Phoenix Viewer Release Candidate 126.96.36.1990 is now live. Release candidate means that while the release has been thoroughly tested by our Quality Assurance Team and passed, we want to make sure that it is as good as it possibly can be. Your feedback over the next few days on this version will help us determine whether we get to change it to an official release. Although this is a release candidate, it is official and we will be providing support for it.
Where to download?
From our website links on the right –>
or from here:
Change log here:
Why should you update?
– This build is expected to be our most stable ever, we have fixed dozens and dozens of crash bugs and spent a great many hours on stabilization.
– We have resolved many more sculpt rezzing issues.
– Most importantly… The Client Bridge prim has been updated.
About the Bridge update and why it is so important to update your phoenix viewer to this release.
The client bridge is an object the viewer creates and attaches to your avatar. This prim expands the functionality of the viewer for things like double click Teleports and greater accuracy for positional data of avatars on the built in radar.
The bridge was invented long before Phoenix and was created using a bug which allowed the prim to be 100% invisible. This is not the same as being transparent or made transparent with a texture, it is truly invisible. However if you could see it, you would see a default sized spherical prim attached to your waist.
Linden Lab is fixing the bug which was used to create this invisible prim and this fix will quite possibly cause the prim to render with a plywood texture. Effectively if you don’t update, you will be seen wearing a plywood sphere around your waist when this fix is implemented by the Lab.
More info on this fix here: https://jira.secondlife.com/browse/SVC-6782
We have created a new bridge prim in this release using a very small micro prim, made fully transparent. When you first log into this release, please log into a region where you can build so the viewer can create the new bridge object. Once created the object should go to your Objects folder first, then be automatically moved to the #Phoenix folder in your inventory.
Remember that if you have problems with this release our Support Staff will be standing by to help, but please be patient and understand that they will be very busy over the next while.
Note: RLVa has not been updated due to time constraints.
The Phoenix Viewer Project, Inc