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‘Restore to last Position’ needs you!

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In a recent meeting, Linden Lab mentioned that they are considering blocking the  “Restore to Last Position” functionality at the server level. This is because it results in permanent content loss if it fails when using it on no-copy items. Since version 4.6.7, Firestorm has prevented the feature from being used on no-copy items as a simple measure to prevent loss, but the underlying issue here is that LL doesn’t understand the feature’s value to residents who use or rely on it.

Kicking, screaming and calling foul will not save this feature, nor will criticizing LL or anyone else for not understanding it. In fact, actions like that will speed up its demise. What will save it, however, is a well-structured set of use cases that demonstrate clearly and concisely how useful and valuable this feature is to you.

If you use this feature and would like to see it stick around, please leave a comment on this post detailing how you use it and why it is valuable to you. In a week’s time we will extract the best use cases and formulate an email to LL that will demonstrate both the feature’s value and its usefulness.

Please be civil in your comments and with each other!

Jessica Lyon

  • I may well be wrong, but as I understand it, the way this is currently implemented relies on the user having rez rights at 0, 0, 0 in the region in which it’s being used.

    This is only rarely useful, and if, as suggested, those rights don’t exist and the result for limited permission items is disastrous, then yes, this feature, as currently constituted should die.

    Nevertheless, a similar feature that would just re-rez a previously taken or deleted item *in the same region as which it was deleted or taken* would seem to be a no-brainer.

    KT Kingsley

    March 14, 2015

  • I can’t help but to WHOLE HEARTEDLY disagree!

    I’ve accidentally deleted items, several times, due to a lag spike or cursor error, say with a large build that needs a rez box to erect, where it contains many, many parts.
    Restore to last position saves here, as it drops the item RIGHT BACK where it last was, literally. Saves me time, frustration, with having to rez it and get things right back to where they were, how tedious is that? Man hours saved!

    Take those of us who rent parcels… oops, real life happened, didn’t get logged on in time to pay tier, and wouldn’t you know, all my items were returned, hundreds of them… my home, my furniture, my art, knick knacks, what took me HOURS to lay down, set just so…..

    But tier gets paid, things are squared away, and from my lost and found, restore to last position, one cluster eff at a time and badabing… it’s as if this folly didn’t happen at all.

    It should be kept. There’s a think around this, simple solution to the no copy items, they just don’t get rez’d. Easy.
    Don’t take away something we content users, land owners, and BUILDERS need. Bad crap happens to good people and that tool has saved me a lot of frustration in the past, as I’m sure it has many others.

    David

    March 18, 2015

  • With due respect, I actually have used Restore to Last Position twice yesterday, and I am only a member of a group with rez and script rights to our common property. It’s literally indispensable to a large fraction of the Second Life community.

    To correct the misapprehension you’re laboring under, any estate owner can deed an estate or an entire sim to her group members, so that there is a large body of Second Lifers (such as myself at this time) who have the rights you speak of, and can and DO use Restore to Last Position with regularity.

    In my case I now (with MY group) inhabit a small island by courtesy of the lady who owns another group comprising many sims, and who has deeded at least the rez rights over the sims many of us live on to her group. Being a small island, care must be taken to place prims for maximum good effect without cluttering the place. Restore to Last Position allows me to take prims back into inventory if I don’t like how they look in a given area, and then reconsider that decision in a heartbeat.

    I’ve already discussed the other case for Restore for Last Position – it’s a valuable adaptive aid to Second Lifers with motor disabilities, those of us who suffer tremors in our hands or arms and mis-key or make undesired motions with our mice or trackpads.

    I do like the comment you made about Restore to Last Position not being available to everyone in Second Life. Ideally, it ought to be. But even Linden Home owners can use it – I do, on my Linden Home. That’s not a reason to remove the function, but to make it available to everyone.

    I invite you to involve yourself more in building objects in Second Life – classes in building are everywhere here. After a month or two spent moving prims around to suit you, I promise you’ll appreciate Restore to Last Position as much as the rest of us.

    Patricia de Chenier

    March 20, 2015

  • This feature is too good to disable!
    When building or doing inworld advertisements Being able to quickly replace and remove objects is such a time saver and an invaluable resource I am missing already. It is a feature i have grown to love in my many yers in SL. If it has to be restricted to objects that dont dissapear from inventory like full permission ones that would at least be better than not at all.

    Chris Frentis

    March 21, 2015

  • If you accidentally take part of your house into inventory, this feature allows you to return it to it’s correct place with one click. You do, of course, have to be in the vicinity, not at a dance somewhere………

    Edward Ballinger

    March 21, 2015

  • The bit with the house? Happened to me last week. I was cleaning up my space and accidentally “took” a section of my home back into inventory.
    Understand: this left furniture, paintings, all manner of carefully placed things hanging out in space.
    “Restore” saved me from having to literally re-locate every single thing near room centers, re-rez the house section, then replace everything more or less in place.
    Let’s call it: Ninety minutes of very minute fiddling and probably several hours of my being in a foul mood…and I’m grumpy enough to begin with.
    It saved me. Please, Lindens, don’t take away a needed tool!

    Damien Avedon

    March 28, 2015

  • As a dancer restore is needed for us. When we build a set we do not build them on the stage we use a stage blank then place them pick them up then restore them at show time.When there are 8 or more acts in a show it is the only why. SL Dance needs restore without it how would we put on our shows

    Gunner von Phoenix

    March 22, 2015

  • I use this feature constantly in Roleplay, where we usually have 10 to 12 people on a 256×256 sim, acting out or “living” a star trek adventure. I set out a dummy or object where it will need to be for the right time in the mission, then I take it into inventory before the mission begins. Then at the right time in the mission, I go to inventory and “restore to last position” to cause the object to appear in the correct place for the Roleplay.

    I would say I use this feature at least twice a week in this capacity

    It would have a negative impact on my RPs if this feature were to go away.

    Teresa Firelight

    March 23, 2015

  • “rarely useful” is relative and subjective.

    Annalise Ember

    May 24, 2015

  • Or, to put it another way, implement an undelete/give back feature.

    KT Kingsley

    March 14, 2015

  • Sorry, that’d be a put back rather than a give back feature.

    KT Kingsley

    March 14, 2015

  • When I worked as a host at a (at the time) well known club, I had a set of decorations (a sand floor, sand castles, and other summery beach sculptures, to name a few ) that I rezzed on top of the dance floor. I took my time to position my elements on the floor, where I wanted them, then linked them together, then took the item into my inventory. All I needed to do to reset up everything, in the exact same position (as exact positioning was needed to make sure certain elements were not overshadowed) was “Restore to Last Position” and INSTANT decorations. That made my life so much easier when It came to dance club setup! No dragging out, trying to position everything back again — that feature is a real time saver!

    Linda Doune

    March 14, 2015

  • This is an extremely useful feature that I use multiple times daily. It’s useful in advertising and useful for switching builds. It is great for advertising as you can have an ad board up and then take it down and then just one click and its back up again in same spot. Same with seasonal builds. I have never had an issue with no copy items.

    Carla Putnam (Cyberspy Resident)

    March 14, 2015

  • The best case for using “Restore to Last Position” that I can think of is when removing objects on a sim following a copybotting or griefing attack, when it is likely necessary to “take” items during a sim clean-up operation. Following the clean-up RTLP is invaluable in returning items to their rightful place and restoring the sim to its former glory.

    Ayesha Askham

    March 14, 2015

  • I’ve owned a quarter-sim estate (hopefully will do so again not long from now) and can testify to the truth of your statements. Vigilant security has kept me from being griefed in recent history (two griefers hit me back when I was a virgin estate owner, filling my estate with basketballs up to 4 meters – well, even then, I knew that World, Area Search was my friend there… ) but rust never sleeps, and neither does the ingenuity of griefers in SL.

    We need Restore to Last Position as a consequence management tool in general, and the case you’ve brought up is one more compelling reason.

    Patricia de Chenier

    March 20, 2015

  • I have many times used RTLP on my home parcel, because there are times that I may accidentally delete my house, and putting it back in place can be very difficult and tedious.

    I don’t have rez rights at 0,0,0 on my home sim, but I do a short workaround for that issue. I go to a sandbox and use RTLP on the object there. I edit the object, go to the Object tab and use the C button next to Position to copy the exact location. I take the object back in inventory, run home, rez it then edit, and tap the P button to Paste the positional data. The object returns to the *exact* point it had been, no manual adjustments needed.

    When the object that has disappeared from the land is one linkset whose positioning is critical to everything being lined up correctly, such as a house with furniture in it, or one linkset of a house that uses a few linksets to be complete, RTLP is invaluable for positioning it back correctly. If it’s just a couch or another piece of furniture in the house, then other objects don’t really look out of place if it’s moved slightly.

    But when you’ve had your house deleted, or returned by someone else (which can be done even if the linkset is “Locked”), then RTLP is extraordinarily valuable, even if you have to “work around” the fact that you can’t rez at 0,0,0 on a given sim.

    Paige Theseus

    March 14, 2015

  • Thank you so much Paige for posting this “work around”. RTLP is a such a wonderful feature and I was always wondering why I could not use it on my home region. I own almost half I sim and I’m assuming the 0,0,0 position is on my neighbor’s land. While not as nice as being able to rez at 0,0,0; this is a great work around that gives one the ability to use an EXTREMELY useful feature.

    Thank you,
    Zane

    zane refenoir

    March 19, 2015

  • As an estate owner I use the Restore to Last Position tool several times every day. I specialize in luxury landscaping and provide anywhere from 250 – 800 prims of landscaping items on the lots I set for sale. After designing a new lot I use the About Land tool – Objects tab to return all my items to inventory to save a copy of the lot and then use the Restore to Last Position tool to put everything back as it was. When a tenant moves out and I need to get the lot back up for sale I clear the land and again use the Restore to Last Position tool to get the lot back the way I originally designed it. I cannot overstate the importance of the Restore to Last Position tool to my business. My estate stands out because of the elaborate landscaping I provide, which I can only do because of this tool. I would not be able to operate without it.

    I do understand that the Restore to Last Position feature isn’t supported in the main viewer. It is why I use the Firestorm viewer. Firestorm prevents it from being used on no copy items so it is completely safe. I sincerely hope that Linden Lab will not get rid of this incredibly useful tool but instead add functionality so that it works in their own viewer as well.

    Imagin Illyar

    March 14, 2015

  • Prims and Scripts and Textures all cause the server to work harder, to keep those to a minimum, I do this: I set up a room full of furniture all laid out nice and perfect, when I have it done, I “take a copy” of each piece into inventory, putting all those copies into one folder. Next I Take all the furniture back into my inventory. When I want that layout, I simply go to the folder of Copies, Highlight everything in that folder, and RESTORE TO LAST POSITION. This means that 99% of the time, 99% of what i would usually have rezzed, is in inventory, not using up computer resources. That’s Textures, Scripts, and Prims. I never have more than two rooms of furniture rezzed at the same time, and usually only one. It only takes about 10 seconds to find and rez a roomful, so my guests never even notice, and 90% of my house is always kept in Inventory, instead of out where the computer has to deal with it. The “No Copy” items are kept in separate folders, with coordinates written down for each one, and it takes quite a bit of time to rez and place just one, so i plan ahead for those, but that is never more than two items per room, while the copy items are usually on the order of 20 items or more per room, some rooms have more than 100 items to rez. it would not be feasible to do this without the RESTORE TO LAST POSITION function, and I would have to leave a lot more of my furniture permanently rezzed.

    sapphicfancy

    March 14, 2015

  • Are you kidding me? As twitchy as second life’s platform is, sometimes you would lose your belongings or an entire build if we didn’t have this feature! I, for one, would stop building in SL if this is not available…. and go to a grid where it is.

    Tai Galcia

    March 14, 2015

  • I use this function quite frequently as a sim owner that has paying residents. If the sim is down or prims are accidently removed, I can restore the prims to exactly the same position without losing valuable ‘paying’ time on the part of the renter. I also build and accidents do happen where prims are accidentally taken back into inventory. This function also saves valuable building time. It sets all the prims back in the same spot it was taken from and is invaluable to me as a builder. Please do not remove this function.

    Cleopatra Antiesse

    March 14, 2015

  • As and Estate manager on many regions I use “Restore To Last Position” many times a day, either for restoring info points etc on parcels that I reset for rental, or restoring skyboxes (especially useful as cannot rez onto thin air), landscaping objects accidently returned by clients. To lose this feature would add a lot of time to my daily routine therefore reducing the amount of hours spent helping others. Please don’t take this feature away. Roving

    Roving Robonaught

    March 14, 2015

  • I can not understand why LL want to stop this function. We know all that its possible to lost no copy Items cause LL have sometimes realy many Issues and Landlords should have the chance to use this function to help. Its not long ago and I lost my Dance Hud after rezzing with all includet after rezzing and it was no copy. Over 10k would be lost if the Landlords can not help. Its only a example from me and I know that tons of People have tons of more example to post here.
    Next Part would be Breedables, Gacha and and .. all no copy Items .. so I prefer that LL should work on a better loading SL as to cut functions that are realy important.
    Thank you for this info here .. kind Regards
    Caren Jewell
    (Sorry if my english is not so good, I come from Germany)

    Caren Jewell

    March 14, 2015

  • Return to last position… is invaluable. I have recently completed a full sim mesh build, including a tunnel cave system of single sided mesh prims, (over 2700 prims total) that span 3/4’s of my sim. These are underground (under mesh prim made ground) and took me roughly 3 months to construct. After they were in place and linked, due to the sheer size, i was only able to link them in sections. While editing above ground, apparently i clicked and deleted a whole section (about 1000 prims worth) of tunnels. Using return to last position, allowed me to one click repair the damage, instead of spending countless hours replacing the sections piece by piece. This is but one MAJOR example… i use it frequently during builds if i decide to alter something and delete it then decide i like the original better. Blocking it from replacing no copy items was brilliant, and i have experienced no loss of inventory but a massive loss of stress due to this one feature. Please do not remove this… 10 years of building in SL and since return to last position was introduced, its been one of my most used things.
    Thank you 😀

    ~Brie

    Brieanne Bomazi

    March 14, 2015

  • I use the Restore to Last Position feature daily. As the owner of multiple sims and dozens of rental homes, my tenants frequently ask me to remove this or that piece of furniture so they can use their own. I pick these items up and keep them in what I named a Restoration File in my inventory, specific to each home, then when the tenant moves out I don’t have to redecorate each home again, trying to remember what went where. My tenants always appreciate the fact that they can have any items removed they wish, and it doesn’t cause a problem for me because I can just restore later. Additionally, I keep seasonal and holiday decorations for each of these homes in inventory, ready to hit “restore to last position” when the appropriate season arrives. I only use copy items. On the very rare occasion I use something no-copy, I store that in a separate file marked Restoration File No Copy Items, so I know I have to rez those items separately without the Restore feature. I absolutely depend on the Restore to Last Position feature in my business.

    Winter Loxely

    March 14, 2015

  • I am a DJ and club owner. I use the “restore to last position” feature in many ways. We decorate our clubs for various special events. Once having set up the decoration the first time, it can be done again quickly and easily using this feature.
    I DJ at several clubs. I can set the position of my tip jar up for each club once. Then I can use the feature to set it out from then on.
    My wife has arthritis in her wrists and has a difficult time editing and positioning objects. She uses this feature frequently to avoid the positioning step.

    Wallace Locke

    March 14, 2015

  • Yes – use this a lot when things get accidentally returned. I have never lost anything and it has saved our butts many times – PLEASE do not block it!

    Roslynd Turbo

    March 14, 2015

  • I terraform anywhere from 10-20 sims/parcels /day and when residents leave they return all, and I use RTPP all the time, I even use it when I move residents from one sim to another! This is a valuable tool for Sim Owners/Estate Managers like me. If they want to just limit the rights instead of getting rid of them, do for all EM and Owner of the sim. Just because they have the option to Roll back Sims, we do not, this should be our option to a rollback.

    Polgara Llewellyn

    March 14, 2015

  • I agree with keeping it positive. The feature is really valuable.

    1) I like to sail, but sometimes I crash (whichever is a sim crossing or a viewer crash). If I can’t relog at the same position, it would be a pain to find my boat again: on a long cruise, I might not remember the sim name I was cruising in that moment. The boat would be already derezzed once I find it again. Or I couldn’t find it in a region without autoreturn and it stays there until the region owner returns it. Anyway my cruise would have a serious halt, rather than promptly resume, if the feature is missing.

    2) Some places have a forced landing point: without the feature, going back to where I was would be uncomfortable. If it is a labyrinth game or I was exploring, I have to restart from zero. If it is a big mall, with multiple floors, I have to search again for that cute dress or for the midnight board or I could miss a lucky chair with my initial, before I can find it again.

    3) If I’m with friends and I have to relog, without the feature I have to ask them to tp me back.

    4) If I’m trying to fix my viewer and I have relog inside an empty spot, I couldn’t do it anymore, as I will be back at my home point which isn’t empty at all

    Of course I don’t want the risk of losing valuable inventory items (e.g. rare gacha items), but I think your compromise is good enough, until the problem is fixed in a reliable way.

    Pointer

    March 14, 2015

  • Oh sorry, I misunderstood which was the feature that was being removed

    Pointer

    March 14, 2015

  • Restore to last position is helpful to me in many ways, such as;
    1) – if I accidently pickup, delete or auto return sends it back to me
    2) – If leave something at someone land and it gets auto return while we are building I can replace it without having to figure out the measurements or position again.
    3) – Something you accidently just delete a part of a building while trying to pick something up, the restore to last position is to the rescue from having to re-rez your building and re-fit your furnishings.
    I never use it for no-copy items as that is risky in my opinion. Restore to last position to me is a vital feature that I use daily and though-out the day while building, creating or just having fun.

    Silverdown Seetan

    March 14, 2015

  • I am a builder and the use of the RTPP is something that is greatly needed when I accidently return one item instead of another. If i didnt have the use if this tool it would take forever to get things back to where they should be.

    dizzynik

    March 14, 2015

  • I don’t know the number of times one of the RP sims I’ve played would have been screwed without this feature! Especially in cluttered areas where it is very easily to accidentally return the wrong item, there’s been cases where an entire side of a building has been accidentally returned, and it would’ve been a nightmare to align it properly without this feature.

    It is also useful for events. I can prepare all of the areas for an event ahead of time when the sim is quiet and not busy, and then use RtLP to rez it in the proper place right away so there is no stress about the decorations and such.

    Luna

    March 14, 2015

  • I have a handicap, my wrist joints are frozen. This makes editing difficult for me. I often need help fine tuning placement of objects. I have worked hard to establish a reputation as on of sl’s best decorators and event planners. This is very rewarding. The return to last position is extremely important to this task. For example, I decorate at the RMS Titanic. Seasonal decorations may require a temporary pick up for a special event. This would be extremely difficult to perform efficiently and quickly without restore. I also have problems with picking up items by double clicking as my hands shake a little. Restore eases my frustration. If something has to go, how about the double click? I also know of several people more disabled than I am.

    Joyful Finesmith

    March 14, 2015

  • I dance in SL and love restore to last position. Although sets end up in rez boxes these days, there are times and places where a rez box is more work than I need, or I may rez something from a set and accidentally poke one part and delete it when I just pluck it out and restore it without having to derez and rerez the whole thing. I also use it when I accidentally delete my house, or when building if I unlink parts and accidentally delete the wrong thing or when I want to pull up a portion of my items, mess around with everything around them and put them back right where I had them. It really is a valuable feature for anyone who builds or is responsible for decorating a sim or who has a store. I know when it disappears on a parcel where I have previously had rights, I’m always frustrated by it. Please save it, I love it!

    Winnie

    March 14, 2015

  • I use this feature more often then I care to admit. I have picked up pieces of my house and have been able to restore it without any issue. This feature has given me peace of mind and hope you will keep it. It has been a godsend.

    Jayde Byron

    March 14, 2015

  • Having been in sl 7 years I am still an absolute clutz at “taking’ the wrong object. After christmas i tried to ‘take’ the christmas tree and realised something was wrong when it remained standing. I’d managed to remove a chunk of a building (my studio) which was behind the tree. As my partner had placed the studio for me i had to message him to please ‘restore to last position” the piece of the building i had mistakenly sent to him….. its an invaluable little trick. Can we keep it please?

    ammber jewel

    March 14, 2015

  • I’ve used it on several occasions. A tenant comes home and rezzes something primmy, which results in things I have provided them as a perk for living with me getting returned to make room for their thingie. When they come crying their roof/floor/bed/whatever has gone missing. it’s just a few clicks to make their world right again. It’s a lifesaver, don’t dump it. Please.

    Daddio Dow

    March 14, 2015

  • This is a valuable tool in building. I spend hours, sometime days, aligning prims perfectly for its final step before placing the entire build in a rezzer and more than once have accidentally picked up a whole linkset that has not been prepped with a rezzer script. It is great to be able to find it in inventory and restore to exactly where it belongs. I’ve also find it handy when things are accidentally returned and I have no idea where they belong. People just need to be educated on how and when to use it. Ignorance on how to use it should not be a deciding factor to remove it. If that were so, there would not be an SL.

    Anthony

    March 14, 2015

  • The restore to last position feature I came across by accident one day when I was assisting a friend with a large build and he deleted the floor. I was horrified and suddenly it reappeared. From that moment on, I have valued the restore to last position feature. It might not be useful to everyone but then there is a whole lot of features on every viewer that I have no need for. Need, that is the appropriate word here. Some people need double click land to tp; some need an ao feature; some need an immense amount of features for inworld photography; and some need restore to last position.
    I often create very large builds, these are created inworld and are not introduced via an external piece of software. Often I will accidentally click the mouse and delete something. With restore to last position, I have no worries.
    Why should this be? Simple. I have very poor eyesight and often cannot focus when concentrating. This might seem a poor reason for retaining a feature, but in my experience it is far more important than several others.
    Late one evening during the last week, after spending three works working on my land and creating a totally new theme, my RL illness kicked in and without realising I had deleted a whole number of things. No way would I have been able to rebuild and replace in the same way. With restore to last position, I was very quickly able to have everything back in place.
    I do take the point that no copy items can get lost. However, each time I have mistakenly tried to restore a no copy item to last position I get a warning with Firestorm and I know I have to place that by hand. If other viewers do not have this small piece of code, I am certain that the Firestorm devs will share it willingly. Without that warning, yes, some items will get lost, especially if people are foolish enough to think they can move to another sim and do a restore to last position. That is not the fault of a viewer, it is not the fault of LL, it has to be the fault of the resident because only a fool would use a feature they did not fully understand – and there is enough documentation online to get the information.
    If this feature is removed, it will not spoil my Second Life at all, but it will create repeated problems that will take me many hours to rectify. Remove the feature and many, many people will be disappointed. Allow Firestorm to share their code and have it introduced into other viewers, problem has been solved.
    As I mentioned, there are many features in the viewers that I do not use and will never use. That does not mean they should be removed. It means they have been put there for a purpose and that purpose is to benefit the experience of SL residents. I do not complain about the endless features cluttering up my preferences, I welcome them. I have been in SL for more than 7 years, I have seen the vast changes and improvements, and new features are a part of that improvement.
    I have no say in LL meetings or discussions. I have no influence in what they wish to do. But the solution really is simple, incorporate the Firestorm lines of code that prevents no copy items from being restored to last position. If anyone with influence were to reject this solution, then it can only be their pride standing in the way that a TPV has developed yet again something of immense use.
    Let’s face it, I have seen many cries for help in group chats because residents have encountered problems using RLV, for example. RLV? What is that? I have no use for it. From what I see it causes some people immense problems. But it remains because many wish to use it and, importantly, many take the time to learn it.
    I respectfully suggest that LL withdraws its proposal to remove the restore to last position feature simply because certain residents happen to use it incorrectly and lose no copy items. Instead, I further suggest LL takes the code from Firestorm viewer and instructs all TPV’s and the devs of their own viewer to incorporate that code forthwith. Problem is then solved. A very worthwhile feature is retained for our use and residents with no knowledge of its correct use will be prevent by the code from attempting to rez the no copy items.

    eliotnpt

    March 14, 2015

  • This is a very good idea, to have all TPV and SL itself incorporate RTLP in their viewers is definitely the right solution to this problem.

    sapphicfancy

    March 17, 2015

  • Restore to last posistion “RTLP” was a suprise to me when i first discovered it, i have come to depend on it when working with precise measurments especially in complex builds. Ive glanced over most of these posts and many people have come to love this feature as well as i. So there is little i can add to this except for this. Consider where we would be if say there was no way to record a fine work of art or a thought on paper, a feeling through Music or simply a Pencil with no eraser. The purpose of life is to learn it is what defines us — to disgard a usefull tool beacuse one does not understand it is as bad as not looking up when crossing the street sooner or later ignorance of inovation will get its way. If we are to grow we need a challange not comfort not simple redundancy and certainly not complacincy. If this Feature is removed beacuse the Majority isnt interested in learning about it only wanting instant gratification then i ask you this what other feature will be next?
    We are are own worse enemys either we work together for the greater good or all of this grand wonder we have created will be lost one feature at a time.

    joel adjani

    March 14, 2015

  • In my SL photography I use restore to last position all the time as I have to set and reset my studios. I have lighting and decorations that I have set in certain places for different scenes. Due to space and prims I can’t just leave one up, I have to take one down to put another up. I keep these is separate folders and use restore to last position to quickly put things as they were when I last used them. Without restore to last position quick changes would be impossible. Also for some of my larger scenes I have no mod pieces that I have carefully placed lights and hold points that would take hours to reset each time, one such example is subway car and tracks that are no mod.

    Robin Sleydon

    March 14, 2015

  • As I was in attendance to the meeting in which LL, announced that they was considering putting a hatchet to the Return to Last position. It was also pointed out that Oz Linden would like Emails, to show just how useful this function really is. So this is actually your chance, to tell LL just how useful this function really is. As they are actually asking for your input, as they are also saying they are listening to you as residents and value your input on this function. Since I have seen many of you mention, things such as using this for performances with dances, and other things I believe this is what Linden Lab is looking for as a reason to keep this function. So your input is actually valuable, so please speak up everyone and let LL know just how useful this is to you. And how much simpler it makes your life. As well as what items you are using, with what permissions those items have to show LL what would be the best way to fix things to prevent permanent content loss.

    animorf Kawadias

    March 14, 2015

  • I use Restore To Last constantly, and am going to be a little lost without it. I use it in sim management, when I need to adjust something on the land, I can remove things, do the work I need to do, and then put them back exactly as they were.
    My dance entertainment troupe often use rezzers now, but that;s a great tool for a finished product. While they are creating stage sets, in limited prim environments, they can pick up their builds at the end of a session, and replace everything ready to work next time.
    I have also know performers to use Restore To Last to get them onstage and performing quickly. They set up their tipjars and equipment to suit a venue, then pick it up and save it to a folder named for that venue. Then they can simply Restore To Last to have everything perfectly placed in a crowded and often laggy environment.

    chryblnd Scribe

    March 15, 2015

  • I use this regularly to position aircraft at jetways at various airports I fly out of prior to doing a flight. It saves a lot of time vs editing into place each time, especially since there’s no provision to force an item to rez with a particular rotation.

    Crim Mip

    March 15, 2015

  • I Love Restore to last!! I use it almost daily. As a live performer/dancer, I use it for rezzing parts of sets while I am building. I use it during performances if things go awry, it saves my butt. I use it around the house when I swap out seasonal decor. I use is allll the time. I learned a long time ago not to use it on no copy items and I have noticed the block on that. I am ok with that, just don’t take the whole feature away. Please!!! It will add soooo much time to my building process if it is gone.

    Blaze DeVivre

    March 15, 2015

  • what they need to do is work on fixing things like chat lag and not try to decide what more to take away . old saying if not broken don’t fix it .

    candy68

    March 15, 2015

  • Several of my simmates use this feature regularly. For example, when trying to put seasonal decorations away and replace them with the new season’s, sometimes it is too hard to make sure they are focused exactly on the item in question, so they frequently accidentally delete part of a building instead. Without this feature, the only recourse would be 1) delete the remainder of the building; 2) remove all the building’s contents; 3) rez a new copy of the building; 4) try and position the building close to where it was; and finally, 5) put all the other items back and position them. The last position feature makes this hours-long procedure take seconds. PLEASE, keep this feature, and implement the (do not allow on no-copy items) from Firestorm systemwide.

    Bucky LaRue

    March 15, 2015

  • In the sl dance world, Restore To Last is a very valuable feature. Many of us spend hours building our sets on our own build platforms only to have to move them to the final “stage” that they will be presented on…..at times we have props and items in our sets that cannot be put into traditional rezzers….and in those instances Restore To Last is a MUST HAVE. We then have the ability to place our sets exactly where we want them in a quick manner. I wouldn’t know what to do without it at times. It CAN’T go away! 🙂

    LilAngels Resident

    March 15, 2015

  • Linden Labs Please please please don’t disable this feature. As a professional dancer in SL I build a lit of sets and this feature has saved more than one act that I’ve built. It is also extremely important to dance shows for quick set changes. IF LL disables this feature it will affect a decent portion of their residents and not in a good way. If the issue is rezzing No Copy items then wouldn’t it be simpler to fix the loss issue because that is possible even with a straight rez from inventory as easily as a restore

    Chewie Quixote

    March 15, 2015

  • I love Restore to Last. As a sim owner and one who assists with other roleplay sims to change whole sims with the four seasons, restore to last makes an easy job of something which could take FOREVER. Taking up 50 trees/grass etc. and replacing with winter trees, snow, etc. All neatly stored in folders. I hit “restore to last” and voila! it’s done in minutes rather than a week. I also use it in my store when upgrading items. PLEASE don’t take it away.

    Cerina Zeplin

    March 15, 2015

  • I have a tendency to remove an item by mistake and it is a hassle to have to put it back out manualy when I can just use that restore to last spot helps me a lot

    Stitch

    March 15, 2015

  • I am the owner of a sim with lots of residential parcels. I use restore to last every time I need to put sales information back on to a parcel of land. I know it will go to the right place on the land, just in front of the LM which is in the tp board in our information area. One click and it is done, it saves me so much time and checking. Due to a spine problem and pain in my right arm I have to use my left hand for the mouse, my control is not so good for fine tuning positioning of objects and I frequently end up in pain if I have to do too much, return to last position is so much help to me and many others with a similar sort of problem. I really hope this feature is not going to be taken away from us.

    Venetia Cazalet

    March 15, 2015

  • Good day!
    As a resident on SL for almost 5 years, I can honestly say that this feature is one of the most useful features SL has.
    This because it has saved mine and other people’s butt countless times!
    At the sim I work in, I accidentally returned a big piece of work done by another staff member, I panicked not knowing what to do. But the person that got the objects returned just had to click “restore to last position” and everything was good again.
    My point is: This feature is EXTREMELY important for people that manage objects on a daily basis. Such as sim builders, product developers, etc. Imagine accidentally deleting a piece of your work when you were almost done? And when you try to move it back to where it was, it always ends up a big mess? With this feature you don’t have to worry about that.
    I also saw a comment above on how this can be useful for club sets and such, yes I’ve also seen this in action. Many DJs, etc, will take their various sets and use “Restore to last position” when they want to switch sets and put them on the same place.
    TL;DR: Basically, this is a vital feature for people who manage objects on a daily basis and it would most definitely make a lot of people’s lives harder.

    BarryLoyd

    March 15, 2015

  • I love using firestorm and using its restore to last position that reall helps for when you accidentally take something and you need to put it back in place i am sure everyone knows not to use that point on ne copy objects if they read about how to use things or go to the firsstorm classes or have a friend teach them me myself i am fairly new to Second Life and i already new not to use restore to last position on no copy object because i read notecared that come with things they tell you no to use that fuction and i read the second life blogs etc same with foirestorm pluse i have really good teachers that tell me the ins and outs of secondlife and things like that so please do not take that feature away because sometimes on houses i rezz and live in when ui go to pick something up i take the floor or wall and the house is copy and i always use restore to last postion for that and same when i am building i use that feature as well Do not take that away from us please it is a good feature and it is a good way to teach new people how to read about things and learn you al already blocked the gamming stuff from some states and thats not fair someone needs to stand up and fight back!

    JusticePeterson

    March 15, 2015

  • I use multiple times daily. It’s useful in advertising and useful for switching builds. take it down and then just one click and its back up again in same spot. I have never had an issue with no copy items.

    ………………………………………………………………………………..
    Also would like to request a new feature. whenever the resident is in the same region as Jessica Lyon we would have a button that tickles her neko ears while sending her a mssg “So&So Resident has Seductively massaged your ears Jessica”

    BrokenWing

    March 15, 2015

  • I am a builder. I often will build something, and think in the middle of it that there might be a different solution to it, and take part of it into my inventory to try something different, and if the second idea fails, I will Revert To Last Position the first idea, and continue building as if the second idea never came to mind.

    Also, as a user of a popular prim-to-sculpt converter, as well as a similar prim-to-mesh converter, I will often take parts of the build that already have the tool’s scripts inserted but are not ready for conversion back into my inventory, convert the rest, and restore those prims back into the build, to be converted at a later time. It is far FAR easier than trying to go 100 or more meters away (so that the converter will not see the other prims) or take pieces and try to re-align them, etc.

    A simple suggestion to the problem being faced would be this: Right click on the item in your INVENTORY, and click ‘Properties” on that item. In that dialog, either display the last known coordinates and the “C button” to COPY the last known coordinates. The user could go into the properties and hit copy, then rez the object as they normally would, on the land immediately in front of them where they DO have rez rights, and then merely hit the “P button” to paste the original coordinates back into the item. No need for 0,0,0 rights at all, this way. Alternately, though not sure how hard it would be to implement, the “Copy last known position” option could be added directly to the right-click menu in inventory, right under “Edit”.

    Khali

    March 15, 2015

  • As a builder, this is a HUGELY valuable feature. I can move, adjust size, change an inner face, do what ever I need, then it goes right back to where it was. Its INVALUABLE to me. PLEASE, do not remove this feature

    Kahila Eiren

    March 15, 2015

  • As a full sim owner, I use Restore To Last Position on an almost daily basis. Seasons changes, holidays occur, sales happen, and using this feature is a staple for me. When properly used it is an immense time saver and my right arm in my daily SL life. If Restore To Last Position is taken away, it will make my days in SL much harder, more time consuming and very frustrating. While my voice is only one of many, I would ask that LL reconsider taking this valuable feature away and instead incorporate the code that Firestorm has written to allow it to only be used on copy items. Educate the folks that don’t understand how it works rather than taking a very valuable feature away from those who use it daily and need it. Starting from scratch on every project just isn’t feasable for those of us that have time constraints in RL, and I’m sure there are many of us with that issue. PLEASE keep Restore To Last Position.

    Siobahn MacIntyre

    March 15, 2015

  • As a builder and seller of homes, I often have customers who IM me to say they’ve accidentally deleted part of their house. I tell them to be calm and find it in inventory [I name all linksets] and use Restore to Last Position to return the lost piece to its original placing. It works every time, much to everyone’s relief.

    Edward Ballinger

    March 15, 2015

  • I am both a rp sim owner and a builder. I run a store and a vampire themed sim. Restore to last position is a vital tool in the “help” arsenal I use. From assisting others in repairing picked up houses (restore to last position saves from having to redecorate because the position of the building has changed), to replacing returned platforms, to even fixing my own building goofs (I build venues which need to be placed in rezzers) this function is vital to how I play my Second Life.

    I often use “restore to last position” in cases where I am building or someone has returned something on my sim by accident. in the first case it’s handy if I make a mistake with full perm items that I have picked up part of and missed an item in the linkset. I can use restore to put back the part I want to link the loose item into and link it without having to start all over again.

    In the second case, when someone returns a building or platform on my sim (and since I have a mainland sim, I have region wide platforms on several levels) I can simply use restore to last position to put the returned item back. It’s much simpler then having to rezz new on the ground, position it centered in the sim, and lift it into place.

    Restore is a very handy tool for anyone who builds or runs a sim. It’s helpful for restoring buildings or items accidentally returned by others who have rights to mod your things. It’s helpful in handling positioning issues when someone picks up their home or part of it by accident and saves countless hours and endless frustration.

    No copy items should never be restored to last position, and this has been blocked by the viewer to prevent asset loss. For full perm and copy items the ability to restore to last position harms nothing and helps sim owners, their renters, builders, business people and others when mistakes are made, in addition to enabling other uses like “quick seasonal changes” and other uses of similar ilk.

    Jisper Darkfold

    March 15, 2015

  • I use this feature all the time. Usually it’s to fix an “oh shit” moment where I accidentally delete a part of our house or something. It’s saved my ass on more than one occasion. It also is an amazing time-saving feature for decoration purposes for events we hold on a semi-regular basis. Putting checks in to make sure it’s just not a no-copy item seems like the easiest and best solution. You don’t throw the baby out with the bathwater.

    Malkavyn Eldritch

    March 15, 2015

  • I use this feature as often as I possibly can. When things are accidently picked up or sent back, it’s a God send. Second Life without it would be UGH to say the least. When I see (no copy) in the cluster name in the lost and found I put that cluster back in *edit* mode. It’s a pain to get it just right again, but cest la vie. The clusters that ARE copy are easy peasy and save sooo much time and frustration! I hope they don’t block this feature.

    Diane Macbain

    March 15, 2015

  • This feature has saved me many heartaches, several times I have mistakenly zapped my house and been able to put it right back in an instant. Without this feature I would have had to re-rez my house and then try to position it to all my furniture, wall art and window dressings etc. I use it at every holiday to redecorate in an instant what I had out last year. Also is nice to be able to be in my house and rez my boat out at my dock in the correct place and have it waiting for me when I get there. I don’t see any problem with this feature as long as there is a fail safe for the no copy items.

    cymon cyrado

    March 15, 2015

  • I build and restore is a feature I use almost daily.
    Also with building and some scripts is so time saving to take a copy, restore to it’s last position, then slide the new copy into a new location perfectly with the original. I could not imagine building without this feature. And not to mention the 1000’s who accidentally take or delete their home or venue, and would have to manually re-position it to line up with the 100’s of pieces of content already out. There’s no reason to remove this if a simple fail-safe that is already in place with Firestorm could be added to LL Viewer and others to prevent No-Copy items from being restored.

    Samual Wetherby

    March 15, 2015

  • Two use cases.
    1) Each year, just after the Us celebrates thanksgiving, New Babbage is made snowy ready for the winter. I have three bomes in New Babbage and each year I “restore to last position” the previous year’s snow.
    The same applies to other seasonal decorations or items that need to be stored away and re-setup on a regular basis.

    2) Is perhaps the more common use. When building you are working in a complicated structure, you select an item and delete it only to find that the item that you thought you’d highlighted was being shielded by another item and you’ve deleted the wrong thing. Restore to last position save a lot of painstaking re-positioning. The true value of this is really because, when you make those mistakes you are normally under time pressure and having to spend extra time repositioning things is far from ideal.

    Thoughts:
    If we are to lose the feature, can we have the ability to display (and copy to clipboard) the last known position+rotation? that way we could then Rez the item inworld at an arbitrary position (not 0,0,0) and use “Paste position/rotation” to restore it. No server side assistance required.

    Beq Janus

    March 15, 2015

  • Restore to Last Position:
    This option has been a life saver and a pain. But as a feature I feel this option should remain, with the option to not restore no copy items to last position. Why do I say this is a pain? Well I sometimes too tried to restore to last position no copy items.. and did find myself sad when they went missing. But, as a builder, this option has saved me minutes to maybe hours in total with oopies, and oh craps. as I build. Sometimes, deleting a wall, or even half of your build can result if you don’t watch closely what you touch, or how you click it. And well.. there went hours of a build.. but with Restore to Last position it allows me to take things camly, and be able to fix my silly mistake if only I had been keeping a better eye. And now instead of half my house gone.. and having to spend hours to rebuild it. Now it’s back with the restore to last position, and I can go on my way and continue to build and oops. Please Linden Labs, don’t get rid of a feature that helps so many.. improve upon it, so that it will help others, and not affect the few who don’t understand it.

    Ankoku Starfall

    March 15, 2015

  • if you remove restore to last then me and others will not be able for 1 place back where it was before 2 if something happens in sl that our stuff in invertory don’t rezz in but when it does its now where it is sopost to be I had to use it many times and love the fact I have it if need it please don’t remove it.
    thank you
    angelius follet @secondlife.com
    take care and god bless

    angelius follet

    March 15, 2015

  • I’ve had a fairly new person, accidentally send everything back.. I used the restore to last position, wooot no problem, everything was back.. I feel this is a necessary feature.

    Aam0r Resident

    March 15, 2015

  • I use this feature constantly.

    Last weekend I had to move one of my stores. Under the best of conditions this is a pain in the ass, but this store in particular doubly so because it’s a lot of very tiny items that have to get moved. After working on it (in a new building that I was modding as I went) I accidentally clicked in the wrong place and deleted the building, not the thing I was aiming for. Restore to last position fixed it in about 10 seconds. It would have been HOURS of work lost otherwise.

    Axi Kurmin

    March 15, 2015

  • I use restore for:

    Replacing my house- just yesterday on SL go on the tiny buttons rotated my house instead of moved a picture– whoa – got it right back

    I have large collections of seasonal items – so nice to have the house back as it was every season. Homey.

    I sold a parcel and forgot to lower prims on other parcels in same sim- dumb- so I removed some items that were out- restored to position the Lost and Found items . Made a nightmare so easy to fix. Then after I decided what I could still have out – did restore on the items I had removed. Saved the day. Didn’t have to adjust anything- only had to count the LI.

    Before I knew about this tool I deleted a house. It was AWFUL trying to reposition. The place never looked or felt the same. Paintings didn’t line up like they did, curtains. I ended up moving.

    I had spent a long time decorating just so and not having ( knowing abt) Restore made my house not feel right.

    Making this tool for copy only items was perfect.

    Oz said he was concerned about restore making items appear / going below ground. He said that made them disappear/ get lost. Well if copy- nothing is lost. If you restore -. Say ten items – and three are gone/ below ground– just go to a sandbox and rez– pick up the non-appearing items — they are copy remember? And then go back home and reposition.

    Restore is a magic part of SL for me. It saves time, appearance, tradition, and makes owning land so much nicer.

    Bet

    March 15, 2015

  • As a landlord, venue owner, and musician manager, I use this feature regularly. I often change decor for holidays or events, and could not do it without Restore to Last Position. The musician I work for has marker objects which I use to move her avatar – for regular gigs, I create a set of these and save them to Restore for the next time.

    Please invest the time needed to fix this feature, rather than removing it. I absolutely depend on it!

    Ayesha Lytton

    March 15, 2015

  • I use it a lot when building. I can just select everything and take it into my inventory and when I want to continue working on my build a “restore to last position”, puts everything back in the correct position so I can immediately pick up where I left off… This really helps when working on the beta grid or in my small, low prim parcel.

    Christhiana Resident

    March 15, 2015

  • First of all I will say that No-Copy objects are always at risk and removing RTLP will not fix that. Return to last position is an invaluable function for object collections. I had a tree with a fence, rocks, pose balls, and other accessories carefully placed on a hill to display the roots. When moving, the landowner tried to return it to me and it came back in pieces instead of the object cluster. I was able to restore all the pieces at the original site in their proper relation and then resave the cluster with the use of the RTLP function.

    Silicant Tungsten

    March 15, 2015

  • There are times when doing a build you grab the wrong thing and either delete it, or take it back into inventory. Restore to last position makes it easy to return things to their correct places. Without it it came be nearly impossible to put things where they were without lots of time and fiddling.

    Tashi Edenflower

    March 15, 2015

  • As an estate owner I rely heavily on the ability to restore objects to their last position. The time this saves is invaluable to me. I would hate to have to go back to replacing every item and guessing it’s exact location.

    Lake Rhode

    March 15, 2015

  • I use this feature all the time when I have accidently deleted things, however relying on 0,0,0 for restore is idiotic and when people have it BLOCKED from usage with FIRESTORM I can not even restore my items. I recently moved, and I like to be able to put stuff back out exactly the way I had it with no fuss and no time spent re-decorating. When I move I simply pick everything up in one large package with my house and literally set it all back down on the new property with restore to last. I live on an estate however where the EM’s won’t temporarily undo that function if they are there to allow you to restore. I honestly think that ALL estates should prevent from people stopping rez at 0,0,0 because this is NOT the way to go. I do however completely disagree with blocking of restoring no-copy items. Maybe a function that says If fail return to inventory or something. would work…. I LOVE restore to last and I use it all the time.

    Maverick Wolfe

    March 15, 2015

  • […] Firestorm Viewer: ‘Restore to last Position’ needs you! ▶ […]

  • Please save this function – very useful

    Give a couple of safety messages and tips before use

    emma krokus

    March 15, 2015

  • I have used this feature a few times and found it really useful and I would be disappointed if it was taken away. I have had experiences where some of my builds have simply disappeared out of thin air, and not have been able to recover them ever again, so from experience, this is not a tool that should be removed. I would like to see this tool to remain part of the viewer going forward.

    Thanks

    North Reisende

    March 15, 2015

  • I depend on Restore to Last Position for two crucial functions. One is decorating for the season and other repeated events. I really would not have time to change over my entire landscape to match the sim if I had to remember and position each item. Also as a DJ who runs dance events, being able to re-set out complicated decorations with one click is a major time saver. The second function is even more crucial. I am a jeweler, and rotating and positioning tiny prims for my creations can be difficult and very time-consuming. Sometimes I fail to catch all of them when I link an item to pick up and save it. Instead of having to start over, I can just Restore to Last Position and add the missing pieces. This has saved me from hours of frustration. I don’t know how I could manage if this feature was gone.

    Nyree Rain

    March 15, 2015

  • I use restore to last position frequently on the sim my friend owns and I have rez rights there. Specifically, I have a very detailed treehouse that is huge and difficult to move. There have been times when I ‘take’ it by accident trying to edit it. Without restore to last position I would have to re-place it and one never knows if one can get it just right again.

    Distraida

    March 15, 2015

  • […] lo pronto, algunos usuarios y desarrolladores están que trinan, por caso, Jessica Lyon (Cuando no) hizo un llamado para “Salvar el Restaurar a la última posición”. No obstante, todo indica que Linden […]

    Cortitas y al pié

    March 16, 2015

  • I rely on restore to last position in dancing building and even fixing my things i may accidentally pick up or for taking up items temporarily and returning later.

    Sho Kyong

    March 16, 2015

  • RTLP is a really useful feature for builders and estate managers. If you are working on a complicated build, you get tired, make one mistake, and “boom”, hours of work are down the drain – unless you have RTLP. Firestorm already have the no-copy issue covered so it isn’t a problem. I know of a DJ who managed to delete their venue just before the gig, but everything was right as rain with RTLP. Please, Linden Labs, don’t stop the party!

    Podruly Peccable

    March 16, 2015

  • RTLP is just such a blessing when one all of a sudden have gotten half a sim returned by mistake. I saves time, effort and will make it possible to restore as it was; not as a new build – even if you have snapshots showing how it looked, it will never be exactely the same.

    I can just beg for it to stay!

    Liza Nykvist

    March 16, 2015

  • Although professional performers utilise rezzers for packing up their stage sets ready for performances, sometimes a set is so simple that its not even worth the time to pack one up and that is where Restore comes in to its own..take set into inventory…restore…voila! I know that isn’t a pressing arguement for keeping the feature, but there are a lot of dancers and performers starting out who haven’t reached the stage (no pun intended) of using a rezzer for their sets and this could discourage them from continuing to develop. As we know, rezzers have not been any use with no modify items so RTLP is useful with adding the bits that you can’t store in your rez. Having said that our new rezzer has the capability of making no copy and no mod items ready for use without RTLP, so there are ways.
    one way it had been very useful I am sure is when our parcel admin has to take up large objects outside to free up prims for a big show. Putting them back again would be more time consuming for her I am sure!

    Aura Fitzgerald

    March 16, 2015

  • I love it for when someone returns part of the house or the sky platform

    Dystanay resident

    March 16, 2015

  • Die Funktion “Letzte Position wiederherstellen” ist eine sehr nützliche Sache, besonders als Sim Owner oder Estate Manager. Ich habe sie in der Vergangenheit sehr oft benutzt, auf unseren ehemaligen Regionen. Dadurch das wir sehr viel Deko Straßen und weiteres stehen hatten, und es doch ab und an vorkam das ausversehen etwas zurück geschickt wurde, war das sehr nützlich. Mit nur einen Klick war alles wieder an seinem Fleck wo es hingehört, ohne großen Aufwand. Genau so war es sehr nützlich wenn man jedes Jahr Weihnacht oder andere Deko platziert hatte und diese jedes Jahr oder in regelmäßigen Abständen wieder platzieren musste. So war das mit nur einem klick auch geschehen. Genauso ist es auch sehr hilfreich als Land Vermieter für die Gestaltung der Leeren Grundstücke um sie besser vermitteln zu können, nachdem ein Mieter gegangen ist, kann man mit nur einen Klick alles wieder in den gewünschten Ursprung versetzen. Also ich wäre definitiv dafür das es erhalten bleibt, und eher vielleicht daran arbeitet das dadurch keine no Copy Sachen verloren gehen, was mir Persönlich in all den Jahren noch nie passiert ist.

    JogiTE Clip

    March 16, 2015

  • I use the “Return to last position” option in second life quite often, i am a builder and i regularly take things up instead of moving them or which ever. I also am the King of a clan in SSL and we have our own clan land. The “Return to Last Position” option has been very handy in this case as well as we have several people with the ability to return things, now and then something may get returned by accident. This option makes it easier to locate and reset the piece in position again. So much easier than trying to work out where the piece went, then dragging it back out of inventory, then painstakingly trying to line it up with its previous settings.
    Having the option to “Return to Last Position” makes things so much simpler to replace an item.
    Vladd Zsun

    Vladd Zsun

    March 16, 2015

  • This feature is really a necessity. In working with many different business/club owners I have seen numerous occasions where they have to deal with griefers for instance. In a heated situation where someone is griefing a sim with particles or wearing/dropping objects, it is really easy for a business owner to inadvertently delete their own objects trying to get rid of whatever damage the griefer is attempting to inflict. Or even some instances when a trusted employee comes in with edit rights and returns objects on a sim maliciously. The restore feature allows a quick easy fix to what would otherwise involve contacting LL for a sim rollback. It is a feature that provides a quick stress free repair for the user and much less time/work for LL.

    Naila Summerwind

    March 16, 2015

  • Okay, I can see why they want to remove it for the no copy thing. But why not write a code to keep that feature from the no-copy objects? It’s a useful feature for idiots like me who frequently deletes the floor of his house or a platform, when I can just go into my trash and put it said deleted item right back where it was.

    Rory Anderson

    March 16, 2015

  • I accidentally turned on autoreturn last week. Result: Well over half of my sim was returned. A few right click and restore actions later, my store was back in working order. It would have taken hours if not days without that function.

    I also frequently copy or take any builds I’m working on into inventory on rolling restart days. Rollbacks happen more often than I like, and restore to last position has saved me hours of work.

    And then we have the times when you accidentally take or delete one or more items. Restore fixes that too.

    I also see the change that FS have done by not allowing no copy items is a good workaround until LL fixes the glitch that deletes those items when they can’t be rezzed.

    Reven Rosca

    March 16, 2015

  • Please do not take this function as a sim owner/renter I really need these options when building up my sims. thanks!

    Alexus Christen

    March 16, 2015

  • Hi, Jessica! First of all, please accept my gratitude to you all for adding the “Restore to last position” feature to Firestorm. As a Second Life musician, I am invited to various kinds of music festivals and events in which many musicians will appear and play. In the big events, we have rehearsals and this feature means a lot when I want my stage exactly as it was in the rehearsal. Because, you know, I am a keyboardist and I need to rez various sorts of musical instruments and sometimes the stage itself equipped with lightings. You know, in a situation like that, we need to rez our stuff as soon as possible and the “restore to the last position” feature means a lot. This is something like a “replace my outfit” feature, which I appreciate as well. In a big event, rezzing and changing clothes are so much time critical and I do need and appreciate this feature. Lindens’ understanding would be highly appreciated.

    Hiroshi Kumaki

    March 16, 2015

  • Thanks to all who’ve commented. Your comments have taught me a lot of new uses for the “Return to Last Position” feature.

    My main use for it would be seasonal decorations. I like to put these up in the same position each year, and RTLP makes it much, much easier. Sometimes I like to change something’s position, and RTLP preserves that change for the next year. Not only do I find RTLP invaluable, but I wish it were possible to have multiple choices–for example, to be able to choose from the last five positions for an object.

    I tend to go all out for a couple of major holidays in particular, and with limited prims I find myself removing furniture items (and even one or two whole buildings and their contents) until after the season. RTLP saves a TON of hassle in that regard.

    Fearchar Enoch

    March 16, 2015

  • I use firestorm all the time onlt viewer i will use and my husband to please do not take away the “Restore to Last Position” feature away i been on sl for along time and i have a disability and sometime in the mist of trying to pick up a box or something from the wall i take te floor or wall and i use that restore to last position so that way the wall and floor will go back to where it was out evenly please keep that fuction i really need that please so does my husband new and to sl and just learning it he needs it too. thank you

    Taylor

    March 16, 2015

  • As rental administrator i can accidentally delete stuff or worse: even the whole apartment. The only thing that corrects the mistake is the : ‘restore to last position’ feature. It will be a great loss in functionality.

    Aleks

    March 16, 2015

  • RTLP is an invaluable tool, as a sim owner I often mistakenly delete some of my builds by mistake, It is to valuable a tool to lose

    Pamus Bing

    March 16, 2015

  • I’ve used this feature several times when I accidentally delete something from world or if I Bork something and everything gets returned. It would be a shame to see this feature taken out just because in one particular scenario it causes data loss. I hope LL reads these comments and considers leaving the feature alone.

    Wolfee Yaffle

    March 16, 2015

  • I just want to point out that you can easily lose a no copy item in a sim by simply dragging it from your inventory, no matter which viewer you use. I’ve had this happen numerous times and it had nothing to do with this feature, so perhaps LL needs to focus on that issue instead of this one.

    Wolfee Yaffle

    March 16, 2015

  • Restore to last position is a very important feature in many ways. For instance, I have a restaurant that uses actual menus that our customers order from. Restore to last position makes it a lot easier to rezz menus quickly in front of the customer to use. Using restore to last position is in fact a part of the training when we employ a new waitress or staff member. By taking away the necessity to adjust the menu into the proper position in front of guest the feature saves us a lot of time. Removing this feature would slow down the process of serving by one to three very important minutes per customer. Those minutes may seem trivial in reading, but when serving a large party it is a stress reliever.

    Restore to last position is also very useful when mistakenly picking up items that one was not aiming to take…. such as parts of their house. I have done this so many times its unbelievable and I know that it has happened to others as well. When trying to clean my room of opened boxes, or small items on the floor such as jewelry parts used for building, I have taken full linksets of my home accidentally. Before I knew about the restore to last position feature it was always a serious pain to try and “puzzle piece” the linkset back into place. And although over time I became pretty good at getting it ALMOST back into its original position it never was as precise as using restore to last position, and it took a very long time to get it to ALMOST fit as it had been.

    I understand the logic in the blocking the no copy items from being used with this feature, but it would be a terrible loss to second life residents to have Restore to Last position completely removed. These are only two examples for why this is such an important feature, as I have many many more I could share with you. I hope this helps your research and decision making regarding this matter. Please look us up at http://www.facebook.com/slgridnews for more feedback from Firestorm users and Second Life residents.

    Sincerely,
    Flyy S Beres (Flyy39 Resident)

    Flyy S Beres (Flyy39 Resident)

    March 16, 2015

  • Sounds like an useful Second Life feature will bite the dust so in the future it going to make it harder for everyone who uses Restore To Last Position will have an lot of problems if this feature is removed. =^.^=

    Darklion Baddingham

    March 16, 2015

  • I won’t be offering anything new that others haven’t in previous posts, but I think I have a different perspective for Linden Lab to consider. LL’s motivating factor is clearly money, and as such, they should consider this: If they remove this feature it will ultimately cost them a great deal of money, and probably in ways that I may not even touch on here. It’s vital to estate managers, club owners, store owners etc. For example, creators use this feature to correct a mistake they make during the creative process by simply restoring a previous version to the last position. Removing this feature could force them to spend a lot more time creating products – time which they may not have or be willing to spend – which translates to less products produced, less products purchased, followed by a potential decrease in sales revenue for LL.
    In our personal home we use this feature often. We’ve had to restore our house many times. Without this feature it would be almost impossible. We also do a lot of seasonal decorating, and I can guarantee that if this feature disappears, I will never buy another seasonal item, because we have spent hours and hours positioning these items, and I have zero desire to have to re-position them time and time again. I just won’t do it. With the time saved by using this feature we are free to explore SL, buy new items, etc. This generates traffic for businesses, which means more money for LL. If I have to spend several evenings putting out decorations, I won’t be going anywhere or spending any money….more loss for LL.

    If an estate manager has to restore everything by hand on his regions, he may have to decrease the number of regions he has because he simply won’t have enough time to do what he needs to do. Result: loss of tier for LL.
    LL needs to take their blinders off and look at the big picture. Time means money, and this feature saves time for residents who are buyers, and residents who are sellers, and that equals more money for LL.

    AriannaCarmen

    March 16, 2015

  • As a creator/performer of multi level/scene events, RTLP has saved me many times. Surely sever settings could be improved to, say, returning no copy items to Lost and Found, with coords embedded. Or maybe an email/login confirmation for such actions?

    Gamma Infinty

    March 16, 2015

  • Personally speaking, I have used RTLP less than a dozen times in my 4+ years, and only once because I accidentally took a portion of a build, and that before region rights were changed to hamstring RTLP. So if it goes away it will not affect me personally.

    However, it does seem to me that this problem can be solved by viewer developers, hopefully in cooperation with Linden Lab, to make the last position data available to the viewer so that the viewer can place the object at the correct location, so long as the owner has rights to that location. I call on developers to devise the needed code, and on Linden Lab to make the location data available in some way to the viewer.

    Mister Acacia

    March 16, 2015

  • I’m a professional cabaret dancer in SL . . “Restore to Last Position” is essential to me and most other dancers for rezzing our performance sets on stage at various dance theatres around SL

    Ronda Saunders

    March 17, 2015

  • I have accidentally picked up portions of large builds more often than I care to admit. I’ve made buildings vanish out from people who were sitting in them. At one point, I made a giant Keep vanish in the middle of a group meeting. Each time, I’ve been able to use restore to last position to fix it before anyone started to complain.

    I’d be lost without this functionality and my ability to quickly change things or move things around would be hindered by locking and unlocking everything every time I want to touch it.

    I hope that this feature isn’t disabled.

    The Black Goat

    March 17, 2015

  • I use this feature often myself. Just recently I did a shoot at a sim where I could not leave the objects lying around. It would time things out. I set everything up and then took them back. At the shoot I quickly restored everything and did the shoot. Without that it would be such a pain!!

    Parthenea

    March 17, 2015

  • At my SL home, I don’t have a lot of prims free. I often pick up some less-used items to save on LI, and “Restore to last position” makes it easy to put (most of) these things back where I want them when I want to use them. There are a few no-copy Items I have to place manually, but the RTLP’d items help me determine where these should go. And of course, let’s not forget the seasonal items and accidentally-picked-up items that others have mentioned!

    Also, I host at a club that’s occasionally had issues with staff returning other staff members’ items that were supposed to be left out. “Restore to last position” makes it easy to put these items back where they belong. We also decorate for some of our themed events, and “Restore to last position” is /very/ helpful for setting the decorations up — especially when it’s a theme we’ve done before!

    Aaron of Minneapolis

    March 17, 2015

  • Restore to last position is critical to our stage performances. Without it, we would be greatly limited on the magic we create in live performance dance shows. It would also greatly hinder set building, as we would no longer be able to take a half-finished set then restore it later to continue working where we left off. We need to be able to restore if we are to continue to provide exciting stage entertainment to the SL community.

    If LL wanted to improve on no copy items being eaten by SL, they could and should provide a way for us to back up, and restore as needed, our inventory that we have bought and paid for with real money.

    Babypea

    March 17, 2015

  • I use this feature a lot when I accidentally take up or delete something, I use to also share a home and land with a friend, if either of use accidentally deleted or sent back something the other could always just restore to last position and yay no harm to fowl. To me this option is great and priceless, to take it away would cause one hell of a major headache. I say it needs to stay, anything else would just be a needlessly over complex feature, keep it simple and keep the restore.

    Eirwen

    March 17, 2015

  • As just another SL avatar, I often make stupid mistakes, zapping something I don’t mean to.
    “Restore to last position” has been so helpful and useful to me.
    Please don’t eliminate it. I don’t understand why you would.

    RudyB

    March 17, 2015

  • I use Restore to Last Position frequently. I find it useful especially in situations where my partner deletes our skybox by mistake 🙂

    Faith Giha

    March 17, 2015

  • I depend on “restore to last position” for design and experimentation for everything from restoring props during a photo shoot re-do, to simply trying a new furniture arrangement in my home while comparing more than one idea.

    In either case, I can collect my items in a group back into my inventory and easily recall it if needed or wanting to restore an original set easily back in place again.

    – Abe Mohr

    Abraham Mohr

    March 17, 2015

  • It bothers me that LL is considering taking away a feature that can be fixed instead. Firestorm and other TPVs have fixed the issue with inventory loss of no copy items. They could do it too. There is no need to take this away and make SL less than it can be.

    Oz mentioned rezzers can be used instead but I cannot replace RTLP with rezzing gadgets because to use them you have to be able to put a script in each linkset and the landscaping I use it with is copy but no mod – so I cannot put scripts in it.

    Imagin Illyar

    March 17, 2015

  • I know that the lab is currently dealing with mysterious Inventory Loss issues, and this is a serious problem but please don’t just do this so that you can say – look, we did something that could be associated with inventory loss. The people who use this tool know how it works. We are mostly creators and estate owners – money makers for LL. Please don’t punish us because of inventory loss problems that have nothing to do with RTLP.

    Imagin Illyar

    March 17, 2015

  • Yes my last major inventory loss, I put something out, and it poofed (no warning, no error, just gone). Nothing to do with restore to last position. Restore to last position is a means to keep me from screaming and pulling my hair out, and I’m sure many, many others!

    Angi Spires

    March 17, 2015

  • Please, please, please do not block this essential feature. For those of us who create and/or manage land, events etc and have joint problems too. it is a massive time saver (and therefore sanity saver) and as has been mentioned those of us that use this feature know how it works and also a lot of us are those who bring in the money for LL.

    Tori Landau

    March 17, 2015

  • This feature has changed the course of what I do on Second Life. Too many times in the past have I accidentally picked up the wrong thing, usually a very specific piece in an elaborate build. In the past before “Restore To Last Position” was implemented, this caused me to frustratedly scrap a few projects.

    Nowadays, I own land and host builds for the public from time to time. Again I run in to accidentally sending my own stuff back once in a while, and having restore to last position has turned these accidents in to very small fixable issues, instead of a big hassle. Sometimes I even have to remove something to test something else out, only to discover I preferred the first layout better. Restore to Last Position makes placing the old layout back out incredibly easy during those times.

    It would be a severe shame to see the feature disappear.

    Gem

    March 17, 2015

  • I guess I am a Neanderthal. I don’t use the feature and would not miss it.

    Lindal Kidd

    March 17, 2015

  • Well, Neanderthal or not if you have never accidentally “taken” or “returned” an object, you might not have needed the RTLP function. Mind you that would make you rare, if not unique in SL.

    Ayesha Askham

    March 18, 2015

  • Aa a member of several dance companies, including Spirit Light Dance Company led by Caryl Meredith, using the restore to last position is invaluable for working with set and stage effects. We do use set rezzers and 90% of the time they are quite satisfactory, but occasionally, due to limits of the rezzers or other considerations, “restore to last position” makes it easier or possible to do some of the staging that makes our shows so popular. Not having it available would certainly have a negative affect on our productions. and of course, keeping it would be a very positive step.

    Keko Heckroth

    March 17, 2015

  • As a builder, I use this CONSTANTLY, both as an intended tool, as well as to correct unintentional deletions. If Firestorm has already blocked it on no-copy items, LL should be able to do the same rather than just get rid of a feature that many of us use!

    JackSWolfe

    March 17, 2015

  • I own a full region very simply Accidents Happen, even after 9 years of being here i find the Restore to Last Position is a GREAT TOOL.
    Asking that this feature NOT be Blocked.

    lou calamari

    March 17, 2015

  • I am a builder and a store owner……. I do not know how many times I have accidentally deleted my store when trying to just delete a prim from the floor of my store…….

    If it was not for restore to last position, this would have caused many issues and down time for my store.

    Firestorm has blocked it from working on no copy items and other viewers can be required to add the same coding as mandatory to comply with LL.

    So, please do not take away such a life saving function from the thousands upon thousands of people this function has helped over the years.

    If the issue is users not being aware it can delete a no copy item it is most simple to require ALL 3rd PARTY VIEWERS to make this necessary change and have them add the code.

    Then everyone wins and everyone is safe. It is a simple fix to keep the richness of options we have when we make mistakes and sadly it is very easy to accident delete something.

    tammie hammand

    March 17, 2015

  • PS I didn’t just ask for the feature to not be removed like residents often do… I think I offered a viable solution for residents and I think is very do-able for Linden Labs and TPV.

    Have them all change their code like Firestorm has…… If everyone agrees this is a logical easy solution that certainly fits everyone’s budget! ……. please back it. 🙂 Thanks!

    tammie hammand

    March 17, 2015

  • Speaking as a compulsive builder, sim owner and land manager, I use this feature so frequently that I’d be lost without it. I really do regard this as an essential feature for builders, especially those building large and/or complex structures. I for one would seriously have to reconsider my commitment to building in SL if it were removed, and thus my presence in world and my payments to Linden Labs.

    Steven Proctor

    March 17, 2015

  • I use RTLP countless times a week for restoring an animal to its last postion when I’m synchronizing their energy percentages in inventory. I don’t think I’ve ever lost an animal doing that and even if I did, I could write up a ticket to get it replaced. It saves me hours if I had to do it manually. Also, sometimes I change out my sim to different seasons. I have the .raw files stored in my computer for the land’s layout for the different times of year. I also have all the objects used like trees, grass, bushes, mounds of snow, etc all clumped into coalesced cubes for the different areas in inventory so when I want to make my “quick” change I just use RTLP to do it with. It is a royal PITA to redo all their positions again manually.

    When I found out RTLP was taken out, I downgraded my version of FS back to 4.6.5.40833 because of that one feature. If anything, why can’t we have a choice in the debug settings to enable the option? Maybe it can come with future versions of FS set to default off, but we would have the option of turning it on from debug. Most of us know what items we would and wouldn’t try RTLP with if it’s something valuable, but to throw the baby out with the bathwater seems pretty silly to me.

    Mitzi Leitner

    March 17, 2015

  • I use this feature extensively in my building and am asking that it be retained. One particular instance was when I mistakenly deleted my house. As I had done quite a bit of remodeling, to have to begin again from scratch would be problematic. Restore to last position allowed me to place it as it was. I understand that it can’t be used with no-copy items and accept that.

    DeAnn Dufaux

    March 17, 2015

  • I use this feature a lot – usually when I pick up my floor! LOL Frankly, everyone I’ve told about it LOVES it and has become an addict (we all pick up floors apparently?) If it IS actually causing a problem, fine, but to remove it for no reason lessons the toolkit builders have to no purpose.

    Tuka Kanata

    March 17, 2015

  • […] to their website and leave a comment about how and why you use this […]

  • Who hasn’t deleted or moved a part of their home or pieces in it RTLP saves a lot of tedious time that one would need to spend with out it

    SecondEdge

    March 17, 2015

  • I operate a Theater which requires many sets to erected during performances. Sets can include a great many items, inclluded scripted items. Restore to Last Position works extremely well for us – eliminating the need to use various types of rezzers.

    Performing at other venues which do not have the Restore function requires the use of rezzers, or manually positiong items, which makes for longer set changes, with resultant audience attention becoming focused on other than the program being presented.

    Doug Thomppson

    March 17, 2015

  • I use restore to last position all the time. It has saved my sim more than once.
    As a breeder of meeroos on a homestead…once or twice while playing with specular materials I have accidentally er…expanded a 1 prim objectin into 500 prims.
    The first time i did this several months ago the restore to posision saved my herd.

    Well…I tried it yesterday. I couldnt restore to last posision.
    there were two small clumps that rezzed and i literally lost 8 meeroos during mating series. Because of this I had to file 7 tickets with the CSR’s to retrieve them. After they were returned and put out…They dissapeared from inventory and the ground. Return all didnt have ANY of those consequences.
    I used to do building in the air. I have locked platforms and still had them pulled in. I restored it…and bam. miracle. This fear of losing inventory….well honestly if a transfer product other than gacha is lost, i have always been able to er….say LL messed up and gotten another copy. So, WHY do this. one time a rollback took away 80 nests. one time it set the internal meter off by two days by rollbacks. so…Let me restore all? please.

    TwistedFetische Resident

    March 17, 2015

  • I totally agree with Ayesha Askham as it relates to my personal experience lately and the items my Avatar was intently wearing. She I logged in to find her in a state of this constant glow and not coming out of this state. I’ve seen Avatars without content looking nothing like how they’d initially intended. So please try to understand why this feature is so valuable to all of us residents and members of the SL vast community. Which basically relates to everyone going about their business in SL every day in-world.

    JackieB279

    March 17, 2015

  • As a builder and business owner in Second life, I find this function to be invaluable on a pretty much daily basis. Accidental pick ups and deletions happen as we ARE human, this function has saved me weeks of work more times than I can say. Please please, keep this function. Blocking it’s use on no copy items is the perfect solution. I rarely experience inventory loss and the few times I have, I’ve been able to fix it on my own.

    Kyra Ishtari

    March 17, 2015

  • Once upon a time long ago when using the official viewer I did not know about this feature. A friend of mine had a large castle and, as a newbie, did not know how to “lock” it in the edit window. She had won some piece of art and was trying to fit it on the wall before deciding it would not fit at all and take it back. Right clicking on the wrong part, what she took back was one third of the whole castle building !

    One third of the walls, towers, floors etc. was gone and only remained the furniture hanging in the air and the other pieces of the castle (which had its own rez-box btw). Not knowing about the “restore last position” I tried to help her the best possible by manually placing the re-rezzed castle part. And yes it was really a nightmare ; we spent hours doing so and she was very desperate.

    Do not underestimate the power of newbies to screw things up in unexpected ways, this leads to all sorts of frustration. Not only not removing this feature is essential in this regard, but also it needs to be better known !

    Oggy Fink

    March 17, 2015

  • I use “restore to last position” more often these days since I have several group officers who just send back my stuff when they need prims. This might have resulted in an internal war if I had not been able to just put back the items so easily.
    I found it annoying that the feature wouldn’t work on nocopy items but I understand that people sometimes lost items.

    RedMokum Bravin

    March 17, 2015

  • For drag racing events with NRRA equipment, different track officials use their own queue boards. Whoever is the track official for an event rezzes the queue board and removes it after the event. It’s easier and orderly if they restore to last position each time they rez it.

    Restore to last position has been useful as a scripter. Sometimes my project gets returned. Working on drag tracks means there are many parts that have particular positions. I just copy the returned one out of Lost & Found folder then restore to last position.

    Dazarco

    March 17, 2015

  • I suggest that LL leave it as an option with a default of ‘disabled’, and bury it somewhere deep in the menus… so that people who want it have to make an effort to find and enable it and that it is not presented as something the unknowing would stumble upon, experiment with, and lose inventory. Also present it with WARNINGS as to its dangers, assuming, LL cannot resolve the issue.

    But i echo the positive sentiment previously stated…that of the value it has to creators and entertainers to deal re-position non-rezzer-acceptable items which (usually) excludes no-copy and no-mod items.

    Lat Lovenkraft

    March 17, 2015

  • I used to use this feature a lot, for (a) for building new objects made of identical prims either rotated thro different angles or moved along an axis, or (b) for restoring accidently removed objects.

    It was a very useful feature, but stopped working properly some time ago I think.

    …… so I’d love it back if possible!

    Sylvie Etoile

    March 17, 2015

  • I’ve never used restore to last position.
    Nor have I ever thought I needed it.

    Ron Khondji

    March 17, 2015

  • OMG I have been in SL since 2007 and never new about this? I will use it more often now! I think this is the problem when LL wants to do away with features like this, is that people don’t KNOW about them. I have dubbed this the “Way Too Much Information Age”. Finding the time to learn about stuff is the biggest factor. Grrrrr my time management skills are not the best and therefore I miss out on learning about tools that would help me in that department! LOL As for this relating to “inventory management” I think we need a think tank to discuss building a better mouse trap. With the onslaught of all the Mesh creations out there which brings the need to have demos and the fact that not all creators are created equal when it comes to “boxing up” and “naming conventions” of their creations, this lends to the feeding of the out of control inventory monster. Seems to me everyone needs to “go green”. Color/Texture changing HUDS are a huge help! Yet we’re still in the dark ages on streamlining the care and feeding of our inventories. Where do we start?

    Miyushu Babii

    March 17, 2015

  • I can’t imagine being without this feature! I used at a minimum several times a week to restore party decor in club venues, home decor as tenants move around, and especially items that I have deleted either accidentally (!) or on purpose, temporarily, either for terraforming or other purposes. It would be a HUGE blow to lose this functionality, costing significant amounts of time and effort.

    Lee McKay

    March 17, 2015

  • I LOVE restore to last position. I have used it so many times from putting back part of my house I accidentally picked up (I know if I lock it, I wouldn’t have those problems, but sometimes I’m not done changing walls), putting back furniture I picked up that I didn’t mean to, or even trinkets. Sometimes I use the feature so I can compare how different items sit in a space. Restore to last position is amazing, and it is one of the best features in SL when you are building, creating or designing. Please don’t take this away!!

    Angi Spires

    March 17, 2015

  • As an owner of several SL art galleries with a fixed exhibit between rotating exhibits by visiting artists, I use the restore to last position function to replace these “permanent” exhibits, which I ensure are copy objects since they are my creations, very quickly. Otherwise it would take me several hours to set up the display as before.

    I also use this function for photography sets I build and replace them for use multiple times without having them rezzed all the time and using up prims.

    Please do not take away this incredibly useful feature from the TPViewers and consider returning it to the official viewer with the safeguard of not being able to use it on no copy items if that is the big issue.

    JMB Balogh

    March 17, 2015

  • I regularly use RTLP, mostly when I do a delete by error (and it happens to me… regularly lol).
    This saves on valuable time !
    So please keep this feature on !

    Gael Streeter

    March 17, 2015

  • As many others have said, I use this for various themed setups at my club. I used to leave several themes rezed but saved out of sight overhead. This saves prims and time for me.

    Shug Maitland

    March 17, 2015

  • I’ve occasionally deleted my house by accident, but find RLTP very, VERY valuable to return it. I am a fairly experienced user but still foul this up from time to time. I hope I continue to have the opportunity to save myself from the boring and painstaking job of returning all my furniture, etc., to its original position if I have to re-rez the house.

    Rusty Redfield

    March 17, 2015

  • I will make an more general comment on this awesome option” restore to last position”. I worked with several Sandboxes as builder/teacher – Admin and it happens often to new residents that during the learning curves of basic building they remove parts – we tell them to “just use that option” in less than a second it’s fixed again. I notice this also on several Sims i manage, a build gets destroyed and people want it restored [the hard way] taking the prims back prim by prim [newcomers mostly] and re-rez their building again [which makes the Sim perfomance jump up and down badly when it is done several times] The easiest way to solve this is using that awesome option “restore to last position”. We should keep this option.

    Kira Snowfield

    March 17, 2015

  • As a long time builder of homes, I find this feature extremely useful and it’s saved me hours of work. There’s nothing more frustrating than working for hours on a linkset, getting it precisely where it needs to be, then accidentally deleting it. In addition to being a quick fix for these accidents, I am always rezzing and deleting objects when working on houses and I find this tool a great time-saver if I need to temporarily remove a linkset, but want to put it back in the same position later. I enjoy building in SL, but it can be a very time-consuming and sometimes tedious effort. Any tool that can help save time and make things go a little smoother is indispensable.

    Wolfen Greggan

    March 17, 2015

  • I use this feature daily as a builder. It is hands down the most valuable feature a builder has at hand. I also use it to replace items I take into inventory when I pack homes and many,many other uses. Please do not get rid of this feature!!!!!!!

    SkyeRyder Varriale

    March 17, 2015

  • Restore to last Position is one of the most vital functions in Firestorm. I can’t tell you how many times it has saved me hours of work when accidentally deleting a portion of (or all of) a build. Please, please, please do not kill this feature.

    Zim Gunsberg

    March 17, 2015

  • I teach classes in SL at Builders Brewery and for each class I have specific classroom setup needs: different seating, classroom props, seasonal themed decor, and examples of the build. When I repeat the class, it is very convenient to use RTLP – my classroom is instantly set up and everything is exactly where I want it!

    Blu Heron

    March 17, 2015

  • For me as new builder it has become invaluable. I have many times taken the wrong part of the build back into my inventory after spending a large amount of time making sure prims were aliened to discovery I had not linked the entire build. With the use restore to last position I don’t have to start over. Honestly for me as creator in second removing this feature might be the final straw to push me to find a different place to play and build.

    Winterschains Resident

    March 17, 2015

  • This option is a god send when I’m changing my seasonal land display or set-up in my shop & I accidentally pick-up a base piece cause the plant or display piece I’m trying to pick-up is Odd shaped Transparent or Alpha Textured & I miss my grab when trying to return to my inventory. It was so frustrating for a while there when the “Return to Last Position” glitched & would try to send the object accidentally sent to inventory to the 0,0,0 position on sim instead of it’s last position. This was especially frustrating when decorating a home with UNlinked parts & I’d accidentally pick up part of the home instead of the décor that I no longer wanted. Trying to rematch parts of the home when the “Return to Last Position” wasn’t working was an incredible headache, especially when trying to line up with unlinked scripted doors on 3 or more floors in 2 or more directions!

    Mo DeLaurier

    March 17, 2015

  • I personally use the restore option when putting things down for building and having to take it back up, having to place things on a stage for a show. It saves time and effort. I don’t restore no copy items because I’m afraid I’d loose that item to begin with. It is VERY useful option to keep around! It would also help new people coming to Second Life, learning how to do things also!

    Lotta Difference

    March 17, 2015

  • As a dancer in SL, “Restore to Last Position” is a godsend. Sometimes, in competitions or exhibitions in smaller venues, we don’t have the luxury of rezboxes, and so our own hope is to rez sets/props and preset them before we perform, so that we can use “Restore to last position” when it comes time to dance. The last thing you want in a competition is having to sort through all the nerves and shaking hands and racing minds to try and rez a prop and position it. It leads to feelings of, “Oh crap, this is hopeless, it’ll never position right!” And that frustration leads to the dismantling of so many other emotions. It’s so much less stress and pressure to be able to setup beforehand, at our leisure, and then use that little “Restore to last position” to help ease the confusion and nervousness.

    The other use that I’m finding lately… I help with the Tech Support side of things with Relay for Life of Second Life. Currently we’re setting up for Fashion For Life. Some designers that set up, did not change their vendors to the correct team, and left them as “General Event Donations”. When designers go back through their stores and have to re-setup their vendors, it helps ease their mind considerably to know that they can take the vendor back into their inventory and use “Restore to last position” to put it back where they had it. This saves HOURS of tedious work repositioning the vendors the way they had them before, and I’m sure the designers appreciate use of this feature as well. 😀

    <3 TIvi

    Tiviyah Resident

    March 17, 2015

  • This is an important “disaster recovery” tool for me. My own fat fingers and the fat fingers of folks who have return rights in my region have, on the not-so-rare occasion, returned — oh, like half my club build, the floor of my skybox (wheee), etc. Restore to last position makes the world a better place with just a couple of clicks, as opposed to re-rezzing, re-positioning, tweaking, etc.

    Firestorm’s blocking of the function for no-copy items is also brilliant. I once lost a dance ball with 30k worth of dances doing a restore. Firestorm’s approach seems like a perfectly reasonable solution to me. I hope they keep the functionality!

    Alobar Valeska

    March 17, 2015

  • I absolutely love this feature in SL! I use it all the time when I accidentally pick up furniture or half of my house. It saves so much time and prevents headaches! PLEASE do not take this away!

    Ashley Hansome

    March 17, 2015

  • I use this feature ** constantly ** on my parcels, as I often change around trees for the seasons, and sometimes in the wee hours when I’m tired, I have deleted my entire house accidentally! Being able to put this back EXACTLY where it was, saves me so much time and angst. I really hope that the Lindens take a good look at these comments and choose to keep this much needed feature!

    Skye McLeod Fairywren

    March 17, 2015

  • I use the feature on a regular basis when moving things around. I sometimes click on the wrong thing when deleting things and things disappear. so i use the feature to put things back where they belong

    Aaron Lamont

    March 17, 2015

  • I depend on the restore last position feature when i accidentally delete a piece of furniture or decoration and I myself am OCD and sometimes re-rezzing a new piece of furniture or stuff and having to line it up symmetrically. I do wish for this feature to stay.

    Amina Claire Stark

    March 17, 2015

  • As I have a season changing SIM I use the restore to last position for some items each month. I can’t imagine changing the seasons without this tool. I also use it when I build houses etc. or when I accidentally delete an item.

    Oric Dorival

    March 17, 2015

  • I think the return to last position should remain. People use it when things accidentally get picked up, for sets and parties that can be reused. Builders use the function as well. Especially when working with sim builds moving and replacing items.

    Asraia Resident

    March 17, 2015

  • I am on the Relay for Life Committee and I use this feature to reset the kiosks used in different ways for contest that support the RFL project. It is very useful and helps. I am aware when I use a no copy item which is very rare. I would like to see this feature saved.

    Kaiila Mahoney

    March 17, 2015

  • ** BUSY LOCATIONS NEED THIS FEATURE! **
    For busy sims that have regular events, such as ours (the Builders Brewery), this feature has proven to be invaluable! When it first came out, it quickly become our staff’s most favorite feature in Firestorm.

    Busy sims such as ours, that require classroom seating, displays, buildings, landscape, etc. need to be removed and replaced almost every day, this feature has saved us tremendous headaches. Personally, this has become my most favorite feature ever.

    The safeguard that was put into place to prevent loss, such as not being able to restore any items with no copy objects in them, has solved any past issues.

    Sensuous Maximus

    March 17, 2015

  • ** HIGH PERCENTAGE OF RECOMMENDATIONS AND USE **
    We also run the largest, most active help group in Second Life (28,000 members). The percentage of people recommending this feature to others every day is obvious, it is loved and used. However, along with each recommendation, we make sure to let people know of it’s limits as well. People understand and accept this happily, just to have this feature.

    Sensuous Maximus

    March 17, 2015

  • In Sandboxes, as an example, where someone is working on a project for hours, only for their build to be returned, or other reasons, this feature has been a tremendous savior for those who need to restore their work back to exactly where it was before.

    Even if one takes the coordinates of the “root prim” to put the removed items back, it is nearly impossible to get every prim back to it’s exact location without it costing a lot of lost time to do so.

    Sensuous Maximus

    March 17, 2015

  • I live on an island home with boat docks. I have too many boats and / or seaplanes to put all of them out at one time due to my prim limits. It is so nice to be able select which boat(s) I want to use in inventory and then return them to the docks by using “return to last position”. I have used this feature daily for years and would truly miss it. Having to have rez rights at 0.000, 0.000, 0.000 is an ongoing problem which I wish could be eliminated.

    RoxAnn Luckstone

    March 17, 2015

  • I’ve used this when switching decor in my home (damn that low prim limit!) – select as a group, take into inventory, and then Restore to Last to set it all back out exactly where it was. I can swap from a living room to a bedroom, to a bathroom, whatever decor I’d like.

    I’ve gone to using a rezzer system to manage this better, but those require copy/mod items to properly inventory them and ‘deploy’ them. So for my no-copy or no-mod stuff, this isn’t an option.

    I am aware that there’s issues if the items are no-copy and you (currently) don’t have permission to rez. But the proposed “solution” of simply turning off the feature seems to be tossing the baby out with the bathwater. There has to be a better way, even if it means putting “Enable Restore to Last” in as an advanced setting.

    Daisy Yamato

    March 17, 2015

  • Perhaps Linden Lab would consider building upon the idea from this safeguard that Firestorm has installed, by not allowing any “No Copy” items to be coalesced when returned by someone else.

    Anyone who has rented a home or parcel, only to have their items returned by the Landlord, causing permanent loss of expensive No Copy Items that were forced into a coalesced grouping on the return, would more than support such a feature…

    Sensuous Maximus

    March 17, 2015

  • I have used this feature many times when I accidentally delete something I meant to leave up (oops, skybox!) or when I need to set up a build just right. Spend time fiddling with it, take it into inventory, and it is ready to Restore to Last Position instantly when needed. I would greatly miss this feature if it were gone.

    Linn Darkwatch

    March 17, 2015

  • Godsend, Best Feature Ever, Must-have tool for Venues, etc, the list goes on regarding the value of Restore to Last Position.

    For 8 years now I’ve been rezzing whole builds saved for annual events. It was no fun when the nocopy barrier went in, but for the rest of my copy content no matter how big or small this feature is essential to our large-scale events.

    And by large scale, I mean 100s of hrs of teamwork going into the invent, designed and planned for thousands of guests. For example our 9/11 Stairclimb tribute is huge and we heavily rely on restore. average 5000 avatars come every year to pay tribute.

    Our Halloween Trail is over 30 interactive spooky displays rezzed in the same spnsored parcels every year, and don’t get me started on how many hours it takes to install our winter festival. over 1000 saved position winter trees, rocks, snow drifts, winter sports rezzers, snow emitters, not to mention our holiday store with about 100 vendors, the skating path points, etc, etc etc.

    The list goes on of large builds we rezz every year for our mega events. Churchill Downs Grandstand and accessories for our Kentucky Derby Party, Summer country fair rides and games, The annual Pow Wow dance Native Viliage etc.

    Taking away the REstore feature will make SLife harder. Im getting pretty close to throwing in the towel. I’m having more fun with new challenges in Unity3D user-generated content MMOs anyway. Got Rift?

    Cindy Bolero

    March 17, 2015

  • Call me a n00b of 8 years but sometimes i accidentally delete my house or shop. i always use the Restore to Last Position to fix this. If i delete my house or shop and have to manually move it back into position, it will NEVER be spot on in the place it was before. All the furniture, pictures and decor will have to be lined up with the new house position. It’s time consuming when i could be using my time better to make products i sell. Don’t block this feature please.

    Terisa Tizzy

    March 17, 2015

  • Please please don’t take away the restore to last position feature. I rely on this. I am a burlesque dancer. I can speak for all burlesque dancers! And people who do videos and shows here in SL. We make incredible complex stage sets that at times cannot be permanently linked or used in rezzers and so has to be fuzzy linked and then taken back into the inventory. We need to be able to restore the stage set in an instant when it is our turn to be on stage. The stage manager returns the sets just as fast so the next act can go up on stage quickly. The stage changes happens in the space roughly 10 to 30 seconds. Perhaps longer if the stages is more complex. WE ABSOLUTELY RELY ON THIS FEATURE TO MAKE OUR STAGE CHANGES SMOOTHLY!! All burlesque dancers, show people, machinma makers and photographers or event holders MAKE YOUR VOICE HEARD HERE!! Come see our shows at the Paramount Theater to see how this works or any of the wonderful dances houses and stage shows that rely on the restore to last position. Unless you can come up with a better work around to instantly restore items to the place they belong then taking this feature away is a very bad idea. People need to learn how to use SL properly just like any computer program or you lose data or information .. Don’t punish the veterans of the SL world for the ignorant few that aren’t careful with their items.

    Coquette Montague

    March 17, 2015

  • I’ve been curious about this feature for a long time. I spend about half of my “inworld” time as my alt. so that I may do things by myself. As an alt, I am not allowed to set my home at my own location, so I have to set my home at an info hub. This can get embarrassing at times, such as when I forgot I was editing appearance and my avi was nude! I now set myself and my alt both at the last location whenever at all possible. This enables my other half to always come inworld at my own house.

    Duane Spencer

    March 17, 2015

  • I use this feature daily with building and running many sims. I would be very sad for it to go plz allow ppl to keep this feature or even a have a setting in your prefences to turn it off or on.

    GOLDSILVERKNIGHT RESIDENT

    March 18, 2015

  • this feature is great especially when you have a house rezzed and you accidentally remove a piece of the house. I have a tendency of forgetting to lock the pieces down so they can’t be removed. So Yes please keep the feature.

    Gracey Stine

    March 18, 2015

  • I use the “return to last position” feature all the time when building. Getting distracted and delete something in the build happens more than one would think. Having the feature available gives me the security in knowing all is not lost and it can be put back easily with one button click. Please do not block this feature.

    Zorina Koray

    March 18, 2015

  • This feature has been a lifesaver when working with very small prims, which can be hard to click on without accidentally taking the building platform and plummeting several thousand meters without a parachute. Before I reach the ground I can usually click fly, restore the platform and tp back to it.
    Ok, all joking aside, it really is a blessing for builders and our lives would be much more difficult without it.

    Argonthedevil ormega

    March 18, 2015

  • I use the restore to last position feature often. I safe objects to a folder when switching theme areas on my sim. I have every intention of placing it back exactly as it was for various uses. Loosing this feature would cause me a great deal of difficulty. I also use the feature during dance performances in rezzing set pieces that can not be put into a rezzor. Loosing the restore to last location feature would make it impossible to function in a quick precise manor during performances when precision and speed are essential. Please allow residents to continue to have this special restore to last position feature.

    Shambala Kimono

    March 18, 2015

  • In managing my estate I often delete things by mistake. It is with great appreciation that I use this tool. I do appreciate however, that often Firestorm will prevent me from using it due to no copy items. In that; as far as I am aware, the Basic SL Viewer does not have this oversight I could see how this tool would be causing major losses among the many people whom use it. From experience LL often seems hesitant to incorporate any of the innovations Firestorm might think of first, I would be very impressed if instead of destroying the tool, they simply follow firestorms lead and improve their viewer.

    Kalamityjane

    March 18, 2015

  • I use this feature for if i say deleted part of the house by accident or a build im working on and when i use it, it sets it back where it was so no hassle of hours redoing the house/build so i hope it stays around 🙂

    DARKLORD Ixxel

    March 18, 2015

  • In 6.5 years of SL, I have never used it. So if it goes, I won’t mind at all 🙂

    Zinia Quan

    March 18, 2015

  • I build a lot at my home. Sometimes i run out fo prims. Then I “return” some of the permanent installations like hosues, vehicles, etc. After the work is done, I use this feature to restore the building back to the world in its exact previous position and condition. Its quite the time saver and better than rezzing a new copy, adjusting it and resetting its options.

    Marcus

    March 18, 2015

  • I had never tried this feature because I didn’t understand what it was for until I read this thread. I can see that it is exceptionally useful for land owners, builders and renters. I will certainly start using this if Linden Lab do not remove it.

    Simply disabling it for no copy objects should be enough.

    If we remove everything that can cause problems, we could end up with little more than a web browser. I would be very unhappy if that happened.

    Synclair Lavendel

    March 18, 2015

  • When I had to move sims, the Return to Last Position feature was invaluable: go to old sim, take items, go to new sim, click Return to Last Position, and there it was! Easy as pi . And the times I’ve used the feature while building; it has saved hours of tediously relining thing up.

    Ceg McDonnell

    March 18, 2015

  • If SL blocks that feature it would be a great shame.
    The risk of loss of no copy-itmes is none; very well secured by FS, since the feature doesn’t work with those items.
    I use it a lot, almost on daily basis. The great thing is that stuff can be restored quick and exact on its former location, which is extremely efficient.
    Creation in SL is already ridiculously tedious and hard (a reason why many never get to that and leave SL. And often I am close to give up), but at least this specific feature helps at least a great deal.
    Linden Lab should encourage such efficient tools instead of taking them down.

    Linda Brynner

    March 18, 2015

  • I use “return last position” when someone accidently returns my stuff, it is very useful to just get everything right back with one click, also when i accidently delete parts of my home, it is really helpful to get it back even days later!
    When i create scenes for use in a rezzer, it gets useful to get the scene back out before it was packaged into the rezzer and i forgot to change something, it is crucial way of rezzing the scene back as it was originally. Without this feature I cannot “live” in Second Life, I got used to it alot, this feature almost alone makes Firestorm “that special viewer”

    Conrad Aluveaux

    March 18, 2015

  • I use RLP many times, but in two occasions it was of much importance:

    Once, our group was changing sims; the old RAW terrain was used in the new sim, and each resident of the sim selected “Only My Objects”, and take back to inventory. In the new sim, each restored the objects to last position. In a few hours all move was done easily. Without this, we would have to copy each object position parameters, moveing them one by one, and put the original parameters in the edit window. It would last for days, and probably with many problems.

    In other occasion, I bought a skybox that was 64X64m – the exact size of the plot were it would be put. But the rezzer of the SB, put parts of it outside the limits and than moved it back to proper position. Even locating the rezzbox in the exact point (32,32,zz) those parts ended bad placed or missing at all. Rezzin the SB in a sim were I could rezz in all the sim, and tan moving it to the same point (32,32,zz). Than I fixed the Sb and take it back to inv. Back in the sim, restoring to last position put it as should be. I wouldn’t be able to use the SB there without the feature.

    LucyInTheSky Afarensis

    March 18, 2015

  • I use this feature all the time when building items. If i accidentally pick something up without linking all the parts “restore to last position” prevents hours of screaming frustration as i try to realign tiny jewelry prims.

    This feature is so insanely useful for so many builders, please do not block it.

    celadori sakai

    March 18, 2015

  • When I am building I have often accidentally deleted a part of the build I am working on – I might have spent ages lining up part of a build and then DOH! NOOOOO! I accidentally deleted it. It is such a massive relief to be able to restore to last position. It saves me many tears. Please keep this feature.

    Julala Demina

    March 18, 2015

  • I have been in SL over 10 years, so I believe my opinion does carry some weight regarding the value of the “Restore to Last Position” feature. I have owned and developed sims, built many projects and and constantly updating and adding content to my current home in Second Life. I use the “Restore to Last Position” frequently and recognize its value as a time saver and valuable tool. I would assume that many builders, sim owners, and everyone who owns a home in Second Life agree.

    Elror Gullwing

    March 18, 2015

  • The most useful reason for RESTORE TO LAST POSITION that I have found is when you or someone else accidentally picks up part of a house or other build. Once upon a time that was reason for a melt down LOL but once I found R-T-L-P life became way easier! Now its just a… don’t panic that’s easy to fix!

    Mistary Sandalwood

    March 18, 2015

  • I have only been able to use this feature successfully several times, must be me I guess but is worthless 🙁

    JayR Cela

    March 18, 2015

  • No do not allow this feature to go as a Photographer and a part time builder and knowing my SL family are builders this tool have saved many a build from being ruined or from a pose ball in the correct position having to be re rezzed for a photo that went wrong and having to take forever to get just right – this feature is so valuable that I cant imagine my SL life without it

    Milae Abbot (2013uk resident)

    March 18, 2015

  • I used this option a lot when it actually worked correctly. When I was learning to build smaller objects, which are a pain to line up anyway, I would almost always take the wrong item into my inventory. Restoring it back to the same position was so much less work for a learning builder. Of course, a while back I broke my partner’s house and sent the bedrooms into my his inventory, luckily all he had to do was restore position. Now, it’s hard to fix little boo boos without this tool!

    jordin0914

    March 18, 2015

  • I cannot begin to describe how valuable the restore to last position tool has been to me. I work along with others to maintain regions that serve as visitor’s centers for our religious faith. From time to time, someone with my edit permissions will make a mistake and something ends up returned that should not have been – often a large build. With one click of a mouse it can all be put back into place. This has happened not just once, but many times over the course of the past few years. I’m not sure what I would do without this tool.

    Skyler Goode

    March 18, 2015

  • I use the feature when I set up a role playing scene, then want to pack it up until I play again to keep the prim level down on the sim. It’s so easy to have everything return to it’s prior location for play. Without the feature this will be a REAL pain but I just can’t leave prims laying around to count against the overhead of my sim. 🙁

    Love,

    Teh Mollz

    Molly Footman

    March 18, 2015

  • I use this all the time. We all forget to lock the surface we’re working on and frequently grab the wrong thing…like our skybox, when we go to delete a prim or that shopping bag we just emptied. Restore allows me to quickly put the skybox right back where it was. It’s invaluable if you are a builder for the same reason.

    Bobbie Faulds

    March 18, 2015

  • I use the RLP all the time – especially when I need to change the seasons of my region. I own the housing on it and I take a copy of each house, naming them for the spot they are in, retexture the roof of the existing house with say, snow – then when spring comes around, I pick up that house and RLP with the copy. Comes in handy with all the seasonal things! It would be a LOT more work without it.

    Feid Sixpence

    March 18, 2015

  • When technology exists which allows a user means of correcting mistakes, re-setting accidentally moved or “taken” items, replaces sets or rebuilding landscapes or items during routine support of SL commerce, we seriously need to talk about the reasons why that tool would be eliminated. We should be asking what are we doing to further enhance this tool’s usefulness for everyone, verses considering it’s termination. A significant number of us routinely count on this function being available. This technology is a life saver, created to enhance user’s creativity and productivity. RTLP helps everyone in commerce here. We all make occasional typing mistakes, and this tool prevents a lot of frustration and time required to start completely over each time we have issues, or we need to fix a “bad click.” That’s the whole idea about “ctl-z” in most creative software isn’t it? This technology allows us to back up, and fix a problem or start over without a complete do-over. I use this “second chance” all the time. From a software point of view, it’s easy to solve some problems by “disabling” tools or a feature that may cause some user’s a problem. We should find a way to educate or help those who have issues using it when there is a danger of losing no-copy items. Enhance its use, verses punishing an overwhelming population of users who rely upon it more frequently then we sometimes want to admit. Let’s educate those who get confused about its usefulness, and help others who could benefit from this great tool. Like real life “life preservers” on a boat, this tool isn’t used every day, but pretty essential when you’re drowning. We should do what we can to keep the creators motivated and help them with technology advancements. Enhance all of us who contribute our time and effort to make this a better place.

    williamchandler

    March 18, 2015

  • Restore to last position is a lifesaver for builders. I can’t tell you how many times it has saved a build I have spent days or weeks on…or a build that appeared to be linked, only to find out after picking it up it was not all linked. RLP allows the build to go back into position with the parts that didn’t get linked. I also use it when building clothing; if I want to make the same article of clothing, but texture it differently, RLP puts it right back in the position it needs to be.

    Sapphire Hotaling

    March 18, 2015

  • since i’m a builder in SLi think it would be kinda hurtful to block this, cause if something isnt linked it makes things hard for us to do and blocking this would make things worse .so i agree that this tool should be left alone so we can use this .

    roaddogg lagan

    March 18, 2015

  • I am the director of the Spirit Light Dance Company in SL. We are a live performing company. We rely on the restore to last location feature to get props and sets on the stage. Where we do use a rezzer for most sets, often the rezzer fails and when that happens the restore to last location feature saves us. I don’t know how we would manage with out it.

    Caryl Meredith

    March 18, 2015

  • Our sim was griefed the other day. While trying to clear up the mess, a LOT of objects were returned to quite a few people by accident. The next day when people logged in, the came to the sim, checked their recent tab, went through the list and returned those objects to their last position. Done. Otherwise about 2,000 objects distributed over 4,000 meters in height through a full sim would have been, well, let’s put it mildly “quite a pain” to put everything back.

    Rhonda Pinion

    March 18, 2015

  • this is a valuable feature for us as we often need to reconfigure our classrooms, so to replace items in place saves ohh so much time and is convenient … also being blonde i accidently occassionally delete something, and that feature saves me from running to the builders screaming HELP i did it again *smiles* PLEASE dont eliminate it

    krista1k resident

    March 18, 2015

  • I use this feature almost daily in running my sim, building/creating (saving and replacing if something goes wrong, which happens a lot in SL!), and managing events (setting out and retrieving items). Losing it would make my SL experience more difficult. I have whole arrays of items that are stored and places as one. It’s also essential for restoring builds. PLEASE don’t get rid of it!

    India Canning

    March 18, 2015

  • I just had my 5th rez day. I have vision problems and “blow up” houses that I’m trying to edit. The restore to last position has been a life saver more times that I can count. I get a warning if the restore could harm something and for that I’m glad but even if it didn’t it’s saved me hours and hours of frustration and allowed me hours and hours of enjoyment instead.

    Phyllis Bigboots

    March 18, 2015

  • Agreed. I, too, have physical disabilities – perseveration of fine motions with my fingers and general hand and arm spasticity – which can cause undesired commands to my viewer.

    I can recall at least a hundred occasions in my almost 4 years as a Second Lifer on which a hand or arm spasm caused me to delete an object from a build of mine or take an object I’d spent considerable time positioning where I wanted back into my inventory.

    On these occasions, ready access to “Restore to Last Position” has saved me, all together, more than fifty hours of labor spent manually repositioning something I’d accidentally removed from a build or property under my control. It’s a Godsend to me in furnishing and decorating my Linden Home and always has been – because I’m not always careful to set large, precisely positioned objects such as hedges or textured floors so they can’t accidentally be deleted or taken into inventory when I’m trying to move other objects near or on top of them.

    Many Second Lifers are in this service to do things in virtual space denied them in their real lives. Taking “Restore to Last Position” from us leaves those of us with significant physical disabilities with another obstacle to enjoyment of what lives we have. I wish Linden Labs would seriously reconsider this decision in light of its previously professed commitments to a virtual space available to everyone.

    Patricia de Chenier

    March 18, 2015

  • Welp they have closed restore to last position on mainland now for mnths!!! If your not on the main group of the Sim then you wont see that options anymkore been that way for quite some time now!!!

    Snoop

    March 18, 2015

  • I’m surprised to hear that Restore to Last Position doesn’t work on the Mainlands. It works for me in the Mainlands, and last worked for me a month ago or so.

    Patricia de Chenier

    March 25, 2015

  • I love the restore to last position function . I hate that it is limited now. Please restore it

    Master Ember

    March 18, 2015

  • This is great feature, good for when your have renters who accidentally return objects like the home they are renting or section of the road in group shared/owned areas. or show them how cause it was objects of theirs, it saves lot of major headache nightmares. Nice not needing to have the sim rolled back cause somebody is clumsy. When working on majorly complex build it nice can fix it if your goofed up and your lost part of it cause it shot off world or was returned deleted by accident.
    Good when suddenly your sim was volunteered for some event like wedding and you have to pick up stuff to make room or get prims back after the ordeals finished just put everything back in it proper spot with this function. I moderate a number of sims that get heavy grieved after they trashed the sim you finished banning them and removed their objects and ARed the offenders, you can repair the sim fairly quickly. and be up and running lot faster than trying to p rebuild everything and saves having to create a repair ticket to roll the sim back like 3 or 4 times over h the weekend this is very useful feature, even ore so if your short on time or have group owned land or combat sim, cause. They get trashed by clueless noobs who whip out some weapon that hoses the sim Nice cause your can still manage around this without having to do all sorts of annoying restrictions that just end up making things worse for all.

    Bobcatt Nielson

    March 18, 2015

  • please KEEP THIS, or FIX IT, we NEED IT!

    I’ve accidentally deleted items, several times, due to a lag spike or cursor error, say with a large build that needs a rez box to erect, where it contains many, many parts.
    Restore to last position saves here, as it drops the item RIGHT BACK where it last was, literally. Saves me time, frustration, with having to rez it and get things right back to where they were, how tedious is that? Man hours saved!

    Take those of us who rent parcels… oops, real life happened, didn’t get logged on in time to pay tier, and wouldn’t you know, all my items were returned, hundreds of them… my home, my furniture, my art, knick knacks, what took me HOURS to lay down, set just so…..

    But tier gets paid, things are squared away, and from my lost and found, restore to last position, one cluster eff at a time and badabing… it’s as if this folly didn’t happen at all.

    It should be kept. There’s a think around this, simple solution to the no copy items, they just don’t get rez’d. Easy.
    Don’t take away something we content users, land owners, and BUILDERS need. Bad crap happens to good people and that tool has saved me a lot of frustration in the past, as I’m sure it has many others.

    David

    March 18, 2015

  • I have on numerous occasions picked my house or part of it when I was meaning to an pick object on floor of the house. When restore to last to last position was available the solution as simple using that feature. Now sometime can rerez and get close enough but more often I have either had adjust every object in the house or pick every object then rerez them. I would really like restore to last position to be an option again.

    wildblueviolet Sunset

    March 18, 2015

  • My landlady decided to sell the sim my club was on. Luckily, I was granted new property in the exact same location on another sim. I was able to restore everything back into place and go on with my business within 1 day. I also like to use this functionality with tipjars when I play in other clubs. I have enough to think about without dealing with placing my tipjar in exactly the right location when I’m starting a set. 🙂

    Bionic Merlin

    March 18, 2015

  • My very close friend has severe arthritis in her hands and frequently has difficulty clicking while holding the mouse still. This often results in picking up the wrong object. Before I discovered restore to last position I spent hours redoing things after they were destroyed by accidental pick ups – houses, platforms, landscaping, once even an entire lake. This feature is one that my friend can use independently that not only allows her to function better in Second Life, but also lets us enjoy our time together because what little time I get to be in Second Life each day is not taken up by repairing mis-clicks. Yes, we lock every thing we can possibly think of, she still manages to pick things up, and yes, she uses this feature each and every single day.

    SirenSong

    March 18, 2015

  • I can’t put into words how useful the restore to last position has been for me, as a creator, merchant, sim builder or whatever hat I happen to be wearing at the time. It removes probably 2-3 minutes of fussing with re-positioning big mass returned builds if they’re returned or deleted by accident and removes human error in doing so from the mix.

    Please LL, don’t take this away. It’d be a huge imposition on work flow and convenience for anyone who works in SL for a living.

    Kalia Firelyte

    March 18, 2015

  • I use this feature SO much. I’ve been in SL for over ten years now and this single feature is the most important to me. I am a creator and a blogger and I am CONSTANTLY deleting my photobooth by accident. If it was not for ‘restore to last position’ tool? Augh..tons of pics and ADs would be ruined by my clumsy hands.

    Gretchen

    March 18, 2015

  • Restore to last position has saved me countless hours of trying to rebuild houses, platforms and sims. many times when I’ve went to clean up after “rezzing” an object to open it, I’ve accidently grabbed the floor and deleted my house.. restore to last position saved me HOURS UPON HOURS of having to rebuild it! i hope they dont lose this feature!

    Aradia Mistwood

    March 18, 2015

  • This feature is very needed! Anyone who has accidentally taken part of a build, be it a house or shoe part, mesh,, knows how handy this feature is!

    Desidar

    March 18, 2015

  • The “last position” stored with every object has no bit of information that indicates whether those coordinates are for a Worn object or a Rezzed object. So if you do RTLP on an inventory item that was last attached to your avatar, it will immediately go to someplace thats pretty darn close to 0,0,0 in the sim and leave you wondering what happened to it.
    Rather than getting rid of a very useful function, why not make it a bit smarter by putting a flag in there somewhere that differentiates between Worn and Rezzed…??

    Speed Delight

    March 18, 2015

  • I have found the Restore to Last Position feature in Firestorm to be immensely helpful. When shuffling sim builds about, I can save the terrain in a raw file, pick things up, move to another sim, import the terrain .raw file back in, and then go through the objects picked up and use the Restore to Last Position feature to put things back in the same place on the new sim. Without the feature, this would have been a painful process and I likely would not ever have gotten things back to the way they were exactly.

    The Restore to Last Position feature is also very useful for cases where you forget to set the objects to the land group, only to have them auto returned to you after whatever period of time the land owner has set for auto return.

    I imagine if I were a land baron (I am not), I would find the feature very useful for setting up parcels to get them ready to rent.

    I would very much hate to see the Restore to Last Position feature removed.

    Vivienne Daguerre

    March 18, 2015

  • “Restore to Last Position” is an indispensable aid to the builder in Second Life, and even to property owners who inadvertently delete or take an item back into inventory from their properties and don’t care to have to reposition it manually. It can save Second Lifers considerable time (up to half an hour or more) in the task of repositioning an inadvertently taken or deleted object precisely where it was prior to the accidental deletion or return to inventory.

    Where “Restore to Last Position” is enabled, it’s a godsend. If it didn’t exist, I and several other Second Lifers I know would ask it be added to the command set.

    While I recognize Linden Labs’ concern about loss of “no copy” items during a failure of “Restore to Last Position,” isn’t it a trivial matter to continue the current practice of just now allowing that feature to be used with “No copy items”?

    Balanced against a significant loss of enjoyment of the Second Life service to builders and property owners if “Restore to Last Position” is eliminated, this is a net loss to the SL community (many of whom pay LL directly or indirectly now for a feature set now including “Restore to Last Position”) which isn’t compensated for by any gain in security of our inventory or gain in usability of the service.

    Why, then, must Second Lifers do without “Restore to Last Position” for their copiable inventory? No benefit accrues to us. None of the OpenSim Grids are contemplating this to my knowledge.

    I will miss “Restore to Last Position.” And I will wonder why it had to go. If the OpenSim Grids keep it, why is Second Life wanting to eliminate it?

    Patricia de Chenier

    March 18, 2015

  • I use this option quite often, not only on my home sim but on my business sim as well. It does come in handy when you are replacing seasonal decorations on the sims, homes accidently deleted and things of that nature. I would hate to see LL discontinue the option. It is a every handy feature.

    charliedew2 Dezno

    March 18, 2015

  • The “Restore to Last Position” feature isn’t just a convenience to Second Lifers. For those of us who have physical disabilities – perseveration of finger motions and general hand and arm spasticity which can cause undesired commands – “Restore to Last Position” is a reasonable accommodation to our disabilities.

    On at least a hundred occasions in my almost 4 years as a Second Lifer, a hand or arm spasm caused me to delete an object from a build of mine or take an object I’d spent considerable time positioning where I wanted back into my inventory.

    On these occasions, ready access to “Restore to Last Position” has saved me more than fifty hours of labor spent manually repositioning something I’d accidentally removed from a build or property under my control.

    It’s a Godsend to me in furnishing and decorating my Linden Home and always has been – because I’m not always careful to set large, precisely positioned objects such as hedges or textured floors so they can’t accidentally be deleted or taken into inventory when I’m trying to move other objects near or on top of them.

    Many Second Lifers are in this service to do things in virtual space denied them in their real lives. Taking “Restore to Last Position” from us leaves those of us with significant physical disabilities with another obstacle to enjoyment of what lives we have.

    I wish Linden Labs would seriously reconsider this decision in light of its previously professed commitments to a virtual space available to everyone.

    Patricia de Chenier

    March 18, 2015

  • Given the way the “community” reacts and blames LL whenever they lose something even if it’s due to their own fault, I can’t blame them for removing an option that has the risk of losing things…

    Now if they could fix it so it doesn’t have the risk of losing items, it’d be better, but apparently they don’t have that option (or don’t have the manpower to spare to implement it properly).

    Personally I’ve never used it, but can see how it might be useful at times.

    Iala

    March 18, 2015

  • lala, Jessica explained that Firestorm Viewer already manages the problem with loss of “No copy items” during use of Restore to Last Position by blocking the operation at viewer level for no copy items. That done, there’s NO downside to Restore to Last Position that I’m aware of. Of course, I’m not familiar with any issues Linden Labs may have with Restore to Last Position in addition to the potential for loss of no copy inventory items.

    Patricia de Chenier

    March 20, 2015

  • We own 1920’s Chicago Sims and my husband Shepham Moorlord and I produce a burlesque show every week at The Empire Burlesque Theater on SL and use this feature to rezz sets between acts and to rezz the choreography tools that we use. It would make our jobs so much harder to have to place these items manually. Please do not block the use of this feature. I believe that it’s up to the user to understand what they are rezzing and to not rezz items that are not copy unless they want to risk losing it. You can’t protect everyone.

    Starla Huntress

    March 18, 2015

  • Return to last position has saved me so many many times. There just are times when I have my cursor over something & it somehow really is clicking on something that is like behind it. What causes this I am not sure, I don’t know if someone is supposed to x amount of space on something. People are only human, mistakes are made, people get in a hurry, are distracted, many reasons. The return to position fixes errors & that is needed & wanted. I didn’t always know about “return to position” I was & am sooooo happy that it does exist. And people that I have told about it are happy. Coming on SL there can be various & many reasons why everything isn’t flowing smoothly, your internet etc. And it can be frustrating at times. “Return to last position” takes away some major frustration. It is used when a mistake has happyed. Why would this much needed function be taken away? Doesn’t LL & Firestorm work hard to make things better, so why would something that does make things better & quickly fixes an error be taken away? I do think that the ability to not put back an object unless it is copyable, I understand that, but to take it away totally I think is totally against what Firestorm has been working so hard to give people. Why would that happen?

    jassara Maskelyne

    March 19, 2015

  • As a builder, I use the feature often. Too many times I think I have something selected to be removed and click on delete, only to find I removed an integral part of the build. Not a big deal sometimes, but if it is a linked set I would have to spend a lot of time rebuilding it, lining it back up…a total pain. Restore to last position saves me time after time. I know I should be more careful before hitting delete, but building is tedious sometimes and you have careless moments. Whatever reasons I remove the item, this feature is valuable and would be greatly missed if it were removed. I hope LL will realize tools which make content creation easier are valuable to all.

    Kread Fallen

    March 19, 2015

  • There are times that things get returned to me either by accident or by a griefer, or sometimes a friend deleted something.

    Instead of having to contact LL support and have them look at a rollback for my sim with usually an answer of “we’re sorry we can’t do that at this time” or the endless re-rez and repositioning of he items in the hopes I can get it to look just right yet again..

    I could just simply right click the item and use restore to last position.. et viola, there it would be. back in the place it came from as if nothing ever happened.

    Lately when LL limited it to the 0,0,0 coordinate of the sim, we found ourselves blessed if we had a chance to restore a lost item having access to those 0 point coordinates. We would also swear when the spot was no rez and had to put everything back manually again. We even considered buying the 0,0,0 coordinates from other individuals on sims we think are important to us just to obtain this feature.

    It is therefor my hope that Linden Lab not only keep this feature, but also restores it to its full potential and not only to those that happen to have the zero coordinate (which they can easily change to no rez zone).

    Denim Robonaught

    March 19, 2015

  • My reasoning for using this feature has been said many times above, but I wanted to add my name to the list & request that LL not remove this feature. It is most definitely a valuable ability to have.

    Fallacy DeCuir

    March 19, 2015

  • The Restore to Last Position feature needs to remain. It is invaluable. If you wish, block it from being available to No Copy items, but leave it for the rest.

    On a few occasions I have set up a house, placed all items in it just as I wanted them, only to then delete the house! It was such a time saver to use the Restore to Last Position feature as I do not always orient a house properly on a 90 degree angle. 🙁 Please save us clumsy people from having to adjust things for hours!

    WrenNoir Cerise

    March 19, 2015

  • I have used the Restore to Last Position feature for years, and I use it regularly when building something or accidentally taking something into inventory, and I have NEVER lost a no-copy item while using this feature. I have, however, lost many and many an item while simply dragging it out of inventory to rez it.

    Without Restore to Last position, it could take hours and maybe days to put something back the way it should be, with time-wasting care and painstaking headache. I’m way too busy to be forced to take those hours and days to recreate something in exactly the same position again.

    Please, please do not remove this most valuable tool!

    Why not implement an option so that people can have a CHOICE about using this feature or not, such as DISABLING the Restore to Last Position feature, so that the people, like myself, that rely heavily on the Restore to Last Position feature can continue to use it.

    Fire Sabretooth

    March 19, 2015

  • What I find is that restore to last posistion helps with so many things. For instance in a sim that is shared wtih other people. When we hosted the relay for life events, and needed more prims, it was easy to take up items in one chunk and save them in a Folder or even in world in another item, and the pull them back into inventory, and reset them down. That way you do not have to BUILD all over again. It takes time away from real life when you have to guess at something like a build and for professional sim builders, and development creators. TIME IS MONEY!! Do not back track..go foreward! I also feel, that it is easy too with season changes etc. Often I save the season from the one before a lump sum, then pick up the current expiring one and cycle in the new season by putting it back out. IT IS ABOUT EASE:::MONEY::::AND TIME. When we Service our sims better and more effeciently it allows us to draw in people to SL, increasing therefore the sustanibility of SL, and the stability of sim ownership.

    MiriamRose

    March 19, 2015

  • I’m sure that the feature is immensely helpful for all those who have rez rights at position on a region and if they need to re-rez coalescent objects.
    For me, personally, it is uninteresting, as I can’t rez at on the region where my parcel is located, and my only real problem placing stuff back to its position is with coalescent objects. I’d rather love having such a feature parcel related and not region wise.

    Beatrix

    March 19, 2015

  • Oops! I meant position 0,0,0 on a region. Sorry about that.

    Beatrix

    March 19, 2015

  • Please please leave “Restore to last position” in the viewer, even fix the issue with no copy items. This feature is so useful.

    For example,
    1/ A group officer recently miss clicked, mouse slipped and a whole bunch of prims got returned. Restore to last position gave everyone a quick and simple fix.

    2/ I have seen more than once accidents while terraforming the land got raised up dramatically. Mass prim return, again “Restore to last position” offered a quick fix.

    3/ Subdividing a parcel when land was cut the resulting parcel lacked resources to hold all the prims. Again bulk prim return quickly fixed with “Restore to last position” once the land was parceled correctly and group rez rights correctly set.

    These are just three off the top of my head examples there are more believe me.

    Its easy to say they are newbie mistakes but even experienced players can have a bad day.

    I accept that “Restore to last position” is not an everyday function but when its needed its NEEDED!!

    Susicat Oh

    March 19, 2015

  • I wish this were brought back to full functionality, to even restore no copy items. it is very useful when one has mis-clicked and returned a bunch of objects. it’s also useful for instructing tenants how to restore their objects if something has happened and they empty their parcels.

    I really hope someone decides to keep this feature, and restore it for no-copy objects, too.

    gnash rambler

    March 19, 2015

  • I use “Restore to last position” every day multiple times. It is indispensable to the way I work with multiple rez faux boxes. When I describe a major build with several boxes, it is extremely handy to travel around my build and make adjustments and just save a copy, regardless of the rez box I need to save it in. When I have time, I just eliminate the extra boxes, leave the active one, and choose all the improved objects pertaining to that box. After resetting the positioners for that particular box, I save the updated box and regroup it with the others. Without this extremely valuable function, I will not be able to build such beautifully complex structures! Please just make the non copyables victim not this fantastically useful function!

    Cliff Lecker

    March 19, 2015

  • I have a large Fabien Castle and one time I went to edit an object and accidentally Took the Wall of a turret and had the builder come and fix it which was extremely nice of her. This was before I knew about the Return to Last Position feature. After that, stupidly, I Took the floor and part of the fireplace. Again, the builders helped me. Next time I did it…okay, I admit, I have now learned not to…I used the Return to Last Position feature and was so happy and pleased to not have to contact them again…I did tip them but still I inconvenienced them.

    I really love the feature and would dearly love to see it continue.

    Claire Edgeworth

    March 19, 2015

  • As a long time owner of a very busy region where we hold multiple events each week that require customer builds for each, “Restore to last Position” is an indispensable tool that I use almost daily.

    Our event space has a “regular appearance” (it is a new York street scene circa 1939, complete with vehicles, street lamps, manhole covers, etc.) – but each week we have a special event that uses the same space – our fun themed street parties – we have a team of volunteer builders who make a new custom set each week just because they love to build, and I clear the street and we rez the custom set/scene. Trying to restore the street each week after the events would be a tedious time consuming nightmare – in fact I would not do it and we would have to move our events to a “clean space” .. but that would take something away from the “street party” atmosphere that our visitors love so much.

    This is just one example of how I use Restore to last Position – I also use it in our mall each week to restore stores after renters leave customized space, and I use it to change seasonal décor and scenes all over the region. I do not consider the feature a “nice to have” but rather an essential tool, and my Second Life (and that of 1000s of members of our community), would be very much diminished if it were to be removed.

    It seems to me that the any decision to remove the feature is taking the easy road to solve a perceived problem (no copy inventory loss) – but who is it actually a problem for? As a region owner and builder and someone who spends a significant amount on items made by others, I would rather risk inventory loss than lose the restore feature. It seems to me that the problem could be the support loading on LL? I’m not saying that is not a valid issue, but I am saying that as a user of the feature understand the risks and do not have a problem with it.

    I understand there must be a very real problem that needs to be addressed, but I hope that simply removing he feature is not the way to address it – perhaps some simple enhancements to the way it works might help? stronger warnings about possible inventory loss at the least, or perhaps some changes to the way it actually works under the hood? Might it be possible to limit the feature to estate managers? How about having it is an option in about Land and making it off by default.

    These are just ideas, but my point is that it is a very necessary feature and I would like to see the problem that it is causing to be addressed in another way other than simply removing it.

    Maia Mimulus

    March 19, 2015

  • Maia, I’m happy to see you’ve added some very prescient comments here. Your experiences ought to have great weight because of the quality of the properties you maintain for public enjoyment (everyone else, Maia’s got some richly detailed and lovely builds in world, one of which I frequent regularly).

    You and other folks here have added a third case to the two I’ve discussed here:

    – Restore to Last Position makes rapid scene changes in clubs and other public venues much, much easier. Since Second Life (unlike other virtual worlds not on the Open Sim Grids which share the SL model) depends on its users to supply in-world content, it’s really in Linden Labs’ interest to not only retain Restore to Last Position, but make it available to all people with rez rights and encourage its use by builders and property owners who don’t already use it. Restore to Last Position may actually help SLers make money for Linden Labs by making content creation easier and faster.

    Patricia de Chenier

    March 20, 2015

  • I am a builder in SL (small time) and I use Restore to Last Position all the time on buildings I am building, when I will move part of the building out of the way, do something on the rest of the structure, and then put the piece I moved back exactly where it was. Saves lots of time and improves build quality.

    Kensei Tachikawa

    March 19, 2015

  • I run a popular sim open to respectful users and enjoy decorating it for “seasonal” topics, eg Easter, Christmas, Halloween, etc etc. When I take back items currently out on the sim I make sure I put them in appropriate folders so I can find them easily. When the seasonal theme is finished and I want to restore the sim to its normal theme, I open up those folders and restore to last position all the copy items in there. Takes minutes to get the sim back to normal.
    If I could not do this, it would take me hours and hours to put them all back instead of minutes. I dont have that time!
    I would therefore be more reluctant to vary the sim theme in future if this feature was removed. And that would be a great shame to the creativity I can bring to second life and my sim and the visitors who love the themes.
    I wish Linden Labs would seriously consider keeping the restore to last position for copy items…pretty please.

    Busty December

    March 19, 2015

  • Restore to last position has been a life saver, as an estate manager its good to tell people that they can restore to last location if items get returned because auto return was on and their group wasn’t set right. Let alone its great if customers accidentally return items to themselves or delete it.I highly suggest keeping this feature and working it into the SL viewer!

    KiraLynnn

    March 19, 2015

  • I use it frequently as a measure to restore something I’ve been working on to the last place it was, as sometimes I remove something to see how something else looks, then put what was there before back. I have not needed to do this in a while, but that doesn’t diminish its usefulness.

    Personally, I feel a server-native implementation would be great. For instance, have the object actually rez at the last position it was at in a region, rather than rez at 0,0,0 and move. Another alternative would be to have it rez over the agent who rezzed it, and move immediately to the proper position. The latter is something I have done with scripting, and found it to be very useful in moving entire builds from one region to another.

    Alex Carpenter

    March 19, 2015

  • There are only two kinds of people in virtual worlds: those who have deleted their house… and those who are GOING to delete their house. I mainly build things for other people, and it’s a rare month that goes by that I don’t receive a call from someone whose house has “disappeared”. Since I build LARGE builds, “restore to last position” saves me valuable time.

    It is also extremely helpful for seasonal decorating, such as changing a region over to winter, then back to summer, then to autumn, and so on.

    I can live with the restriction on no-copy objects (I don’t use no-copy objects much in building) but I really need this feature to help me manage the properties I work with.

    Camryn Darkstone

    March 19, 2015

  • There’s little I can add to all the above comments, as I’ve used it in nearly all the same scenarios (except to learn it transacts to another sim .. woohoo .. learn something new every day), so I’m merely adding my support for retaining the feature.

    And, I’d go a step further to support the feature being made a permanent part of the LL viewer, rather than blocking it. I recognize the risk of losing no copy items … it’s been an issue since the dawn of SL. I’m sure the advent of gacha mania and breedables has added to the dilemma. However, this seems more like something that should be addressed as a fix, rather than eliminating a very useful tool.

    Here’s to making it a better SL for all.

    Pud

    March 19, 2015

  • I am a builder, a roleplayer, and sometimes I host events, and sometimes I am simply clumsy – and the restore to last position feature is useful for each of these aspects.

    As a builder I like to clean up my work platform from all unnecessary building tools, photoprops, lights, mannequins, or HUD-dummies – to save prims and not to have too many scripts running. When I need my full work-studio, I use “return to last position”, and voila – everything is exactly where it belongs.

    I often host events on a sometimes very laggy roleplay sim where it’s very important that no unnecessary textures, objects or scripts are rezzed. Also I am often using texture panels to cover the walls – these have to be placed exactly.
    Building can be a pain when a sim is laggy, and we need the decoration for an event exactly for the duration of the event – preparing stuff hours or days before it starts would block the room and add unnecessarily to the lag.
    With “Restore to last position” I can log in when the sim is almost empty, take my time and decorate and arrange things, then pick it all up. Shortly before the event starts I pick up what’s not needed, restore my decoration to last position, and there we go – including the wall panels, nothing will flicker or sink into walls, and it’s done in a minute instead of hours.

    To prevent lag, I also sometimes pick up entire rooms when they are not needed (for example a private RP-home when I know that I won’t be on sim for a while).

    On my home- and store-sim I use the feature to decorate the landscape and buildings according to the seasons – and again, RTLP is saving so much time when you can just restore all those snowy roofs or the christmas lights exactly where they belong.

    Last but not least I can’t count the times I accidentally deleted my home, my building platform or parts of my store when I was in a hurry – and yes, I sometimes even do that with locked items, because… because I am clumsy. RTLP has saved my sanity countless times.

    I have never lost anything, and I am using this feature several times per week. Please please keep it.

    Plurabelle Laszlo

    March 19, 2015

  • The restore to last position feature is invaluable to builders.

    I use it all the time when building for a number of reasons and if it were to be blocked then it would impact on me quite severely. To be able to manipulate, take and restore various components is a necessary and valued feature to all builders and the advantages well outweigh the disadvantages which seems to be only the extremely unlikely possibility of simply losing an object which at the end of the day in 90% of cases could be replaced.

    Julia Sachin

    March 19, 2015

  • I use the ‘restore to last position’ constantly while decorating. I am one of those who often makes the mistake of returning something or deleting it by accident. The option to put it back right where it last was, is incredibly convenient. I would sorely miss it, if it were to be taken away. Seems a bit silly to remove a feature that is so helpful.

    KaraLily

    March 19, 2015

  • Hope jessica Lyon (btw you rock!) and all relevant parties see all the above comments, and Linden Labs actually shows they care about builders and disabled who may make mistakes and so on.

    1.) all the uses and comments above –> will they actually be seen by Linden Labs?
    2.) doesn’t Linden Labs build stuff ever, what would they do if similar situations as described in the above comments happened to them?
    3.) what do they expect builders and/or disabled people to use as a work-around if the feature is taken away?

    Princess Alexis Hannah Greymyst

    March 19, 2015

  • Its of course a bad idea to remove this feature for the many reasons others have stated here. On countless occassions in 8 years it has saved me from accidental removal of prims, simply restoring them back saved countless hours of juggling. They may as well block emptying the trash, who knows, there may be a no copy item in it.
    Incidentally, with a simple change in debug settings no copy items can still be restored in the last FS viewer version. I use this to restore my no-copy contest boards on event nights.

    Gator Peterman

    March 19, 2015

  • As a builder, Restore to Last Position is a total life saver, especially when you are packing a prefab up into a rezz box. Sometimes, no matter how careful you are, you miss bits that need to be linked in a large build and you only find out when you have picked up the build and see the leftover bits. Being able to RTLP means that everything goes back in EXACTLY THE RIGHT SPOT to be able to link the missing bits instead of desperately trying to move things around and praying you get it right.

    Not having this feature would create added headaches and stress for the creators who do large, or intricate builds. I sincerely hope LL will reconsider and let us keep such a valuable tool.

    Corvi Ashdene

    March 19, 2015

  • I have used Restore in two different situations.
    The first is what has been mentioned before, restoring objects that were Returned in error.
    The second involved a move of a community from one region to another. My house and decor was moving to the same location in the new sim. so I Returned my prims at the old place and Restored it at the new.. it worked great

    andromeda.lamplight

    March 19, 2015

  • I use restore to last position ALL the time in a variety of situations! It’s so useful when building and when setting up a sim or a parcel. It’s fiddly enough to get something positioned correctly in SL, without having to sort it all over again if you inadvertently remove an object. This is NOT a nice-to-have feature, it’s a must-have. Sorry, but I have to wonder … do LL staff ever actually use SL? If so they’d realise this function has to be retained.

    Carmsie

    March 19, 2015

  • As a builder and sim owner the “restore to last position” feature is indispensable. We have a fairly complex mix of auto return/group rezz rights plots on our sims and even with the most care in the world when building, moving objects or subdividing parcels, items do occasionally get returned to inventory accidentally. Without RTLP, replacing these items, which sometimes need pixel perfect placement would be a tedious chore.

    But for me the single most useful use case for RTLP is when moving from one sim to another. We have over the last 18 months relocated our builds twice because of expansion and growth of our community. Both relocations have meant replicating entire sim builds to new sims and without RTLP this process would have taken days or weeks instead of hours. Moving was largely just a case of “take” from the old sim for each object, and “RTLP” at the new sim. Job done. It couldn’t really be any easier.

    In my opinion to disable this functionality would be a huge retrograde step in usability and convenience for SL ‘power users’ and sim owners alike. It seems to me that disabling it is taking the lazy option, the correct approach should be to find a way of making this feature work better and overcome any issues it has.

    How about an option to set the ‘restore relative to’ coordinate so that the feature become usable even if you don’t have parcel access to 0,0,0? Surely a simple block of RTLP for no copy items as implemented in FS overcomes the most significant inventory loss problems?

    I would be extremely disappointed and inconvenienced if this feature was disabled and would strongly urge LL to evaluate ways of overcoming any issues rather than a blanket ban on its use.

    Poppinn Storm

    March 19, 2015

  • I use “Restore to Last Position” (RTLP) frequently (at least 2-3 times per week). Either because I’ve mistakenly taken the object back into inventory (like the wall of my house before I’ve locked it) or some piece of landscaping. By having this feature I’ve been able to get things back as I wanted and into the exact spot where it was supposed to be. I also use it as a builder when trying to get a build into my inventory. Inevitably I miss a piece (generally something small that wasn’t linked) and need to get the the whole thing back into place so I can “pick up” that small piece. This feature has saved me a lot of time and many headaches when trying to get it all back into place. I am fine with no copy items being blocked from RTLP as I do not want to experience inventory loss, but I would hate to see the feature disappear for copy items.

    Peggetta (Resident)

    March 19, 2015

  • As most will probably say I too use it in-case of accidental deletion but as a more productive use of it I’ll try my best to compile a list of reasons I have used it.

    #1 part-fitting: If you are working on adaptable parts for customization of an object and need to take an object to get it out of the way and build another piece fitting the area then restore it so you can see if everything fits right.
    #2 internal-access: if you are working on the internals on a build and need to take a cover from the object to work on the inside then restore the cover to relink it later.
    #3 seamless-multipart: mesh, for instance you have multiple parts linked together that have to align perfectly on the poly seam like mesh avatar eyes. Since we are limited to 8 faces it requires builders to detach eye lids to model 8 faces that resemble the eye closing or opening. Say you need to remove them to work on some thing near by and don’t want eyelashes being selected just detach and take then restore.
    #4 land impact awareness: if you don’t have the prim count to move parts or duplicate them to experiment on a project you might have to remove a piece of a multi-part worn gadget and can’t afford the impact to have both parts out. For instance jaws and heads and ears. Especially bad for mirrored attachments as they will need double the land impact to setup before wearing.

    Tomos Halsey

    March 19, 2015

  • another question ? Has anyone suggested alternatives to their proposal that would do same thing but not cause loss of functionality to us?
    Is there alternatives to blocking the “Restore to Last Position” functionality at the server level (which is justified because it results in permanent content loss if it fails when using it on no copy items) that would accomplish what Linden Labs desires without having builders and club owners and the disabled and others lose the “Restore to Last Position” functionality ?

    Princess Alexis Hannah Greymyst

    March 19, 2015

  • I use restore to last position almost every time I log in. If I am rearranging the sim and putting out new builds, I always have a habit of deleting part of the build that I want to keep. I just go back to my inventory and find the piece and click restore to last position. I also have a habit of deleting my platform when I am on my platform working and going through my inventory and figuring out what items are. Every time I delete my platform I go and find it and restore to last position. Restore to last position has helped me so many times when I try and build something or I am packaging items up and I accidently take up the platform instead of the object or I pick up the wrong object because of an invisible prim. It is a wonderful feature and I am always saying “Thank God for restore to last position”.

    crazychloe christenson

    March 19, 2015

  • I really can understand Linden Lab concerns about the players losing items in our inventory and can appreciate it. However, I’m appealing to LL to also be concerned and show consideration of how very valuable the restore to last position is to the majority (if not all) of their players. Losing an item in sl is a rare occurrence but using the restore to last Position is something I use far more frequently and would feel at a disadvantage if it were taken away from us for the rest of our second lives. Linden Lab please reconsider removing this most valuable tool and let it continue in the game. Thank you in advance.

    SuburbanT

    March 20, 2015

  • I love this feature as a builder and designer its is one of the best. Many times I have caught items by mistake wen making correction to a design resulting in a multiple item inventory take but the restore tool place everything back the way it was. Having to re rez find and relocate and reposition items is quite a hassle especially when dealing with limited prims on a sim.

    ASARU Byk

    March 20, 2015

  • I am not sure what exactly changed to disable this feature but it used to be very helpful when building. I could pick up a building that I was working on to check for duplicate parts or missing items in a linkset. If I mistakenly grabbed or Trashed a piece or one of the linksets, the Restore to Last Position popped it right back. Very handy indeed!

    Terra Tepper

    March 20, 2015

  • Oh wow, it would be a disaster to lose Restore to Last Position! I build a lot and we all make mistakes by clicking the wrong thing and the restore feature has saved me time and again! It’s one of the features I use most and I’m sure others are the same so please, Lindens, think again? xx

    Catredivivus

    March 20, 2015

  • Let´s be civilly polite here.

    If LL did listen to their customers:

    – We would not have VOICE.
    – Copybot would be circumvented and banned AGES ago.
    – Onrez would still be the best choice for customers and sellers alike, but since it was FREE, LL bought them by threatening.
    – Mesh would have been implemented 8 YEARS ago, when other games already had it and LL refused to evolve.
    – Avatars would have 2 arms for textures: even The Sims had, why not SL? UGH!
    – Flexi Sculptie would have been a reality ages ago also – same with flexi mesh. if it exists in other games NOW, why SL is deprived?
    – There would be NO talk of a SL2.0 because they´d be busy fixing THIS ONE.

    Do you REALLY think… deluded bunch… that LL will listen to you for anything whatsoever? They will slowly destroy what you have now… forcing you to migrate to 2.0… and f*ck it-who cares if you leave behind over 60K of RL euros, USD, Yen or whatever in inventory loss?

    We have all outlived our usefulness for LL.

    Kia

    March 20, 2015

  • I would be so lost without this feature. I help run several inworld shopping events, as well as a roleplay sim and as a result… I do a lot of decorating and building. It also means I share mod rights with several people – both for their objects and my own. Return to Last Position is infinitely valuable when assembling a build that needs to be picked up and re-rezzed later, when you accidentally move half a sim’s worth of stuff while trying to edit something, and when someone returns permanent pieces of a sim build on accident. With this feature, it’s a ten second fix for any of these issues, rather than several hours of re-rezzing and tweaking the position of each object to get them back where they’re supposed to be.

    Tricky Button

    March 20, 2015

  • I’m a landowner, merchant/builder, and theater stage manager in various parts of my SL. Because I have edit rights on various major buildings owned by other managers of my regions, I sometimes accidentally delete or return something large that I shouldn’t have. And often enough the other managers delete or return my things when they didn’t mean to. The menu system makes these mistakes common because of the proximity of “Delete” to other commands that were actually intended. I cannot imagine how we would ever recover from those kinds of mistakes without Restore to Last Position. Restore is a lifesaver!

    Another use of Restore to Last Position I make frequent use of as a landowner is to make seasonal changes in landscaping. Once the winter or spring plantings are in place I can take them back into inventory and use Restore to Last Position to replace them all at once (instead of a time-consuming one by one process) the next time I want to put them out.

    As a merchant I build furniture and other household items and get the parts arranged before I link them. Sometimes parts get deleted by mistake before I get them all linked or I forget to link something before I take my build back into inventory. I would waste countless hours trying to re-lineup prims in my builds without Restore to Last Position.

    And as a SL set designer and stage manager, Restore to Last Position lets me easily swap out scenery and props between different acts in a play without having to result to lag-producing set razzes which are costly and often don’t work anyhow.

    Instead of eliminating Restore to Last Position, how about LL introduces the same safeguards Firestorm has? And it could also solve the problem from the “other end” – making sure that non-copyable items don’t get permanently lost if a rez of any kind fails.

    Serenek Timeless

    March 20, 2015

  • Restore to last position has saved my bacon a few times. While I may not need to use it every day there have been a few times that I have accidentally deleted a floor, wall or massive parts of a build I was working on. Without this feature I would have to rerez and position everything Manually all over again with a higher chance of missing a piece here or there, or even have to rebuild that section I accidentally deleted. I cant tell you how many times I have had to use it when working on our apartment complexes or region wide builds

    Loralai Enyo

    March 20, 2015

  • I often construct complex environments and put items or structures in them temporarily, or remove things temporarily to put something in place for a short while. Being able to quickly and accurately put the pieces back exactly where they belong is critical for maintenance of property. Perhaps the best ‘fix’ for this, if it cannot be fully fixed on the server level, is to block or warn this if there are no copy items. That said, in my experience the “lost” no-copy item has always magically reappeared in my inventory if I simply relog, and I learned this from another experienced user, so I expect many folks know this workaround, too.

    Dearborn Carling

    March 20, 2015

  • I surely understand the loss of no copy items, so i’m glad that this feature was blocked for using there. However, I run a dance class where we choreograph and build our own sets on a stage (much like rl) and the restore to last position function is imperative to quick scene changes! I love this feature and would hate to see it go. Not only has it helped with dance but sometimes i accidentally delete something like a piece of a house or building and using restore puts it right back with no issue. Please please please don’t let them block restore! It’s an awesome function and has many practical uses and has saved my butt on several occasions!

    Iamsoo Magic

    March 20, 2015

  • I use restore to last location when building (well, in my case, modding) buildings. This is an essential tool for me.

    Frifta Orellana

    March 20, 2015

  • I am a builder and I have my platform up in the sky. You have no idea how many times I find myself falling down to the ground because I accidentally removed the floor. Yes, it’s funny because I hear the wind rushing by and I’m like huh? But thanks to Restore to Last Position I can put the floor back where it belongs and go back to business like nothing ever happened. I don’t know what I would do without it. I hope they don’t completely eliminate it.

    Isaura

    March 20, 2015

  • Not long ago, I set up a new house and decorated it to “magazine ready” condition, with lots of details. As I am a clutz, I always lock my houses, but this particular thing I had missed and I took out all of my exterior walls. Without that option, I would have had to start over. What could have been a loss of hours of work was resolved with one click. This is not an option I use often but you can bet every time I do, I breathe a sigh of relief! Please don’t take away that option because some of us are just ditzes!

    Sienna Bellios

    March 20, 2015

  • i wanted to say how my builder, Edward Ballinger, taught me the value of using last position, as he knows how cluksky i am and not good with technical stuff, as I was always messing something up and to my rescue he would have to come. It is one of the best things he has ever showed me how to do and I love it! No more distressing calls to him in tears. With last position, i can put it back perfectly and he does not pull out his hair, lamenting over his not so technical client, who is always in his hair…lol Please do not take it away..it is very much needed and such a desirable feature!

    desireme Fallen

    March 20, 2015

  • All of us make mistakes and need recovery options whenever possible. “Restore to last position” is a valuable error recovery feature that should be maintained for the benefit of all residents of SL.

    baround

    March 20, 2015

  • I can understand LL’s concerns about losing inventory, but I’d rather see them implement this feature into the official viewer than block it.

    I can’t count the amount of times where I’ve been working on a large build in a sandbox just to have parts of it hit by auto return. Without this feature I’d completely stop making large builds and projects.

    Jasdac Stockholm

    March 20, 2015

  • I work with a few groups that have me do a lot of building and design work. The unfortunate issue is sometimes the land owners accidentally send things back to me. SO i have restore to last position to save their behinds. Otherwise i have to sit down and try to determine where each and every object goes, and its rotations. Makes it a lot harder and very time consuming without this feature.

    Jotow

    March 20, 2015

  • This is a Great feature that is a lifesaver.
    I have accidentally ripped out floor under avatars during auction and luckily nobody moved and I restored it fast enough. Otherwise they would have had a lovely free-fall
    I have helped others who didn’t know they had it in firestorm to replace a prim that can only go where it was since they can see boundary lines in air. I think the restore ‘in the air’ is the best part since you never can see parcel lines up high.

    Davedawgg Resident

    March 20, 2015

  • I have used this feature to restore half of a sim when a region manager accidentally returned all items that were not rezzed under the land group tag…it did in a split second what would have taken me a week to redo. As I builder, I also use it frequently when I pick up a build and one or two prim were left unattached. I restore and attach the prim. I can’t imagine having to move the build around in edit trying to get it in the exact same position and certainly faster and easier than pulling the build out and then replacing the prim. Not to mention all those times when I thought I didn’t like something and ripped it off, then changed my mind! Restore to last position is invaluable to me, and the rare occasions when something is not able to be restored without loss, I received a warning notice and was able to abort. I do not remember the last time I lost a thing using this feature.

    sinful xubersnak

    March 20, 2015

  • When building things, if you happen to accidentally pick up a wall, floor, or other component of the build, the ‘Restore to last position’ feature is extremely useful in these types of situations. It is also useful if you are setting things up in a club, store, or even at home. This is a well used and needed feature. Please do not let it be removed.

    Yevette Lourbridge

    March 20, 2015

  • Avatar outside, human inside. I make mistakes. Sometimes massively dumb and instantly regrettable mistakes. I have my viewer set to ALWAYS ask before permanently emptying the Trash. I have no idea how many others have accidentally “permanently lost” no-copy items by emptying the Trash.

    But be that as it may, when I make a mistake .. and it’s a doozy .. I absolutely depend on Restore to Last Position. Sure I could work around it, but it’s a UI Convenience function that helps humans recover from that most human of frailties .. OOOOPSIE!

    Darrius Gothly

    March 21, 2015

  • Bitte liebe Leute bei Linden Lab: Macht keine Schildbürgerstreiche und lasst diese wichtige Funktion “Restore to last position” am Leben!! Es kann doch für intelligente Programmierer nicht so schwer sein, eventuelle Probleme zu erkennen und zu vermeiden. Danke für die kleine Mühe 🙂

    HeM Mills

    March 21, 2015

  • The loss of the “Return to last position” functionality would be devastating to residents, like me, who rent property with limited prim counts. I like to create complicated scenes with meticulously positioned items, scenes that use up almost all of my available prims. The “Return to last position functionality ” allows me to swap-out these scenes without losing the many hours spent creating them. Losing this capability would mean that I would be less likely to rent land in Second Life, and would certainly be far less likely to buy things to put on my land.

    Lagomorph7

    March 21, 2015

  • As a content creator and builder in SL for ten years now I have to say this feature is one of the most valuable and obviously to many others. I do believe there will be a rise in “Rollbacks” Linden Labs?

    Why take this function away? smh

    Rebel Hope

    March 21, 2015

  • If you have ever owned a sim or administrated one you can understand how useful this tool can be. When you are paying money for a sim to use a business, a role-play environment or some other recreational activity, it can become disastrous when you miss click due to lag, human error or something else and you end up with half a sim returned to you. Yes, LL can do a role back but you have to wait for this. In the meantime while you are waiting, you are loosing business. Whether that means donations, rentals, or some other revenue it doesn’t matter, what matters is it could be a large dip in your profits and in extension, a dip in LL profits. When you are able to choose something in your inventory and restore it to last position, you have not only saved yourself time and money and the irritation of complaints and explanations to people who it has affected, but have also saved LL time in money in having to do an unnecessary rollback. This is a feature I would love to continue on being able to use.

    Kamiko Cerna

    March 21, 2015

  • I support blocking it for no-copy objects, that would have kept me from having to get my greedy table replaced once. But if the object is copy it’s extremely useful, especially since there’s no way to save a layout (or no way I’m aware of). It saves tons of time and pulled-out hair.

    Strings

    March 21, 2015

  • Being to dufuss that I am on occasion I delete parts of my Sky box, if I didnt have restore to last position id be … Well you know where Im goen with that…; Why take out a Perfectly good feature that works because of nonsense If it aint broke don’t fix it LL…

    Chase Davros

    March 21, 2015

  • In the years I have been in Second Life I recall many times breathing “whew” in relief that this feature exists. it has saved my butt many times.

    flipper daxter

    March 21, 2015

  • I would strongly request that you kept this option working. I have heard the reason for the discussion but a half perfect and usefull tool is better than none.

    maikle yap

    March 21, 2015

  • I use the delete function a great deal for things I do every day (or else my inventory would swell beyond belief!) and one of the unfortunate side effects of being me using delete is how often I delete the wrong thing. Since I am also very particular about how things are placed it soothes my frayed nerves to be able to not just get my item back but them return it to exactly where it was.

    On a platform where it is so easy to make a mistake, anything that make is easier to rectify should not only be preserved, it should be better publicized!

    Careenie Charisma

    March 21, 2015

  • I am a long-time premium member and use this feature constantly. The main way I use it is with a Multi-scene rezzer. I have several areas on my sim that I completely change with this rezzer. There are a few items that are not both copy and mod so they can’t be put in the rezzer. For those I have a separate folder and restore them to the last position to complete the scene.
    I also use it in Spirit Light Dance Company when I need a dance prop that can’t be put in a rezzer. Very useful feature – I was so thrilled when we discovered it.

    Redorange Magic

    March 22, 2015

  • i have used this feature many many times as a builder..it has saved me massive time in repositioning or even rebuilding an item that was deleted or taken up by mistake caused by lag issues or whatever other issue…please rethink removing this option as it is invaluable to me and many other builder/creators,

    Sweet Valentine

    March 22, 2015

  • Dear Linden Labs, please keep the “Restore to last position” function in our inventory. I use it all the time so that I can reduce the prim load on the sim. Sometimes when I’ve taken a long time to build or arrange something, I’ll take it into my inventory as a “group”. Then, when I need to use it, all I have to do is “restore it to last position” in order for it to be placed back into the correct usable position – ready to go.
    Thank you very much for kindly considering keeping this option functional. Perhaps you can just cause it to be non-functional when people try to use it for non-copiable items.

    Ananda Starship

    March 22, 2015

  • “Restaurar (o Devolver) a la última posición” es una capacidad del Visor Firestorm que muchos usuarios de Firestorm encontramos sumamente útil en caso de una emergencia o de un orden preestablecido de nuestro inventario. Por favor mantengan esta función disponible en la medida de lo posible.

    Dimitri Mint

    March 22, 2015

  • Being of a clumsy nature and having a partner who is even more clumsy, the ‘restore to last position’ is an absolute godsend … it has enhanced my enjoyment of second life no end, as I know that when I see a huge chunk of house disappear and see the word ‘sorry’ appear in our IM window, all I have to do is find it in lost and found … and click Restore to Last Position.. so please keep it really PLEASE!

    Shep Titian

    March 22, 2015

  • So often I have accidentally deleted something, and was very happy to be able to restore it using this feature. Please keep it, it is badly needed by many!

    Anjuni Jayaram

    March 22, 2015

  • I am a huge fan of this feature, it has doubtlessly saved me from much agony and guilt and many, many hours of redoing things because of my inability to sometimes do several things at the same time, I delete stuff if I am distracted. Please, never ask me to chew gum and walk down stairs at the same time!

    The latest incident when I used the feature is described in this blog post, Bock in SecondLife: ‘Thank You, Phoenix Firestorm Team!’ http://bocksl.blogspot.com/2015/01/thank-you-phoenix-firestorm-team.html.

    Bock McMillan

    March 22, 2015

  • I use this feature a lot! Both for accidental Pick ups of houses as to restoring landscape with season changes! As an estate manager dealing with rentals in a seasonal sim, we are talking hours of extra work without this feature. Not to mention the frustration! Where I understand the need for blocking the feature on no-copy items, Losing it all together would be a small, but significant grief! Don’t kill Restore!

    Kahvy Smith

    March 22, 2015

  • its a big help if you take part of your house and not the rug that in your house !!!!!!! if some on think this not needed then they never spend any time in world doing any thing !!!

    rickk vernet

    March 22, 2015

  • “Restore to last position” has been invaluable to me any number of times. Two scenarios which come immediately to mind:

    (1) I have, over my time in SL, built and helped maintain a couple of clubs and other public areas, which were built on group-owned land at the request of the group and sim owner(s). RTLP has been a lifesaver on the several occasions in which the sim owner, or someone who had estate-management rights, accidentally returned some part of the club (or even the entire building!) because of a mis-aimed right-click->delete while trying to remove some other object. (This happened with distressing frequency for a while when one of the estate managers kept using the club area as a sandbox, and kept rezzing no-copy delivery boxes to unpack them, then deleting the now-empty boxes; she would get in a hurry and just click the “OK” button on the dialog box without noticing that the warning dialog was the “are you sure you want to return this other resident’s objects” warning, not “you are about to delete a no-copy object” one. Even setting objects to “Locked” didn’t help, since a locked object can still be deleted by clicking “OK” on the dialog box which they didn’t read. 😛 ) We finally broke her of that habit, but for a while there it was pretty much a weekly occurrence for me to wake up in the morning to find a “your objects have been returned” message in my email inbox, and have to log in and put things back. With Restore-To-Last-Position, this was just the work of a couple of minutes; without it, it probably would’ve taken the better part of an hour, which would have meant that I probably wouldn’t have been able to do it until I’d gotten home from work later that day, and in the meantime the club or mall would be sitting there wrecked, giving any new visitors the impression that the place either wasn’t open yet, or was closing down.

    (2) The other scenario where RTLP came in handy recently was when some prims got away from me on a build on my own land. I’d been trying to shift a build up from the ground into a 500m skybox area by selecting the objects, and putting a “5” in front of the Z-axis coordinate… and apparently, somehow I typoed, and sent a bunch of linked prims to god-knows-what altitude; I flew as high as 5000m, and still couldn’t find them. The prim count on my parcel was correct, so I knew they were still there, I just couldn’t for the life of me find where they’d gone. Restore-to-last-position presented a quick and easy solution: Just take the rest of my objects on the parcel back into inventory and set them aside in a temp folder, then use the parcel-management tool to “return all objects” back to myself. Presto; the “lost” objects were back in inventory. I rezzed them back onto the ground, deleted the returned “lost & found” copy, then used RTLP on everything in the temp folder to put everything else back the way it was. Again, with RTLP, undoing this mistake was just a matter of minutes; without it, it would have taken me a couple of hours to put all that stuff back into place.

    Restore-to-Last-Position is an _incredibly_ useful feature to those of us who do any kind of serious in-world building, or maintain “common” areas where more than one person has estate-management rights. If the problem is that it causes content loss if it fails when rezzing no-copy items, then the proper solution is to do what Firestorm has already done, and make the viewer prevent the user from attempting it on no-copy items. If the problem is that not all viewers are enforcing this, or can’t be relied upon to do so, then the proper solution is to block _that_ at the server level, and have the sim or asset server refuse to perform a RTLP operation on no-copy items.

    Any tool can be hazardous if misused. That doesn’t mean the tool itself should be banned. An electric circular saw can cause “content loss” too (and a lot more drastically!) — but we don’t ban electric saws, we fit them with blade guards. So… fit RTLP with a blade guard to prevent it from being used on no-copy items if you need to, but please don’t ban the entire tool. it’s too useful a thing not to have.

    Dr. Vixtail

    March 22, 2015

  • One of the things that keeps me spending money in second life, is the ability to dance and how with new technology and new animations and new songs, i can create something stunningly beautiful or horrifically powerful with only my imagination as the limit. I design a set to create this. When I am doing this, I often use particles in the final dance, and most of them ‘start’ as soon as they are rezzzed so i cannot put them in my rezzer box. Using Restore to Last Position allows me to create this DURING a dance, this ..special moment with my particles. I do not have the luxury of rezzing something, and editing while i am dancing in a 4 minute song and juggling sometimes as much as 5 huds and listening for ques. I use this feature when i am building these sets and using faders but do not want to have cam through the prim that is invisible for the moment, to touch the mover that is on the ground. I can simply take it in my inventory temporarily and use retore to last when done with what i am doing.

    As a dancer in sl, i use this feature EVERY WEEK, SEVERAL TIMES. I am asking that you continue to allow us to have this feature because it is used in dances i have even done on the sims you donated for the arts, EULA. Please, let us keep this feature.

    Thank you,
    Kellan (Kelika Dubrovna)

    Kelika Dubrovna

    March 22, 2015

  • I am a staunch supporter of the “Restore” feature, for several reasons. Mainly because those of us Theatrical Stage Performers and Stage Managers use it ALL THE TIME. How? Let me explain.
    I operate the Chippendales Tribute Shows, The Trans-Siberian Orchestra Tribute and I am Stage Manager for Minsky’s Burlesque. For Chippendales shows, it is my responsibility to rez all the themed stage sets. Each show consists of 3-4 different themes, so I rez the stage props, then after 15-20 minutes, I pick them back up. I use Restore to do this, not only for shows on our home sim, but when we do performances at client’s venues. I do NOT use ‘Rez Boxes’ because many of my stage props are no copy / no mod and the creators have left SL, so I cannot contact them to get copies that I can use in a rezzer system.
    I completely understand the risk involved of rezzing no copy items, and I am more than willing to take that risk! This feature makes stage management possible, in my eyes.
    Back, years ago, when the 0,0,0 issue reared it’s ugly head, and BEFORE we realized rez rights at 0,0,0 would fix the issue.. Ellie’s Burlesque closed their doors because Restore was not working.
    Losing this ability, would give me just another reason to leave SL. If I cannot perform our shows, why pay $600 USD a month for two sims?

    Clint Quandry

    March 22, 2015

  • Ok so like many of the people in this comment thing, I an a dancer and until about 3 or so months ago RTLP was my best friend because a good rez box is not cheap. Unfortunately some sims don’t allow it 🙁 and from personal, not just dancing, experience not having it is a huge pain in the ass. Since I currently live on a parcel that doesn’t have the restore option activated I can say it with confidence that life is much easier with it, so LL if your looking to disable or lose features, maybe start with Chat Lag, normal lag, flexi mesh (which i don’t totally know what it is but sounds amazing, and above the damn pop up that tells my neighbor johngrannysmithapple (totally made up name. Just proving a point) is now known as someobscenenameheorshethinksisfynny. Ok mini rant over lol

    Rina Haven Clowes

    March 22, 2015

  • Restore to last position is a great feature, one a lot would miss if it disappear. Managing to get an object back to the last position without of having to go through all the trouble of doing things right from the beginning saves a lot of time, effort and helps fight frustration. Good feature for building!

    Arkarose

    March 22, 2015

  • Please, please, please…do not change this tool. You have no idea how much this helps we builders that must do large structures for events that encompass several linked parts. It’s also the tool of dancers that use props and pre-set them before an event. You have no idea how much some of us need this. Restore is our best friend!!!!

    Wild

    March 22, 2015

  • I often accidentally remove parts of buildings when trying to return something for example a carpet, or furniture, and end up clicking a wall, floor or ceiling instead. It is very difficult to drag the building component back to its correct coordinates, and so easy to restore to last position instead. Please do not block restore to last position.
    Thank you,

    Obtuse Eternal

    March 22, 2015

  • The “restore to last position” feature is a VITAL tool for dance troupes! A lot of our dancers choose to use this feature rather than pack their sets in rezzers. With one click of a button from their inventory their sets appear perfectly aligned on stage. I truly hope LL will reconsider pulling this feature and instead just make everyone aware that you risk losing no copy objects if you intend on using it.

    Dejaye Barracuda

    March 22, 2015

  • I have been involved in dance theater for 6 years. Not all of my sets are suitable for a rezzer. I use return to last location to place my sets before a show, take them and then later during the show I return to last location so my set appears where it needs to be. With up to 16 acts in a show, this is a vital time saver and very necessary tool for SL performance artists.

    It is bad enough that this was taken away for non-copy items. Some of my sets have non-copy parts. It is very annoying to have to manually place and align anything. It can also ruin a show.

    Another use is when I accidentally take a portion of a building or set while re-arranging section. Restore to last position lets me quickly repair the damage, saving me time so I can continue with my project.

    Kiushu Rau

    March 22, 2015

  • If Linen Labs is concerned with permanent loss of non-copy items, all they have to do is place a warning and disclaimer when this feature is used for non-copy items. I want to be able to restore my non-copy items to last location. I’m a big girl. I know the risk. Please don’t treat me like a 5-year-old.

    Kiushu Rau

    March 22, 2015

  • Hello all !

    I’m building and tweaking a lot of stuff, and sometimes, when lag pikes occurs, or just a cursor error, I delete objects … With this features, I saved a lot of times !

    instead of rezzing a new part, and tweaking it to be more or less where it was before it was deleted, I just use this feature : Restore to last position.

    A lot of spare time to buold more stuff !

    I thinks it’s a great features, should be conserved. I didn’t say I usde it daily, but not so far !

    Bleizdu

    March 22, 2015

  • As a dancer and builder with limited prim allowance, I cannot stress enough how important this tool is. Not only when a mis-click happens but just as a helper tool, I know I can take a section of my set back into inventory, as I work on another, and know that I can then replace the first section when I am able. Please do not take it away from us!

    Lily

    March 22, 2015

  • I wish I had realized this feature was available and how it worked I had seen it come up but not knowing the meaning I ignored it the amount of times I erased my skybox or other Items it would have saved me time repositioning it and since I never knew the exact spot I couldn’t get my skybox to line up right sure I could rerezz it but it would have snapped back to default and I don’t use the default furniture as it doesn’t work right for me I have had a couple friends put down a couple items too and I would have to get at least one or both of them to move stuff plus the one I currently use the default has everything or just about linked (the doors aren’t linked) including furniture so it would mean having to unlink stuff all over in turn risking accidentally deleting it again in the process, the main problem seems to be it deleting no copy items rather then it not being useful disabling it from working with no copy items like it is disabled in firestorm would solve that I can’t begin to list how much this feature would have helped me. A lot of people build and or mod and sometimes delete or pick up the wrong thing and lose progress unless you keep exact track of where everything is (and that’s not realistic keeping postions in note cards or something like that) then it could make things considerably harder when modding or building.

    waycomp2002

    March 22, 2015

  • The restore to last position feature is invaluable to me both as a casual user and as builder. I do a yearly Halloween Haunted House set in the same location and it needs to be up on October 1st every year. It is an extremely complex build with many parts and pieces. Having the restore to last position functionality allows me to put my set down quickly, accurately and properly. Time saving like this allows our customers to get to the site early and start generating the traffic we depend on. Doing this build piece by piece every year would be at least a week in real time and it is simply too time consuming and unproductive.

    In casual use, this function is useful just for doing simple tasks like replacing furniture or other items accidentally removed. I all too often take my couch instead of sitting on it because the two different keys are next to each other on the pie-wheel. This may seem like a minor distraction, but being able to immediately replace the couch back to where it just was is a great convenience.

    Sandy Peoples

    March 22, 2015

  • OMG !!!!!!!

    We can not let this go. As a sim owner and I builder on a few sims this is something iI use on a Reg time. I am always restoring builds for temp rezzing and then using it as a teaching tool to help enhance people time in SL. We need to not let this go !

    I know for the things i do in SL with all the sim I work in and on and with some great teams having the ability to restore to last is so so so needed. I cant not think of a day I am not using it or telling people so use this tool .

    Keep this tool LLs we all need it .

    Tyrath

    Tyrath

    March 22, 2015

  • Return to Last :Position is a very useful feature, I use it frequently. Do not remove this tool from Second Life or the viewers.

    thuja

    March 22, 2015

  • As a builder, and as a director of a dance troupe in SL, it is CRITICAL we have restore to last position. I cannot count the number of times someone has inadvertently returned half the sim to me on a roleplaying sim and needed me to come restore stuff to last position. Also, as a dancer and Director of the Moulin Rouge, we need to restore our sets to last position for ones we cannot get into a rezzer. We do anywhere from 12-17 acts each show and this is critical because we cannot manually place each and every set and move it just before an act, we have maybe 3-5 minutes before acts so every moment counts.

    Xanthia Lisle

    March 22, 2015

  • I find the feature immensely helpful when I space out and accidentally delete things I should have locked down like my house, or the floor or some other critical item.

    Allowing inventory backups to disk would solve that issue.

    Rybbon

    March 22, 2015

  • As someone that builds a lot, I’ve come to rely on this feature quite a bit, and as many others have said, it has saved countless hours of frustration. If the issue is on no copy items, can this be fixed with a dialog warning when being used on no-copy items about the risks, or a preference setting to turn it off for people worried about this? I understand there is a way to ‘lock’ builds, but in the midst of building, one often forgets to turn this on, and builds are so easy to accidentally destroy with a click of a button, resulting in hours of heartache and rebuilding that could be used to otherwise enjoy SL.

    Please consider alternatives to removing this feature completely. Its value is immeasurable to so many of us.

    H. Magic

    March 23, 2015

  • The number of times this feature has saved me is staggering. I’m a world class klutz – even in a virtual world. I’ve deleted buildings, returned buildings to my husband (who has then used the restore to last position)… I’ve started to decorate, changed my mind and deleted, only to change it again and just being able to restore has just saved my ass.

    I know better than to try it with no copy items, but with everything else, it’s amazing. I’d be devastated to see this feature go, and I really hope LL reconsiders.

    Lucie

    March 23, 2015

  • I be upset if we lost this function because it saves alot of timing hense when you building and make a mistake or if you have a new friend and they pick up an item that they shouldnt it easy to just restore the item to it last position thankyou very much for allowing us to have a say

    from tilly stoanes a builder in sl

    tilly stoanes

    March 23, 2015

  • i love the restore to last position!! do you know how many pieces of houses i have accidentally picked up or deleted?! all i had to do was restore to last position and all was well in my second life world again. NOOOOOOOOO don’t get rid of it….clumsy people like me need it!!

    zion

    March 23, 2015

  • What a fantastic addition to SL! When I first found out about it.. I was so ecstatic. Now.. when I accidentally deleted something.. I could replace it right back where it was. Whether it was a whole building or just a single item. To do away with the “restore to last position” ?? How devastating! My theatre has been deleted more than once.. so many parts to it… I would be crushed to have to totally replace it in their exact positions again without the “restore” option. All of my dance routines that I use in productions … those also are copyable and use the “restore” option. All dancers will have their sl lives disrupted by this feature being taken away. Please rethink this change.

    VikkiLynn Caproni

    March 23, 2015

  • I have used Restore to Last Position a few times…..and it really saved the day!! I would HATE to see LL disable this useful feature

    Dirk Moonshadow

    March 23, 2015

  • Our in world experience as sim owners and entertainers would be totally lost without “restore to last position”. I can’t tell you how many times it has saved one of our shows from being cancelled when some overly attentive land group person has returned all of our stage set up, because the had not a clue what they were doing, and at the last minute we had to use the function to reset up a stage that takes over 2 hours to set up originally. Its a life saver !
    Perhaps if there is a worry over losing no copy items, a pop up could be added before the function commences that says ” You have no copy items in this restore, you could be in danger of losing them permanently if you proceed. Do you want to continue, yes or no ? That might solve everyone’s problem. But PULEASE im begging, don’t take this feature away ! Thank you 🙂

    kinda Fallen

    March 23, 2015

  • I’ve used this since it was created. I always use when I am building or creating… In my many years in game some SIMS just like to eat my stuff and toss it back at me I use restore for this. I know I use it a few times a week. SO Please don’t remove this.

    MistressViper Voom

    March 23, 2015

  • For all the above reasons, but especially when hosting regular events for which prims need to be set down, then lifted for the regular running of the sim. Restore to last position allows a user to set up for an event time and time again with ease, without the fiddly method of clustering objects together and then trying to get them in the right place. It never works the same way twice – but with restore to last position, it can… Please keep this useful function!

    Cyneswith Luik

    March 23, 2015

  • this feature is vital to my second life existence. i am a clutz. i also make things. sometimes i pick up something i made only to realize woops i picked up my house, or platform, or other thing i should not have picked up. having this restore to last position option helps me fix my goofs!

    nimil blackflag

    March 23, 2015

  • As a sin owner, I find ‘restore to last position’ an indispensable tool! I am constantly putting back sidewalks, rental boxes, landscaping items, etc that my property managers accidentally return. It saves me an infinite amount of time and bother as I can do it from anywhere in my sims and know that the returned item is exactly in the right spot.

    Shadowspawn Soothsayer

    March 23, 2015

  • I bumble my way through building and sometimes modifying. Yes, I understand that if I’m trying to restore a “no copy” item, I could be screwed. That’s why I’m VERY careful what I mess with. Fortunately, my Baby Grand Piano forma ballroom, created by Koto Kuu, is copy, modify, no-transfer. Fortunate for me, that i discovered the “restore to previous location” option in FS. That big piano looks pretty silly without a floor. C’mon, LL, realize that FS has created something we need and can use, and some of us choose FS as our viewer.

    LiamL Darwin

    March 23, 2015

  • I use the Log in at last location, when I am working or other activites, when my viewer freezes up and crashes. It samve me time from loging in at home, and then going back to where is was preveiously. Please leave it in.

    Aibell Dragonash

    March 23, 2015

  • CLutz HERRRRE MAJOIR CLutz you have no idea how many times i have delted my house and use restore to last position please dont remove it i will die!!!! D:

    ANonymouse

    March 23, 2015

  • Instead of removing it …. why not have it function similarly to the way attachments function? They store their coordinates as part of their entry in the database and pop back on in the exact position they were last in – assuming you’ve attached the object to the same point mind you.

    So, store an object or linkset’s coordinates as part of their inventory database entry and have “Restore to Last Position” use the stored coordinates.

    That way TPV users can keep the function AND Linden Lab now has a way to implement it into their official client as well.

    Dark Wolf

    March 23, 2015

  • I am a dancer at Kiki’s House of Burlesque and RTLP is essential to my set building and rezzing at show time. Please, Please do not take this feature away from us. Many other before me have commented the same plea. It is crucial to what we do here. There is not much more that I can add except for the fact that it would be very nice if we had a way to backup what we have spent our real money to buy. May the LInden Gods have mercy upon us!

    Christee Lutrova

    March 23, 2015

  • I can not believe they are think of removing a vital function from sl because like many who delete half their houses by mistake I will be lost and totally peeved if that function goes.I don’t want to be deleting the rest of the house then trying to rezz it again and creating more lag if I can not restore the item to its last position.
    I have even deleted my sky platform my horses are on and managed to restore the platform. So please help us poor people who by accident delete half our houses and things like that keep what is left of our sanity and don’t get rid if a most important function we so dearly need.

    Andi

    March 23, 2015

  • I use this feature all the time when I am rearranging my parcel. I get in a hurry and select the wrong prim and whoops–that was the floor in my skybox! Using the Restore to Last Position feature is excellent in this situation as I have an odd-sized parcel and it takes some time to place the floor correctly. It’s a small thing but it makes my time in SL so much more enjoyable. I’d rather be enjoying myself moving my pixel plants around instead of fussing with the floor of my skybox! Please keep the feature!

    Azucena Villota

    March 23, 2015

  • As a builder, this feature (Restore to Last Position) often helps in duplicating objects/prims without the need to rez a new prim an fuss putting it into position. I can often times copy the desired prim then Restore to last position then Slide the prim over or directly across. Without this feature building times would nearly double and be more of a hassle. Not only does this feature help with building objects it is also very useful should something be picked up by accident that ya didnt wish to pick up. Just a simple Right click on the item from inventory to bring up a menu then click Restore to Last Position helps to put the item back to its place. No need to Rez and re-position.

    420Nyts Resident

    March 23, 2015

  • ok, in some senses I can understand the point of being rid of such things because accidents happen, but at the same time accidents is the reason such a tool should be kept. as a land owner, sim decorator, event planner and builder, being able to return to last position has been extremely helpful many times. for events, when decorations cannot stay up all the time, it helps a lot to be able to set things up as needing to be arranged, pick them up, and then be able to return them to where they had been when the time they are needed closes in. as a builder oftentimes things get interrupted, or mishaps occur, and honestly, trying to place the piece back in exactly the same position is a pain and terribly difficult, which makes having this tool available highly important.

    crysrain

    March 23, 2015

  • As a builder i use the last postilion restore tool very ofter to help with my building now i am getting into the boat market i would love to keep this tool around.

    Cross sideshow

    March 23, 2015

  • If they Take this away, how about an UNDO button.

    ZiggyRay

    March 24, 2015

  • OMG i wish someone had invented this long ago. I am an amature builder and create clothing, and many times i have removed my house or floors or something else that is so desperately needed, ‘restore to last position’ helps me put it into the correct place. Hats off to whoever invented this. you are a sim saver. I dont know what id do without it now

    Moonfire

    March 24, 2015

  • Don’t disable this, it is a great value for builders, I use it always, and when disable this that is a GREAT LOSS, so please don’t disable this
    it is great this, and I think with me a lot more people want to keep this.!!!!!

    ladyy haven

    March 24, 2015

  • I use the restore to last position frequently and it would be a mayor setback if that feature was lost. It saves me hours since we have frequent events where the location has to be redecorated and set back to usual appearence afterwards. When I discovered this feature I was in a real frenzy about it and still I am. Everytime I use it I sit there and think: what an absolute great feature. Lets say this: every maintanence has the prob that rezzing no copy items could be lost but it wont stop lindenlab to make maintanence and there are tons of people who wont look into the grid status. so stopping this feature because some people have lost some no copy items shouldnt be the reason to stop this feature. dear lindenlab, please reconsider and leave this feature since it is one of the reall good one in the viewer. trying out new features will always have the risk in doing it maybe wrong the first time. learning by loosing a no copy item is a relevant method to learn-the hard way. but after that you have learned for sure^^ and it wont happen again. there will always be people who wont accept the fault on their side and blame others. thats life. dont cut features because of that please

    Susafox Merlin

    March 24, 2015

  • I love the feature, and use it alot.
    Maybe someone had this idea before but I want to say it anyway:

    If LL wants to disable it, because there is a *potential* problem with some other viewers (Firestorm has a safeguard, after all), why not build a safer solution that works with all viewers, before disabling the *potentially* problematic one?

    It is also in LL’s interest… without Restore to last position, I would have cancelled some projects after acciedents, because it would have been too much effort to rebuild manually after accidents, or there was not enought time (deadline before an event) to repair the damage manually.

    PLEASE KEEP IT ALIVE OR REPLACE IT BY SOMETHING SIMILAR OR BETTER BEFORE REMOVING IT!

    Kenzo Ryba

    March 24, 2015

  • When building restore to last position is absolutely invaluable, losing it would be AWFUL. I use it all the time when doing long term builds, sometimes I need to remove items, and then put them back into the build at a later date – restore to last position makes that easy.

    Kae Ember (Kaelis.Ember)

    March 24, 2015

  • There were many times that I found this tool was so useful, especially when I accidently returned something to my inventory- like half a house. I no longer have access to 0,0,0 as I am on mainland, and I find it totally frustrating to not be able to use this, especially when I delete something that is not on the ground. I never had a problem with any objects disappearing, as it was normally my own builds that I used it for.

    Leslea Aldrin

    March 24, 2015

  • When we do shows, there are a number of different acts and contributors, all requiring their own scenery. We rehearse then take our set to inventory. When it’s our turn to perform, restore to last position sets the scenery in the exact position on stage with all the props. In a full sim with a large audience, stage nerves and lag, this feature has been not only a blessing but essential. Any one who has tried Edit, push, pull, up a bit, down a bit with a set and props that can’t be linked would know what I mean. If you accidentally let go and it’s stuck in the wings, you’ve had it.

    Etheria Parrott

    March 24, 2015

  • I am in a dance group (It Girlz and Fellaz) and we use this feature constantly. It is needed to allow us to quickly change sets between numbers. Otherwise it can take forever. Rez boxes often do not work well and cause lag. This feature is no lag. The lack of this feature will really hurt our ability to perform well.

    Gnosis Aljon

    March 24, 2015

  • Love this feature I can’t tell you the number of times its saved me.
    anyone who has got caught in lag and oops taken their store or house. will agree its a great time saver.

    Tara

    March 24, 2015

  • Restore to last position has saved my life on more than a few occasions when building and landscaping. It has so many uses and saves so much time and aggravation. Losing it would be a tragedy. Please replace it with something similar if you must or better still LEAVE IT ALONE PLEASE !

    Tally Aphrodite (Tallulah Bilavio)

    March 24, 2015

  • Simply put;

    I need this feature as I build a LOT of homes on my parcel. Accidently deleting partial structures is a pain, but what would be worse is if I wasn’t able to go to my trash and restore it to it’s last position. I’d have to start all over from scratch, or… rezz it out and try to line it up all over again.
    Also, I mod 90% of my avatar parts. I’ve accidently deleted/taken objects that I’ve spent hours creating and perfecting. If I had to start all over or line them up all over again, I would simply give up.

    Please, please don’t get rid of that feature! It’s loved by us creators and modders in-world!

    Butters

    Buterscotch Decosta

    March 24, 2015

  • I am an artist in Second Life and has been on Editores choice 2 times for my big buildings in the LEA. For me “restore to last position” an important function that I use when I build my SIM big works. To survey such large buildings can be difficult, so I remove things so I better experience can cope with my project, because after “restore to last position” so that the final work can be assembled exactly as I havede determine from the start, and all my Teleport points will still have the same positional expression as in scripts.

    Betty Tureaud

    March 25, 2015

  • Hi, I have been in SL almost 3 years and I still need the feature. I have a bad habit of clicking on my floor or wall instead of the single item I meant to. Therefore I delete parts of my house. As I am not a builder this feature is essential for me.

    nightsflame

    March 25, 2015

  • It’s something I always rely on and the logon screen always a reminder where I left of…. Bummer to lose it.

    Desi Dawes

    March 25, 2015

  • On using the restore to last position I use this feature quite often, speacillay when I do something stupid during a build of sim and I pick up the wrong thing, like half my house. This has been a very tie saving feature that I found very useful that I would hate to see gone.

    Thurman

    March 25, 2015

  • I also use “restore to last position” for many purposes. Sometimes for role play where I want an object to be at exactly the right spot each time. Also for “oops, I did not mean to take that back into inventory, especially a complex build. I’ve even used it for bulk sim moves. In that case, I own the whole region, so that I have access rights to 0,0,0, I never lose anything. To be safe, I have always taken “no copy” objects back into inventory then rezzed those one by one.

    Just because “no copy” objects can be lost is no reason to kill the whole feature. LL should do what the Firestorm viewer does, just restrict “restore to last position” to objects with copy permission.

    zerotsm

    March 25, 2015

  • Restore to last position is just one of those features that has become part of day to day life over the years for nearly all of us in Second Life. I have been in Second Life since 2007 originally and ever since I first learned of the feature I have used it consistently for everything from fixing an accidentally deleted portion of my home, to setting up entire sets I am building to sell, to returning an entire portions of a fully decorated homestead to the exact position it was at before so I don’t have to redecorate to meticulous detail every time I move.
    Just like the Firestorm team was right about the hover height issue, it is right about the restore to last position issue as well. If the not rezzing the no copy items of a bundle has worked so far for all of us in Firestorm, it seems like that would be the easiest and safest bet for no one losing no copy items across the board and all of us resident would applaud you for helping us to continue using a feature that has become second nature to our second life.

    Stormm Firecaster

    March 25, 2015

  • About 2 years ago, I bought some land in SL and my first house, which needed renovations, so i de-linked it. As many previous users have mentioned, novices (and even now experienced builders) make mistakes, take the wrong section or even 1/2 of an entire house (if partially mesh). “Restore to last” position is vital to builders, renovators and creators. Unless LL wants SL be be nothing but but an XXX-driven game, it should preserve this valuable function.

    Robin Palmer

    March 25, 2015

  • I don’t want to think about SL building without Return to Last Position! Not only does it save me when i accidentally delete all or part of my skybox moon home, but when learning to build more complex homes it’s indispensible and saves hours of work. We have to be careful of no copy when Lindens are fixing things…should we ban restarts and updates and repair?? You just have to be careful of no copy items, period. PLEASE don’t get rid of return to last posiition. Make it optional if you must ..but DONT get rid of it

    Katsii Tennen

    March 25, 2015

  • I didn’t read all the other comments, but at least one will likely be like this one …

    If a land owner is checking out the owners of objects on his land, and wishes to return some, it does sometimes happen that they screw up… guilty! … and return all their own objects! Everything! So they come into inventory in bunches, and from various levels, and it is just a horrendous rats nest to fix this, taking hours and even days! BUT with this wonderful feature “Restore to Last Position” one can fix the mistake fairly painlessly! That is a very excellent reason for having it! (Of course if you want to put in “Undo” for such a mistake, that would be just fine too!)

    Another, maybe less important or urgent need, is that if you set up a temporary scene for something – an environment, or props for a show, and get it just right, you can take it away, then restore it in moments when needed for that scene, or show. Very convenient.

    Thanks for considering!

    Lori

    March 25, 2015

  • So here is an idea for the Lab:

    Expose the Last Rez Position to the client.
    When you click ‘restore to last position’, the client simply tries to rez the inventory item at that position, like it would try to rez pretty much anything else at a specific position, making it a plain, normal rez attempt.

    Problem solved.

    Chalice Yao

    March 26, 2015

  • I am leading dance shows using the complex decoration sets that i prepare for each dance separately. It is really comfortable to pre-adjust the position of each decoration set and than hide it in my inventory. The restore on the previous position function allows me than to place the needed decoration on the needed place in the speedy and exact way. If LL will disable this – it will slow our show down dramatically.

    Eriq

    March 26, 2015

  • As a regular user of SL and as some-one who is frequently careless when opening boxes etc at home I find the restore to last position invaluable.
    So many times have I taken back pieces of my home instead of boxes that I would find losing the ability to “restore to last position” a big loss.
    I sincerely hope this feature is retained.
    Thanks !!

    jay waddington

    March 26, 2015

  • I use this feature to change my trees with the seasons my trees are non scripted and no copy items, i have a small forest and without this feature there is no way i can simply swap the trees foe their autumn counterparts perhaps LL should stop no copy items being produced instead if its so dangerous

    Jenny D

    March 26, 2015

  • PLEASE LL do not take Restore to Last Position Away. As a builder, I use it all the time as it allows me to pick up a build in progress and then restore it exactly where it was. Since Firestorm team has figured a solution to your objection to it, why not adopt their solution to the SL viewer instead of taking it away from us? This has nothing to do with ‘shared experience’.

    Amethyst Jetaime

    March 26, 2015

  • This feature has been quite useful to me various times over the last eight years. Currently there is no effective way to save an entire region or even large portions of it for ones inventory. When a large scale build (15,000 parts) of mine needs to be picked up into my inventory for future use I must select portions which I then take and place within a folder. I will then go to another section, box select all within that area, then bring it into my inventory. Unfortunately, there are many situations where small parts don’t get picked up in an area, I must then return the build to its last position (while in edit mode so it is still selected) and then box select the parts that were missed initially. If I were not able to return to the last position I would then need to pick up tiny parts and label them “missed parts from section 1” or something like that and then when rebuilding in the future it would require lots of repositioning and confusion. Ideally I would be able to pick up my entire region build easily, sadly that option doesn’t exist so I make do with this other method. If there were no return to last position it would just make the entire process that much more annoying. I build all the parts to my work so am the creator and owner.

    Bryn Oh

    March 26, 2015

  • I use this feature when I accidentally take the walls or floors back into inventory by accident. I don’t like to lock down prims because I might move their position, like when I take photos and I want to move the floor or one wall. The Restore to last position feature is a must-have for any builders or content creators. Besides photography, I create my own poses and photo sets. Now and then, I do take up prims that I didn’t mean to take up. Without Restore to last position, it could take me a little bit longer to place the prim exactly how it was. I don’t always remember to write down the position. The Restore button is quick and easy and I have been using it for over 4 years in SL. Linden Lab, please don’t retire the feature. We all need it.

    Victor Lenoirre

    March 26, 2015

  • Please don’t take away “Restore to Last Position (RTLP).”

    I cannot possibly count how many times I have used this option. But let me count the ways.

    1. I am a dancer and I build at least one stage set every week. With lag and other SL anomalies the time to set up a set during a show can be very limited. Due to a mix of phantom/non-phantom, scripted/non-scripted, modify/no modify prims it is not possible to link all parts of a set, meaning even more time is needed to setup. “RTLP” allows for a very quick setup even with multiple pieces. Rez boxes appear to be the only other logical solution, however, they often move pieces out into the audience while getting them into place and do not always rez all of the pieces.

    2. Movers, those scripted prims by SpotOn, that allow dancers to move around the stage (and so much more) rely on the scripts being reset after making adjustments. I can soft link a bunch of movers and tweak their position and then “Take” them and they will all be perfectly set when re-placing them with “RTLP.”

    3. Mistakes happen. Taking the wrong prim, or extra prims. (“Damn, I thought that platform was locked”) Rezzing an object that has a hundred more prims in it than what is available on the parcel sending who knows what (dozens of ‘objects’) into my Lost and Found. “RTLP” is a quick and easy “Do Over” card in these cases.

    4. SL happens. Griefers. Sim owners who accidentally send back the contents of the store you rented from them. Sim owners who are cleaning up prims and forget about the classroom you setup to teach classes for them and their group.

    5. “RTLP” makes me think more about how sets are made. I tend to avoid using “no copy ” items even if it means building something from scratch. “RTLP” makes it easier to work on multiple sets where workspace and prims are limited. (Just dragging sets from inventory can be sloppy when there are extraneous pieces that would normally be hidden underground or under a platform and now hoist your set up in the air – “RTLP” will return it at ground- or platform-level). “RTLP” can be used to create “restore” points when working on complicated builds.

    I hope this helps.

    Keep Calm and “RTLP”

    Wiz Nirvana

    March 26, 2015

  • As a builder in SL this feature is DEFINITELY useful very much so especially when building sim wide builds. I’ve had admins accidentally return stuff because they left their laptop open the cat/lizard/etc jumped on the keyboard and return some of the mesh builds I’ve done. The restore last position feature made it very easy to fix the accidental mistake, save time having to try to realigned things manually. The worse part is for mesh builders who make FULL SIM BUILDS, we HAVE to cut up our mesh into several pieces due to the 64x64m restraint, losing a piece of that mesh can almost be impossible to realign manually and the restore function really really really saves a lot of time. Hell, even some of the builds I’ve done out of prims that were able to be realigned where they were again on my own sim when I was going through my inventory. This feature is -INCREDIBLY- useful, please reconsider Linden Labs and just block non copy items from using the restore to last position feature.

    Riguel Ilsker

    March 26, 2015

  • This feature is SO useful. My friend and I build on a sim with a whole community, and one time my cat stepped on my mouse and returned half of the lake he had built! Luckily, the return to last known position worked well for fixing up the lake exactly how it was. Without it, he would have been working for hours to get it to realign properly.

    Then there was another time where we were co-building on a large town, but the owner of that sim decided to return everything in pieces, cause he didn’t like the direction the sim was going. When a friend of ours had bought another sim and wanted us to build on it, we both just used that feature to put the build back together with all the pieces intact! We were so lucky, if it wasn’t for that we would have had to rebuild the whole thing, probably from scratch.

    So, needless to say, this feature is one of the most useful tools for builders, or people with pets, or just for accidents in general!

    Laura S

    March 26, 2015

  • Although perhaps not the most important use of ‘Restore to last Position’ but perhaps the most frequent one (at least for me) is this feature’s helpfulness putting the floor or walls of my home back where it belongs whenever I accidentally ‘take’ them instead of the object I had intended to ‘take’. I also use the feature extensively with change of season, returning the elements of the season to my parcel without having to rearrange everything every year. Please don’t eliminate this feature. I can save hours of in-world time for those of us who have become reliant upon it!

    Dream Wrexan

    March 26, 2015

  • As a sim owner who provides a full sim photography place for the SL public RTLP is invaluable at allowing me to change scenes and replace them easily… Some scenes are over 1000 prims in size, are too far apart to link and too messy to put into rezz boxes. RTLP allows me to “return” the scene to its original position should someone want to specifically use it. To remove RTLP would make the creation and use of scenes completely impossible for me. I dont have the time or the will to recreate some things over and over for one photographic sitting. RTLP means I can have folders with seasonal elements that I can change at will, selecting the new item and dropping it into position with minimum impact to the people who use the sim and changing things out in minutes instead of days or even weeks of rebuilding. Please… DO NOT remove this feature. It has so many amazing uses and a simple blocking of no copy items would solve any issues regarding inventory loss.

    kay weston

    March 26, 2015

  • Just do as the Firestorm viewer has and prevent no copy items from being restored to last position.

    Gayngel Resident

    March 26, 2015

  • There have been instances where I’ve accidentally deleted my house…when trying to paint it (don’t judge lol).

    Restore to last position is super helpful in that I don’t have to re-rez the entire build or start from scratch or try to remember coordinates.

    And the fact that this viewer prevents you from using it on no copy items means that you save your item and don’t lose it.

    If LL can just block the RTLP on no copy items, the problem is truly solved.

    Kilolo Jenkins

    March 26, 2015

  • I have also deleted or taken back parts of my house before and the restore to last position has really saved me a headache, I’d hate to see it go. I think the removal of that feature is an overreaction, blocking it’s use for items that are not copy is a much better idea. Nothing is lost but the feature remains

    Willo

    March 26, 2015

  • Please do don’t do away with this feature as I can agree with everyone that it is very useful in many ways. I use it a lot in builds during lag and things that have been accidentally or due to the SL powers that be sent back to my inventory or that I had a bad case of the clicks that day and picked up something that should not have been I always know that I am able to return it to where it was with out wasting all day to replace it, or to lose it completely. I would hate to see that feature go and would agree that blocking no copy items would be better ! it would make my sl experience easier and save time to enjoy it rather then redoing things over and over.

    marleyjo

    March 27, 2015

  • Mir hat der Button schon unzählige Male eine Menge Zeit erspart so das LL schnell weiter verdienen konnte .
    Denn wenn eine Sim geschrottet wird auf der man ein Geschäft betreibt , muß es doch im Sinne von LL sein , das man sein Geschäft so schnell wie möglich wieder online bekommt , oder ?
    Ich hoffe für uns alle , das der Button/Funktion bleibt !!!

    Snake Daxter

    March 27, 2015

  • I truly hope LL does not remove this feature. I understand how it can be used for griefing purposes, but way more people use the feature legitimately. I am a land developer, sim designer and landscaper. When designing my Resort Hotel I don’t know what I would have done without Restore To Last Position. I can’t tell you how many times I’ve accidentally deleted/taken parts of the hotel, various landscaping items or whatever. A simple *restore to last position* takes care of that and saves me a ton of frustration in the process.

    Ask any builder/designer/landlord and I’m willing to bet they have used this function in the last few days. I love SL, but sometimes it seems like LL is out of touch with its residents’ wants and needs.

    Ceilidh Noel

    March 27, 2015

  • i use this all the time when building. its easier to move a prim or linkset away from the build for better viewing angles. its so easy to just return to last position instead of lining it all back up manually

    jasonconners

    March 27, 2015

  • As a builder I use “Return To Last Position” almost daily. When I get to a certain point in a build where I want to Save it, I “Take” the item, then use “Restore To Last Position” and carry on with my work knowing I have a working Copy in my inventory if I make a mistake. Also, yes, putting my house back when I delete it by accident, lol. I would be lost without the “Return To Last Position” feature.

    smitty2222 resident

    March 27, 2015

  • I have to say I have been active as a creator in SL for almost 10 years now, and I rejoiced the day I saw Restore To Last. Many times before, I had lost pieces of builds that weren’t linked and had no such hope of recovering any of it without the nightmare of finding/rezzing on my own. As much as residents must strive to try and remember to always link, save backup, etc. the reality is sometimes it just doesn’t happen, as we aren’t perfect & tools that can help us when in need are invaluable.

    As a creator who has and still spends millions of painstaking hours working in and for SL, sometimes to the point I’m not thinking straight anymore, I have on occasion gone to delete a prim I was working on and instead accidentally deleted my entire home or another project that was irreplaceable. Those times when I remembered and was saved by Restore To Last were like a miracle and such a huge relief saving me tons of time I didn’t have to dig in my inventory & try to piece what was lost back together and put in just the right position.

    As a long time and permanent lover, supporter and creator of SL, I would be devastated if the feature were taken away. If nothing else, hopefully those who help contribute to making SL the beautiful, one of a kind place it is, will continue to deserve the feature.

    irrie Ember

    March 27, 2015

  • This would be devastating if this feature is removed. its such a valuable feature for builders, creators…and sim owners….. We run Burlesque shows on my sim, and RTLP is a crucial feature for dancers and the performance art. PLEASE LL….do not strip away our RTLP feature.

    Syn Beresford

    March 27, 2015

  • I must concur with my fellow users.

    The “Restore to Last Position” function, has proven to be a critical function, to enable me to restore something that was accidentally deleted, in world.

    Anything from a cursor or mouse-glitch, can result in the sudden deletion of contend, in-world… particularly with lag spikes being what they are. The ability of a user to ‘correct that mistake’, on the spot, by just ‘restoring the item to last position’, saves the user a LOT of time and grief… so they can spend more time ENJOYING Second Life, and LESS time ‘rebuilding’ their virtual world.

    Gwen Shadowcat

    March 27, 2015

  • Please do not take away this feature…as a performer, builder and sim owner, the use of this feature is a must…as a member of one of the most popular sims on the SL grid, I see the benefits of the feature weekly. I see more and more people leaving SL over land prices and other issues…Please do not let this be one more reason to put our money into another grid on another game that’s cheaper.

    Bryn Mohegan

    March 27, 2015

  • I once purchased a full pre-fab sim. The seller offered a free setup on my sim. We uploaded a terrain .raw file. Then he used the RTLP to layout the buildings, trees, roads, etc. Quickly duplicating exactly his demo sim. That would be very difficult to do without that feature.

    David424

    March 28, 2015

  • It often happens that I delete or remove my building skybox by mistake. it is mesh and transparent from outside. I also have a small gallery, where all my pictures atre linked, in order to save land impact/prims, editing it, parts of it with no mistakeis not always easy. Using the restore to last position on them and linked parts saved a lot of time for me, probably hours now. This feature is just as useful as “undo” in GIMP or inkscape when working across different layers. I understand that no copy items are a problem with this feature, but no more than such an item disappears at rez time and has to be “returned”.

    ErikoLeo Resident

    March 28, 2015

  • […] and Oz were discussing the blog article Jessica put up: ‘Restore to Last Position’ Needs You’, in the third party developers meeting, Friday (3/28). There are now 389 comments (as I write) […]

  • There’s the “enlightened self-interest” angle for Linden Labs to consider. Builders, estate owners and club owners all use Restore to Last Position to create the content which makes Second Life the world’s largest user-created virtual world. 4.5 million users frequent Second Life; this number would probably be smaller were it not for all the user-created content here.

    I’m just one of many thousands of people who came here from other virtual worlds because Second Life’s just got better and more varied content.

    Very few builders and club owners actually make enough money from SL to justify their expenditure of time solely from fiscal reasons. They make content in Second Life for the existential pleasure.

    Take Restore to Last Position away, and you begin to frustrate them, and make them wonder what Linden Labs’s commitment to that “world’s biggest user-created virtual world” which it advertises really is. A few more decisions like this, and… the difference between, say, Utherverse and Second Life becomes progressively smaller.

    ANY decision made which makes it more difficult and time-consuming for Second Lifers to create content (over which Linden Labs asserts a copyright to protect its interest in such content) is not, ultimately, in Linden Labs’ best interest.

    Patricia de Chenier

    March 28, 2015

  • What this is, essentially, is an “Undo” function for Inventory. As such it is very useful and in some cases is vital to both sim maintenance and RP activities in Second Life.
    If LL decides to disable this, let’s disable it for EVERYBODY, Lindens included.
    Hm: that will probably guarantee its continuance. Lindens have enough to do already, and Moles have twice as much to do. They could get along without it, but I doubt they would be much fun to be with. Seriously, this feature saves a great deal of agony and repeated effort.
    Okay, restrict it to people who open their Advanced menu. That would keep it out of unaware hands.
    Just don’t toss it, that’s all I ask. Please: its too useful.

    Damien Avedon

    March 28, 2015

  • I really was excited when this feature came along.
    Unfortunately, after having issues using it at times, by having to look where something finally went and/or because it wasn’t properly selected after rezzing and sometimes not being reliable like that, I started staying away from risking it and tried alternatives.

    Maybe what the feature requires is some reworking added with a warning when used for the first time, to prevent as good as possible whatever causes the problem for Linden Lab (support tickets for lost items?).

    Implement it as a feature to be explicitly activated or something like this, maybe with some additional failsafes.

    It surely needs some tweaking as it turned out more problematic at times than useful or time-saving.

    Lorita Lane

    March 29, 2015

  • There have been many of times when by mistake I’ve blown my house away when trying to retrieve an object off the floor and I hit the wrong button and “whoosh” my house is gone. I depend on that return to last position to get my home back. Please don’t get rid of it. I find it very useful.

    HonestHeart

    March 29, 2015

  • I build numerous sims, often times its imperative to save the build, which at times I rez/box entire sims, but sometimes I pick them up, put them into a file, then when I choose to bring the build back, I load the raw land, then use the restore to last position for the entire build. This feature is extremely important for that reason to me. I cannot imagine why this feature is under consideration for deletion, what harm does it cause besides the loss of a few non-copy items which I will certainly sacrifice for the tool to stay in place. We’ve been educated on the non-copy item issue; if we forget, we’ve misused the feature to our own detriment and the item is lost. A very small price to pay in trade for the features benefit. Keep the “restore to last position”.

    JuliaThePirate Buccaneer

    March 30, 2015

  • I can’t even begin to count the times that the “Restore To Last Position” option has been a tool that bailed me out. As a builder, accidents happen that could be a disaster. But with this feature, I are able to recover objects that are accidentally delete, replace objects when a “mod” goes bad (and this DOES happen…lol) or simply move something accidentally. Those are just three incidences where the tool is a life saver, however, the benefit list is lengthy. I can’t imagine not having this option. Please, please don’t get rid of it. It is a very useful option.

    Chandra Pelazzi

    March 30, 2015

  • Restore to last Position is a vital feature also in the Gorean dance community. Many dancers create a backdrop or set for their dances and adjust them to fit before the event. At the event, when their time comes to dance, they use “Restore to last position” to place their sets. Also, I cannot count how many times I have either deleted or accidentally “took” either a part of my house or something else due to lag and lag spikes. Without this feature, it would mean a lot of time rezzing it and trying to get it where it once was. There are quite a few things that are not used much in SL, however, this feature is not one of them.

    Storm Pendragon

    March 30, 2015

  • Restore to last position has been an immensely valuable feature. On occasion it is life- and labor-saving. I can’t begin to say how many times I’ve accidentally deleted my house or objects near me. Before the restore feature was implemented I used to make lists of the x, y, anad z positons of important objects so I could put them exactly back into place. I would hate to go back to those days!

    The feature is critical to me as a sim owner. When I accidentally delete an object or group of objecdts I can set them right within seconds. Over the years it has saved me hours of painstaking work. Please, LIndens, do not remove this invaluable feature. Consider there is already a fix for the no-copy bug.

    Cheyenne Palisades

    March 30, 2015

  • I do use “restore to last position.” There are times that builds I do within the Nisean grouping of sims need to be temporarily put away, such as seasonal scenes or scenes that get put out only when needed. For this, the feature is greatly helpful as it saves having to rebuild the entire set. Then once the main set is put out any no copy items get hand placed from inventory.

    Amehana Ishtari

    April 1, 2015

  • I have been a builder in SL for about 10 years now and I can say with out a doubt that i use the restore to last position on a DAILY basis and several times a day. Not only is it helpful when you accidentally delete something, you know we’ve all done it, and I STILL do it from time to time myself even after 10 years, I go to delete something and accidentally delete the entire building with it! Not only do I use it for that purpose but I also use it when i need to put several pieces of something out in a row (like fencing and the like) because when you take a copy of the first piece you can go then to your inventory and restore to last position then just slide the next piece over, it makes aligning so much simpler! I will be lost without this very helpful feature. I do on the other hand understand about the no copy items getting sucked away into cyberspace thing BUT I’ve had that happen MUCH less often in SL and use the feature, like i said, on a VERY regular basis. I do hope they keep it around.

    Deelish Wishbringer

    April 1, 2015

  • This is a very useful tool to me because I build jewelry, tip jars, and other items inworld. When I pick up an item if I forget to link it I can always restore to last position and link the item. When you are working with nano pieces this is a very useful tool. It is also useful if i accidently pick up something in my house and i need to place it back then I hit restore to last position all my items in my house are copyable.

    robinstarchild01

    April 7, 2015

  • Absolutely invaluable. Don’t get rid of it, repair it if that’s what is needed.

    ryderseraphinum

    April 12, 2015

  • oh god, i certainly rely on this feature… I’m always deleting something by accident and it’s easier since i customize and build my own houses to restore to last position… please don’t get rid of@

    Krystyne Edenflower

    April 18, 2015

  • I have to agree with all of the SL users that the ‘restore to last location’ needs to stay!!! As someone that has to go and place objects down in a certain location for an event at a set time in the event, it is so much easier to go there and set them up in advance (sometimes weeks in advancce) and then on the day required, just find them in my oh so tidy Inventory and return to last location!! This way i dont keep the event attendee’s waiting while i put out my detailed set so that i can do my show!!! Please don’t take this feature away, it will ruin all travelling entertainment acts in SL!!!!

    coral

    April 28, 2015

  • please bring restore back to last position……this is crazy. I have lost money because of this
    we all make mistakes and delete stuff by accident why on earth would you stop that part of program.

    Regina

    May 15, 2015

  • I have used RTLP very often for props and sets for the shows i perform in SL. Sometimes not all things can be put in a rezzer, and this is an ideal solution to have something appear exactly where it was set, when needed. I really hope we do not lose this facility as many in the Dance and Performance Communities will miss it greatly.

    Klark Harvy

    May 18, 2015

  • I built a sky platform with a castle and its contents but the yard was bare. I planted trees. Then I planted grass and flowers but a tree was in the way so I went to delete it but deleted the platform instead. Just out of curiosity, I fished the platform out of trash and spent 20 minutes, give or take, getting it back into the exact position it was before.
    It’s definitely a lot easier with the restore to last position and takes seconds rather than 10s of minutes, so blocking “restore” is an ill-thought-out” proposition.
    And I cannot say how many times I had redecorated my home and delete the house by accident. “Restore” is quite invaluable.

    Annalise Ember

    May 24, 2015