could work if LL focused on maintaining a Stable platform, it is only in the SL community where it is normal to crash regularly, any other online experience this would be considered a serious problem, but as a community we have gotten used to it. For me i think this is scary news because i believe a ‘new platform’ for SL will simply be an online ‘sims’ game, and i do not want to play that. The thing that keeps people in SL is Freedom. These days all we hear about is how our online freedom is being killed slowly . I do not want SL to go away or become a console game, I hope this doesn’t happen.

    Azure Daxeline

    June 24, 2014

  • I for one am really excited about this, as isn’t it what we’ve all been striving for…?

    It will presumably look better, with avatars all fitted mesh, and presumably those avatars will have such a ridiculous amount of bones and attach points that SL could never cope with it all… all that is speculation though, as no-body knows what it will be like yet, we can only hope…. and this kind of improvement would be a good reason why clothing couldn’t migrate.

    Over my many years in SL I have bought inventory, enjoyed wearing it, or using it, and then something prettier or better has come along, and I’ve moved on…

    I’ll use clothing as a description, as for the majority of people that will be the bulk of their inventory….

    When I started we had single system layer clothes, flexi prim clothes/hair and invisprims…… they made way for physics, alpha layers, tattoo layers, high resolution mesh clothes/hair and the ability to wear multiple layers – even the system layer clothes became higher resolution….
    then came mesh body parts with their appliers to wear clothes, the rigged mesh was improved into the fitted mesh, and that transferred into full mesh avatars being available.

    At every stage, people who have have invested in these items, have had to leave something behind from the previous ‘generation’ (for want of a better word) of SL, and when you look back at it, the majority of the old stuff is not worth being a freebie these days…

    You have got to question how much can they squeeze out of an 11 year old engine, without fundamentally breaking it.

    When they release the SL V2.0, I will be straight there to try it out with open arms, and see how pretty and shiny it can be… that doesn’t mean I’ll be leaving SL straight away, but I think it’s going to be exciting enough to give it a chance….

    One thing I am hoping for though, and if nothing else can be migrated to this new world, I hope that they give us the chance to migrate our log-in names, as that for me is more sentimental than anything in my inventory..

    Lizzi Faith

    June 24, 2014

  • What will add the greatest value to existing users?
    The greatest value to existing users is transferring their content to the new platform. People have spent thousands if not tens of thousands of dollars in Second Life and for them to lose their inventories would be so catastrophic for them that I don’t see them staying around Second Life to start all over regardless of how fabulous the new platform is.

    What will attract new users to Second Life?
    Better graphics, more places to visit, better starting avatars.

    What will improve profit margins for LL by encouraging spending among all its users? This can include anything from Premium signups to land sales to user-generated content sales.
    The ‘prim’ concept has been one that restrains the average SL user’s creativity from fully expressing itself. Thinking ‘big’: More people would sign on to be premium users if there were not a cap on how many prims are available on their land. So rather than making it a “15000 prim resources are available on a sim”; cap the free user with an ability to rez 100 prims at any point (so the rental culture does not die), and premium users are granted unlimited ‘prim’ resources to do with what they wish regardless of how small their parcel might be.

    What can do these things without breaking existing content and without requiring changes in LL policies?
    DON’T DISCARD OUR INVENTORIES. THEY ARE IMPORTANT TO US. WE INVESTED MONEY IN THEM.

    Eden

    June 24, 2014

  • SL first appealed to me because it’s a place where you can let your imagination go wild. This is what brought me to SL. The restraint to this is the whole ‘prim’ concept.
    In no other open world game platform does this exist, open source or otherwise. If you have a house, you can drop as much into it as you wish. If you build a piece of art, you use as many items as it takes to complete. Your imagination isn’t capped by an invisible resource that is a relic from when SL first started 11 years ago. There has to be some way to double or triple the available amount of prims to premium users, if not completely remove that cap all together.

    And once again, I cannot stress this enough, do not get rid of our inventories. If anyone out there is listening, we have truly invested a lot of money, more money than one would invest in a game into our inventories. The idea of ‘starting over’ and losing all those items, some of which are very precious to us or expensive (yes, expensive!) is a terrifying concept and one that would make many move on from SL.

    Eden

    June 24, 2014

  • ok. Change the TOS…..you don’t just buy ‘the right to use’ your home or car …..
    (That must be why taxes were invented…)
    You’re not forbidden to take your clothes out of the country.
    Change the TOS to something more legal

    amy tristan

    June 24, 2014

  • /\
    I

    THIS!

    Penelope Pawpaw

    June 24, 2014

  • It seems to me that in creating a new Platform LL would be doing a great – GREAT – disservice to the current users – the people who have made SL a success. (It’s us the customers – not LL who have made SL the success it is. Like many who have posted here I have a “ton of money” invested in inventory. If I end up having to migrate to another platform and leave ANY of my inventory behind LL needs to be assured that it will never be to another LL product.
    LL – work on keeping the customers you have – – quit making our computers outmoded – – yes do something to lower tiers – give us assurance that SL is going to be around in the foreseeable future, with the abiliity to use the inventory we have – – in addition to what we will buy in the future.
    Word of Mouth is still the best advertising and I will NOT encourage anyone to join SL if there is Real Threat to it’s continued existence and total – I mean TOTAL Support. And operating an incompatible SL II and TOTAL Support to the existing SL is an oxymoron. DT

    Doug Thomppson

    June 24, 2014

  • If they intend to not pass along what we bought in sl now why should we move there and have to redo everything we worked hard for so far.

    kait

    June 24, 2014

  • “Ich bin der Geist, der stets verneint!
    Und das mit Recht; denn alles, was entsteht,
    Ist wert, daß es zugrunde geht;
    Drum besser wär’s, daß nichts entstünde.
    So ist denn alles, was ihr Sünde,
    Zerstörung, kurz, das Böse nennt,
    Mein eigentliches Element.”

    Johann Wolfgang von Goethe, Faust I, Vers 1338 ff. / Mephistopheles

    ( I am the Spirit that denies!
    And rightly too; for all that doth begin
    Should rightly to destruction run;
    ‘Twere better then that nothing were begun.
    Thus everything that you call Sin,
    Destruction – in a word, as Evil represent-
    That is my own, real element. )

  • *puts a note on a calendar* – “Today Begins the End”

    I hate being a naysayer. I work hard at being positive. That said, what makes anyone think that LL will read, hear, or listen to, let alone put into practice, a word that’s being written here? Nothing lasts forever. I’ll just be ready to move on, when the actual time comes.

    Pud

    June 24, 2014

  • I like Sl very much as it is and offcourse LL is free to create a new platform, a move to a new platform would not bother me too much if certain things can be discussed. One of this things is that I get a same parcel of land that i own now, almost a complete sim, and that i can take the stuff i made, and the stuff i bought with me. This has a value.
    If the stuff i bought or made not can be used at the new platform, and LL closes SL, I expect to get a sufficient compensation for that. That is for sofar i think about it. I understand that LL will not keep SL as it is now alive if it brings not a certain income, but it would not be fair to leave the users who are all happy here with empty hands if they have to move. For sofar SL stays online I will stay there, I never had problems with LL and I have always treaten by them very friendly and helpfull, so i expect that also in the future.

    Morticia57 Destiny

    June 24, 2014

  • Second Life was conceived as something much more than a game; the clue is in the name. The lives we have made for ourselves in this place are rich and real. What of our traditions, our history, our culture: are they to be cast aside as of no value? What of our dead? LL itself created a memorial park where we can plant flowers in memory of those we have lost – are they going to transfer all that to a new world, or will that just vanish? We know SL has faults (just as RL has faults),and we moan about them because this place is precious to us. Why not improve this wonderful world instead of creating a new one – which undoubtedly will have faults too?

    Francesca Alva

    June 24, 2014

  • Why make new?
    When the old still has issues?

    Mr. v

    June 24, 2014

  • If I can’t transfer inventory or use 3d party viewers I’m not going. It’s really that simple. I would rather be on a “Worse” Platform with the 8 and a half years of various stuff I’ve accumulated than start over again on a “Better” one.

    Angelus

    June 24, 2014

  • I have been a premium customer with more than 1 avatar for over 6 years, I pay LL 195.00 USD in tier fees monthly.. $2340.00+ per year! Yet I cant get even get them to open me a full new sim just south of where I am, (They have offered to move me inland where lag wont allow you to move) after all these years I would still have to pay $1000.00 USD for this to happen.. remember I pay full tier.. yet only own just over 1/2 the sim.. it has been this way for more than the past 4 years = (about $9600.00 USD) This is just what I pay in tier fees.. not including the premium account fees. I have gone through the copy bot stage stealing the items I made, and selling them as there own. Yet I have stayed faithful, Stop the free accounts, or limit the time a person can explore this world perhaps 30 days or 45 days.
    All members should pay to be in SL, at different levels per year. such as…
    $10.00 lets you rent, no stipend ect..
    $30.00 same as above but gives access to private SL sandbox. $50.00 all above plus 100 per week stipend.
    $75.00 all above plus 50 more on weekly stipend plus the free 512 linden home.
    97.00 stays like it is.. this plan is the only one that allows purchase Linden main land.
    People like myself that pay for a full mainland sim should be allowed partial god rights.
    The movement that brought children and teens into this world, I have noticed many errors with this policy, The begger bots attack at every store, thus driving real customers away.. Yet this is allowed. Most animations have turned toward sexual movements (since sex sells).. I have caught adults showing bad examples to teens, and adults making avatars that real children use in sexual games.. This is highly against TOS, and I have turned them in a few times, just to have them reopen with new accounts.. But now we are not allowed to see accounts with multiple avatars, this violates there IP address since records are kept out of SL..

    My current inventory in just one account I have paid out over 5000.00 USD, I do record monthly what I spend, on each account. They are downloaded it to a private file on my computer.. SL will only look back 30 days..

    MJ Aldrin

    June 24, 2014

  • A) Transfer of content that works on the new platform is a good idea and probably would be possible. Transferring all the technically poorly made content that slows the current SL down for everyone would be a bad idea. I have 10’s of thousands of items in my inventory and I’ll gladly swap the poorly made items for a new version of SL that runs smoother and doesn’t slow to a crawl when someone rezzes.
    B) Asking for “cheaper land” and “cheaper L$” and other free or reduced cost things, that people pass off as making SL better, is a sham and LL and everyone else knows it; it’s just an attempt to get a little more for themselves for free.
    C) Ways to REALLY make SL 2.0 (a new version of SL) better than SL 1.0 (the current SL) – make the initial inworld experience for new residents more intuitive and enjoyable, make avatars rez faster, make the world rez more reliably, make chat work reliably, make Intellectual Property secure, make better inworld creation tools, make a better avatar in ALL respects. These are the things that, if SL 2.0 does them better, will get me to switch from the current SL (SL 1.0) to the new SL (SL 2.0).

    Cincia Singh

    June 24, 2014

  • This will be a less free and more controlled SL. The only way to make it how you describe it. Not sure, how many users and especially content creators will like more restrains?

    Lorita Lane

    June 24, 2014

  • B. Cutting Sim costs would increase traffic. Since more could afford the cost and create their own personal space instead of renting out spaces. It would encourage more creators and profit the already established creators, as well as encourage new creators to get into the mix. Sure it adds to more competition, but look at it in the long run. Are you going to keep the same clientele forever? Probably not, if more and more leave. If sims were cheaper to establish on a personal level and didn’t hold a high price that may be transferred over to the owner if sales decrease over time, to keep their sim going out of pocket (this being the middle calss who don’t have company backing), then you might have more things to do in world which would draw more traffic than is generated at the current status quo.

    Keep the L$ value the same or raise a one digit percent it to encourage a better payout to content creators, and allow for other hopefuls a foot in the door for prosperity. Lowering it will only crash the drive. Since it will negate the whole point of why most people are in SL to begin with. Which would defeat the purpose of lower sim costs in the first place, that may generate enough traffic to your existing space to enhance already profits more.

    To gain you have to give a little. That has held in the business world and still is a contributing factor to Fortune 500 companies success when starting out. I’m not saying give everything for free. But give enough to make the user appreciate the fact that they too can obtain a piece of the pie as well. Greed is often the reason why places become dethroned. Greed is never sated.

    And I can’t say this enough, but never underestimate the low man on the totem pole. They are the ones with nothing to lose. Even if you see them as freeloaders, because you never really know who are what is in the mix, only the assumption that one is trying to get something for free, when the universe holds endless possibilities. Who is to say that the freeloader you are so vile against, isn’t going to change the game in the future that will enhance the experience and profit everyone in the future. Sure there will be some which take advantage solely on frugal nature, but that comes and goes, it is short lived in the scheme that the person will either want to evolve past their situation, or become irrelevant and cancel itself out (leaves). While for some this is a hard pill to swallow, and for many the same thought is why give them anything since I had to claw my way to the top. Everybody starts somewhere. Time, tech, and thoughts change as time progresses, does everyone think the same way as 2,000 years ago, no. As time progresses the user evolves or fades away, depending on adaptability. By giving some to get some, you allow for more to enter the field, and have the chance at bettering the whole instead of a select few. The right ones will advance as the wrong ones will lose interest over time. It also allows those hungry enough to succeed a starting point where before it may have seemed unprecedented to do so. It also allows already established places that can afford picking up more sims the margin to increase their revenue by offering more places for people to visit and use. It’s not going to kill the market for renting and subletting, because you will always have the “freeloaders” needing their living spaces and small shops that don’t want to pay for a whole sim.

    I can give 2 examples of which this can apply to.

    1.) Myspace. MySpace was king of social media for years was innovative, and allowed connections to people you never knew. It grew, but failed to listen to it’s base. Greed also played a part. Facebook comes along. Overnight almost, and look at Myspace now. Facebook has now become at the same if not larger monster that Myspace was. Time will tell if it can break free of the cycle that is imminent. But with an assessment of the views of the product it isn’t likely. A new beast will emerge to conquer the old, and reset the cycle, bringing greater advances but also greater headaches, until it is dethroned. As the wheel turns…

    2.) Dinosaurs, seriously, when faced with change they either adapted to the new environment, and change or the became extinct. One can compare the reality of any business to this. As time writes new histories, and new ideas embraced, those which cling to old ideas fall the hardest, until their ideology becomes extinct. If you don’t believe me, write successful companies and ask the keys to their success, when ideas and adaption changes the game. You will get one or two which will reply and give you solid info.

    I do agree with A and C, somewhat, as well as 1/2 of B, just not exactly as the reasoning of how you stated it. I mean no ill will by disagreeing and am not trying to belittle your opinion, by offering mine. I do hope this opinion allows for thought and open communication as to how this can benefit all instead of a few.

    The SQUIRREL

    June 25, 2014

  • I’m not going to waste my time replying to the naysayers or rumor mongers….. so I’m just going to make a suggestion, or a couple of them, instead.

    Ok – thinking BIG…. HUGE……. Shut down the Marketplace and cut the price of Private Sims in half or more.

    Shutting down the Marketplace: Would force (yes I said the word force) users to shop in world. This means that there would be a NEED for space for shopping precincts, and would encourage users to engage more with in world activities. This would have an impact on the advertising done in world, the opportunities for commercial builders and landscape artists, and encourage creators to become creators not just of content but creators of display of that content. The need for space brings me to my second point.

    Cutting the price of Private Sims: As the need for space increases, this would encourage users to either take the step into Private Sim ownership, or companies that already have sims to expand their inventory. Rapidly I would think. The number of sims that would be dedicated to commerce would rise rapidly, followed by recreational sims as people could afford the funds to own and set up their own private play grounds.

    Overall, I think the effect would be an explosion in the number of private sims, and a deeper engagement for users IN those sims.

    Just my humble opinion.

    Elaara Wylder

    June 24, 2014

  • I have to agree with you on this one Elaara because before LL decided to buy the 3rd party market place there was a lot more shoppers in world and a lot more people wanting to own land to put stores on.. I been in SL for 11 years.. and today’s SL is much different. The prices of private sims are insane for most common people that’s rent, a house payment or even a car payment.

    Jaquqelynn Stone

    June 24, 2014

  • Shut down MP, what an odd thing to say. MP is a valuable link to what is going on in sl, and a safe place to purchase. With the links to inworld I am sure MP gets people intrested. MP should be improved perhaps. Just as online shopping is vital to RL, MP is vital to SL.
    The real problem is that LL thinking is new is better. It will not be, fade maybe, lasting, NO. SL is what it is becuase of the collective effort of 11 years or creation. For LL to turn there backs on this is plain crazy. Seems like Yahoo thinking to me!

    EllaGuru Wellesley

    June 25, 2014

  • I have thousands of USD invested in SL inventory after 5 years. Losing all of that will mean the end of SL completely for me. I could never afford to start again and replace it all. RIP Second Life

    ConnieJean

    June 24, 2014

  • Well now… I’ve been here nearly NINE… yup NINE… years. And during that time, there’s been rumors galore. This one though… I’m gonna take seriously. In that dang near nine years, I’ve dumped a whole lotta ka-CHING into the SL economy. Our sim Provincetown is the oldest continually owned and operated LGBT sim in SL… and one of the overall oldest sims at that.

    If LL does finally decide to dump SL… we’ll prolly be the last ones out. No worries “PHIL”… we’ll turn the lights out.

    As for migration… if our content… or a very large part of it does NOT migrate, that will leave us to consider other virtual world options besides those offered by LL. If we’re starting out anew, maybe what they offer wont be the best platform for what we do.

    Until such time, however… it will be business as usual at BABYLON NIGHTCLUB in PROVINCETOWN. Cuz it’s what… we do.

    Provincetown Development Authority
    Dill Speculaas
    Getme Somme
    Mirah McGuire

    Dillon Speculaas

    June 24, 2014

  • If SL wants to keep the majority of its members, SL please permit members to migrate at least a limited amount of inventory, especially content creators unless our current inventories would be incompatible with the new SL. Or at least allow us to save inventory and load it at a future date. Otherwise you are going to lose a huge number of content creators and citizens who help support those content creators and thus SL, and kill SL for sure. Already I’m sure that content creators are going to create less and citizens buy less because it is all going away. I have been in SL for over five years and by deleting and boxing have kept my inventory under 22,000 and that includes the Library we can’t delete. Many profitable creators will not have the time, the heart, or the resources to start over from ground zero unless quality of the future viewer is going to be mind blowing.

    Maybe this has been planned for a long time, as I’ve been unable to “buy” adjourning abandoned plots of land owned by Governor Linden. Maybe SL thinks we are silly to have so much invested in what is virtual things. But those virtual things were created by real minds and purchased with real money. And a month in SL costs me less than going out to see a couple of movies.

    Please SL, also consider those of us who physically find it difficult to switch to a new movement system that is going to replace the mouse. There are a lot of people in SL that find a mouse challenging enough to do what we want from moving to creating something. We spend our Lindens to support SL too!

    Also unless the viewer and server support are much better than Firestorm, at least consider the Firestorm team to help SL make the new SL as good as it can be!

    Cynthia Abel

    June 24, 2014

  • They have stoppened listening to us years ago!
    They lie every time about how they like what SL is, when they become CEO! Their actions prove it repeatedly!

    This text says it clearly, the moment SL stops being profitable IT WILL CLOSE DOWN! But exactly this will happen with such news! Why? Because there will be no investment into marketing from LL … so it won’t matter if curren users keep buying, because there will be not enough new users replacing those that go!

    Both projects will fail, as it has been the case with anything re-done from scratch in other similar industries (I can bring you endless examples). They are just doing it wrong… who is gonna trust them anymore, if they keep alienating their CURRENT customers?

    Lorita Lane

    June 24, 2014

  • Personally I do not bother to be a human avatar, since being a cute rabbit or a cat avoids all that sleazy stuff which abounds. I usually wear the same clothes for weeks in SL. My over 80 thousand inventory items are predominantly for landscaping, and building.My dream home I now ‘own’ in SL.
    What would improve SL?…..if they would ‘listen’ to our concerns, particularly regarding inventory.
    I have spent way too much money on SL since 2008.
    Also way too much on other worlds which also were ‘discontinued’ although we pleaded and petitioned.

    amy tristan

    June 24, 2014

  • I sent Ebbe Linden an IM the other day asking him to make a few addition to this new platform of second life

    Sim sizes should be able to contain 100,000 plus avitars for world class concerts

    much higher rez graphics

    city scapes based on google maps

    if i go to London second life there are a bunch of shops selling only sl goods
    this is not good ennough i want to go into a super market look at the product in sl new platform buy it and its deliveryed to my front door in real life
    it will make second life bigger than amazon

    go on youtube type second life you will see videos 2 to 5 years old on the first few pages which tellls me the video community lost interest in sl a few years ago because it looks date old fashioned

    MAKE SL LOOK COOL AGAIN SO VIDEOS LOOK COOL

    all videos pics must link to google plus and face book twitter in both directions
    if i see a cool pic on facebook made in sl and i clk it i get sent to a signup page to make an avitar then i have lost interst. so can i suggest you do away with sign ups completley as this is slow boring junk that you can do once your in sl. so i suggest clk a pic on facebook it takes you straight in to sl and you get to see what all the fuss is about then if you want to sign up and down lload the viewer fine do it later when prompted

    first thing a newbie wants after making an avitar is a house with current phone apps you can walk round your house and phone map the internal walls and living space onto your house in sl you dont have to build it just map it easy for any newbie

    if i put my post code from real life into sl my house should appear on the grid which i can then decorate linking my real life house to second life will make me closer to the people i meet in my community

    i use 2 screens make one screen the user interface and the other screen clean of text and junk so i can video it using a built in video record feature that links straight to youtube and vimeo
    on the UI page i want to be able to have web cam capability built into the viewer as tinychat isnt up to the job any more
    voice needs to be worked on big time as it is the one thing that really annoys me when there are 50 avitars redlining and all you need is a simple way of leveling out all the voices im sure it cant be hard to to make on slider that make all voice volumes the same

    if i play any of the latest games out there they look cool but sl looks dated so make it look cool by making it look real as in real life if google earth can map the exterior of buildings im sure sl could use this to make it look real to
    i want to use sl to go on holiday from real life so if i can walk arround newyork but in sl as it really look that would be really cool. i no it can be done as ive seen the videos on youtube and they have been working on it so if sl got behind the idea it could happen make second life real and it will become second life for real

    jjccc coronet

    June 24, 2014

  • The one feature I want is full body haptic suits. You add that to SL and you’d get plenty of revenue.

    David Annis

    June 24, 2014

  • This sounds kind of like what Everquest 2 was to the original Everquest. Both are still up and running. I don’t think SL is going anywhere. I’m not worried.

    Talevin Whelan

    June 24, 2014

  • I’ve been playing SL since almost the beginning, and I’ve got a lot of time and money invested in it. The only way I’d consider playing on a new platform is if I could transfer my inventory over to a new platform. I really couldn’t see starting over. It wouldn’t be worth it to me to completely go “oh well let’s throw all my time away and start over again”. I get that SL isn’t necessarily going away and they’re hoping we’ll migrate and I don’t think I’d have a problem doing so if it was better, sure, but I want to be able to take the things I’ve invested with me & considering all the money I’ve spent i don’t think that’s too much to ask.
    I’d also really love to be able to do stuff like bodily functions..the fact that I can’t throw myself on the ground and throw a major tempor tantrum without clicking on a damn poseball really chaps my ass. LOL

    AnneMarie

    June 24, 2014

  • Wow.. I don’t even know where to begin with all this.. I have been in SL for 11 years.. for them to decide they are going to “move” to a new plat form “discontinue 3rd party viewers”.. NOT allow you to take items from our Current SL to a new SL makes me want to vomit.. Have they forgot all the people have spent hard earned money in this platform and have keep that business a float.. do they think the money they have made off SL has came out of thin air? IF they go on with this plan they will fail .. People are not going to want to give up all the items they currently own to start all over again. Especially people like me who have years invested into this platform. Not to mention the creators who have worked their asses off to make Second life what it is today. HELLO open your eyes LL.. Every game / vw that has revamped to a “New platform” has died out. IF you really want to kill Secondlife you are on the right path in doing it. We love SL as it is now you start messing with what we have paid dearly to have you will no longer have us… Do they really expect everyone to start over.. That is the stupidest thing I have heard in a virtual-reality or even game yet. Even the ones who tried this and miserably failed let you move your items over to the new platform. .. I am going to shut up now because I can keep going with this.. But even your top dog companies couldn’t pull this crap off… and neither will SL/ Linden Labs… so if they proceed with this.. I only see a bleak end for us all.. The problem is LL / SL has made SL unappealing to people and have lost business through their no actions to keep trash out. Now we are going to pay the price for it because they think creating a new platform will solve the problems they have stood by and watch develop with very little action to stop it. Hey I have a better Idea LL.. why don’t you hire in world people to run the company because if you listen to the people who know what they are talking about you would know what to do with the company to make it successful!

    Jaquqelynn Stone

    June 24, 2014

  • Well I don’t think I will miss Sl like I miss my friends, some of us only cant see our friends by coming on here and losing here 2 go on a new place don’t cut it for me it was hard enough 2 start here and have 2 start all over again its not going 2 work. with RL bills and have 2 find money 2 start all over with new cloths hair new everything I say No No No. Good luck 2 the Rich N Famous who can start all over & leave it all behind.Renenber that Song?Tired of all the games People play with your emotions Tired of all the pressures of society Tired of always feeling like I’m going through the motions Fed up with all the fretting and anxiety So I’m leaving it all behind The house, the car, running water, electricity… Yes, I’m leaving it all behind No more heartache, pain, and sorrow No more stressing about tomorrow ‘Cause here is my new life I’m feeling free .Lol so if sl want it they can have it.Just my 2 Cent,

    Crystalier

    June 24, 2014

  • One of the major things I think that should be revamped is the cost of land. More and more retailers are shutting down and taking their business to Marketplace just because the land/tier fees are just too high. If a person wants to buy a sim they have to come up with $1,000US dollars and then almost $300 dollars a month. Who has $1,000 to spend these days? People that are buying land are having to charge more because of the rate so it’s making it impossible for retailers to stay in business when they can go to Marketplace and sell for almost nothing. You have big land companies here in SL (no names mentioned) that I KNOW get a feedback on from LL’s and they are getting the sims cheaper than others. It’s not fair. If you want to see the market of SL expand and more retailers and spending within SL LOWER THE LAND FEES!!! If you want to buy a homestead, you must first own a sim. That’s ridiculous! People can’t spend $1,000 these days on some virtual land. I guarantee if you lower the land cost so people can afford it, you will see more in world merchants and spending

    EricRob01 Resident

    June 24, 2014

  • This MAKES ME SICK! WHY AM I NOT SURPRISED? DON’T PANIC YOU SAY? EASY FOR YOU TO SAY THIS WHEN MANY OF US THAT HAVE BEEN HERE FOR YEARS HAVE A HUGE INVESTMENT IN THIS CRACK ASS GAME. YOU PEOPLE ARE SELFISH INCONSIDERATE THIEVES. FOR YOU NOT TO ALLOW US TO TRANSFER OUR ITEMS IS NOTHING BUT A CRIME. YOU THINK EVERYONE IS AS RETARDED AS THIS POST? SO WE WILL SOCK MORE MONEY INTO THIS ? REALLY? MY ADVICE TO YOU ALL IS THIS GET OUT AND DO NOT GIVE LL ANOTHER CHANCE TO GET RICH ON YOU THEN TOSS YOU IN THE TRASH!
    PEACE!

    moonde Magic

    June 24, 2014

  • Comments from a newbie…I’ve only been in this world a very short time and here is my 2 1/2 cents worth. For starters, I am a premium member and was excited to get a Linden home. What a Nightmare. I went out and started to buy furniture only to find out it would not fit! I’m talking about a modest bedroom, kitchen and living room set. Then there was the problem of having to wait to buy more Lindens. Frustration was starting to build. So I traveled around a bit and found a really nice place to rent and it was off mainland. There it happened again. Out of Prim Space. Egad!
    I come from playing Minecraft and the Sims3 so was really shocked at the limitations. So I digress. I moved on and found what I thought was prime waterfront property only to find out a few days later that the water was owned by the same person I bought the land from! Who ever heard of that? Now I am waiting another 17 days or so to be able to purchase more Lindens to be able to purchase “The Water Rights” and am hoping no one buys it between now and then.
    Now this is quite the Horror Story for someone new. Here, in my own opinion, are things that need to be changed.
    1) Bring back the Mentors I have heard about.
    2)There should be no Water Rights, within reason..If you own water those with adjoining land should be able to build a modest pier that is acceptable to both.
    3)Waiting to buy is like waiting to die. If someone is paying by CC there should be no time constraint. I can buy as much as I want in theSim3 without having to wait.
    4)Prims, If you want people to buy products, they need more available. I would love to have a nice car collection but the Prim count is staggering and the cost is mind boggling! Either lower the cost of land or increase the Prim limits.
    5)Market Sl to it’s own members..I have traveled around and found some really neat places that are familiar to me. I found a copy of the Firefly ship, Serenity, another place with a little spot about Uri Gellar. (Spent alot of time trying to bend a spoon lol) There needs to be a better way to locate items of interest than just by dumb luck.
    In after thought, I am disabled and manage too spend money I don’t have. Seeing this go to waste is a bad thing but nothing I am not used to. No telling how much I threw away playing Mafia Wars and Farmville on Facebook. This would just be another instance.
    I am enjoying learning to build in different ways from said other games. I am in now way a “Builder” but I enjoy building and having constraints such as Prim and Tier need to be addressed.
    Well now I have vented.
    Thanks for the read.

    RetroSteve

    June 24, 2014

  • WOW…um…if they do this i personally will never use a LL product or game of any kind ever again. To me this is stabbing all the people who made you what you are in the back. I too have spent a small fortune in SL and am absolutely livid about this news coming out.

    Paula

    June 24, 2014

  • personally i think the move without being able to take our inventories from the existing secondlife, is going to lose a LOT of people. ive put lots of money, which i dont have much of into sl over the years as a form of entertainment, and i tell you when on a very limited income, and disabled its hard to get much for your money. Not making it open source and available to third parties is also a big mistake, because many many people use a third party viewer whether due to old computers, low level video cards no longer supported by LL or better a better overall user interface.. or in the case of a TON of people, the RLV factor. without my inventory and without my RLV ability i would see absolutely no reason to go to the new SL platform, and would take my money to another similar type program that might pop up. As far as revenue goes, maybe finding a cheaper alternative to land prices, i cant possibly afford a sim of my own, and have no insentive to pay rent to LL on a whole sim when it costs the equivelant of almost half my monthly income to do so. lower land costs, and youll have more people willing to pay say 80 bucks for a class A sim with x number of people allowed at once.. 60 for a class B sim that holds c.number.. ect ect.. the majority of your users would love a small home where they can hang out with 10 or so friends without paying a small fortune, that they also have estate rights ect ect.. there are ways to make money if they really fiddled around with it some, without robbing people like me blind every month. but please please please dont take away 3rd party viewers! I for one cant seem to run the Standard viewer as is even on a new computer, and cant afford a higher end video card on my income.

    jezebelj Ferrentino

    June 25, 2014

  • SL closing ?? well I knew it would happen one day.
    As a scripter creator looking over the LSL portal and jira and seeing “Will not fix” over and over again. SL is over ten years old it’s been added to and built on then they built on the bits they added.

    If Linden are considering scrapping everything and starting over in many ways I welcome that.
    As for losing my inventory? Full permission objects and textures can be exported to my PC. My scripts can be saved as txt files. As for everything else, times have moved on and the older stuff needs updating anyway.
    In the mean time I could simply fire up my Avatarnation account. (Firestromx64 4.6.5.40833 runs Avatarnation waayyyyy better than SL).
    I don’t hate SL and in many ways I’ll be sorry to see it go. Just remember it’s over ten years old some parts are broken some parts never worked properly in the first place.
    If you really need an idea to save SL then down scale a few features remember not everyone can afford 8 core processors with a truck load of RAM.

    Greg Avril

    June 25, 2014

  • 1.- SL is a business, if they don’t get the profit they want they will shut it down, that simple. It is a product, if they don’t make enough money with it the simple discontinue it and make a new one and sell its new benefits.
    2.- I a their customer, and they have two options: a) they don’t care about me and the investment I have made so far in real money to get the inventory I have, or b) they better protect their customers investment and make the new version compatible with the inventory I already have and with a one time transfer tool allow me to move all I have already or I will really think about giving up sl at all. Their choice on what they do and then my decision according to that, that easy. Maybe they have to look at what other consumer products companies do to keep their customers and learn before they make a big mistake.

    Emperor Magne

    June 25, 2014

  • After many thousands of US dollars spent. The best they can do is listen to us about our inventory transfers. I want to be able to war my clothes from a year ago. Without having to repurchase the 250,000 Lindens I have spent, if I can even get to find the products. Land? Jeez, they’d have solved a lot of their problems by driving land sales.. buy this week and get 500 cash back, and 200 a month for a full sim! Guess what, people might not go for the first event but they do.. Kind of like the flip flop sale in Old Navy lol.

    What I find incredible is how quickly people go for the new. Doesn’t surprise me. This is like a new restaurant on the block. People go and find out how it is. The old one closes and guess what, then the new one does because it was just the new it game. Which is comical because a lot of the friends of mine that left sl was for that reason at all, they were bored with it. Because it’s essentially like rl, you do what want to do with it and if you are a boring person and lack imagination that’s it.

    So suggestions:
    As a person that does adult things here goes:

    -Charge a monthly $3.00 fee for Adult content. It’s such a small amount people wont bother to question it and will just pay. It also equals to $36 a year and multiply that by 1000 individuals is a somewhat nice revenue.
    -Make premium more premium. I’m sorry but when I saw what I could get from a private sim land owner for $120 a month (6000 prims) I kind of had to leave the other form. While it might be cheaper by paying directly to sl, I like the fact of a private sim that looks better than mainland because I can modernize it (And I don’t abuse mesh I just mix my New Trails, Alirium, HPMD items. Or Lower tier price by a quarter and request the credit to be passed on to the consumer in 2nd party land owners. You can do it, as SL is a private enterprise not a government.
    -Apply a discount to Universities. If you have to rebrand SL then do it. But I suggest getting that back ASAP. It’s revenue in two ways, you get some kind of revenue from universities or non-profits or even scientific labs etc. But, you also get it in well the adult sims with a percentage of the population. And I apologize but that is a driving force.
    -Please no children. At all, Not sure how they can verify this but yes. A lot of the griefers that I have met are minors. They have too much time on their hands, are bored and just troll.
    -Fix some of your issues, and market on it. Oh boy, something Second life doesn’t do, market well.
    -Remember, not everyone can afford top of the line laptops and desktops every 6 months in order to see top graphics.
    -Marketplace should be limited to landowners. Yup, you want to sell in marketplace, own a land parcel.

    So basically if I could use my own inventory and that does include the sculpties from Lisp and Icing and other works that I adore and are well made to this day. If I could get the same contacts and groups and the same stores into the grid as the ones I shop at now. Then, maybe I might consider it.
    But What I love about SL right now is that I can go to so many sims that have been incredibly well created (go through Mademoiselle La Mode’s Blog for some) and haven’t been seen by everyone or even myself.
    Why start with something from scratch is modeling mesh is for someone that knows graphics? Which means that not everyone can do it. Which also means that it will take a lot of time for individuals to set it up, to par.

    Amelie Ghosn

    June 25, 2014

  • I would like to see some type of unlimited streaming movie/TV Show set up like Netflix. Charge a fee for that. I would get that service. Excellent for family movie time

    Earth Nirvana-Charisma

    June 25, 2014

  • The “loss” of inventory doesn’t worry me. After all, how much stuff from even 2 years ago do you use? Not much I would bet. I personally don’t bother with system clothing and stick to mesh. My household objects are now primarily mesh as well due to them generally being better quality and having a lower land impact. The gist of this is that change happens and most in here move on and don’t actually use the things they spent money on even in the recent past.
    I am looking forward to a more up to date avatar with better rigging and so on. With luck, LL mentioning non open source, will mean they can use a more up to date rendering engine as well that is more optimal ( eg unreal engine, Unity or even cryengine perhaps).
    Don’t cry People, after all, there aren’t many still using their old playstation 2 and crying over not being able to play their old ‘classics”. And I would bet they spent more on their game collections for the PS1 and 2 then we ever do for inworld “stuff”.

    Connie Arida

    June 25, 2014

  • So as suspected there are about 400 post now mostly saying people have spent a lot of money and don’t want to lose there stuff.

    There were a few good suggestions. Yeah! And perhaps they will work.

    Now I know this probably won’t HELP with the venting, but Ebbe came over to the SL Forums tonight and answered quite a few questions. You can go look up the thread. It is in General Discussion. MANY posts to it.

    ONE thing he did say (remember nothing is etched in stone as this is just the beginning of the project) is that MESH should not be a problem porting over.

    Most likely (my take only as someone that makes mesh) is that this means houses and furniture and non-rigged items that are not avatar specific.

    I won’t say anything else as it would be conjecture. You can read what he says on the forum thread. I suggest starting at the end pages and scrolling backwards to this afternoon as it was a thread started a few days ago.

    Hope this helps some of you sleep a little better and remember no one says you need to leave and THAT was pretty much the point of the original post.

    Oh yes, that!

    Chic Aeon

    June 25, 2014

  • Everyone pls read again and again, SL will NOT be shutted down , it will NOT be closed or nothing ! Why so hysteric.? SL stays , excatly as Jessica pointed VERY clearly out ! So simple it is ! 🙂

    bianca

    June 25, 2014

  • HUGE MISTAKE………..very bad news. Bet this is all based on greed. I have spent tons of lindens the last 4 years and you dare to tell me, my inventory will not be transferred. Then the gig is over and I will NEVER AGAIN spend a dime in any avatar world. I tell you folks real life is looking REAL GOOD. So long sl…..however long you may last by the power of the Linden gods.

    Delonya

    June 25, 2014

  • No, I do not agree. Asking to the users what kind of killer feature the Lindens can add to the existing SL so that they can forget to build an incompatible grid… this is not fair to the users.
    The Lindens need a business, without a profit they simply have no reason to continue to work hard. The users want their world where to live a second experience. The users do not need at all to consider the business. You are like asking “what kind of new feature would make you willing to spend twice as much as now?”.
    The short answer can well be “forget it”.

    I can be wrong, maybe I have not read enough of the posts, maybe I have missed something, but…. one thought is coming to my mind. Open Source cannot be embraced now and then. Sometimes Open Source is called viral and with a reason. Once you have opened some software to open contributes and those contributes have made stronger your position then you should not even think to get rid of that support.
    Now, if open source viewers have been preferred so many times over the standard offer from Lindens, this to me means that the Lindens are going to make a very bad move making something that will NOT be open to third party developers.
    Think to the history. Think to the Unix.
    It was started as a giant collaboration with Universities. It was quickly filled with many independent contributes then at one point the sources were closed. It needed ages, but the reaction was to build a clone of Unix that was based *only* on Open Software.
    Now we have Linux and no one can steal it from us.
    Oh yeah, Linux is complicate, I hear someone saying.
    No, it is not. It is simply the biggest OS we have, large and robust enough to drive the most powerful super-computers of the world and at the same time modifiable enough to shrink and fit in the memories of your modem/router.

    Now, if the Lindens want to forget how much the Open Software has contributed to their success, filling here and there the many cracks that they have grown in the user interface, then it is time that the Open Source movement begins to investigate about the server side.

    They want to divorce from Open Source. Fine.
    The reply from the community of users should be:
    “hey, Lindens.. how many servers do you have? 10 thousands? interesting, but we are like 100 times that number. So listen what… we will deliver OUR content from OUR home computers. We will upload some other content in the public folders we have on Google Drive, Dropbox, any shareable folder that we can access. Our aggregated bandwidth will be 1 million times the bandwidth of the Linden Labs.
    And we will not need to keep OUR inventory on servers that can be switched off tomorrow. ”

    Yes quite a long reply.
    I think we should begin from developing some serious tool to download our inventory in our computers, making backup copies of every full perm item. We should work on server code and create channels to load content directly from shared folders. Then we will see if we need Linden servers to stay connected in a big community.
    Some very old residents have left SL years ago, donating their stuff (either textures, animations, scripts, whatever) to the community in form of full perms items. Let’s build an open catalog of that stuff. There is a lot of content that is free to reuse. We need to put order in a huge mess, but hey, we are so many! The real power of SL are the residents, not the servers. It is time we build something meant to last and remain free. I am not thinking to move to Open Grid. I am thinking to set free our content first, backed in our own computers. Shortly after, we can talk of how to build a grid. Possibly a grid of home computers, enhanced and backed reusing the many cloud services that we can share. But, this time the grid would be open: built to remain free.

    And lets not forget that even in a completely open network there is space for selling services. That space is where content creators can continue to have a business. It is possible to create now bitcoins that we can exchange and they remain unique. The same can be done with content to sell. Lets explore new ways to make business, and make it more robust for content creators. They do not need to remain dependent on models of business that can be abandoned now and then.

    Final note. To make clear my point.
    The revolution about the servers CAN begin in the viewer. It can be started defining a way to directly reuse content stored in private servers (instead than from Linden servers only). We would finally be free to share content without to have to pay the upload fees. If needed for “privacy concerns”, we could set the viewer to download content only from trusted servers (Google and Dropbox would be my first choice as trusted servers).
    I think this can be the only way to tell the Lindens that “We want to keep our SL content. Make something compatible or we will have to make something no more dependent on your servers.
    Because, if we have to start it over again, this time we better set free our inventory from the beginning.”

    Sorry for the length of this message.

    Bitsy Tomsen

    June 25, 2014

  • I know this always gets shot down by Americans who are so anti tax obsessed, but I would much prefer to see a GST/VAT introduced into SL to generate revenue from those who spend rather than crippling development with expensive tier.
    So my ten cents worth is lets have a GST/VAT on all purchases in Second Life and reduce the tier accordingly.

    Also my fear for this new project is that they will clamp down on the Adult side of SL because they want to go mainstream – that would kill it for a lot of people and prevent most people transitioning.
    I also dont like the idea that my massive inventory cant follow me. That would be dumb.

    Voluptua Soulstar, Onan.

    Voluptua Soulstar

    June 25, 2014

  • I am not knowledgeable about prims, or how it all works but I know I would be very upset if SL as we know it disappeared, after all the lindons I hve purchased. I support the music and artists of SL being a weaver in rl myself. I am hesistant now of even having the 1/4 sim I just rented..that is a lot of money for me to spend but I love landscaping and decorating m house in SL…I am rethinking now whether I want to spend the money for something that is just going to disappear in a yr or less.

    alienorifcie

    June 25, 2014

  • This is not logical. If the new platform is aimed at content creators, then where do the non-builders (now a majority) go? And who will buy this content created on the new platform? No one, b/c all the residents will be on Inwoldz or Kitely. I have also been on IW for a few years and love it, I’d be gone but for a couple things I love on SL. This is why I love open source, for the freedom, as LL or anyone cannot make a viewer that works for everyone, in taste as well as with their computers. I am pissed as I put SO much money into SL over 6 yrs there and most is not transferable I guess, since i don’t create content (I go there to STOP programming, not work!). LL is just screwing us, as usual, so this is gonna turn into a MCF of course, like every other LL idea over the years. Oh, backwards compat…why not choose a point to be backwards compat, like Viewer 2, Mesh, Materials, or even back to sclupts as they are used still a lot and let the ordinary stuff go. I’m gonna delete all that old stuff anyway once I ever get time. But I DO NOT want to lose it all and I don’t have the money to replace it or really, to be stupid enough to have bought it when I don’t own it. Guess I will just buy full perm from now on and transfer it to Inworldz, as you can. Do I get out of my breedables? They slurp up a LOT of money, for what? All the knowledge investment, etc to go away next year? I’ve worked in Silicon Valley and this is just more typical crap from out there and the CEO is an idiot or wants us to buy more to convince them to keep SL or WHAT? I dunno, it’s crazy and like one person said, like they are gonna replace the old mainland servers and fix the bug list. NOT NOW, that’s pretty for sure. Why didn’t they keep upgrading SL? This is just stupid to the infinite degree and I’m depressed. It is the not knowing. Better if they’d just go broke and get the pain over with and shut down. Then I could just go to Inworldz and forget about it all…

    Etierre Bonde

    June 25, 2014

  • I do not really mind if they make a new and, hopefully, improved Second Life. SL could do with an overhaul in my opinion, especially the avatars. Mesh does go a long way in making things look better but it is funny to notice that some of the mesh figures seem to look better than the SL avatars.
    But maybe it is less of a shock to me than for others, for I have always seen SL as a waystation(and do not have many friends in SL anyway). At the moment SL offers for me the best value for money for what I like to do(which is graphic story telling), but if a better option comes along I am not so attached to it as to not abandoning it.
    As for what what can be done to currently improve SL regardless of technically limitations?
    1a Improve the avatars.
    1b A better communication system that doesn’t cap my ims at 25(I think it is 25). Allows for sorting and forwarding rules and such, can be set to things like: do not disturbed or busy or offline before you log on.
    1c A better system to find places of ‘your’ interest. The search could really do with an advanced mechanism. In addition it is my understanding that to be found you need to actively do something. Perhaps it would be better that every place could be found on keywords. And those who want to be found better can pay for the privilege.
    It would also be nice to see in the search how many people are currently at a certain place.
    1d An improved scripting language. Or rather: allowing more to do with it.
    1e Allow for bigger textures and getting back that temp option so you can test your textures before paying for them.

    2 & 3: I don’t know. If I knew I would be rich.
    4 It would be advisable that Linden labs allows for certain content or products to be licensed without Linden being part of that deal. Ie. If I make something in SL I am not always willing that Linden automatically has a claim on it. This sort of hampers it as a production platform.
    5 maybe SL should think big by for instance not limiting SL to SL. An example can be that the marketplace can be used for buying items for other worlds and even other software. Allow people to upload their mesh car and then have it sold to sl, inworldz or any other system that can handle mesh cars.
    Good luck.

    Merit Coba

    June 25, 2014

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    Brave Frontier Cheats

    June 25, 2014

  • Am all for change (improvement) but I have invested a lot in SL so accordingly I would expect all my content would transfer. This is the moral and reasonable way for LL to proceed. They have made a lot of money off people like me – we need to be looked after properly

    Jamie Tremmor

    June 25, 2014

  • And i’ll even continue paying our Homestead and shopping because all stays same and there is NO any worrys of ending ! Lets enjoy in SL and we all must have fun there ! LOT of fun !

    bianca

    June 25, 2014

  • I have a few suggestions. How about not breaking SL every week how about spending money on fixing this model? How about fixing these servers. FIX THIS ONE that would definitely bring more people into SL. Tell me that you cannot get this one to work properly without repeated breakage, but can build a brand new one to work perfectly? BULL PUCKY! I have invested in SL heavily in the last year and a half. I am a disabled person with major mobility issues and SL gave me some semblance of a life back. I don’t relish the idea of my life again evaporating and going back to bed to die. I will tell you what I see here with this new SL platform, those of us who have spent insane amounts of time and money are not paying the lindens off as much as we used to… so now another new platform that our investments won’t be transferable to. As long as it is profitable? Why not say insanely profitable enough to sate our greed? How about the lindens do something about the griefers and pedophiles to make this a more enjoyable place to be? I have reported both kinds of people nothing was done. One totally disabled my sim and still in SL, then a child AVI in my adult sim naked with private parts! I reported what good did it do? Nada both still have accounts! Instead of trying to drain our wallets with a new platform how about making this one a more enjoyable place to be attract new people by investing in this one instead of squeezing us until we have nothing left to give. I will never invest in any other SL endeavor. If this one goes so do I, and thats all I have to say about it. In Worldz did you see that place? I have its like the ghetto SL. The person who said the characters are blocky and the textures bad. Are you running a freebie or are you on an i pad? SMH… I spent tens of thousands making myself look good collecting the best of everything now …. this O.O I suggest everyone BOYCOTT the new SL. Write them and tell them in mass fix this one, and get their heads out of their bums. Stop trying to figure out how to strip us for more money and work on THIS! Thanks TR

    The Raven

    June 25, 2014

  • Oh and with the advertising … how about having gorgeous AVIs and attractive places in the ads. As opposed to the 100L noob looking creatures and crappy scenery they usually have. The marketing directors need to stop using their friends and go for the asthetics. Market to people like me, tell them even if you are shut in and in a wheel chair there is a life that can be fulfilling and rewarding! I feel this “new” ceo is trying to make miracles happen over night instead of rolling up their sleeves and getting to work on what really needs to be fixed. If you need new blood thin the herd get new people with fresh ideas!

    The Raven

    June 25, 2014

  • Quite personally in my opinion, they need to clearly state their tos better. I have noticed a drastic difference in sales after the tos debacle. I have made 3 sales in the past 4 months, when normally I make 3 sales per day almost. Not top of the line sales but it added up to take care of tier rentals. Also the traffic has been lulled. I am seeing high traffic in adult sims, but they aren’t there to buy things if you know what I mean. Also stores in which I frequented are folding up left and right it seems. And also to note the sim in which we had our store which is run by a veteran sl user has reached critical mass on traffic being null. This is one thing that needs fixed, whether it is a promise from LL, that better explains the wording in the tos, as well as a statement that they do not own your creative content and will not resell your ip or own your ip by uploading it in their tos. This caused way more crap then it should have, and the time it took for them to address this is appalling.

    I would love to see a new and improved sl experience, but like many the pc I am on can barely handle SL even on older outdated viewers. While we do have a pc which can handle it well, I would hope that the new SL, would consider older pc users who can’t go out and buy the newest pc every month tech evolves. Example: Another game I play which was able to play on my newer pc, without a hitch, got patched, to include new WW2 vehicles. The first patch broke a lot of things which I could normally play. Like land clipping, it’s there but not seen. I could still play the initial content, but the added vehicles would not run on my pc. The second patch which was a fix, pretty much killed playing it all together, since making it all fall under specs my pc can not obtain by upgrades. This pc is only 2 years old.

    Also the new emergence of everybody going over to phone capabilities which hinder PC abilities because of the need to allow phone users to have the same experience. This is not directed at LL or SL in whole because I have not experienced this as so. But it has been seen in other venues of business which use CG as a forefront to push sales. I have had sites that I visit and buy content from pretty much butcher their web store experience by trying to cater to buyers on their phones who can’t even run the programs their content they are purchasing on their phones in the first place.

    Now for SL, we have always wanted our own Sim. We can not afford such a high price per month to run it, as well as the set up fees. We are not a business that can just place a sim at the drop of a hat. So we have had to rely on renting space from those who can do so. Even then what’s the point, if you can’t turn profit, or break even. The only reason we stay is for friends and the experience, and hope that SL will pick up to former glory.

    As for the mesh clothing avastar is great as a foot in the door. for getting clothing to work with avatars, but with the constant need to update alphas, and the mesh itself, even though it is in infancy as a key feature. It would be pretty awesome to be able to create a dynamic structure that from a base mesh deform to the mesh as it changes without the need for alpha layers to cover up poke through, with the current version of avastar it is hit and miss on weight mapping, one works another does not for forms and the different variety of avs in SL. If dynamics which can be calculate in real time that doesn’t effect the experience, or lag the virtual world to a halt would be a great advance in the clothing aspect of SL. You would cut the need to alter the alpha maps yourself if no means of support is offered. And at current face value of mesh clothing in SL, is hit and miss at current state. With users who get mesh for X amount of Linden, and it can’t be guaranteed to work with all avs. I understand that it is in it’s first steps, but the marketplace is flooded with mesh that is only usable by certain avs that has specific values. It is also discouraging to the average user that buys things and it not work, which in time creates a bitter taste to some that get frustrated with this as it bevomes common practice. Not knocking the avastar at all, it is a great first step, even though tricky to get it to work on all avs. without having to commit to constant support for avs that might emerge.

    Now that I have given a few views of my main issues here is the answers you seek.

    1.) The greatest value to exsisting users would be two fold change the TOS to assure content creators that their content is not owned by LL, or will be used in ways which will harm the possible that will make content creators leave. Second, Attract old users, and new users to come into SL. The biggest problem is sims are closing because they no longer support revenue to keep them afloat. THIS IS THE BIGGEST PROBLEM. Only a select few can make profit or break even from cost put into keeping their sims operable.

    2.) What would bring users to SL. Depends on which side of the mirror you are standing. Lower sim costs. Which will allow for more creativity and things to do in sl. but would effect the land rental community because it would lower rental prices. But look at it this way. If more people come in because of lower sim costs you have more people exploring, weigh the later option, keeping the same pricing on sims keeps out the aspiring user who doesn’t have a corporate pocketbook to cover the costs. Which limits the amount of time one may spend doing things in SL and exploring, if they are there for the creativity aspect instead of the social or business model aspect. Which would possibly bring more sales to creators, since users can afford to unleash their creativity instead of use sales to cover the land cost. But with this in mind, cut land costs, and raise sale taxes, be mindful how much you raise it by, because if you negate the effects of one by placing it on another, to where the same effects are felt by the content creators, you haven’t solved anything, but repackage it as a revamp of what is already the problem.

    3.) What would generate more cash for LL. To listen to their users, instead of letting out sourced virtual worlds create the newest format of improvements, then later embrace them. Avatar 2.0 comes to mind with this.

    Lower pricing, while keeping profitability high for creators. this encourages people to stay. This allows for people who use SL as a business stay above water when peak traffic falls. It is easier to pay say 50$ for a sim for a month than 300$ a month when their profit may only be 25$ for the month. While it may manageable for one month on a regular persons paycheck, couple that with months of the same turn out of profits, and that extra 275$ a month being paid to LL becomes mighty expendable compared to rent and other needs. Which ultimately leads to users leaving SL for other ventures. Greed often kills creativity. When creativity walks out, you have the same repeated and rewashed format.

    Another lesson which I will go into, was when LL had to change the tos to accommodate law because of the casinos. When implemented, overnight, the casinos disappeared. At the same rate traffic lessened. There was no safety net when that traffic left, and that was where I first saw an exodus in users in SL. As time has progressed I am seeing less people when I wander around. The second major exodus was the TOS debacle. And I am hoping the 3rd exodus isn’t announcing SL 2.

    People look at track records. Just saying.

    LL would have to almost assure that this will be worth supporting. Not by delivering promises and not following through. But by not lacking the courage of their conviction. You say the new sl will be better than the old sl, prove it to me. Don’t give me hype than deliver a sub standard program which will be toppled by competitors months after release. Assure me that when competitors come calling, your going to innovate the playing field more than throw up your hands and let the users fix the problems with work arounds. LL may have prestige being the first major virtual world. But lets not forget about what happened to Myspace when Facebook arrived. It is easy to be dethroned.

    Keep your TOS simple that a high school student could decipher it. TOS has caused such grief and headaches I would want to send a report LL Avatar for griefing message on this. And I am sure I am not the first to think of this over it.

    4.)What could do these things without LL having to change their format. By keeping up instead of letting the course run itself. Elaborate the the meanings behind the TOS to assure people they aren’t getting robbed by LL, and that LL doesn’t own your IP copyrights. Biggest thing is that.

    Seduce old and new users to use SL.

    5.) To think big, one must act big. To act big can be a double edge blade held to the heart. One Side creativity, which may push the envelope, and it become something you don’t intend, or greed, which will only benefit a few and hinder progression until those few become satisfied, or ready to handle the next big thing. Greed is never sated. You want us to think Big in terms of helping you create the next greatest thing. Not until you think Big, and wow us efforts and actions which speak louder than a thousand empty words…

    The SQUIRREL

    June 25, 2014

  • I’m none to pleased to hear about this “new SL” I have been in secondlife since 2008 and I have THOUSANDS in my avatar and in my businesses. I think for LL to just up and decide to uproot residents to create a NEW SL is just plain GREEDY of them, as if they don’t tax the hell out of us now with the ongoing upward climb of land prices the purchase of lindens inwolrd to help us support our businesses. They keep growing while we keep struggling. Some of us had to let land go that our stores were on becuase we can’t afford all this upward hikes in land so now were reduced to being only on Marketplace. Alot of residents have actually left SL to go to Inwolrds where land is 3 times cheaper with more prims for your dollar! It’s pretty sad that they can offer you a FULL REGION with 56,000 Prims for $60.00 USD a month and in SL you get 15,000 Prims for just under $300 USD a month…You do the manth! If maybe they wasn’t so greedy maybe they could fix whats needed on this grid and make it better verses forcing us to change worlds giving up our current avatars…Do you realize how many people will flock to Inwolrdz, Island Oasis, and Avination?? I mean seriously your taking everything we own away from us that is pretty much like thieft really. We wasn’t asked you chose for us, this isnt what we want. We’re content where we are. I think if you fixed up the current grid lowered prices and found some way to actually help your residents you might do better. We have NO support on copybotters, NO support on claims that need attention and you didn’t ask our opinions when you merged the teen grid to the adult grid which none of us were happy about now we have to age verify everything, next well be having to do a background check on the persons were in relations with, seriously LL what in the hell are you thinking???? Apparently you are not, that is clear! Thank god I know my partner in RL and were good friends, I know hes of age (I drug him in and I’m glad that I did, Ive been safe for 2 years now). My husband and I have already started investigating other virtual worlds and if it comes down to it where were forced to lose our properties and purchases I do hope that LL does seem to fins some form of rembursement for our losses as some of us will have great losses. I already did away with my paid account, I did so close to a year and a half ago or so because they failed to grant support to residents even paid account holders. So we’re already making plans that if need be we will leave SL in the event that our current avatars with properties and inventory intact isnt transfered over to the new grid. Just a waste of money to create a new grid when you could fix this one up and make this one better…Why fix what isn’t broken, just make it better.

    VioletCrush Bravin

    June 25, 2014

  • ive been in sl since it first started a few yrs ago. ive seen changes come and changes go. ive seen phhysics start where nothing looked right to present now where woman avatars look almost human. change can be good. am i going to the new platform idk yet. ill explore it and then make my decsion. all in all seems like ll is worried about the rl ecomony but you cant force people to invest money in a game if they dont have it or want to spend it. ive invested tons of rl into the game. have i profited from it yes will i in the future idk like with any investment its a gamble.

    demon

    June 25, 2014

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    Crystle

    June 25, 2014

  • This worries me. I remember Linden Labs once promised not to repeat a mistake by doing something that would drastically reduce property values. Then they moved people to an adult continent, and put all the newly vacated property on the market, causing a depression in land prices from which SL has never recovered.

    I cannot help but wonder If they even listen to customers at all ;(

    Chris Anton

    June 25, 2014

  • I have been on Second life for ten years and spend so much time and money on it, that if this happens i’ll probably be done with it. I have much stuff and content on the grid that if it isnot transferable, then fuck lindens. They should be doing this with the current SL Viewer/Grid and upgrading that, not making a new one because they are too lazy to re-write it.

    Either way, i wont move to the new one and will be staying with sl.

    ChristyKitsune

    June 25, 2014

  • I will not leave firestorms second life..its the only one i know. I have worked to hard on my Avatar n gotten to where i finally wanted to be. If you do away with firestorm ill never come back!

    Barb Little

    June 25, 2014

  • One thing the Firestorm team could do is improve the default camera offsets in the viewer itself. Better defaults are desperately needed. That would be one of many small steps to at least improve things in general.

    Something Linden Lab could do, and desperately needs to do is improve the new user experience. Offering top quality, well proportioned, to-scale (and efficiently made) avatars with decent AOs right off the bat would go a very long way. Better yet, let people choose their skin, hair, clothes, etc. when signing up, and start them off with the customized avatar they created from the starter options.

    Vaelissa Cortes

    June 25, 2014

  • This year it will be 8 years since I started my Second Life. A lot of changes have taken place in all these years, some where awesome, some were scary. Like the birth of Viewer 2 and all that followed. I am still using Firestorm on Phoenix settings, desaster averted. Somehow we always found ways round to keep SL the way it was, just better. The introduction of mesh was another thing, we thought would never work out. First it looked ridiculous, then the viewer couldn’t handle it. No trouble there anymore. All I can say is that if Firestorm tells you to do something, you better do it, cause they are that kind of SLers who do what they do because they know the origins and they love the experience. If they tell you that now is the time to stand up and get active, then there is a good chance this scary thing will just pass by.
    Someone told me recently that “I’ve heard SL was dead”, and there I am in my 8th year, seeing at least 35 Thousand people online at all times. Keep it up, guys and gals! Live that life, spend the Lindens you buy on building awesome sims, not just commercial ones. Don’t just buy clothes and hair. Shopping and partying is making SL boring, it’s value is the variety of places you can’t visit in RL! I welcomed the birth of homestead sims way back when but I hope that with this developement full sims may become more affordable, so they can be used to build extraordinary places, people love to visit and roleplay at. I think this would be an investment that can bring more people to SL.

    Remus Lupino

    June 25, 2014

  • LL really does not seem to care as much anyways. They have numbers of reports from people being hacked and do nothing about it. They don’t provide information so legeal matters can be brought on for punishment. So really, all LL wants is your money! I don’t send to get anything. InWorldz is just like SL and a bit better, cheaper too. So to hear that they want MORE LL is like hummm. you would protect those who need protection and punish the ones that are caught stealing. You might be able to get a larger amount of people to come back and into SL. ( I posted does not mean I will be back to read comments. I have a right to my opinion )

    Crystal

    June 25, 2014

  • I love SL, I don’t call it a game anymore. Like they say its my Second Life. Nothing ever stays the same. I have been in SL over 8 years now and seen so many changes. Relax people and enjoy your Second Life and the days ahead.

    Paddy Mahoney

    June 25, 2014

  • The more I read about this the more I just get angry. I understand the need to evolve and develop and change. But is this really the way forward?

    Seems like either way you fall of the line LL still gets what it wants at the end of the day. To kill off SL with this new platform.

    You continue to spend money in SL, create content, own land etc etc. They continue to make their money and move forwards regardless with their plans and slowly kills off SL.

    You stop buying content/creating etc etc etc. You kill off SL.

    Either way they plough onwards. They might make things easy for creators and business owners to transfer and port over their creations and continue business as usual, even thought his will effect sales and their lively hoods. However this is a complete kick in the balls for any consumer. Asset transfer, even for a minimal fee, is necessary and should be 100% supported by whatever this new platform is to become.

    MickieKnox

    June 25, 2014

  • Not only the news are scary but also a lot of the comments. What I love about Second Life is the total freedom to do what your imagination comes up with. For free. I’ve been a premium member for a very short time, didn’t get anything out of it (least of all the help I was needing at the time) so I went back to being a free member. I have always paid money to own some land so I had a place where to build.
    I don’t believe the economy needs to be boosted by having only premium members, making it harder to cash out, or anything like that. Don’t forget that Linden are a) earning massive amounts of money through tier and b) are taking a cut off every transaction on the marketplace. With over three million items on the marketplace and more than 1 million transactions between users every day they are surely making some good cash there. What I find sad is that the more complicated things like mesh are introduced, the less possible it is for the average user to become creative, and why should he, if hyper-realistic items made by professionals are to be had everywhere? The aspect of creativity is being pushed back in favour of consumerism. Hence, if the new platform goes ahead, it will most probably attract many users from SL who want just that, hyper-realism created by professionals. I believe this will leave Second Life as a has-been and will inevitably lead to SL’s closure. In which case I am off to Inworldz.
    Sorry to not have any magic bullet.

    Here’s an interview about Second Life I came across recently. from which I drew my numbers. http://blog.zoha-islands.com/ebbe-alberg-speaks/

    Aeris Shenlin

    June 25, 2014

  • For many users, each avatar they employ is effectively a “person” in its own right; and having recently passed eight years in SL myself, I can tell you that for me, the most pressing question is not whether “I-the-typist” can migrate to a new platform, but whether “Else Barnard” and her friends, peers, and loved ones can migrate to a new platform with our “identities” intact.

    I’ve seen many changes to the grid during my years in SL, and am fully prepared to adapt and adjust to the ever-changing environment. But if migration meant leaving Else Barnard behind, then I-the-typist would have very little motivation to start the process all over again from a blank slate.

    Else Barnard

    June 25, 2014

  • If we are supposed to start fairly from zero, it means that we will lost our avi . The one who is part of us. The one who with the others created our Second Life world. For us (my little group of 7 or 8 years old avis) it sounds totally unreal to let go our personality and become a newbie again. I know that i will not be able to find again what is the substance of my avi. My avi is the result of a long time maturity from Real life, nothing is coming by chance.
    In my group : we will – not – start again as newbies. We will let the space to the newcomers. I hope that they will have capacity or patience to put so much money like we did (land and all the shopping) year after year. A “detail” for Linden Management apparently. This is really disappointing.
    We are only 5 oldies from Europe with account in my group (can be anecdotic) but if we quit, it will be a chain reaction because by experience, lot of younger have not the capacity to pay fees for land – and – doing some intensive shopping but they love to have a place to live in and at least have a private landing point. In my group we are happy to have some younger at our places , they bring fun and we give them a house. This is what we call ” social life”. If they must pay for land, they will be forced to drastically reduce their purchases or they will concentrate only on the avi beauty and accessories..Strange world then. In conclusion : our decision to quit or not will concern around 25 avis.
    I even do not mention the number of alts who will quit with us…who are also an important part of SL economy.
    Please listen to long time residents, they live in your world.

    Countess Vollmar

    June 25, 2014

  • i think the mesh need be improved, overall when you need add the LOD for fix the issues in world). The lag inside follow being a big problem in the rezz things. i think the best way for people come back to sl is the change of the TOS and trying to make a hard control with the copybots and people was been banned. about the age, the child not should be inside, because sl is a adult game (overall they are the most seeker from freebies and sex in sl and they avoid the adult people come or follow in SL)
    I don’t wish be a pessimist, but i think LL dont have a the most minimal interest in the poeple inside, another way, they change from attitude with residents since many time ago! :S

    Monica

    June 25, 2014

  • Could we perhaps for once not panic and act like the sky is falling? The sky has been falling for 10+ years now, and somehow SL has always survived. And since LL will continue to maintain the old platform as long as it remains profitable, it will continue to survive.

    What LL won’t do, however, is implement major changes at this point, so these suggestions are as moot as they’re well meant. If you want to help, continue to log in, buy things on the Marketplace and maybe get a premium account if you can afford it. Or simply stick around for the ride and enjoy it while it lasts, which may be another 5 or 10 or 20 years for all we know. Maybe the original SL will outlive us all.

    Ishtara

    June 25, 2014

  • I could write a huge post but I won’t as it will only repeat the fears and questions most of us have. I am also a big spender in SL, I really don’t want to add up the money I have put into this game or I’ll have a heart attack (like most of you I expect). So if my inventory can not come with me to this new platform. I shall just quit. I have almost 300,000 items in mine. Not to mention the money spent on land etc etc blah blah. There will be no point for me as it took me a long time to build up what I have and I did so with the intention of getting everything I could while I could, so i would be pretty much set up. Now any money i spend is purely on things I WANT rather than need. To think they would expect us to just forget all of that and start from scratch? not a chance. I will go elsewhere, do other things, find new hobbies, heck I might even venture out into the real world for a bit (urgh). If SL can be run aswell as the new platform, I’m all for it. I am all for change if it’s for the positive and the good of all, but I am also about choice. I would like the choice to keep what I have or/and try out the new platform aswell. I understand there will be no problem if SL remains profitable, when it stops being so and they decide to close it in favour of this new platform? then my time here is done sadly. Now nobody bite my head off or tell me what an idiot I am (I’m aware of this already). This is just my ‘two pennies’ worth into this conversation. I respect everyone’s opinions no matter how they may differ from my own. All i ask is you do the same. Take care everyone and whatever the future, I hope our SL stays around for a very long time to come 🙂

    Jaydynn

    June 25, 2014

  • Hey guys
    Can we please try to focus on what Jessica asked us for?
    Oz is the technical director of OUR Second Life, not this new vague project. What will add value to existing users or attract new ones? What will encourage spending and hence help keep SL profitable?
    THINK BIG
    I’m not sure this is thinking big and it may be that it works against current content creators, but the demise of the Sirena Hair sim made we wonder if there wasn’t a way to keep great products in Second Life for users to buy, whose owners have departed this grid, with the proceeds going to charity. It would be great PR each year if LL could make a donation to a really worthwhile international cause.

    Kay Wittels

    June 25, 2014

  • I used phoenix and now firestorm as I have never liked the LL viewers . I am a content creator in secondlife. However open sim and coding is needed for hackers to create illegal viewers and its hurting the content creators ! Therefore hurting the economy ! HUGE PROBLEM ! Solve this problem and maybe sl’s content creators will continue to upload new content and sl’s economy will continue to thrive .

    Onyx

    June 25, 2014

  • Mmm: I think that the announcement by LL that SL will close at some time, in relation to a new grid starting up, has done more monetary damage than any idea can bandage. It’s a bit like a 1930s bank saying that it is closing some time but don’t run for your money.
    SL has felt like it’s been declining for some time: if they had increased the prims per plot, and/or decreased the rental costs, that may have helped. I’ve always felt that your sl experience changes with a patch of land: more committed or something. Not everyone lives in North America: some sort of optimised internet thingie for overseas peeps (I’m not very techie so if that can be done…). I always felt that Sl was rather large for it’s population: the option of vertically stacked sims so that it is denser (like 5, 2000 mts apart up to 10,000) : this would stop ‘slum-lording of the skies’ with some sims now being like the projects.
    But all these are perhaps for the new grid. For SL now? Sadly I believe the time has passed for recuperative measures… I believe that it continue to empty as it greys out to black.

    iowitter

    June 25, 2014

  • my suggestion, is make it feasible for ppl to migrate their sims over to be attached to the blake sea area
    this will allow more to participate in the “lifestyle” of the nautical and aviation community, boosting sales in builders products, as well as land if sim owners are freed up to have it connected to more than just what they are paying for

    David

    June 25, 2014

  • I would not start all over again-after over 7 years in SL and over 20k spent in the game, my virtual businesses would just shut down if they end SL. LL needs to give the tools in world to create content-give us better building and scripting tools. Don’t waste your time with a new platform, expand on the one you have. Lower land costs so people can invest more fully in the game. Don’t dumb it down, build it up.

    keri johnson

    June 25, 2014

  • When did ‘business’ morph into a greed license?
    ‘business’ evolved from travelling traders, merchants of the silk road.There were always robbers lurking to steal that for which they had not laboured. There were always pirates on the seas.
    Such enterprises are never ‘satisfied’ with a stable relationship but are predatory in nature.
    It seems we tend to view SL as our ‘nation’.
    Some philosopher can figure out how a ‘business’ differs from a ‘nation’……BUT FREE ELECTIONS come to mind!
    Do away with the Dickensian despotism, and elect representatives who actively collaborate with the population of SL.
    They should also invest the money responsibly, and be accountable to the citizens.

    amy tristan

    June 25, 2014

  • Time to suicide for LL with trying create another virtual world while other one growing any second. Because they could’t manage current virtual world good enough; poor advertising, slow development, high land prices etc. Looks like LL team don’t have enough talented workers to improve current world but somehow they have ability to create another one :). Sounds like they are not making enough money from current world because of content creators …i swear sl cannot improve and survive like this without content creators but they are blind about this. They want to create a world which not open source and less content creation possibilities with that they belive they can control every stuff and any trade in grid . This is just about profit guys and will be real end for em.

    Transvirtuality

    June 25, 2014

  • “Content creators as primary customers” sounds a pretty much misleading concept. LL should recognize we “ordinary players” are the ones who buy all this nice, but afterall useless stuff. I myself always appreciated SL as a platform which allows my hobbyist skills a “let’s see if I can do as good as this semi-commercial creator” (and often enough it turned out even better), and I appreciate SL for exactly being a world which I can create myself (in comparison to e.g. WoW, or EVE). Also, “backward compatibility” with my existing items is a very important requirement for me. I would not love a world where you need to buy all previously purchased add-ons always anew, like with “The Sims” next version. In conclusion: I’m not sure if I’m interested in this brave new world. Probably not…

    Franklyn Constantine

    June 25, 2014

  • It’s a game people. If this is YOUR life, then you really do need to get away from your computer and take a look around outside. There is a REAL world out there just waiting to amaze you. Most of the people are a lot more friendlier than they are in SL. And you can really smell the roses, as they say.

    Samson Thistle

    June 25, 2014

  • I’ve been thinking about this for several years.

    We buy things in SL to bring us momentary comforts. If SL WERE to end, I would not regret what I’d spent. I got enjoyment out of them then that I wanted.

    That said, I’m not giving up so easily. I’ve been in SL for 7 years or so, and I’ve seen so many false panics that I don’t have the energy to worry about them any more. Anyway, I have a shrine to run! While I frankly can’t blame them for wanting to start a new project (because let’s face it, SL is a buggy, bloated thing), I think there are a few things that can be done that wouldn’t impact user experience negatively that could help.

    Lag optimizations are my highest priority:

    Object occlusion – if something’s on the other side of a wall, I don’t need to be drawing it. If I switch to wireframe mode or the wall is transparent THEN you can draw it.

    Instancing for large event sims – to cut down on lag at large events. So much of SL is shopping events, and so much of our time at shopping events is spent dealing with lag. This could provide LL with another revenue stream to pay for updating too, and it would help content creators because less people will be like “ugh, lag. never mind”. Instancing can make people kinda pissy some times, but it’d help a lot. And if you provide options for people to bring their friends into their instance if they want to, I don’t think it’ll be a huge deal.

    The ability to derender avatars around you in the official viewer. This is the one thing that helps the absolute most with my lag. When I could still use firestorm, the first thing I’d do when going to a shopping event was derender everyone around me, and it helped a ton! People like to attach a crazy amount of scripts to themselves, and they’re expensive to draw anyway. Even with just the updating billboards they’re still laggy.

    Obviously a complete re-write would be the best thing for SL, but once you’re so far in to a project with so many variables, that’s really not a viable alternative. =(

    I’ll comment again if I can think of anything else. Thanks for this post! I hadn’t heard and would have been more worried if I had only heard murmurs.

    Oscelot Haalan

    June 25, 2014

  • SL could survive if it was more usable – new users are required high learning effort – too high I’m guessing.
    Can this happen ? Unsure *
    1 > The viewers themselves are not very user friendly – Jakob Nielsen would kill himself voer everything in Firestorm or LL viewer
    2 > Many items of SL are developped by small creators without any usability skills. On the www websites with pooor usability exist but profitable web sites have learnt how to make users like their site, stay, come back etc. They invested money in usability, because they make big money from it.
    Most SL creators do not make enough money to go and have usability training.
    Moreover, they don’t think it’s needed. Look at the best stores in SL, it can be nightmarish to go and find an item in it. Who cares right, they’re creatorsn what matters is how stylish the shop is – does it matter what I’m looking for?
    I’m in a store in SL, I want a pencil skirt, knee lentgh. Does the LL viewer allow for area searc? Evene if I bothered to delearn the Linden viewer when I came in to learn the Firestorm one, and I do have area search – did anyone ever bother about key words ? Meta data ? search friendly anyone ?
    Has anyone tried to do a search on marketplace excluding certain key words? It’s not easy. Buying in SL is difficult.
    It’s a hen and egg thing – SL users are geeks that can adapt to challenging environments (cause anyone who isn’t has left after an hour trying to discover anything), so SL creators do not focus on usability.
    Other than that ? well I want a pretty customizable body that I can dress up without bugs. A hair/skirt that went through the floor /my body were bugs. A mesh item that’s not compatible with a clothing system, a pair of mesh legs/nums that have a seamline where they meet the waist, a pair of feet that are pretty but only work with some brands > those may look prettier, they’re still bugs. I want one single usable body with pretty skins and it has to be compatible from one creator to another.
    Then there’s durability of my investments connected to that: Why will I invest in Slink hands now when another competing brand is developping a whole body (oh you mean I will be able to double click on a clothing item and wear it and not suddenly loose a hand?). Is it a good idea for me to continue investing more into series of bugged items (shoes, clothes, hair, body parts) that I pay for but that become totally unusable (not just out of style) ? No, I don’t buy in SL because quality is just too unreliable and items are never compatible.
    Solve that and I’m in for spending money money money 🙂

    Elbe

    June 25, 2014

  • Well this isn’t very good news, not sure what improvements would change things as Lindens never really listened to residences, let alone listening to us for ways to improve our user experience. But in their minds progress is progress, SL as it is needs alot of work or a complete rebuild from the ground up, and thats something we all know. Anyhow I am not sure its time to really start worrying, when the time comes and we learn more maybe it won’t be so bad moving on to a newer better world, Second Life in whatever form it takes in the future is still going to be filled with what our dreams make of it.
    List for Oz Linden to fix
    1 Group Chat
    2 A better body shape
    3 Tidey up empty areas of mainland, its a mess

    Friskeygirl Sorbet

    June 25, 2014

  • Stop focusing on New innovations for SL and just FIX THE STUFF we have now! Like group chats! Group Voice! Lag issues, etc. People who are relatively young to SL have not invested hundred of USD into their SL and have NO PROBLEM jumping ship for grids with less lag and less issues! Fix SL as it is RIGHT NOW and make it so awesomely smooth, no one wants to leave! One minor change, expand group ranks to 25 or even 50 instead a pathetic 10!! Is that REALLY so difficult? SL is a great place for roleplayers, but having to use floating text to suppliment the lack of sufficient group roles is just an annoyance most don’t want to deal with.

    Mau Jaxa

    June 25, 2014

  • I have spent 5 yrs building my secondlife owned a wedding sim, worked for clubs, found a true family and built friendships that are more valuable than anything. I have spent thousands of dollars for clothing and furniture for my avatar only to learn when this NEW PLATFORM comes and takes over it will accept the lindens we have in accounts but will not accept the items in inventory. So we start over new again. I can guarantee you tell that to the 50,000 people you have logging in everyday they will not start over. Some might but the majority will leave. I have a partner and husband in second life. My second life is perfect. The other thing no body wants to hit on is the topic of updating our computers to run the new platform. that’s gonna cost more money on top of the cost to start over. They want to make this better and market it better. more advertising would be an idea. The haven’t hit on every market out there. They hit on one specific type of person only. Also lower the cost of Lindens. and actually have better customer service for ALL not just premium members. You want a happy SL Lindens labs focus on those things and it can be achieved. Marketing 101 make 1 person happy they will tell maybe 2 people tops….but you make them mad the whole world will know about it.

    Elita Wardell

    June 25, 2014

  • Glad I heard about this new world before I paid 5500 lindens for one of Drusillia Saunders nice airplanes. I sold my mainland half sim parcel while there are still buyers for land and plan to stick with what inventory I have. Linden Lab has lied before to their customers and I do not believe for a minute the old SL will be around much longer than a set transition period.
    I am all for shiny and new improvements, I am against throwing money away. If the internal combustion automobiles were about to be outlawed and only electric automobiles allowed. Would anyone rush to the automobile dealership to buy an older automobile that will be obsolete in a year? If you do, I have some nice ocean front property in Arizona (like the song goes) to sell you.

    Danny

    June 25, 2014

  • not being able to transfer my stuff with me is why I do not support this I have spent hrs and rl money and alot of my free time to get what i have to have it all left to data i do not think so i like the sl it is now so i will be staying on this one thank u very much

    Stitch

    June 25, 2014

  • What they need to do is concentrate on making the SL that exists work right for those of us who have invested so much of our time here already. So many of the newer developments don’t reallly seem to do what they say or benefit only limited amounts of people. I’ve had worse problems with things loading and rezzing since the implementation of SSA then I did in the five years before it. More bad or partial logins or logging in as a cloud; more gray or partially gray avs that text refresh doesn’t fix; rebakes never working; clothes not appearing in a timely manner when put on or coming off when removed . . . And I’m not the only one this is happening to. (Even on my new computer with 8 gig RAM it happens like that.) I still don’t really know what this new Pathfinder thing was about . . . I don’t know anyone who uses it and no sim I’ve RPed in or visited for any length of time seems to use it either. It’s always noted in the title bar as disabled. Was it really necessary for SL? Maybe it should have been saved for SL 2.

    What they need to do is fix things that constantly don’t work right. For example, group IMs that either refuse to open at all or won’t post what you write . . . or take forever if it does post your comments. Better support and communication would be nice as well. Some method to notify the general population when there is a problem other than having to go to the grid status report on the web site–which one often doesn’t think to do unless something happens and it’s already obvious there’s a problem. Generally, unless you happen to check the web site or someone in a group sends out a notice copying a blog post, the first anyone knows that there’s a problem is when they lose a noncopy item trying to rez it or a $L transaction fails. (Speaking of the web site, is everyone’s Transaction History messed up? Mine has been for a month–says the SL Cashier is offline–and some others I’ve asked have said the same thing.)

    There are a lot of good suggestions here–but basicalliy LL needs to go back and make things easier to use and less expensive for people where possible without ruining the economy for merchants and content creators. I can’t even begin to estimate how much I’ve spent in six years here–though much of it has been lindens I’ve earned working in SL–and I have had a free account the whole time. It would be nice to feel like LL actually has some concern for those of us who’ve kept SL alive and running the past years and will not simply abandon us for the latest “new thing.” If I were to face the prospect of having to totally start over from scratch on a new platform and not be able to take my av as now exists or anything I’ve acquired over the past six years with me, I think I’d just have to call it quits. That’s one reason why I’ve stuck with SL and not abandoned it for some of the other platforms that have sprung up, even as things have become more difficult in many ways. I’ve got too much invested in it. If it were ever to go away, and the friends I’ve made here vanish, there’d be little reason for me to keep going. Starting over from scratch again as a penniless, possessionless noob is not something I would relish.

    But . . . it’s not gone yet. And if we don’t want to see it go, we need to stick with it and keep doing what we can to keep it going. If not “business as usual,” then at least don’t just stop all your current activites and throw up your hands and quit. That’s the fastest was to see it all fall apart. An RP sim I’ve been playing in for months and that was going really well has suddenly all but fallen apart. The creator left SL and the sim has mostly been abandoned. Suddenly the regular players who’ve been there the longest have either stopped RPing and just pop in long enough to get another day in or have left entirely for other RP sims, cause they fear it’s going to go away eventually. And so the sim is dying now instead of maybe later. And that’s a real shame, cause so much of a rich background has gone into it, and such care been taken with keeping it going and developing interesting storylines and fun events. Till now. Now I go in and it’s like a ghost town. Because so many people decided that it was going to end, so they left before that actually happened. And that has only hastened its downfall. Now new players come in, see that no one is around to RP with, and they finally give up and leave as well. That is what will happen to SL if everyone panics and drops out because of this announcement of the new platform. Which is at least a couple years away–and probably longer given how long it’s taken for them to implement other planned changes.

    So let’s not do that, okay? Let’s keep SL alive as long as we can. At least till LL actually pulls the plug, which of course when they finally decide to do it is nothing we can stop. Did this news send chills up my own virtual spine? Yes. I hate to hear it. It gives me a bad feeling in the pit of my stomach. But it also makes me determined to try to enjoy what I can of my second life while I still have it. It’s kind of like being told by a doctor that you have only maybe a few months or a year to live. It’s depressing–even devastating–to hear. So you can opt to spend what time you have left miserable or maybe try to pull the plug sooner or whatever. Or you can make the most of what you have left. I hope we can all make the most of what we have left. Who knows? Maybe if we keep it triving, LL will reconsider down the line and keep SL as we know it going. Or change their plans for the new one to allow us to take what we have here there if we choose to go. The latter is probably being overly optimistic, but I guess I can dream . . .

    BilliAnn Bravin

    June 25, 2014

  • I am hoping they at least allow everything mesh.. I mean I’d hate to lose my sculpted stuff, but please at least allow mesh items to transfer? :3

    Clarity

    June 25, 2014

  • I am not a fan of this plan, I would almost rather they broke stuff in sl revamping than creating a new platform where we MAY (may mind you) not be able to transfer any older items to. I also do not like the concept of erasing nearly a decade of sl time for some new shinies.

    HOWEVER if the new platform is good enough and enough people move to it, this could actually be a good thing, depending on how accounts are handled, and on whether anything can be transferred.. (I would hope at least newer mesh stuff can be transferred. )

    People need to NOT panic and stop supporting sl though, that is the worst reaction you can have right now.. If you do not want to lose sl support it. If when the new platform comes out it’s better and a better fit, support that. But for now just keep going as if this was not happening..

    Clarity

    June 25, 2014

  • I’m not going to panic and leave because of the announcement. I am a content creator and have a small store just to have something to do with the textures I create. Any funds it earns are plowed right back into SL supporting other creators. I am also a breeder of horses, cats and fairies. I have invested a substantial amount in the horses and cats and possess many rare collectibles. I have invested thousands of lindens in avi appearance as many of you have. I tell you flat out that if any new platform does not include a way for me to transfer ALL of my inventory into it and they shut down the current platform they will not gain business, they will lose it. I will not start over. I have spent 7 years achieving my SL, most of it on the same land.

    The truly big creators like Amaretto and KittyCats (to name just two) would have to figure out a way to transfer everyone’s animals over. Having already spent thousands and years of selective breeding to get the horses I want I would be very displeased if LL just writes all that off.

    Lela Aabye

    June 25, 2014

  • So as far as we know our inventory will not transfer at this moment. This is a bad idea and I hope it isn’t the final result. I think a lot of people will be put off by having to buy all new items and spend money for things they already had. And does that include uploading costs?
    Also, what about premium users? Will the billing info transfer and will we still get the free home and stipend. If so, I think the stipend should be larger at first, like when you first launched SL. That would attract some people. Especially if those premium users have to re-buy all of their items again.

    I know this is just stuff that is still in the oven and not the finished product. But I am a little worried this could blow up in Linden Labs face. I like SL, I don’t want to see stuff overly complicated. Meaning there better be a good reason for this. I am willing to wait for more info though.

    Hank Ventris

    June 25, 2014

  • GEEZ, STOP BEING DRAMA QUEENS!

    The very last thing SL needs is people screaming bullshit like “OMG they gonna shut down SL”.

    Did Blue Mars kill SL? Hm? No. Did all the other virtual realities that were launched kill SL? NO!

    Even if the new thing will be so cool that most people want to jump ships, it will take YEARS to get there. So calm down, enjoy your stay in SL, and worry about that later.

    And most importantly, if we keep using SL, buying stuff, investing money, then LL will see that it worths it to keep SL running.

    “I’m gonna stop buying Lindens and land” – this is the STUPIDEST thing you can do, because that is EXACTLY what kills SL, not the coming of a new platform. SL lives if we keep using it, so stop being silly and quite the nonsense.

    Storm Engineer

    June 25, 2014

  • Y think they should shut down market place page, i dont have a store, but it seems people only visit clubs , so store owners have a hard time, and also nobody surf much around anymore, to rent land also got expencive, lower price and more will rent, and then money comes in anyways. Its strange way of thinking that one earn more money by raise prices, instead lower price and more land will be rented,

    gert hansen

    June 25, 2014

  • I went to the store of one of SL major clothing designers just last night and to my amazement the outfit I wanted to “gift” to one of my alts at a 1500 price tag was NOT shown in the store and only available in the Marketplace 🙁 ….so, there ya go.

    Lela Aabye

    June 25, 2014

  • Land actually is cheep. The problem is the owners of the land want 3 to 4 times their cost back every month. Land is also plentiful. Tuns of abandoned and forsale land can be had. The problem is that people thought (and still think) they would get rich by renting property. A month ago I was renting my extra out at cost (3.21L per prim per MONTH) a quick comparison of what others are charging (also look at how much rental vacancy there is.. there is tuns) spells out the problem.

    Gnosis Acanthus

    June 26, 2014

  • Hi Jessica – and all others who are involved in what is going on here,

    I think what has taken place is a lot to digest and initially only being REACTED too. However, reacting is usually not real rational and can lead to doing things that might not be wise.

    Jessica, you do not appear to be too reactionary and that is a good thing. I can understand however with all your involvement and dedication to and with Firestorm and its people, a strong reaction would be extremely difficult to avoid. This is especially true since currently, Firestorm depends on the platform being open source. You and all of the Firestorm team have my empathy.

    There is something sad about people. The average person tends to take a lot for granted, and most of us primarily relate to things from our own individual perspective. As a result, appreciation of others perspective can be obscured. This can often lead to a lack of mutual respect and acceptance. Things do often get taken for granted when this happens. Openness and good communication can help avoid this. I personally believe in openness in a big way.

    I have been involved with computers since the late 60’s. I even went through formal training to become an MSCE. I have been very involved through both programming and usage, As a result I have an fairly decent understanding of the debates that go on in the computer world as a result.

    These debates that do go on in the computer environment usually come from a lack of mutual respect and pier groups that come to think somehow their individual involvement is more significant than others.

    Investors and entrepreneurs think they are more important than the developers and user’s. CEOs think of themselves as more important than the staff. Developer’s often feel their contribution has its importance that can elevate their individual position to be more important than others. I personally have witnessed developer’s thinking user’s are somehow less significant than they are.

    Of course there is also the competitive thinking that comes into play egotistically among piers. It is all rather short sighted when you take a really close look at it. We all have our own significance and sense of importance. But that does not make any one of us any better than anyone else.

    This type of thinking is where all the complex issues of pier structures begin. If mankind is going to evolve and survive in this world; I personally believe this has to change. Every single individual in this world has their value. We all make our own contributions to life. As entities sharing this planet there needs to be mutual respect and acceptance of the fact we all share and contribute in some fashion.

    Open source code is a huge part of what has allowed SL to become what it is. LL NEEDS to understand this. One thing Phillip Rosenberg states is he strongly believes open code is essential. He states he feels things needs to be on a level playing field where everyone is equal. Giving more power to an individual or individual group over others is dangerous and not conducive to allowing things to evolve well. I tend to agree with this.

    Unfortunately egos step into this domain and this causes the playing field to become very uneven and evolution becomes hampered. History reflects this to be true. The human condition of the world is stagnated into the division of judgment and nonacceptance of the value of an individual as they are. This is especially true where different life styles and contributions to living with each other, and appreciating each other is involved.

    This is a part of what is going on in SL right now.

    I too had a reaction to these recent events in SL; because of how important SL is to me. However, I did not want to simply react to this very disheartening news. I wanted to do research, watch the video of the meeting and more. Then go from there. I am wanting to be able to respond with some forethought.

    You have reached out to the Firestorm SL community to help find a silver (Magic) bullet to prevent the current SL platform and all it entails from being totally lost. I am not against progress and advancing technologies. I don’t think the Firestorm team is either. So evolving to a new platform is not the issue here.

    A new platform with the latest technology might very well improve the SL community experience; but only if the source code is kept open. In my mind that point has proven itself to be true. I feel it is very important for LL to recognize and embrace this. I am not sure there is really a silver bullet to save SL as it stands however, if a migration to a new platform is a must. I do believe there is an alternative to leaving the SL community and all of its assets behind.

    What this needs in my mind, a solution to this dilemma, is a united stand by the membership to have LL understand there is much to be considered if they want current members to continue to participate in SL while moving to a new platform.

    Am I a dreamer or what? LOL ……. However – if this is not done, SL as we know it might well end. Each and every member who cares about what they have in SL needs to stand up and be responsible for preserving their bit in SL. This is not the time for apathy!

    LL needs to recognize all that SL is – not only in terms of the business aspects of SL, but also with an understanding that SL as it stands is a community of individuals who do not wish to lose what they have invested in SL. The membership does not want to lose sense of those investments representing personal assets that have value.

    If LL does that, it is no different from going to someone’s home in real life and demolishing it to for a personal agenda that is justified by the concept of progress. Yeah – – right!

    A considerable portion of the SL community is made up of users who have no real interests in making money in SL, believe it or not – it is true. This portion of SL is a huge factor in what has kept SL going, The TVPs are a huge part of that.

    Ultimately, the individual member; no matter what his or her role is in SL, collectively with the other members – is what has made SL what it is today. It could easily be said it is the membership and the TPVs that has made SL what it is today.

    Giving members the opportunity to express who and what they are with those they choose to share with, is also a major portion of what SL is about. This is especially true for individuals who finds SL offers them something real life doesn’t – be those reasons related to financial circumstances and the economy, or other personal restrictions imposed in real life.

    SL should never be thought of strictly as a game. I do get the impression however, that is the case for many of the members of the SL community. So be it. To each his own. Instead, I believe, SL needs to be recognized as the social community it is. Just because it exists in virtual space does not make it a real community, A VERY, VERY REAL COMMUNITY for a lot of its membership.

    SL is made up of all sorts of individuals with their own attitudes about SL, with their own reasons for appreciating it. That perspective offers much more than maintaining a game could ever offer. Failing to understand this properly during this transition could end up being the demise of SL and LL both,

    Many newbies get totally lost and become disinterested in participating in SL. Many members end up leaving when they are not properly recognized and appreciated. This needs to be better understood by LL, and then nurtured and respected. Every individual member that is an active participant, in SL, no matter in what form, must be dealt with as a very valuable asset.

    What makes the SL community what it is? Much of SL is made up of members who appreciate their individuality being given the opportunity just to express and share who and what they are – as individuals, on their own terms. To be accepted and appreciated as they present themselves in SL This is another form of openness that needs to be dealt with and accepted for what it is.

    LL needs to better understand the value of the openness that is a part of SL today. It offers a sense of value for the individual participant of SL. It gives them a shot at being whatever they would like to be in a way that is not possible in the real world. This is a tremendous factor in SL’s continued existence.

    It is important to respect the time and investment made by so many, including the TPV community; AND the basic SL user that simply appreciates SL offering something that allows them a greater appreciation of life through their individual SL experiences. Many of these members create a lot of content in SL; not for the sake of selling it, but for the sake of enjoying it themselves and sharing it with those they choose to share it with.

    My partner (Elese Faulkes) and I, serve as an example of this. We have our own homestead on SL which we have created an environment that includes our EleSyn Galleries of Art and Photography. We love sharing what we have created with the members of SL. Over our years together as partners in SL, we have personally invested a lot of money to be able to have and share what we have built together in SL We love it and do not wish to lose it.

    The time invested by people such as ourselves, along with the financial investment, involves much more than playing a game. To this type of member, the SL experience is a personal thing, VERY PERSONAL. It is an extension of who and what we are as individuals, be it perceived or real. Whether the people involved in Sl like to admit it or not – SL as it stands, is an enhancement to the members real lives.

    I personally relate to that attitude very strongly. It is reflected in the fact I have gone to a great deal of effort to make my avatar look as I look in real life. That way I do deal with SL as an extension of me as I am. That can be easily seen when one takes the time to take a good look at my profile. The viewer can compare my avatar to my real life pic in my 1st life tab. I do recognize this is my personal choice however, and accept others presenting their avatars in a different way of looking at things.

    Yes, I also understand money, profit and an economy does come into play for LL. For them SL is a business after all is said and done. With that said, most SL lasting participants do spend money in SL, in one way or another. This has made SL a viable and sustainable business venture for LL. Whether the members have a premium account or not is not really that significant. The SL economy and its continued existence proves this. LL has to be very careful here to not appear to be too greedy in their desire for growth.

    Again, it isn’t whether a member has a premium account or a free account. Generally speaking, all lasting members contribute to the SL economy in one way or another. Many have spent literally thousands of real dollars investing in their SL existence; much of which is considered, in the end, to be personal assets.

    The idea of those assets not being transferable to the new platform with no new investment involved regarding those existing assets, is absurd to say the least. It could truly lead to the end of LL, not just SL. If those investments are not transferable to the new platform it could prove to be a real disaster for LL. Law suits could well become a part of that picture. Serious caution is dictated here.

    As for me? I have been a member of SL for 6-1/2 years now. I will add I currently have a premium account, but I personally do not feel that is a significant factor in this issue. For a while I only had a free account, and even today I have alts who are in SL via free accounts. In each case however, I have invested much money into SL through those alts in their individual accounts. I feel the things I have spent money on in SL supporting my accounts are my personal assets. I am not prepared to see those investments disregarded and have to buy all those assets over again in a new platform.

    On average I spend over eight hours a day on SL each and every day. I am addicted for sure. I do not know how many other members can say that on the scale I do and can, but I am sure there are some. Those like me have a huge investment in SL on many different levels. Perhaps the most important level is the sense of personal investment as a human who really cares about what SL offers each of us as individuals; especially what it offers to me.

    I come from a very diverse background. I have been deeply involved with personal computers since their beginning; the late 60’s. I currently have a large network of computers in my home which reflects my obsessive personality.

    There are also many other things I am involved in as well: art, photography, audio and video home entertainment systems, as well as other high tech toys, plus more. They represent the results of my 72 years in this life. Now I am retired and focusing on bringing all that I am to SL and sharing it with those who might appreciate it.

    My career field: the motion picture industry – a field that survives on the attitude that any corporate business involved in creative endeavors must understand group creativity relies on the collaboration of all involved. My involvement entailed the post production aspects of the industry: editing, tele-cine colorist and more. All of that involved the concept of collaboration. I bring all of this concerning my own personage to my activity in SL.

    In SL collaboration is also a factor of its continued existence. Of course to LL it is even more. It is their business of course; but it is also about TVPs and personal contributions of all participating in SL. This concept of collaboration is reflected in what SL is today. It is extremely important for everyone to recognize that. Actually it is essential in any creative environment. This needs to be accepted as a fact, liked or not.

    Rather than calling for a silver (Magic) bullet to help insure the survival of SL, what is really needed, in my mind, is for the membership of SL to unite and take a stand stating their personal investment in SL must be respected for what it is. It should be made clear to LL that if these investments are not properly respected, then most likely, THERE WILL BE NO MOVE BY THE CURRENT MEMBERSHIP OF SL TO MOVE TO THE NEW PLATFORM.

    Why on earth would anyone in their right mind continue to make a substantial investments in something only to have it thrown away for the sake of the advancement of a company who does not respect the investment their customers (users) have made in their product?

    A lot of suggestions have been made as to how to keep the membership involved and active as continuing members. Many of those suggestions have merit, but ………. keeping a community involved in something means understanding the relationship that exists between a company and its user or customer base.

    A relationship is something that has to be worked at; contain honesty, openness and respect. That will allow for a trust to evolve. Breach that and the relationship is in serious trouble. LL is treading on very thin ice here and they are going to have to understand their continued success and survival depends on relationships that includes collaboration. There are requirements for collaboration.

    The bottom line? – – – A united stance by the membership stating LL needs to respect the participants of SL, and their investment as they deserve to be respected That is what will allow LL to continue. It is about a community working together to make the relationship survive. This requires openness and respect on all levels. Without this – SL is nothing but a game. A game can be discarded very easily.

    My college years were spent as a psychology major who focused on relationships. My thesis: “Openness in Intimate Relationships”. It was about good communication in relationships of any kind. The relationship between the participants of SL and LL is what is being discussed here. That is what LL needs to be thinking about.

    Of course there is another outlook altogether. If LL wants to create a totally new virtual world built on different technology while keeping SL going is a viable option. Just have that as a totally separate entity aside from SL.

    If that new virtual world appears more attractive than SL to some members, who do not mind the investment involved in starting up in a totally new virtual world, they can do that. Just do not do it at the expense of the SL community and its members who are not interested in losing what they have in the existing current SL community, in terms of their personal investments.

    Regardless of all I have stated here, I personally intend to deal with SL as I always have. I will continue to contribute to the SL economy. I will continue to build and create for I love doing it and experiencing the results. I encourage others to do the same. This will help SL to continue on as long as possible. I personally want to be able to enjoy it as long as I can. Members ceasing to continue to deal with SL as they always have could shorten this and I do hope that does not happen.

    I do not know if any of this is going to be of use to you or not Jessica, but it is my offering to your call for ideas that will help SL to continue on – be it on the existing platform or a new one. If there is anything useful here that you wish to use – please feel free to use it in any way that might help keep SL alive as the community it is. If not, know I wish you and the Firestorm team the very best regardless.

    Warm Fuzzies,

    synergistic Merryman

    synergistic Merryman

    June 25, 2014

  • +1! ^

    Jessica Lyon

    June 25, 2014

  • Thank you so much. You say everything. I hope that Linden staff will read your brilliant text.

    Countess Vollmar

    June 25, 2014

  • Excellent points. The emphasis on SL community is so true. SL has a history and that is at the heart of what makes it work. I have venture on to other virtual worlds and have found them wanting for the simple reason they are not SL. They do not and never will have the history to bind a community. LL really should be proud of what they have overseen and allowed to develop.
    You only have to recall the days of the Greenies. They may be gone now, but if you were lucky enough to remember them. You will understand about history and how it shapes us.
    I am not afraid of change and the new. Just don’t mistake that for better.

    EllaGuru Wellesley

    June 25, 2014

  • Yes, very important our history. An example, I’m the proud owner of a real last name. It marks an era (or passing of one) in SL.

    Gnosis Acanthus

    June 26, 2014

  • I think your point about respect is right on the money. If the investment that has been made by the users in SL is not respected then LL will not be trusted on the current or the new platform. BUT this is a two way street! The respect given USER to USER in SL has fallen to horrible levels and SL has allowed this. It has caused many many to leave and it has encourage many many socially problematic people to arrive.

    Gnosis Acanthus

    June 26, 2014

  • I’ll be happy with a new SL IF they allow us to move everything we already bought to the new SL, else I don’t see the point, we all spent a lot on SL and doesn’t want to lose that

    Misa Celiousa

    June 25, 2014

  • This is concerning rather than scary. Like a lot of people, I have invested a lot in SL. Not just cash but time, effort and study in the use of third party programs and even in using the viewer itself.

    Whilst I’m quite sure that I would be able to adapt relatively quickly to a new platform, I will not be happy to see my previous work become obsolete with no way of transferring what I have learned and made here in SL to another grid. UNLESS the alternative is REALLY something special. And I’m not talking about a lot of bells and whistles that do little to enhance my experience but only serve to slow me down and make my experience more frustrating.

    There are a lot of things for the Lab to consider and I’m sure that they will do whatever they think will be most profitable for them. Amongst the things that I hope they consider – and consider VERY carefully are;

    * Will the new platform only be available, or useable by those who have high-end devices. I’m confident that many current users – even builders and artists in SL do NOT own high-end computers and a platform that is going to mean that they have to invest in expensive equipment may not be attractive to them.

    * BANDWIDTH! Even with high-speed broadband, many in SL experience tremendous amounts of lag (duh, as if you hadn’t already noticed) but a high-end platform also needs high-end broadband. It’s no good building a platform that works great in the Lab but is stuttery or unreliable over the Internet, even with high speed Broadband.

    * INTERNATIONAL CONNECTIONS. Not every resident by far lives in the US or even on the American mainland. Whilst I understand that the Lab cannot control the Internet, I would hope that they would consider the International user-base that they have. I read last year at SL10B that originally it had been envisaged that SL would have dynamic water – ie, if you threw a stone into the sea, it would radiate ripples. This was abandoned because of the vast amount of bandwidth it would have consumed. I hope, therefore, that the Lab will consider such things and not take in-house testing as indicative of how the platform will work on the wider Internet. Since there has been no indication of future European or Asian servers for the new platform it is important to make the platform useable overseas, unless the Lab are planning on abandoning their overseas residents.

    * PORTABILITY. The new platform is, from what I’ve read, intended to be “portable” – that is, can be used on a number of different devices. I hope, indeed I’m sure, that the Lab will consider that not all devices (mobile phones and tablets for example) operate in the same way and so design the viewer to accommodate them. Living in a Virtual World is not really practical unless you have a microscope on your phone, so I would assume that most will continue to access the new platform via computers. That should be a major consideration.

    SUGGESTION for Second Life :

    It would be nice if we could edit (full perms) Mesh models inworld, at least at a basic level. Though, I suppose that will be something that they are reserving for the new platform, if it is even being considered at all. A co-operation with the Blender Project may be able to accommodate BASIC Mesh editing inworld and since SL is largely open source, perhaps that might be practical. I’m concerned, though, that because only a “small team” is now taking care of SL development, they may be unable to implement much at all. Perhaps a little clarification on that score from the Lab would be welcome.

    My apologies if these have already been mentioned, I haven’t had time to read all the comments.

    EJay OHare

    June 25, 2014

  • There are several things I think would help Second Life

    1) More improvements to the avatars, if lindens created mesh avatar that was compatible with our current skins, clothing items and shapes. There has not been much change in the basic avatar since I started about 4 years ago.

    2) Less can be more. Land prices are a big hit for most users. For the money charged for a full prim sim on could almost rent an apartment in first life. I think more people would rent land and spend more money if we saw some more reasonable prices. I thin the current is just out of reach for many users. In other words make money by renting to more people instead of hitting a few so hard. I have seen several people go to other grids because they can get 3 times the prims for half the money.

    3) The inventory system. People get tired of losing no copy items they have paid good money for and Lindens taking no responsibility for the lose. Many people stop buying no copy items because it can be a waste of money. I don’t believe a no copy item should leave your inventory unless it is sold. It could be tagged as rezzed so that you can’t rez another one until the first is unrezzed. A lot of my money has gone to waste because of inventory issues.

    Annabella

    June 25, 2014

  • I am sorry, but this is the beginning of the end. Its just silly to think the creator is the primary customer. The people who buy the stuff, who pay for land … like me… you know its just best for everyone if we exit and turn out the lights. These lindens are the ones who would know how to develop their avi if you asked them. The emotional expense has never been understood and LL can provide for the griefers and gamers… just they will have no real customers. Do you think that makers of 4000L beds will have many customers in the future when people know they are wasting their money.

    Alix Devere

    June 25, 2014

  • Why do I have a feelign this is all going to get very ugly before it gets better?

    First: the best suggestion I can make to everyone is – step back, calm down, read Ebbe and Oz’s comments again, step back again, think – then start to comment.

    Second – when you find yourself still tickked off, repeat the process.

    Okay, on to other things. My personal opinion is – this could be a fantastic thing – if it is done properly. For example, the majority of current problems with mesh is the result of a half-assed implementation. Why the implementation came out that way is irrelevant. If a ‘new platform’ embraces mesh fully, as the vast majority of 3d designers and CG people have for a long time now..the results could be spectacular. And a lot easier to implement from scratch, rather than try and cobble it into an existing system.

    My problem is, intentions aside, this littel revelation has got to rank in the top 5 worst timed things in the history of mankind. The man really didn’t say anything *wrong*. But it was perfectly timed to create teh chaos and panic and disgust and hand-wringing and on ad infinitum evidenced in most of these comments. With a near-total lack of facts available, no one has any really idea what will or will not happen.

    Almost all of this is pure guesswork, and in the end worth nothing.

    As for suggestions, well ..
    1: Fix Mesh. Quit making excuses. That means everything, including clothing.
    2: Chat, in all it’s variations. We all know lag is unavoidable, but it occurs at levels in chat that are well beyond acceptable.
    3: Give us some clear, definite information. Ebbe, whaatever your reasons you have created a tangled mess that wil likely result in a crippling, possibly devestating, blow to the creativity that is the heart and soul of sl. Only you, with some straight forward honestly – and a complete lack of abiguity – can fix.

    My opinion, all of it – for what it’s worth.

    Aremon

    June 25, 2014

  • 🙂 Well PUT!

    Gnosis Acanthus

    June 26, 2014

  • Okay, here we are again! First they create the premium account and reduce services for “common” users and now a new platform and new avatars, new inventory, etc.? I will quit!! I have thrown a lot of money buying shape, skin, clothes, etc. No way!! if they only look for profit, then this will be it. And as to the viewer, I simply hate their viewer!! doesn’t work well on my PC while Firefox works perfectly!

    Anna

    June 25, 2014

  • Anxiously awaits your positive, constructive comments to help us move forward.

    Gnosis Acanthus

    June 26, 2014

  • What i would like to see in SL is more creation tools like in world mesh creation and in world texture tools that would kinda be an in world version of gimp.

    However the major thing i want to see changed is the game engine itself, think about this. SL has been running on the same software since 2003 and its now 13 years later and not much has changed, i mean yeah we have mesh and better lighting and a few other things but its still the same engine and its not even optimized for the current wave of processors and video cards, and don’t even get me started on the god awful physics system (yes i know its the same one used in other games but in SL its a joke, seriously).

    What will a new engine do for second life you ask?… it will bring a lot of new opportunities to SL and its residents, one example is there is a ton of new free to play MMO style games being developed each day so what if SL allowed use of their engine to other companies and SL residents and also allowed access to the asset server but allowed companies and even residents to run their own server an also allow server side scripts(more on this in a moment) can u imagine if a huge chunk of free to play MMO games were created using SL’s engine and all you had to do was just teleport from one server to another just to play a new game within SL.

    So what will LL gain from this?.. if a game company wants to come in and make their vision come true in SL LL can charge a small fee for an asset server pipeline that will allow residents to access their current inventory from a non linden ran server and a small commission can be gained from companies the make a huge profit from a game they made with the SL engine and what better way to not have to use tons of harddrive space just to install a new game, just login as usual and pick a game from a list and be instantly teleported to that world, its worth noting that the new engine should be build as a gaming engine first and a social engine second, the idea here is to allow other companies and residents to be able to come in a grow SL as a whole and offer great value to LL.

    I have to take a moment to address a few concerns that may have came up.

    1. Asset server access would only be handled by LL, when i said allow others to access it i meant to allow a simple pipeline to a verified private server.

    2. Private servers would have to be verified by LL before it will be allowed to be listed on a server list.

    3. Running private servers would not mean that the SL servers would cease to exist, SL servers would operate as does normally its just there will be more options available to the resident.

    4. Having some restrictions on private servers and who is allowed to run them is a must(more on this below).

    Now that most of the concerns are out of the way lets continue with how a new engine will benefit SL, another great benefit is allowing residents and other companies to run private servers though there must be a verification process in place, my idea is to have like payment info on file residents wait about 3 to 6 months before they are allowed to run a private server and only allow them 1 servers, a premium resident should be able to run 1-4 server and a company should be able to run up to 100 or so servers. if a resident cannot run a server from their own home for various reasons like not having server grade equipment or having heavy restrictions from their ISP’s there are other companies can host private servers for a small fee, LL can make a list of approved third party server hosts like they currently do with third party viewers. in world land sales would still be available for residents who cannot run their own servers at all or maybe they dont need a server.

    Servers would work like this, inside of a server there can be a number of grids, think of these grids as full sims, so each full sim would equal a grid so for example 4 grids would equal 4 sims within that server, the grids would be able to be moved or reorganized, a good example would be making all for grids line up in a row or putting them in a square form or having them all as separate grids within a server each with its own theme and content.
    now i can explain some of the limits that can be imposed on people running their own servers, a payment info on file resident will only be able to run one server with up to 16 grids as a max, a premium resident can run 1-4 servers with up to 64 grids per server and a company can run up to 100 or more servers with no grid limits, this will make creating unique worlds that much better to create. earlier i mentioned server side scripting, it would be on a deeper level then the current scripts and would allow for greater control over the overall experience, like if you wanted to make a basketball game work in SL all you should have to do is make a script that will handle the ball and avatar animations and score keeping, if you tried to do that now then every player would need a hud and a ball and they would have to wear both objects and with each player wearing scripted objects that’s scanning for contact info and scanning a small area in front of you, now keep in mind that each player is wearing a ball and a hud so that’s already too many unnecessary scripts running, a server side script would eliminate this and make it a fair game for all, this logic can be applied to any other sport or competition type game.

    Of course an avatar would have the option to opt in or out of the server ran scripts, and before entering a server you will have full knowledge of whats running on it before you click on any third party server.

    Last but not least, the overall user experience needs to be improved, to start i would like to see last names return as an option, i would also like to see a new avatar model that’s backwards compatible with the current uv maps but also has a new improved uv map for future content, the current one is so dated and low poly in many areas that need an increase so that it will look much smoother.

    i have more ideas to let out but ill do that at a later time.

    cya next time

    RP.

    Ranya Palmer

    June 25, 2014

  • I do have one suggestion for a new development. I will call it “replay”
    The idea is there is the potential to “record” the movements and chat of say up to 6 avatars in a small space no more than say 10 by 10.
    Then it could be replayed along with a stream if necessary. So that concert you really wanted to see but was in the middle of the night where you were, or the sim was full, could be run again. Or something else – a Firestorm class maybe!
    I stress I have no technical knowledge about how it might rbe done, or even if it is possible. But Jess asked for big ideas.

    Kay Wittels

    June 25, 2014

  • As SL history shows us, we’ve been forced into using horribly made platforms that have been configured so differently that they were completely new creatures and you had to search for every minute detail that you took for granted before because you knew the button or process by burning into your memory and they changed it all around making many creators and regular users so upset they moved to Firestorm or some other third party viewer. In my opinion, if LL intends to keep SL open they need to ask us older users of 7+ years what we’d like implimented into the newest viewer/platform. I would like to see the full engine capabilities for creators on whatever game engine they decide to use. Hopefully it’ll be a good one like Unreal Game Engine and unlock all the goodies for us. If they made the viewer like it was in the past and how we all remember it for years and years now but just updated the look of the UI, not misconfigure it so it’s almost impossible to use, that would be a great step in advancing SL. I would also suggest keeping mesh like it is so that creators can make their own avatars with their own maps and i don’t care if you break the avatar mesh as it is now, just make it better and make it right or leave it alone altogether. Creators need lots of options and a lack of rigid boundries. The land prices need to also be adjusted so they’re affordable for all, not just for the rich. Lag needs to be dealt with on the server side etc etc….I hope LL succeeds in making a better SL and the creators will thrive and in turn SL will thrive.

    Kreator

    June 25, 2014

  • “I have been through some terrible things in my life, some of which actually happened.” — Mark Twain

    desdemona enfield

    June 25, 2014

  • The SL viewer is a confusing mix of windows that hogs the space around the viewer, I never used it after a few false starts. LL just doesn’t know how to make a very user interface like Emerald/Phoenix/Firestorm has been. And SL 2.0 will take years to iron out the bugs, as it taken them years to iron out bugs in SL as it currently is. Also the SL Viewer has a hodgepodge of problems and windows in a chaotic order.

    I Don’t think LL thought this through and SL won’t be greater than ever. A lot of people I know all over the world cant afford to start over as they are under or unemployed. I personally put anywahere from $2,000 to $5,000 lindens each month tipping, buying and publishing a magazine

    As a former programmer, the items in inventory they say are ‘bad’ can be easily removed with batch processing, as the 3 things they say are awful; high prim count, file size, etc are things embedded in the object and can all be seen if you Edit any item. They can toss off items on the server side, about items where the makers are no longer online. but most stuff I bought works very well.

    Lately, the US has been destroying things that work well and are popular, and I don’t understand this idea. It has been years and SL viewer is the least used viewer that I know of.

    laurel renfold

    June 25, 2014

  • OK .. there’s also another option..

    Till now i was thinking in terms of SL2 being a continuation to SL1 and under those circumstances I was (and still am) very worried about the present and the future of SL1 and about the lost of all the values we accumulated here over years ( see my post here : http://community.secondlife.com/t5/General-Discussion-Forum/Linden-Lab-is-building-a-NEW-virtual-world/m-p/2756644#M185270 )

    But there is also another way to look at it : a complete CUT OUT betwen SL1 and SL2 !

    If it’s really so difficult to make SL2 backwards compatible to SL1 , if SL2 will really be so completelly different, so mind blowing and so shiny , then maybe it shouldn’t even be related to SL1 at all !

    Give it another name , make other rules , other prices , make it main stream, dont even think of porting SL content to it, make it just ANOTHER THING .. which by chance is run by the same company that runs SL.. but no other connection visible.

    Make it something like IMVU or High Fidelity, make it better, make it something ELSE.. and let it compete with THOSE new worlds on THAT level. BUT DONT MAKE IT COMPETE WITH ITSELF!

    AND .. in the same time KEEP the old “niche” SL1 AS IS and improve its “nichesness” by enhancing what made it successful, by bringing back what was lost due to wrong, forced and/or desperate decissions and by fixing what made users leave SL in the past !

    – IF for instance the new wold will be really “family friendly” and not very much adult ok then .. send all the teenies THERE and enhance the ADULT character of SL1 with NO UNDERAGE USERS around. And forget about “PG regions” ..

    If young people really think this is a world for “old perverted people” (as it appears from some postings in the SL forum on this thread and as i can also confirm when i see my son logging into SL only like once in a month just to say hi while running for the rest of his free time through the endless WoW forests ) then OK, SO BE IT! If this is really a world for “old perverted people”, then let’s just accept it and let’s .. MAKE IT SO ! I know we can do that. If we are allowed .. 🙂

    And generally SL1 should offer everything that SL2 doesnt!

    At this time we dont know what SL2 will have to offer but.. we can guess a little ..

    – IF the new world will cost more money out of pocket (as it appears) then restructure SL1 in such a way that it costs LESS ..

    – IF the new world will be content creators oriented, make the old one more USERS friendly..

    – IF the new world will require high end computers to run and to “shine”, reconfigure the old one so that it works on any 10 years old laptop..

    – Teach the new users in the welcome area how to use scripted objects , how to edit , how to build.. and not how to run cars over rats..

    – Give the new users a few good free skins upon signup , without underwear on same layers so that they dont have to ask allover “how can I undress”, give the male newbies a few good free cocks to chose from and to not have to wear that terrible freebie **bleep** allover, and tell all the newbies in the welcome area that in SL they must sit on balls or something else in order to be animated so that they stop sitting on tipjars ..

    – Bring back the “money trees” and the “camping” which were for all the newbies years ago a serious reason to STAY IN SL! But bring them back ONLY in SL1. I know the arguments against camping but .. these are difficult times, SL fights for survival.. anything goes! And mostly.. anything goes that doesnt go in SL2 !

    – We should also not forget that SL1 is more or less compatible with the OS Grid, which probably SL2 won’t be. This is a huge advantage IF the problms related to teleporting betwen different grids could be solved. Then we could have a HUGE community in which SL would rule and a lot of new posibilities. Mostly if we also keep an eye on what High Fidelity plans to do with those sims hosted on the user’s computer !

    Shortly, what i mean to say is , if a smooth and COMPLETE transition from SL1 to SL2 including all inventory, identity, friends, groups, etc is neither possible nor is it wanted, then this move might end in a chaos. A maybe better option, that should be considered, would be to make these 2 words really and clearly SEPARATED.

    In other words: If you cant join them.. separate them 🙂

    The present compromise “presented” (if i can say so) by Ebbe, according to which.. well.. some things will be moved there , some others won’t.. but we don’t know what and when and .. why .. and in the end SL dies .. is NOT a solution! It kills SL1 while not being sure if the birth of SL2 will succeed..

    Let’s not just break the cat in 2 coz that will pain.. Let’s just make 1 cat and 1 dog and let them both live as they wish, and as they can. But LET THEM BOTH LIVE !!!

    And each of us can chose to pet the cat or the dog or.. both.

    But .. would you really want to pet a “docatog” ? And .. could you ? 🙂

    Mony Lindman

    Mony Lindman

    June 25, 2014

  • Well, there are only a few things I can think of that would improve SL.

    Currently, if you want to animate mesh, there are two ways that I’ve seen. Either a.) you segment the mesh and attach it together, then script it to animate, or b.) you upload multiple versions of the mesh in different positions and use a script to make visible only one of those meshes at a time. The problems that arise are, with ‘a’, you can’t segment every mesh and expect it to look right or animate properly, and with ‘b’, you create an object comprised of a huge number of prims (sometimes upwards of 75), defeating the purpose of using mesh to begin with. And certain objects simply can’t be rigged to work properly. On furry avatars, for example, tails and ears can’t be rigged. If they were, they wouldn’t animate properly if at all and, most likely, they would just warp and bend in bizarre directions.

    The way to solve this problem, if it’s even possible, is to create a way to animate mesh, rigged or non-rigged. Basically, when it comes time to upload, you could choose to upload a set of animations along with the object itself. Or maybe charge an extra fee for uploading a group of animations along with the mesh. Or perhaps add a new type of mesh label that can accept file formats where the animations are built-in.

    I’m not a technical person when it comes to coding or programming, nor do I have any great understanding of rigging and animating models, so perhaps this idea isn’t possible. If it is, I think it’s the one thing that will keep SL on the map, and I think it ticks all the bullet points listed above.

    In terms of the value-add, it means anybody could build a mesh or use one from a game they like and use it as their avatar. Or–if they lack the programs, knowledge, or motivation to go through with such an undertaking–buy one from one of the thousands of vendors already creating content.

    New users would be drawn by the level of graphical quality when compared against ANY other platform. They simply wouldn’t be able to compete, and many people would probably convert simply because of how fantastic it looks. I know people that have made the switch from IMVU or other online platforms solely because of mesh avatars.

    In terms of profit margins, when mesh was introduced my entire friends list jumped on the bandwagon, watching the marketplace and trying out all the different vendors’ offerings. The content creators pumped out as much stuff as they could, probably spending a small fortune in upload fees alone. People bought mesh clothing, mesh hair, mesh weapons, mesh vehicles, anything that had “Mesh” in the description. Call me crazy, but if something like what I described above hit SL, I think people would go even crazier.

    Regarding implementation, well the engine already supports mesh. As far as rendering, I imagine it would be virtually identical. The work would need to be done in building a system to support animating the mesh, and that just requires coding/programming. I do have a basic understanding of coding, but I could very well be wrong about this. Since all it would be doing is pulling from existing resources (i.e. the resource that explains “how to render mesh”, etc.) the only thing that would need to be done is to develop a new resource upon which it would draw which explains how it’s supposed to animate mesh.

    Since it would take a while to implement even with a full-size team, I’d say this is thinking pretty big.

    Another idea would be to improve SL’s base body model (the body that every avatar has underneath everything) instead of offering rigged mesh avatars. Take the top-tier creators of rigged mesh avatars and contract them to build SL’s “new-and-improved” base body models. It would somewhat raise the bar in terms of the hardware necessary to run it, but not to such an extent that it would be unfeasible. That would certainly draw more people in if they didn’t have to spend money to get an avatar looking exactly how they want. You could have standard human avatars, perhaps some fantasy races like elves, dwarves, etc., a few animal species (both anthropomorphic and quadrupedal), bionic or android races, steampunk, I mean the list could go on. You could have clothing just like on the current SL mesh, where it wraps textures around it in layers. Rigged mesh would still work, invisiprims would still work, the only thing that would need changing would be the model itself. They may lose some money from the content creators, but they’d gain money from users not having to spend it on items to customize their avatars. And that being said, people would still buy the rigged mesh avatars, it’s just the newbies would have a much better starting point than they currently have. Plus, as the newbies become less and less new the resources required to render their avatars would be dramatically reduced since it would take so little effort and so few objects to customize their avatars, rather than multiple prims, mesh objects both rigged and non-rigged, and scripts to control it all.

    Whew. Well, this sort of ended up as a stream of consciousness. Anyway, I could be completely wrong or misinformed about some of the things I mentioned, but I was told to comment, and to think big, so that’s what I did. This comes from a user of Second Life for over 8 years, so I’ve had a chance to watch SL grow and change, and I got to see the reactions, good and bad, from past implementations. These are my thoughts on what I’d like to see for SL in the future as someone who, despite the title, treats Second Life as a large part of his first life.

    Now… All that being said… I’m not naive enough to think I’m the first person who’s thought of these ideas, especially as uninitiated as I am in the ways of coding, programming, 3D modelling, and so on. Perhaps LL is working on all of this already, and is going to implement these ideas in their new platform and is, therefore, limiting what kinds of changes the team can make within SL. If that’s the case, then there’s not really anything that can be done aside from continuing to use the software and keeping the community strong. I see two possible outcomes for the new platform. Either it’s an unequivocal failure because the SL community is too strong (read: stubborn :P) to make the switch, or it simply offers more to the end-user than SL does and people switch. I can’t imagine LL would put effort into a project they didn’t think would a.) make them money, and b.) be a better experience for the end-user. Honestly, as long as they keep SL supported and increasing in its quality I don’t care. If they allow content to shift from SL to the new platform, I think more people will be likely to switch. If it’s monetized in the same way as SL in addition, I think even more people will switch. However it goes, it won’t be an immediate shift. People will try it on for size, play with it a bit, figure out if they like it or not, and choose either to switch, not to switch, or maintain accounts across both platforms (like I plan to do, so long as they continue supporting SL).

    And who knows? Maybe it could be a fantastically good thing. If the new platform makes them enough money, they could start reducing fees in SL (like land prices, L$ purchasing/selling fees, etc.). In a way, rewarding those who’ve been there and continue to stay as well as adding incentive for new users to join up. They might also add incentive for SL users to join up on the new platform, perhaps L$ rewards for your SL account for signing up, or a bonus in your starting funds on the new platform if your SL account is X years old. Honestly I don’t think it will be that big of a deal, unless they halt support for SL.

    Or perhaps they’ll defer upgrades to the SL code to the third-party viewers? Basically allow the people still interested in using SL to create their own systems which, given proper vetting and testing, could be integrated into LL’s release? I dunno, this is just speculation.

    Anyway… I’m done now. My brain is spent. However it goes, I’ll still be getting on SL to chat with the myriad of fantastic people I’ve met, to shop when I have some expendable income, to listen to music at a club, to play music live over in-world voice with my guitar, or to just laze about waiting for something to happen.

    Peace,
    Alouitious Resident (AKA Adrien Fisseux, AKA Stacy Lowell)

    Alouitious

    June 25, 2014

  • Unfortunately ll made their choices for some things the rest we will see. I think going closed source even at first is a risky gamble a lot of bugs and features have come to sl cause other people had the ability to see at least part of the code and make changes/fixes. As much as ll knows their own software there are still a lot of bugs that have been around for years some maybe even since my early years of sl. The other issue is content I get that they want it the new program to be it’s own thing but it’s a lot to ask to have people to be all gun ho about it. It’s not like they would be willing to allow people to grab a hard copy of their inventory and provide updated server so people can have private or public spots to use them. A multi grid inventory option would be nice not likely but nice especially if we could have our own mini grids or sims at home probably not worth it for ll but the idea has been passed around before. sorry for the rant

    waycomp2002

    June 25, 2014

  • Been in SL 5 yrs, At that time there was more users and not so many sims. Now they have so many Sims that people are spread out more. Which makes it hard to meet others. Also, Before Mesh creators were more creative with simple programs.. Once Mesh came. yes it looks better, But unless you are a graphic artists, most common people can’t make. And people stop designing to bring into game. Therefore less money coming in game. And hearing about a new platform where you cant bring over your inventory makes me not want to start all over again in a new place, Knowing that they can take away our virtual items at anytime, Instead of people complainig here. would like to hear ideas how to improve SL and make it a better place for us all and to keep LL wanting to improve it.

    Savannah

    June 25, 2014

  • If I can’t bring my stuff, at least from the post-mesh past couple of years, I won’t probably bring my self either. That’s just too cruel a thing to do to those of us who live vicariously within SL largely as a place to be grand consumers and enjoy the virtual goods there. It’s like asking a tornado victim to re-build..sometimes it’s just too damn depressing. Just my POV.

    Legs Andretti

    June 25, 2014

  • Well, I’m really not very happy to hear this.

    My main gripe is not being able to retain all my current assets. I spent countless hours creating my buildings, objects and other products. I take great pride in what I make and I have huge numbers of happy customers that allow me to keep my parcel going.

    I do not want to lose all that I built through these years. I do not want to lose many of the items I bought either. Not being able to transfer assets in any manner is really dissapointing. Like one user said – its like a hurricane victim being forced to rebuild from scratch. Even more annoying for me, since i built most of it myself.

    And even content that can be moved – like the textures I have. I uploaded and paid 10 L$ for each, so now I’llbe forced to pay all over again?! This feels like a scam. This does not put creators first, this feels like an abuse of us creators and builders.

    So, I really hope that inventory transfer will be given top priority and that we will be able to bring the vast majority of our items with us. If we the creators will lose all or the vast majority of our products, then this is a pretty horrible outcome.

    I am ready to support the next SL, but only if I know taht I will not be foced to lose my inventory and all the things I built.
    If this is so, then I’d rather just go to open sim or find another alternative. LL can do what it wants with SL, but that doesn’t mean I have to like all such decisions.

    Thus to sum up: allow us to transfer our inventory and save all the products and creations we worked long and hard to create.

    Ais Aeon

    June 26, 2014

  • Sorry for not reading all the comments (or any for that matter), but if you are asking for one thing to save SL, I’d suggest fixing the group activities. Group chat and offline group notices first and foremost. I’ve been in SL for 7 years. Group chat was not working back in 2007, it’s still not working in 2014, and it annoys every single user I know. Old, new, geek, hamster – all of us.

    scytale

    June 25, 2014

  • I don’t think we’ll get lucky about that. Just check this:
    https://twitter.com/ebbealtberg/status/468937519913254913

    MBeatrix

    June 26, 2014

  • I don’t know what’s in the future for all of us, but what would I like to see? What do I think will improve second life?

    1) Lifetime bans ( MAC address not IP ) for copybotting & trafficking.
    **At least make it a little bit difficult for the thieves to get back in!!!
    This will show content creators that they’re NOT wasting their time and talent and those who have thrown in the towel will start creating again. More content, = more commerce .

    2) Lifetime bans for extreme harassment & bullying cases !! Same method!

    Making the grid SAFER for content creators AND users will bring more people in.

    Put some lindens ( currency ) on sale, in 5, 10, 15K packages. ( Buy more, save more. )

    Ruthie

    June 25, 2014

  • Synergistic Merryman’s post covered most of how I feel, but I’ll explain it in my own words, so that I am counted.

    I’ve been in Second Life since late 2007. What Linden Lab needs to understand is what it is that makes Second Life so unique and appealing. It is the special formula built into this clunky software that makes it what it is. It’s a cobbled together stroke of genius that, if messed with too much, might just spell disaster.

    Many have suggested to just focus on the existing SL. The problem is that SL, as it exists, contains layer upon layer of band-aids that would require a complete rewrite to do it properly. In other words, we’re stuck with SL in its current state. All the lag people complains about, the bugs that never got fixed… lost cause there. What does that mean? I means if there is to be an improvement to Second Life, it needs completely rewritten.

    A rewrite of Second Life can go any direction and I think that’s what scares users the most, that what Second Life is could be lost in a mess of new ideas that don’t work. That the magic that is Second Life could be lost in the process.

    Knowing that Second Life isn’t going to be “fixed”, it is what it is, one has to accept that either there needs to be something new or that the state of Second Life remains perpetual and unchanged. I’m not so worried about Second Life being shut down. If it does, I’ll move to open sim and be happy, because I loved Second Life back in 2007 and I love it just as much today. I’ve been on open sim grids and I see a way for continuation of the experience I love, regardless of what happens to Second Life.

    The next year or two is going to be make or break for Linden Lab. Will they be successful in capturing the special formula that makes Second Life so appealing to so many or will they fail and lose all? It’s going to be an interesting ride.

    What makes Second Life so appealing to me? Full creative freedom. Amazement and wonder. Endless possibilities. Creating something from nothing and seeing others enjoy it. Sharing this world with so many others and forging relationships that last years. Making real memories and just having a blast. Let me stress–Second Life IS NOT A GAME. It’s not something I put down after a few hours of fiddling with it. I spend long hours in Second Life… and I enjoy every second as much as the day I joined. It is an online virtual experience that transcends description, stands in the face of everything that Linden Lab has done wrong over the years. It’s still here and we are still a community of people who can’t imagine being anywhere else, wouldn’t even think of it. That’s my SL in a nutshell.

    Without people, Second Life would be lifeless. I’ve been very fortunate to have spent most of my years in Second Life with a partner and friend that shares my passions equally; we pursue them together, always on a new adventure. If you would’ve asked me in mid-2007 if I’d be spending 7 years in a virtual world, meet and partner with someone on the other side of the world and had one of the most uplifting and awesome experiences in my life, I would’ve laughed at you. Yet here I am, grinning ear to ear–this is my home, Second Life, and I love it.

    Where do we go from here? Go back to the old ways when there was a support community and Linden Lab cared about Second Life and where it was going. This is not a dead platform, by a long shot. It is alive in the hearts and minds of all who log on every day. There is so much untapped potential that I can see and I just don’t understand how Linden Lab can not see it plain as day.

    Second Life is an outdated platform, but it’s still a valid and powerful virtual world. Take meticulous notes of everything here and when you work on that other project, make it the best virtual world it can be with all of the things that make Second Life what it is, then you will have a success story.

    Part of that though is paying dues when it comes to long-standing members. It’s time LL acknowledge the community’s long line of contributions to what Second Life is. Countless hours of improvements, by the community, for the community… improvements that LL refused to listen to.

    Start listening and start paying attention. If you don’t, you may just find one day that InWorldz (et al) is the new Second Life community’s refuge and you’ll be twitching your thumbs with your new gadget virtual world alone. You know, it IS possible to make a hefty profit and run a virtual world the right way.

    In the end, I hope Second Life lives for many years to come. I’ll be here til the last day, then I’ll continue my Second Life, either in the new virtual world (if it meets the grade) or in an open sim.

    The fact that LL have to ask us what can be done to improve Second Life and keep it alive, is pretty much a slap in the face when you can read years of constructive criticism on the forums and compile a complete picture of how the community feels.

    Second Life has many years of life left in it, if managed right. A new virtual world that expands upon what Second Life is and stays true to it, that’s a must. I hope that’s what we get.

    Remember everyone… WE are Second Life. WE have alternatives. Linden Lab needs to step up and do right by us, to retain our business.

    ‘Nuff said.

    Yingzi Xue

    June 25, 2014

  • Who will they get on this “new platform”? Those of us who have been “burned” by losing our inventory, or new people who do what I did before joining….I googled SL. I joined because of the positive reviews. Why would anyone join if all they see is how people were “robbed” of their identities and inventory?

    Alisha

    June 25, 2014

  • OK. I understand going to a new platform. The current one is so full of glitches, bugs, and everyday there seems to be a new problem to deal with. MY QUESTION is this:
    I do not like the SL viewer. I do not use it. Will this NEW PLATFORM be accessible through Third – Party Viewers. Like Firestorm or Singularity? Having a NEW SL viewer is great for some. However, I personally have almost 600 people in my friends list and I can count on my hands alone. How many people actually use the SL viewer. About 98% of people I know also do not use the SL viewer. They mostly use Firestorm. With Singularity as a back up. Please make Third – Party Viewers accessible on this new platform.

    Jerimiah CansWorth

    June 25, 2014

  • Second Life is a dream where people can make love happen! Some things can change…as one user said..the chat not working for groups…needs improvement. I have been in SL since the teen version (or so I think so) and I have been loving it ever since then! Each place I have been to has changed the way I think of SL and I do tend to keep my eyes on SL and play it for a long time! Linden Labs please don’t shut down second life…we love the old second life and we want things to improve…More viewers need to happen and such…but Linden Labs…Please don’t close down Second Life!

    Komali Graves

    June 25, 2014

  • I’m wondering what the demographic for SL is.
    I think of certain amazing and truly inspiring creators I know in SL, and many of them are no longer ‘young’ physically..I wish I could name names!
    At least two of them have significant eye problems, more than one is almost confined to bed……these work tirelessly to create and share.
    Maybe SL tries to be too much to too many?
    I wonder if the ‘older’ residents are appreciated as a treasure trove of creative experience and commitment?
    I wish there were a grid where all these prolific and ‘heroic’ creators could share their experience and love of creating.
    I know my own life has been enriched by contact with those certain inventors and creators , I often think of them at night, and wish them well, I send them loving gratitude….I could hope that LL has the same sentiments.
    As an aside, some years ago, in another game some visitors from SL arrived…we asked them what is SL like?
    They said…..”well, many of the younger people look for sex and partying, and the older ones WANT TO CREATE BEAUTIFUL THINGS”
    I found that quite intriguing, and as far as ‘creating beautiful things’ goes, I have seen it to be true.
    What a wonderful gift LL has in such a gathering of talent, which in ‘RL’ would no longer be ”useful”.

    amy tristan

    June 25, 2014

  • I continue to wonder about the demographic….which age group is LL betting on ?
    Younger people still supported in part by parents, perhaps supplemented by bagger jobs or fast food moonlighting?
    Or are they thinking of students with student loans to pay off?
    Or those same users who will get married and have to pay real serious bills?
    I’m wondering if they have even thought about which group they will aim some SL 2 at to ‘make it ‘profitable’??

    amy tristan

    June 25, 2014

  • I believe what everyone in general wants the most overall is a complete bottom-up rewrite of the client. Using the latest OpenGL release, modernized rendering- and game engine with optimized code that doesn’t put a giant load on people’s computers just to achieve 20fps or less, and improved overall graphics rendering, and shading and such.

    This is the one single thing I and many I know would love to have more than anything. This wouldn’t conflict with anyone’s assets, or any of the existing sims or anyone’s avatars. But while not impacting any of those, it would dramatically improve the user experrience – users of all types whether they be content creators (as creating content under 15fps is rather difficult), or casual users for a naturally similar reason.

    I’m open to being contacted for any questions or discussions and details, and I do welcome it.

    – Sumiko

    Sumi Chau

    June 26, 2014

  • I’ve been on SL for over seven years, and I’ve seen it evolve in so many awesome ways, but as the platform stands now — I think it’s clunky, unintuitive, and inefficient compared to a lot of other platforms being released for virtual immersion.

    I fully support LL bringing us the same user-driven experience with new surprises and in an entirely brand new way, in which we will all benefit.

    I will continue to support LL throughout the transition, as such — I welcome the second grid.

    -Elendreal Halasy

    Elendreal.Halasy

    June 26, 2014

  • This video shows that Second Life is – already today – an incredible experience:

    https://www.flickr.com/photos/119478477@N08/14528747673/

    YouTube version: http://www.youtube.com/watch?v=ZnSxxJ8oN6k

    Used Firestorm x64 4.6.5.40833

    Maxim Ouachita

    June 26, 2014

  • Great video!

    Jessica Lyon

    June 26, 2014

  • I think it is irresponsible of LL to make an announcement like this before they have a clear vision of how they plan to move forward. Forget about the content and the cost and the backward compatibility and start thinking about the emotional investment people have made in this virtual world. If they wanted SL to be more profitable they could do this any number of ways and scaring people like this accomplishes nothing….

    Decode Ashdene

    June 26, 2014

  • I am not old enough to have ideas to improve the future sl world.
    What i know :
    i have a paid account, i am always student in real life and SL cost is not something that i forgot when i weekly check my RL bank account.
    I think that i look like the ideal target for new SL world but what i want to say today is that without more information (and care ?) from Lindens : i am STOPPING TO DO SHOPPING.
    I will be punished because my sl profile says that i love designers but i simply cannot afford more expenses who seem to be lost in a few months.
    I am also very surprised that not many people are posting.
    My thanks to firestorm staff who opens my eyes and make me think about all this

    simone arsenault

    June 26, 2014

  • SL isn’t just a social site, or even a game as I’ve heard called in the past. For most of us (for one reason or another) it is our Second Home. For me personally, I have disabilities that currently where I live, restrict chances of RL employment, yet in SL I am holding down two jobs, which gives me a boost in confidence. I’ve even just met and fell in love with a wonderful girl.

    As for suggestions of improvements, well something as big as this and as important to all of us always requires work done on it. Just like places in RL. Two suggestions I’d like to make here to make it better.
    The 1st is a better search engine. Sometimes it can be difficult to find exactly what your searching for.
    The 2nd is an introduction to a translation service. SL is world wide and so having the texts translated into your own language in the chat window without having to pay external sources would make SL more enjoyable and connect us all together as were supposed to be.

    Natasha Wylie

    June 26, 2014

  • One thing i noticed a lot of people upset over is the fact that you can not transfer your belongings over to the new platform. I agree this sucks. i mean i have an inventory of around 55000 items myself. and would hate to lose it all.

    As an online gamer i’ve seen and played games like Everquest and Everquest 2. you can’t transfer your items from the old everquest to the new everquest either. they’re simply not the same game.

    I don’t think people realize this. It’s not the same platform. so its not as easy as flipping a switch to allow SL content into SL2. They felt after 11 years of running, it is time for an upgrade to thier world. and the easiest way to do that given todays hardware advancements and technology, is to create a whole new platform. a whole new world. a fresh start.

    This doesn’t mean that SL as we know it will cease to exist. As long as Sl stays profitable for them, they will not shut it down. I mentioned evequest and everquest 2. the original Everquest game came out in 1999. it’s still running today. and so is everquest 2.

    Darius Wilberg

    June 26, 2014

  • What’s not to like? Better mesh, improved animations, major improvement in scripting, avatars radically improved, identity and friends preserved, currency the same and available balances usable in both worlds.

    It’s fantastic news, rock on Linden Lab

    Ohjiro Watanabe

    June 26, 2014

  • What I find hilarious besides people getting all upset about a possible change, and writing essays or small novels here in response to the change, is the fact that some mention the thouands of real U S dollars they have spent on SL. Are people that crazy?

    Thornington

    June 26, 2014

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