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Future of Second Life Q&A with Linden guests

 

We will be hosting a very special Question and Answer meeting on Wednesday July 2nd at 7AM SLT in the Firestorm Auditorium with Oz Linden (Technical Director of Second Life) and possibly Pete Linden (Director of communications at Second Life).

 

Topic: The Future of Second Life.

The discussion will ONLY be about the future of our current beloved platform ‘Second Life’ and will not venture into the new platform currently under development. Lets hear what LL has planned for Second Life as there is plenty of time for questions about the new platform at a later date.

 

For those who cannot attend

  • Seating is limited, come early.
  • The event will be recorded and posted here once rendered, as well as transcribed and summarized by Inara Pey.
  • The event will be live streamed http://www.slartist.com/pages/live.html  Questions will be monitored from the stream.
  • If you have questions to ask please leave them in a comment on this blog post and I will try to get through as many as I can during the show.
    All questions must be on topic about Second Life and not the new platform.

 

Location and time

Wednesday, July 2nd at 7AM SLT.

http://maps.secondlife.com/secondlife/Phoenix%20Firestorm%20Support/171/128/4002

 

  • I’ve argued in my blog that LL badly needs to lower the cost of renting sims in SL. What are the chances of that happening?

    Tonya Souther

    June 30, 2014

  • i think most people would agree but I doubt they will have linden in their name. :)

    waycomp2002

    July 2, 2014

  • For the past couple of years the development rate for new viewer releases and server updates has been fairly impressive. With things slow down or remain about the same?

    Nalates Urriah

    June 30, 2014

  • A suggested question..
    How can Linden Lab and the TPV community work more closely together to get the maximum value from the team Oz has at his disposal?

    Kay Wittels

    June 30, 2014

  • Ummm, does it make any sense to question them on Second Life while not mentioning Betterworld?

    Vivienne

    June 30, 2014

  • It does if you expect them to get any answers. Whatever is planned for the other world, the Lindens being interviewed are NOT in charge of the project.

    DoomRater

    July 1, 2014

  • […] Lyon has announced that the Firestorm team will be hosting a Q&A session entitled The Future of Second […]

  • Dear Ladies and Gentlemen!

    There is a very simple means to increase the attractiveness of SL.
    Reduce user costs, reduce user costs and reduce user costs again! All this here is TOO expensive for the average user.

    SL thrives on the opportunity to live your dreams. That was from the beginning, the basic idea in all advertisements, and that is the reason for which we are all came here. However, the reality is that only very few people in the world week after week can raise the money to buy the necessary resources here for this idea.

    And I’m writing from a country that is one of the richest countries in the world (I live in Germany).

    But even though I have the money, I know that a lot of people do not own it. And at this point we come to the consideration of the simplest economic relationship in the world. Demand and pricing and I suspect I have no one to teach here. But SL lives of large number of users, the higher the number the user, the more attractive. Mean a few users but more ghostly places (blank Sims) => boredom => even less user => vicious circle.
    and, of course, mean price cuts in the first moment lost profits, but that will not happen if the same flow back more users for this reason. In Germany there is a saying: “Kleinvieh macht auch Mist!” it’s difficult for me to translate … literally: “Small cattle makes dung too!” and means “Many a little makes a mickle.”

    In my opinion and in the light of competitors grids, it is imperative to position themselves clearly in this regard. If SL wants to remain internationally established as a massive-multi-user platform in the long term, it has to move. If this is not planned for the future, then we are on the right track, then it will be an abandoned and ended project in a few years. A distinct and clear statement on the part of the management would be helpful for all and desirable.

    Sincerely

    Findbhair Nikolaevna McConaught
    (Gr. Princess of the Most Honourable Order of Art and Morality and Member o the Angel Family)

  • Just my 10c worth I’ve been playing second life now for about 4 years now .
    To be honest I think we almost out grow the game, when you first start everything seems wonderful and new but after time it feels like just the same old thing each day I’ve been a builder on here helped run sims for friends and many more things .

    But there comes a point when you want to do things for yourself like run a sim but the costs are just too high so you end up with people having dreams of things to do but not being able to do it which leads to disappointment in the game.

    Maybe a 50% discount on sim prices for the 1st year so you had the time to build the sim up and get it to a point where it pays for itself in the main.

    So many places are down sizing or just closing its getting to the point where you just don’t see the point in logging on anymore.

    My time in game has gone down to about 20% of what it used to be.

    GrimSoul

    June 30, 2014

  • As the song by the Carpenters goes… “We’ve only just begun”. The fact of the matter is, LL done pissed a load of people off and continue to do so with stupid decisions on their part.

    Ya’ll think LL is going to tell you the truth? You’ve got another thing coming! (also a song). Ironic, really.

    After 7 years of being here, I can see that things have been failing since 2009. LL is just doing things to push us into leaving so they can close the grid and open the new platform. Thing is, most of us won’t be dumb enough to fall for it twice.

    Don’t be fooled.

    Shaggy Collins

    July 28, 2014

  • The recent announcement seems to have dramatically knocked many peoples confidence in the future of the platform. Hopefully it will settle down again in time, however, If things don’t improve in the medium term I can see people having to drop sims before too long due to declining sales since the announcement. Is there anything we can do together to help settle peoples nerves?

    Amber Murfin

    June 30, 2014

  • We have heard you are working on group chat. It is wonderful group ban is out. Will you now focus on and be able to make significant improvements in chat performance? Soon? Mid-term? Long-term?

    Nalates Urriah

    June 30, 2014

  • My thoughts are on how to introduce people to the world more easily. I think this is in line with LL thinking. I do not think costs drive the growth of SL. I think it is the user experience. These are hard metrics to determine as the user base is extremely varied and personality types attracted to this world vary across the spectrum. Figuring out the social mechanics and bettering the world that way, I think, is key. It takes a long time get become adapted to the world. All of us, when new, were vulnerable to a positive or negative experience that would determine if we would continue to come into this world. Reducing the negative experiences, in my view, is key.

    Noah Yeast

    June 30, 2014

  • Eliminate the Setup Fee for private islands. US$1,000.00 may have made sense way back when there were only 4 regions / sim server and there was a good chance LL would have to buy new hardware to support the region. Today there are normally over 20 regions on each simulator! One time hardware costs (IF ANY) amount to petty cash.

    Shug Maitland

    June 30, 2014

  • Two questions really…

    1. Would they consider the creation of new types of regions and altering the tier costs accordingly. So for example…there could be a openspace at 750 prims, homestead at 3750, newtype at 7000, original full prim at 15000 and a new higher type at 30000. Then alter the tier so the 30000 becomes the $299usd a month sim, 15000 could become $199 a month, 7000 could be $125 a month, homestead $75 a month and a openspace at $35 a month. This would enable users to purchase land at a more affordable rate and those still wishing to do something truly spectacular can opt for a larger 30,000 prim sim…..and all full regions that currently exist automatically get upgraded to 30,000.

    2. Would they consider improving their premium account offers. 300L a week is not enough for the average user, maybe upping it to at least 600-1000 lindens a week. Ontop of that live support is awful and half of the time the live support never has any clue how to fix anything and just refers you to submitting a ticket so its pointless. Maybe increasing the free amount of land you can get as premium from 512m to 2042m with the option to have it either themed like the linden homes or being able to choose a blank piece of land on which to build…..if they made those types of changes i would happily pay for premium but as it stands it costs me less to buy the equivilent in lindens that the entire worth of the premium package offers and just rent land privately.

    darkchie

    June 30, 2014

  • Just adding quickly to idea number 1….you could alter the avatar count on sims also that would help greatly……so the 30k prim sim could now be 100 avatars, 15k could be 75 avatars, 7000 could be 50 avatars, homstead could be 25 avatars and the openspace at 10 avatars.

    darkchie

    June 30, 2014

  • gahh and maybe allowing users to buy any sim they wish without needing the most expensive or at least make the 7000 prim the new minumum standard or something

    darkchie

    June 30, 2014

  • So very much this.

    There’s been several times when I’ve been tempted to get a sim and set up a public destination catering to like-minded individuals… but I’ve never followed through on it, because I just can’t justify the expense. A $1000 setup fee and $295/month maintenance fee? That’s not just a hit to the budget; that’s an asteroid punching a smoking crater in it, especially in this economy. And realistically, for what I had in mind, I just don’t NEED a place that can support 100 avatars and 15,000 prims; the 20-avatar/3750-prim limit of a homestead would be MORE than enough. If “homesteads” were priced like the openspaces are now, at $250 + $75/month, and I could get one WITHOUT having to drop $1000/$295 on a full siim as well, my budget could absorb that easily enough — and I’ll bet a lot of other peoples’ budgets could, too. Drop the openspace pricing down to $100 setup and $25-35/month, and they’d be a lot more attractive to people who want to set up large areas for sailing or flying aircraft.

    But right now, that requirement to own a full sim before you can have any of the lower-level sims is a huge barrier to entry. It’s like going to the appliance store, only to be told that I can’t buy the $40 coffeemaker unless I buy the $700 automatic espresso/cappuccino machine too, or that I have to buy the $2000 70-inch LCD television before I’m allowed to buy a $20 MP3 player.

    Would YOU (the Lindens) want to patronize any restaurant that forced you to buy the most expensive item on the menu before you were allowed to buy anything else? How popular do you think KFC would be if they told every customer that they HAD to buy the giant 20-piece chicken bucket, even if all the customer wants is a chicken sandwich?

    So, instead of getting $75/month from me by making it easy and economical to purchase the product I want… you’re getting zero. How does this make sense?

    The Doctor

    June 30, 2014

  • Join many SL Migrants – Open Sim already has PRO branches – The best is – http://www.kitely.com

    Carlos Loff

    September 11, 2014

  • If Second Life is now operated by a smaller division with Linden Lab, and the entire company has a reputation for not improving Second Life fast enough, why should we have confidence in the capability of what appears to be a skeleton crew working on this platform?

    If Linden Lab is investing time and money into a new platform, will costs be drastically reduced in the old one?

    Also, can Linden Lab honestly (although I anticipate company spin) ensure us that Second Life, even as a profitable product, will not be pulled? I’m certain it will be enticing for LL to focus all development energy on the new platform, even at the expense of a somewhat profitable Second Life.

    I think they should be pressed at all possible opportunities to give as much information as they can on what direction the new platform may go in – that will largely dictate what makes sense for us to do with any potential investments in the current platform over the next couple of years. I’m not convinced that profit is enough to keep SL going, when obviously a lot of money is being poured into another platform. They will want return on THAT investment more so than a little profit on one they made years ago.

    Adam

    June 30, 2014

  • Exactly this, LInden Labs as a company have never, ever, ever listened to its customer base. Not the Linden Fanboy/ status geeks who are literally Yes men. I mean the ordinary, normal , run of the mill people who use Second Life as a means to socialize, make friends etc. The costs of owning any land in SL is horrendous, even in these economic bleak times. Where SL could have made SL an enjoyable world by placing sensible sim prices, divided up servers all over the world to ensure shorten data travel to Linden servers – thus benefiting non U.S residents with better upload/ download times.

    Premium users could be given better incentives, a better stip for one – 300 LS is hardly anything in second life where 700 to 1000 would be far more realistic. They could also be given teleport queue jumping where those with a premium service can be given VIP status to roaming around the grid. The issue is apart from 512 sq meters of land and that 300 stip, there is nothing of great significance to differentiate a premium or free member.

    But knowing Linden Labs , even of the talk of a new grid and keeping the old one on ( with a skeleton crew ) is pretty much a back door to pull it anyways. The server space would be ripped out to make way for the new and LL being so headstrong even when decisions have been total stinkers and slapped them on the butt, they will not admit to wrong decisions.

    Don’t get me wrong. I love change and I think if S.L 2 create a platform that retains the social web for people to build communities, increases performance and experiences for all then I want that change. I do not want a place where ” the creator is king”, wrong thought even at the start. In any platform it is the customers who buy in-world currency who are king, the creators only add to content. Not everyone is a creator and if that opinion is allowed to manifest a whole lot of creators will come in with nobody to buy anything. Secondly if it is the intention for Second Life to adopt the Occulus trend, it will be another blow. The occulus is still very expensive, a luxury and dare I say an un-necessary purchase in this current climate. To develop a world around that will only further alienate users. S.L could be massively improved without Occulus so perhaps the way to go is how to improve SL to run with super detailed worlds on high quality ( 2gb and higher ) GPU, memory and processors. S.L 2.0 would need to make money and money is in the ordinary household.

    Jordy Zipdash

    July 1, 2014

  • […] you may get a sense of deja vu when you hear that Jessica Lyon is organising a discussion on the future of Second Life event. However fear not, there’s a future of Second Life event from the past and there’s one […]

  • […] you won’t miss out. If you want to ask a question, post it on the comments of the Firestorm Blog post. Please don’t ask if the Lab will reduce tier. Enough people have already asked long winded […]

  • Here is my question.

    If it is C# or Javascript or Lua that ends up being the language of choice for SL 2.0, could it be brought into SL 1.0 as well, running alongside but not replacing LSL?

    If that could be done at the earliest possible moment, it would allow us to develop some content for SL 1.0 that would be greatly improved, and at least somewhat portable to SL 2.0, enabling us to hit the ground running and make the new world amazing as quickly as possible.

    Vivienne Daguerre

    June 30, 2014

  • […] Quelle: Future of Second Life Q&A with Linden guests…………………………………………………………………………………………………………………………………………….. […]

  • CEO Ebbe Altberg calls SL 1.0 “Antique” > Video http://ht.ly/yCj1H
    So What is Opensim 0.8? Ancient?
    What Benchmarking Process is performed?
    How does SL 1.0 benchmark with 3.0 platforms like Garry’s Mod?

    RULosingHair

    June 30, 2014

  • How will Client Requirements Management be implemented?

    Especially, Vendor Relationship Management and Education Grid “Create Once, Experience Everywhere” Requirements Specifications of Immersive Education Initiative iED?

    Harvard Law School 2006 > Vendor Relationship Management VRM
    http://cyber.law.harvard.edu/projectvrm/Main_Page

    Education Grid Requirements Specification
    http://mediagrid.org/groups/technology/grid.ied/specification/index.html

    Immersive World Education Grid
    https://www.facebook.com/groups/immersiveworld.educationgrid/

    Immersive Education Initiative iED
    http://immersiveeducation.org/

    RULosingHair

    July 1, 2014

  • What does LL think about performance?
    I think that if SL ran faster and was less buggy people would use it more, I’ve seen modern games run much faster on the same computers, especially Macs.

    JellyFern

    June 30, 2014

  • It’s not about the bugs or the fact that things run slow at times. The problem over the years has been the simple fact that the only thing LL cares about is your money.

    They are extremely greedy, self-centered, egotistical & arrogant individuals. They’re responsible for more and more of us content creators packing up & leaving secondlife for good.

    To be honest with you, I’ve dealt with their crap since 2007 and after I’m done exporting my stuff from SL, I’ll also remove everything from the marketplace and SL servers as well.

    Why? You might ask.. Simple, because LL closed down the xfer atm between SL and another grid. It’s our money – we should be able to do with it as we desire. They have ruined a once good thing to the point of no return.

    I suggest everyone jump ship now & don’t fall for their line of bs. Make no mistake, this IS the end of SL. One way or another.

    Shaggy Collins

    July 28, 2014

  • Unfortunately all LL meetings are during regular North American office hours so I can never attend any meetings like this one. So may I ask someone (Nalates HINT HINT – since I know you know what this ideas is very well – you blogged it) if they have had any progress with the development of Virtual LandMarks (VLMs)?

    In the Fall of 2012 LL stated that VLMs were viable and beneficial enough to proceed to be scheduled for development. Almost 2 years later there has been nothing about this idea moving forward. When will LL actually show they will listen to and execute on good ideas that came directly from their SL customers?

    I will read their answers from the transcripts after the meeting. Thanks in advance Nalates – or anyone else that brings this question forward.

    Toysoldier Thor

    June 30, 2014

  • I’ve had some time to let the idea of a new SL platform sink in and have decided that I would ultimately go to the new version because I love SL.

    The truth is as much as I hate the idea of SL changing in any way, when and if the time comes to have to leave the current version I would rather do that than not be a part of such a wonderful and creative community at all.

    That being said a couple of huge issues (for me anyway) hang in the balance.

    The first, I want to keep my avatar. She’s awesome and I don’t want to have to start with a new username and face, that doesn’t work for me.

    So there’s a question for the LL bigwigs, do we have to give up our current characters?

    The second, my inventory…I wants it! I have spent a lot of real life dollars on Second Life. I rent land, I am a premium member and I have a Gacha addiction. I understand how moving works, you have to give up your home and sometime a few of your belongings but you pretty much get to bring all your stuff with you to the new home.

    Not allowing a crossover of inventory is a deal breaker for me. Mostly because it means that I’m a total and complete idiot if I join the new SL platform and then spend tons of cash there, knowing full well that someday down the road this exact thing will happen again. You know the saying fool me once…

    And third, if LL plans to give the current version the ax in the next year or so how to they expect anyone to stick around until the new platform is complete? I feel like it is completely foolish to continue to put hard earned money into something that the people in charge have no wish to sustain. They are really putting users between a rock and a hard place. So getting a more definitive answer on the life expectancy of the current version would be helpful.

    So please, if you lovely Firestorm folks could get to the bottom of whether or not we get to take our avatars and belongings to the new platform as well as how long the current version might possibly have that would be much appreciated.

    By the way, thank you all at Firestorm for keeping us all informed like this. I realize it does have something to do with you personally which is partly why you are doing it but I myself appreciate all your efforts.

    MargeKinson Resident

    June 30, 2014

  • I doubt very much that things like people’s avatars and inventories will be transferrable – part of the point of developing a brnad new platform is to make money, and one way of doing that is to force users to start over.

    I have read many of the comments here, and to be honest, it seems to me that many people like the current SL and *may* be persuaded to move once the new platform is up and running, but who are understandably concerned over issues such as their avatar appearance and invntory. It’s likely that the cost will be greater, and anyone using it may well also have to invest in new hardware, (though given the trend towards mobile devices that might not be the case, but that would indicate even less likelyhood that present inventories of items for the current grid would be compatible with the new platforn) and it’s likely that given the technical specifications that content creation would be nearer to that of gaming rather than the somewhat inefficient, (in server operation terms) of the present system.

    Some are complaining of high tier cost, which is a consideration, but there is a simple answer: OpenSimulator. It’s relatively easy to set up a region or six of your own and six regions in say, OS Grid woudl still be much cheaper than one region in Second Life. The argument that there is ‘no-one’ in OS Grid or OpenSim grids generally is easily dealt with: if everyone complaining of high tier and empty OpenSim grids actually moved to OpenSim grids those grids would no longer be empty and everyone who wished could have plenty of virtual land at a price they could easily afford. As an example I recently costed out what it would cost me to host the 22 regions I have in OS Grid running on my own home server for a month in Second Life – it amounted to a sum that was more than my internet connection (fibre-optic 80 m/bps down, 20 m/bps up) will cost me for the next 13 years! OK, I haven’t factored in electricity costs, but I reckon that would be abouit £20 a month, so let’s say I could run those same regions in OpenSim for around six years for the same cost as a month in SL. And though I have included the 20% VAT that we Europeans have to pay, I have not included the $1.000 per region that LL charges to set up. All in all SL is a very expensive proposition, and is something of a cash cow for LL. It’s OK moaning on the one hand that SL is cripplingly expensive, but if at the same time those same people complain that the logical alternative doesn’t have enough users then they only have themselves to blame for their predicament. The problem is primarily social, so it’s pretty simple, move to OpenSIm grids and persuade your friends to move too. Sure there is little decent content easily available there at the moment, but as soon as there was a market stuff would very quickly become available – and in some measure it already is with the Kitely Market being happy to dleiver to any Hypergrid enabled grid or standalone.

    Susannah Avonside

    July 1, 2014

  • Everyone dreams with an upgrade – FORGET IT – Nothing you have will be usable on the NEW PLATFORM – Otherwise there would not be a revolution neither a NEW platform – LL is milking the cow the best they can but FORGET your avi and inventory – Join many SL Migrants – Open Sim already has PRO branches – The best is – http://www.kitely.com

    Carlos Loff

    September 11, 2014

  • My question. Now that all the outstanding large projects are either finished (e.g. Shining, materials, fitted mesh) or almost finished (experience permissions, I gather, is almost ready), what’s next?

    Innula Zenovka

    June 30, 2014

  • I have a question for everyone but Linden Lab; why are you asking questions? The unofficial announcement stated Linden Lab has ceased to support SL as a fundamental branch of its business, and will only maintain it with a limited skeleton crew. As soon as income drops below expenses, “ClickI” off it goes! I think its pretty clear the decision has already been made concerning Second Life’s fate.

    If PFP Inc. hosts a workshop on the best alternative OS grids, I will have plenty of questions…

    Oh wait, thinking about OS lead me to a question for Linden Lab (and consequently answered my own from above). Here it is: why don’t they hand off Second Life to someone who cares instead of running it into the ground? I will bet L$100 and a lap dance no one will ask that… :)

    Nuhai Ling

    June 30, 2014

  • And what leads you to believe that the expenses will drop below income? I see a perfectly negotiable pattern of Land Tier Payments, it’s hard not to get rich at 144 USD / Sim / Month (or was it higher?)

    Myst Leissa

    July 1, 2014

  • Income drop below expenses*

    Myst Leissa

    July 1, 2014

  • In firestorm they have a in my opinion great set of inventory search filters making it easier to look for specific things you want inside your inventory I was wondering if linden labs could provide a way to filter your inventory by permissions. Two ways I could think to so it one to have a specific set like if I was looking for an item or items with no mod and no copy but transferable (for example) and be able to search using exact specifics The other being using the same setup as before but not caring if weather or not the item was transferable or not showing both but be no copy no mod. I realize that would be complicated and may not be worth the effort to linden labs but thought I would ask. inventory search filters have been of great use to me

    waycomp2002

    June 30, 2014

  • Just saying, I know they won’t discuss the future platform of the game, etc. but the “oculus rift” rumours going around … if that proved to be true, and the rift headwater became necessary to play SL, you can say bye bye to me, and actually I won’t even miss SL as MUCH stuff and as GOOD of friends as I have in SL, and as BIG as my dreams are… no thanks. No thanks to the expensive headset, no thanks to never being able to “sneak” online, no playing in public places, etc. I’m just saying… the technology IS already out there… it’s just not good enough to make the experience feel like reality, or to do it without a 2 lb jar on your face.

    Saki Nan

    July 1, 2014

  • Will Linden Lab seek a Quality Appraisal Ranking by the Software Engineering Institute SEI of Carnegie Mellon University, as sponsored by US Dept. of Defense?

    Capability Maturity Model Integration CMMI – Appraisal
    http://en.wikipedia.org/wiki/CMMI#Appraisal

    RULosingHair

    July 1, 2014

  • How will Linden Lab address Capability Immaturity Rankings and Anti-Patterns?

    Capability Immaturity Model
    http://en.wikipedia.org/wiki/Capability_Immaturity_Model

    Anti-Pattern
    http://en.wikipedia.org/wiki/Anti-pattern

    RULosingHair

    July 1, 2014

  • How will Firestorm address the findings of Prof. Lopes as announced at Opensim Community Conference 2013, pertaining to insight that viewer technology is the bottleneck for concurrent user scalability?

    ‪#‎oscc13‬ Prof. Christa Lopes spills the beans > Peak ‪#‎Opensim‬ Loading 60-80 avatars Video 01:08:15 http://ht.ly/oKjfM

    RULosingHair

    July 1, 2014

  • I am confused about this entire situation, but I would like this answered. Why work on a new platform and not make the current one better? All of the changes that are to be made on the new platform why cant you bring that to the current? I understand this is to make SL better, but cant you change land costs with current platform, make SL better with current, keep our current avatars with our inventory because right now there is no guarantee we can move our avatar and inventory to the new one. Also if its about pushing third party viewers out cant you do that with current platform? There has been talk about it no longer being free well again isnt this something that can be done with the current? This will affect many users in a negative way and I am sure many in a positive way, but I feel if there is already a ground base that has been for years, why completely do a over haul, keep the existing and work on making it better. People can live without SL, but it is the money that a lot of us have put in to the game, with all do respect put the users best interest at heart too, keep the current and focus on creating it to become something better, with technology i know it can be done without creating an entire new platform.

    Meg Corral

    July 1, 2014

  • Will Linden Lab seek Quality Management certification under ISO 9001 or ISO 19796, ISO 29990, ISO 29110?

    ISO 9001 Quality Management for Virtual Worlds & Gamification
    https://www.facebook.com/photo.php?fbid=10151189127704201

    ISO/IEC 29110: Systems and Software Life Cycle Profiles and Guidelines for Very Small Entities (VSEs)
    http://en.wikipedia.org/wiki/ISO_29110:Software_Life_Cycle_Profiles_and_Guidelines_for_Very_Small_Entities_(VSEs)

    RULosingHair

    July 1, 2014

  • does Oz Linden is the ‘Technical Director of Second Life’ mean ‘server-side’ too?
    If so, does this mean we could give some cool ideas on infrastructure optimizing too?

    Dil Spitz

    July 1, 2014

  • Yes, my responsibilities include the simulators now, too.
    Questions and suggestions for that are most welcome.

    Oz Linden

    July 1, 2014

  • Is there any plan to improve the customer service side of the business? Landowners and content creators are what drive SL’s economy. The level of customer support both get is abysmal. Griefers have free reign for months even with 10′s or even 100′s of AR’s. Copybotters blatently steal and distribute content. These are the people LL’s profit depends on and they are treated like they don’t matter. It’s an issue that will affect the planned new platform as much as the current one. It’s great you’ve ‘identified your customers’. What are you going to do to improve customer service to attract those customers and keep them? You sure aren’t doing enough right now given the cost in time and real money both groups invest. If you can’t convince us all you can manage it on the current platform, why would we believe it will be any better under the new one?

    Crim Mip

    July 1, 2014

  • I really like my linden home, and it’s a big part of the reason I keep a premium account. I’d like to see some new designs of the homes and the landscape.. maybe some nicely designed common areas too.
    Perhaps a few designed as free form roleplay areas in popular themes (urban, medieval, sci-fi, etc) for displaced roleplayers to go when their sims close… heh

    Akane

    July 1, 2014

  • I never did understand why the Linden Home regions did not have a common area at 128,128 (the default landing point when mapping in).

    Shug Maitland

    July 1, 2014

  • Who has a very substantial inventory, and has many properties and investments in SL, will have some incentive to migrate? Some kind of compensation?

    Thank you.

    Teagah Beck

    July 1, 2014

  • All ends someday ,even our lifes ,why not then SL too.? I have seen so much at last 8 yrs that SL is not gonna offer nothing better anymore and so many creator has been stoped and more and more will end. Its just a game after game,all has them starts and ends,even as virtual world.

    bianca

    July 1, 2014

  • Linden Lab – as announced by the CEO – cut devolpment investments for Second Life substantially. Will fees for customers be cut substantially as well? If not, why not. If yes, in which way?

    Vivienne

    July 1, 2014

  • I have only one question … If SL 1.0 leaves the server farm heading east at 03:00 averaging 30 fps, and SL 2.0 leaves the server farm heading west at 06:00 averaging 60 fps, what color “tighty whiteys” is Ebbe wearing?

    Cincia Singh

    July 1, 2014

  • I have submitted a question on the Admin Contact Us without realizing that this comment board existed so I’m placing a copy of the e-mail here:

    Hello, I will not be able to attend the upcoming Firestorm meeting due to personal reasons however there is a question I would like to pose publicly to the senior Linden at the meeting, to reassure the people who project “end-of-the-grid” scenarios:

    The Question is:

    It is my understanding that Second Life is a business and that Linden Labs will continue to operate it as long as there is money to be made from it, to that end will you (as a linden representative) Confirm that this is the case?

    Thanks a bunch, Myst Leissa.

    Since I didn’t get to add it in the original email there is a conditional question of “If no, Explain Why (with just facts)”

    Myst Leissa

    July 1, 2014

  • I have owned land and also lived in Linden homes. Both have their pros and cons. Currently I live in a Linden home mainly because they tend to be online more consistently during the hours I hit the grid and mainland that is beautiful today can be ruined for you tomorrow by your new neighbor. I prefer to live on land and not in the sky. So my question is if the Linden’s plan on adding new themed Linden Homes soon or if there are plans to improve the land ownership experience for those of us not buying private islands. Not everyone wants to be a land baron or be at the mercy of those who do.

    Curiene

    July 1, 2014

  • At this time, I am a premium member with a quarterly billing cycle (yes, I know yearly would make more sense, can’t afford it), whose re-billing date is at the end of July. When I first started out, the only real incentive to be a premium member was the Linden house we got and the weekly stipend of 300L$. But I am renting a small piece of land now (1008 sq for 301L$ weekly getting 230 prims), and checking the buy lindens tab on the SL website a few minutes ago, I discovered that for $22.50 USD$ (the quarterly billing amount), I could buy 5,557L$ instead of receiving 3,900L$(300L$ times 13 weeks). What incentive is there for me to continue to be a premium member after this month?

    WickedWanda1956

    July 1, 2014

  • Hi WickedWanda, I been in SL since 2006 and figured that out also in the first year. Since then I created items and earned my $L or purchased them in the viewer and simply rented Estate land and have never went back to Premium. IMHO – The Lindens homes and the stipend and the fact that you can rent mainland are NOT enough motivation for me to stay Premium either.

    Ziggy

    July 31, 2014

  • Since I saw OZ LINDEN actually post here and to ensure the question is asked if no one asks you Oz… What happened to LL’s planning to schedule the development of VIRTUAL LANDMARKS (VLMs) that they internally reviewed in fall 2012 and said it was valuable enough to develop – just a matter of priority? I hope you can respond with an update on a feature that was almost unanimously supported by the SL Residents that voiced their thoughts on the idea. an idea that even Ebbe recently mentioned made a lot of sense.

    Link to what VLMs are all about as was best described by Nalates on her blog.

    http://blog.nalates.net/2012/08/04/virtual-landmarks/

    Thanks in advance OZ!

    Toysoldier Thor

    July 1, 2014

  • As a new player to SL and i can not afford to add money to SL to buy things or to pay the cost to join groups to get good things like group freebies and such and what i do have now i worked my butt off in sl to own the money and with help of my sisters and my sl partner all working to help me get good things there are lots of people like me that can’t afford to pay for things or rent land or such i think they need to offer things up for free as far as places go to live also i think they need to stop with the group charges to join also think they should raise the group limit a little higher then 42 and there should be something to offer the new players to sl like i stated a free place to live, maybe a few linden dollars to get by on and free group joins for the new players. Also how long is this platform going to last and if it don’t think about all the players on here that are going to be very mad who put alot of money in to this and all the nice things they bought will be lost and gone forever. I for one got some nice things with help from the people i stated and i do not want to lose any of that so please keep this part of sl going for a very long time to come and please make away to beable to disable the library that comes with the inventorys. keep up the good work Phoenix Firestorm team

    AmandaSerenity1 Resident

    July 1, 2014

  • What are Oz and his team going to do about texture memory errors, which, as far I know, mostly affect people running on ATI cards (like me, ATI HD 5870)? When will the Linden viewer code viewer report better than the current OpenGL 2.1 (current is 4.4)? Are they going to clean up their badly outdated render pipeline and use core profile? What are they going to do about the various issues which affect Mac users (like myself, Mac Pro 3,1 early 2008 8-core 2.8 GHz)?

    (To add some personal opinion here: presently Second Life has flaws that really, really do bug the shit out of me. Intolerable. And, understanding that Linden Lab take pride in being a pioneer in virtual worlds and high-class graphic environments, the current state of technical affairs looks, ah, rather undignified.)

    Rufus Rittersporn

    July 1, 2014

  • Hi I love Second Life and i also love open source. Was wondering if there is any chance in the future for the Second Life server side code be open source? Thank you.

    Chrisx84

    July 1, 2014

  • What is the future of the main land in SL, I have noticed that there is a large amount of abandoned land that has been reclaimed by LL but but not put back for sale.

    parrish ashbourne

    July 1, 2014

  • […] studio with us – including Jessica Lyon, Project Manager of Firestorm (who will be fresh from her own earlier Question and Answer session with Oz and Peter Linden), Jo Yardley, owner of 1920s Berlin, Maxwell Graf, owner of Rustica. JJ Drinkwater, Virtual and […]

  • […] studio with us – including Jessica Lyon, Project Manager of Firestorm (who will be fresh from her own earlier Question and Answer session with Oz and Peter Linden), Jo Yardley, owner of 1920s Berlin, Maxwell Graf, owner of Rustica. JJ Drinkwater, Virtual and […]

  • […] the studio with us – including Jessica Lyon, Project Manager of Firestorm (who will be fresh from her own earlier Question and Answer session with Oz and Peter Linden), Jo Yardley, owner of 1920s Berlin, Maxwell Graf, owner of Rustica. JJ Drinkwater, Virtual and […]

  • I am premium account.since 2004 should i continue to pay if Sl closeing so much Inventory why will they not just fix this platform I remember when everything worked and ppl loved Sl, I like my av don’t want to start all over again

    Primsrose Broom

    July 1, 2014

  • My main concern is keeping my avatar names. As a business owner, my clients *know* me by my avatar name(s) so if I cannot keep them, it would be quite the deal breaker. There are not so nice people that come into virtual worlds that would take advantage of taking someone elses name who is well known just to scam people. Not only am I concerned for myself, but for everyone especially business owners/content creators, etc.

    As far as inventory goes, I can definitely see why people are upset over not being able to bring their things over. Spending hard earned money on a virtual world may not seem like a big deal to some, but it is. No one ever wants to start over and have to spend more money to replace everything.

    I will do my best to be at this event as I am very curious to know what happens and what is said. Hopefully, everyone gets their questions answered honestly.

    LustyLexxi Larimore

    July 2, 2014

  • Could you ask about the future of skill gaming in second life? Will skill gaming continue to be allowed in its current form or is linden lab looking to make changes to its wagering policy?

    kupidity

    July 2, 2014

  • We have a limited amount of groups we use in SL, total of 42. Is there a chance we could have more group space in the future.
    Debbydo
    GalaxyFleetCommand

    Debbydo

    July 2, 2014

  • my question is will we lose everything we have spent tones of money on and will we lose our freedom to chose the viewer we want to use or will we have to use LL viewer?

    Bethann Andel

    July 2, 2014

  • Hello I have 2 questions.
    The first is your sl account will transfer it in the future world with or without inventory of all our business we?
    second: private areas are between 15,000 prims 17000 and 25000 lindens which average 68 to 100 dollars a week I think its a little expensive I think if all the world wants sl realize his dreams would have a maximum Lot 15000 prims not exceed $ 30 per month for its silk accessible to more people. land of the future will be any less expensive sl?

    lostrise kira

    July 2, 2014

  • […] you have questions to ask about the future of Second Life, please leave them in comments on the Firestorm Blog. Jessica Lyon and the Firestorm team will try to answer your questions […]

  • Is there any chance of second life having the build tools refined or added too. more advanced tools for those who can use them and more basic for others? or at least additional tools Mesh you are limited with for modding might get higher details but once it’s built your quite limited what you can do from there. Sculpts have in my opinion a little more flexibility and you don’t have to rig sculpt, I like prims cause they are like building blocks you may not get as much detail or smoothness as the other two but applying textures is sometimes more straightforward (just in my opinion) additional tools or flexibility/advancements in what we have even more flexibility with the shape sliders in mesh (only a suggestion I realize somethings can’t or may not be done for one reason or other)

    waycomp2002

    July 2, 2014

  • hard to give examples but just wondered if we could expect changes in the build tool sorry for the long winded question

    waycomp2002

    July 2, 2014

  • even if the solution to keep SL would be only partial technical and we should indeed think about (or better do!) getting some sort of mentors back in, here an lower hanging technical fruit to harvest:
    maybe it’s worth to do some geographical distributed caching.
    (In germany ppl could ping spiegel.de with 8ms, but secondlife.com with 180ms. Afaik other parts of RL-world are suffering ms as well or more.)
    2008 Frank Ambrose were hoping to get some infrastructure things fixed.
    We have today for many things in the viewer http.
    getting an geographical caching should be possible.

    ((imho, its time to harvest the lower hanging and not the fundamental.
    2007 it were BlueMars and
    2008 there were Google with Lively
    making us fear and scream ‘sky-falling’.
    Today its FaceWorld and SL2.
    What ever competitors name is,
    how hard it might be,
    how much it might hurt -
    SL could evolve and
    get better.))

    Dil Spitz

    July 2, 2014

  • I hopped in on the live feed just before the question/answer session, so I missed the first part of the meeting. I’m hoping to watch that first part later today.

    Initial impression: Oz and Pete had very few answers. Either they didn’t have a definitive answer or the answer was no. Oz mentioned a project list several times. I came away not feeling any better, feeling like questions weren’t answered and that the community wasn’t heard. The fact that they had no answers about the search engine or ACTIVE ENFORCEMENT of TOS policies… pretty sad. The old search engine in web form is exactly what we need (minus traffic weighting). How hard is it to make that happen?! I suspect it’s more of a “we don’t want to touch it” thing than anything else.

    The theme I got from the meeting, as much as I saw, was that while Oz and Pete touched on wanting to be in touch with the community and listen, they seemed closed to actually doing anything the community wants, which has been the problem all along.

    I have little hope for this new management of SL 1.0, I wasn’t impressed at all. Maybe the first part of the interview will allay my fears, but I’m not holding my breath.

    Yingzi Xue

    July 2, 2014

  • Clearly a goodly number of the people posting her and elsewhere on this site have spent little or no time actually reading or listening too what has been said. I see the same questions that have been replied to here and in other areas being asked again and again as if the poster never read any of the prior posts.

    This is in line with what I have seen ever since coming to second life. A lot of people, particularly those with the loudest whine seem to exist in their own little self centered universe. They appear to be unaware that the bug they have on their particular system isn’t high priority, the bugs found on MOST are. They seem to think fairness is something that financial officers and board members should concern themselves with above and beyond the hard fact that business is about money and profits, all the rest comes after that because without profits nothing else will happen.

    I am not saying that LL doesn’t make what I consider to be bad decisions. Whether this platform takes off or not will depend a good deal onporting visitors over to the new platform. That includes things like making as much of what people have as portable as POSSIBLE. When I say POSSIBLE that doesn’t just mean can it be done but also whether doing it would cause isues with the new platform or require it to be dumbed down to allow for legacy items and features.

    Linden Labs best chance will depend on two things in my view. Number one, to make the new platform so attractive that losing or leaving some things you love behind will seem acceptable. The second factor is for LL to make sure they don’t piss off, scare off or otherwise alienate their current user base. This is incredibly important unless the lab has a big ole pile of venture capital or a very rich uncle to fund the R&D because if people do leave or stop participating financially the project won’t have a foundation to build on or the necessary capital to roll out and get the new platform financially solvent before they have to just throw in the towel.

    Mainly I would just like to say that getting upset will not make good things happen, getting involved will.

    Mazel tov,

    Georgie

    Georgie Tunsgten

    July 2, 2014

  • well said.
    Not sure why there are such unrealistically high expectations of LL at times… which service provider can promise and deliver on everything everyone wants? As an average user, I think they are doing fine and I will continue shopping and donating to support creators. In this world and the next ;)

    Akane Nacht

    July 3, 2014

  • […] seized an unprecedented opportunity today at 7am SLT to sit in on the Live Firestorm Q&A hosted by Jessica Lyon with special guests Oz Linden (Technical Director for Second Life) and Pete […]

  • Can someone explain what this focus on “content creators” means? Does this mean specially designed artsy installments? What I’ve seen of those is they look lovely, may be laggy while I visit, I don’t really need to see them more than once or twice, the creators won’t sell any of it to me, and then they shut down after a while because the creators can’t afford the rent. Is this the new income model?

    Lorraine

    July 3, 2014

  • Engadget had an article with text pertaining to this (found here: http://www.engadget.com/2014/06/27/second-life-social-network-for-virtual-reality/).

    This excerpt should explain the direction he’s going with creators:

    “How do people interact with the world from their phone, from their pad, from their PC and from their Oculus? All of that we’re solving from the ground up with this new code base. Multi-device from day one.” (Altberg wants this new platform to be a virtual world that embodies everything Linden Lab got right with Second life, but bigger and more accessible. He also thinks of it as a development platform for new games and virtual reality experiences.)

    “It’s a platform. In some ways, you could compare it to Unity.”

    (Altberg wants developers to see both Second Life and its eventual successor as game engines they can build their content on.)

    “I’m going to build an experience that has virtual capabilities. Do I use Second Life? Do I use Unity? Do I use Unreal Engine? Well, if you want to use those [latter two], your technical ability needs to be a lot higher and you have to have a team. In Second Life, you just come in and start building.”

    (If Linden Lab’s follow-up to Second Life has a good Oculus Rift implementation, he explains, then every experience on that platform can be an Oculus experience.}

    “So, the bar of entry for anyone to be able to create an Oculus experience … it’s almost like we have the lowest bar possible.”

    Yingzi Xue

    July 3, 2014

  • I have been involved in SL since 2006. I came to SL make money. If the new platform makes it easier to make money I will use it. If it doesn’t I won’t. End of story. I think that many of us who have invested in SL to try and make a profit will see this as a red flag that says “find something else to replace your SL income now”. I think many of us are looking for the exit. Even if the plan is to run ” SL Classic” concurrently with the new platform, I think the SL economy will be so decimated by then it won’t matter. So in closing let me say that summers in SL are always slow. Wait until say, late September or October and see how it is then before you make any plans regarding your future in SL. Besides when LL says beta in 2015 and release in 2016, you know that’s a crock. More like alpha in late 2015 beta in first quarter of 2016 and release like second or third quarter of 2017!

    Zed Essex

    July 4, 2014

  • I have been using SL since Jan 2005 and have watch it struggle to gain and keep numbers. There was a time when every day I logged on it was slow and many times failed to log in and I watched the numbers 5rise to 86,000 plus YES that is 86 thousand. To say it was slow would be kind. Yes, it is faster now but at6 what cost? I have watched the numbers as I log in now and I have not seen one day when the numbers of those logged in had exceeded 60 thousand. After all this time, there has been little improvement in many areas and after a new server EVERY WEEK there is little or no time for us, the supposed customer, to build on what we have to play with. Is there any wonder why the numbers have dwindled? Instead of giving us, those who would be Linden Labs customers, a continuing barrage of BETA products to work with…..Why not give us a chance to get things sorted and used to. Something with some life in it. Something we all can get used to? So we dont have to continually spend hours reading and re-reading “how-to” and why?” after all, many of us came to PLAY not become technicians and that is what you (Linden Labs) expect us to be. I also agree with the contributor a few messages above who described the LL support as “abysmal” – The description is way too kind. If it wasnt for those 3rd party viewers and helpers like the Phoenix Group, there would be NO help at all. Now we are to expect what seems to be 3 new platforms emanating from Lindens labs? HOW AND WHY WHEN THIS ONE IS STILL IN NEED OF STABILIZATION.
    My sincere thanks Phoenix-Firestorm and all other 3rd party groupees and good luck Linden Labs, I( for one will stay here and watch the numbers continually decrease as each day rises.

    Metric Halfpint

    August 14, 2014

  • Join many SL Migrants at the best platform – Same viewer (Firestorm) same ways and specs – much cheaper – Open Sim already has PRO branches – The best is – http://www.kitely.com

    Carlos Loff

    September 11, 2014

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